Version: v1.15.7 (Stable)10/15/2021 11:54:33 PM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.Common.WorldConfig.loadFromSavegame(_u7ms9b3PuRTiYcj7vjvv5ZlEvkb savegame) at _MAeZWkasK6yyIw9TcNtjullqjTl._CoJeKylWK4fAlZrI4uvR4uo9ppg(_u7ms9b3PuRTiYcj7vjvv5ZlEvkb ) at _MAeZWkasK6yyIw9TcNtjullqjTl._gbvHaj1IH0MdYnzxPClPcT7pNZD() at _2hFm1B1DwOk1Z7yF6DtBdLeBFKaA._G2F5TgQqKirTF2hZ9DRVAx4uaYH(_rVqqgDUYEsLbgQPQh07LTSjHKae ) at Vintagestory.API.Client.GuiElementCellList.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args) at Vintagestory.API.Client.GuiElement.OnMouseUp(ICoreClientAPI api, MouseEvent args) at Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse) at _rVqqgDUYEsLbgQPQh07LTSjHKae._ISqpiKkAEixi0N8c2YLBtOklAL3A(MouseEvent ) at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(Object sender, MouseButtonEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg) at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) at _LiN8p156auXcqjjOW5aVAZ0QkUc._fwMbTl3XHB2eqbxoLfc3FpMIE00(_CFodeVozKjT5VhVV66Wv4Bd7r3c , String[] ) at _qBF2AKwdIhCkNZsjxBA24g20vlH._fwMbTl3XHB2eqbxoLfc3FpMIE00(ThreadStart ) ------------------------------- Version: v1.15.7 (Stable)10/15/2021 11:57:15 PM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.Common.WorldConfig.loadFromSavegame(_u7ms9b3PuRTiYcj7vjvv5ZlEvkb savegame) at _MAeZWkasK6yyIw9TcNtjullqjTl._CoJeKylWK4fAlZrI4uvR4uo9ppg(_u7ms9b3PuRTiYcj7vjvv5ZlEvkb ) at _MAeZWkasK6yyIw9TcNtjullqjTl._gbvHaj1IH0MdYnzxPClPcT7pNZD() at _2hFm1B1DwOk1Z7yF6DtBdLeBFKaA._G2F5TgQqKirTF2hZ9DRVAx4uaYH(_rVqqgDUYEsLbgQPQh07LTSjHKae ) at Vintagestory.API.Client.GuiElementCellList.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args) at Vintagestory.API.Client.GuiElement.OnMouseUp(ICoreClientAPI api, MouseEvent args) at Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse) at _rVqqgDUYEsLbgQPQh07LTSjHKae._ISqpiKkAEixi0N8c2YLBtOklAL3A(MouseEvent ) at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(Object sender, MouseButtonEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg) at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) at _LiN8p156auXcqjjOW5aVAZ0QkUc._fwMbTl3XHB2eqbxoLfc3FpMIE00(_CFodeVozKjT5VhVV66Wv4Bd7r3c , String[] ) at _qBF2AKwdIhCkNZsjxBA24g20vlH._fwMbTl3XHB2eqbxoLfc3FpMIE00(ThreadStart ) ------------------------------- Version: v1.15.7 (Stable)10/16/2021 12:45:44 AM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.Common.WorldConfig.loadFromSavegame(_u7ms9b3PuRTiYcj7vjvv5ZlEvkb savegame) at _MAeZWkasK6yyIw9TcNtjullqjTl._CoJeKylWK4fAlZrI4uvR4uo9ppg(_u7ms9b3PuRTiYcj7vjvv5ZlEvkb ) at _MAeZWkasK6yyIw9TcNtjullqjTl._gbvHaj1IH0MdYnzxPClPcT7pNZD() at _2hFm1B1DwOk1Z7yF6DtBdLeBFKaA._G2F5TgQqKirTF2hZ9DRVAx4uaYH(_rVqqgDUYEsLbgQPQh07LTSjHKae ) at Vintagestory.API.Client.GuiElementCellList.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args) at Vintagestory.API.Client.GuiElement.OnMouseUp(ICoreClientAPI api, MouseEvent args) at Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse) at _rVqqgDUYEsLbgQPQh07LTSjHKae._ISqpiKkAEixi0N8c2YLBtOklAL3A(MouseEvent ) at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(Object sender, MouseButtonEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg) at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) at _LiN8p156auXcqjjOW5aVAZ0QkUc._fwMbTl3XHB2eqbxoLfc3FpMIE00(_CFodeVozKjT5VhVV66Wv4Bd7r3c , String[] ) at _qBF2AKwdIhCkNZsjxBA24g20vlH._fwMbTl3XHB2eqbxoLfc3FpMIE00(ThreadStart ) -------------------------------