25.12.2021 03:29:33 [Notification] Client logger started. 25.12.2021 03:29:33 [Notification] Game Version: v1.16.0-rc.2 (Unstable) 25.12.2021 03:29:33 [Notification] Screens: 25.12.2021 03:29:33 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 25.12.2021 03:29:34 [Notification] Graphics Card Vendor: NVIDIA Corporation 25.12.2021 03:29:34 [Notification] Graphics Card Version: 3.3.0 NVIDIA 496.49 25.12.2021 03:29:34 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 970/PCIe/SSE2 25.12.2021 03:29:34 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 25.12.2021 03:29:34 [Notification] Cairo Graphics Version: 1.17.3 25.12.2021 03:29:34 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 25.12.2021 03:29:34 [Notification] C# Framework: .net Framework 4.0.30319.42000 25.12.2021 03:29:34 [Notification] OpenTK Version: 3.3.1 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 25.12.2021 03:29:34 [Notification] Start discovering assets 25.12.2021 03:29:34 [Notification] Found 18 base assets in category lang 25.12.2021 03:29:34 [Notification] Found 0 base assets in category patches 25.12.2021 03:29:34 [Notification] Found 22 base assets in category config 25.12.2021 03:29:34 [Notification] Found 0 base assets in category worldproperties 25.12.2021 03:29:34 [Notification] Found 50 base assets in category sounds 25.12.2021 03:29:34 [Notification] Found 96 base assets in category shapes 25.12.2021 03:29:34 [Notification] Found 74 base assets in category shaders 25.12.2021 03:29:34 [Notification] Found 16 base assets in category shaderincludes 25.12.2021 03:29:34 [Notification] Found 127 base assets in category textures 25.12.2021 03:29:34 [Notification] Found 4 base assets in category music 25.12.2021 03:29:34 [Notification] Found 0 base assets in category dialog 25.12.2021 03:29:34 [Notification] Found 407 base assets in total 25.12.2021 03:29:34 [Notification] Loading sounds 25.12.2021 03:29:34 [Notification] Sounds loaded 25.12.2021 03:29:34 [Notification] (Re-)loaded frame buffers 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass . 25.12.2021 03:29:34 [Notification] CPU Cores: 16 25.12.2021 03:29:34 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 25.12.2021 03:29:34 [Notification] (Re-)loaded frame buffers 25.12.2021 03:29:34 [Notification] Begin loading shaders 25.12.2021 03:29:34 [Notification] Load shaders now 25.12.2021 03:29:34 [Notification] Loading shaders... 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass standard. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass particlescube. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass particlesquad. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass sky. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass nightsky. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass woittest. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass helditem. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass decals. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass final. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass gui. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass blur. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass findbright. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass godrays. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass autocamera. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass wireframe. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass entityanimated. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass luma. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass blit. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass texture2texture. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass celestialobject. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass colorgrade. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass guigear. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass ssao. 25.12.2021 03:29:34 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 25.12.2021 03:29:34 [Notification] Cached session key is valid, validating with server 25.12.2021 03:29:35 [Notification] Server validation response: Good 25.12.2021 03:29:35 [Notification] Will search the following paths for mods: 25.12.2021 03:29:35 [Notification] C:\Users\heath\AppData\Roaming\Vintagestory\Mods 25.12.2021 03:29:35 [Notification] C:\Users\heath\AppData\Roaming\VintagestoryData\Mods 25.12.2021 03:31:46 [Notification] Initialized GUI Manager 25.12.2021 03:31:46 [Notification] Initialized Server Connection 25.12.2021 03:31:46 [Notification] Server args parsed 25.12.2021 03:31:46 [Notification] GuiScreenConnectingToServer constructed 25.12.2021 03:31:46 [Notification] Server main instantiated 25.12.2021 03:32:08 [Notification] Server launched 25.12.2021 03:32:09 [Notification] Loading and pre-starting client side mods... 25.12.2021 03:32:09 [Notification] Will search the following paths for mods: 25.12.2021 03:32:09 [Notification] C:\Users\heath\AppData\Roaming\Vintagestory\Mods 25.12.2021 03:32:09 [Notification] C:\Users\heath\AppData\Roaming\VintagestoryData\Mods 25.12.2021 03:32:09 [Notification] Found 18 mods (0 disabled) 25.12.2021 03:32:09 [Notification] Mods, sorted by dependency: alliance, fancysky, nomadmodemod, primitivesurvival, quickerbarrel, GrindLess, visibleore, vscci, game, vshud, linenbackpack, betterdoors, hudclock, nodurability, resinregrow, starterpack, creative, survival 25.12.2021 03:32:09 [Notification] Instantiated 101 mod systems from 17 enabled mods 25.12.2021 03:32:09 [Notification] Done loading and pre-starting client side mods. 25.12.2021 03:32:09 [Notification] External Origins in load order: modorigin@C:\Users\heath\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\heath\AppData\Roaming\Vintagestory\assets\survival\, mod@CreativeCrafting(Lights)_v1.2.2.zip, mod@NomadModeMod1.0.8.zip, mod@PrimitiveSurvival2.8.0.zip, mod@QuickerBarrel.zip, mod@VisibleOre.zip, mod@AdvancedBackpackConstructionSystem_v1.0.0.zip, mod@hudclock-2.6.0.zip, mod@NoDurability-v1.0.0.zip, themepack@FancySky.zip, themepack@Reduced Grind Mod -1.1.2.zip 25.12.2021 03:32:09 [Notification] Found 9 external assets in category lang 25.12.2021 03:32:09 [Notification] Found 116 external assets in category patches 25.12.2021 03:32:09 [Notification] Found 40 external assets in category config 25.12.2021 03:32:09 [Notification] Found 23 external assets in category worldproperties 25.12.2021 03:32:09 [Notification] Found 336 external assets in category sounds 25.12.2021 03:32:09 [Notification] Found 2501 external assets in category shapes 25.12.2021 03:32:09 [Notification] Found 13 external assets in category shaders 25.12.2021 03:32:09 [Notification] Found 0 external assets in category shaderincludes 25.12.2021 03:32:09 [Notification] Found 4449 external assets in category textures 25.12.2021 03:32:09 [Notification] Found 63 external assets in category music 25.12.2021 03:32:09 [Notification] Found 17 external assets in category dialog 25.12.2021 03:32:09 [Notification] Found 0 external assets in category compatibility 25.12.2021 03:32:09 [Notification] Reloaded lang file now with mod assets 25.12.2021 03:32:09 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 25.12.2021 03:32:09 [Notification] JsonPatch Loader: 418 patches total, successfully applied 6 patches, missing files on 404 patches, unmet conditions on 62 patches, no errors 25.12.2021 03:32:09 [Error] [vscci] An exception was thrown when trying to start the mod: System.TypeLoadException: Could not load type 'Vintagestory.API.Common.Action' from assembly 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. at VSCCI.GUI.CCIEventDialogGui.OnOwnPlayerDataReceived() at VSCCI.GUI.CCIEventDialogGui..ctor(ICoreClientAPI capi) at VSCCI.ModSystem.CCIGuiSystem.StartClientSide(ICoreClientAPI api) at Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 25.12.2021 03:32:09 [Error] Failed to start system VSCCI.ModSystem.CCIGuiSystem 25.12.2021 03:32:09 [Error] [vscci] An exception was thrown when trying to start the mod: System.TypeLoadException: Could not load type 'Vintagestory.API.Common.Action' from assembly 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. at VSCCI.ModSystem.VSCCIModSystem.StartClientSide(ICoreClientAPI api) at Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 25.12.2021 03:32:09 [Error] Failed to start system VSCCI.ModSystem.VSCCIModSystem 25.12.2021 03:32:09 [Notification] Loaded Shaderprogramm for render pass aurora. 25.12.2021 03:32:09 [Notification] Harmony Patched Methods: GetPlacedBlockInfo, GetBlockInfo, GetBlockInfo, GetBlockInfo, onSave, TriggerNewServerChatLine, NowProcessChunks, OnHeldIdle, OnHeldIdle, SpawnBlockEntity, ExchangeBlock, SetDecor, SetDecor, SetDecor, SetDecor, SetBlock, Initialize, OnDataFromServer, 25.12.2021 03:32:09 [Event] Registering network channels 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass rift. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 25.12.2021 03:32:10 [Notification] Started 70 systems on Client: 25.12.2021 03:32:10 [Notification] Mod 'VSEssentials.dll' (game): 25.12.2021 03:32:10 [Notification] Vintagestory.ServerMods.Core 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.EntityPartitioning 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.ErrorReporter 25.12.2021 03:32:10 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 25.12.2021 03:32:10 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.POIRegistry 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.RoomRegistry 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.WeatherSystemCommands 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.WeatherSystemClient 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.WorldMapManager 25.12.2021 03:32:10 [Notification] Vintagestory.ServerMods.LoadColorMaps 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.ClothManager 25.12.2021 03:32:10 [Notification] Mod 'VSSurvivalMod.dll' (survival): 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.SaplingControl 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 25.12.2021 03:32:10 [Notification] Vintagestory.ServerMods.GenFromHeightmap 25.12.2021 03:32:10 [Notification] Vintagestory.ServerMods.GenMaps 25.12.2021 03:32:10 [Notification] Vintagestory.ServerMods.DebugSystem 25.12.2021 03:32:10 [Notification] Vintagestory.ServerMods.UpgradeTasks 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.MyceliumSystem 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.ModSystemAuction 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.ModSystemHandbook 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.CharacterSystem 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.FruitingSystem 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.ModSystemRifts 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.ModTemperature 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.SystemTemporalStability 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.MealMeshCache 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.ModSystemWearableStats 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.GameEffects 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.ModJournal 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.ModLootRandomizer 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.ModSleeping 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.TeleporterManager 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.TradeHandbookInfo 25.12.2021 03:32:10 [Notification] Vintagestory.ServerMods.GenStructures 25.12.2021 03:32:10 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 25.12.2021 03:32:10 [Notification] Vintagestory.GameContent.TraderOutfits 25.12.2021 03:32:10 [Notification] Mod 'VSCreativeMod.dll' (creative): 25.12.2021 03:32:10 [Notification] Vintagestory.ServerMods.Core 25.12.2021 03:32:10 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 25.12.2021 03:32:10 [Notification] Mod 'VSHUD.dll' (vshud): 25.12.2021 03:32:10 [Notification] VSHUD.ConfigLoader 25.12.2021 03:32:10 [Notification] VSHUD.AutoWaypoints 25.12.2021 03:32:10 [Notification] VSHUD.ModSystemNotification 25.12.2021 03:32:10 [Notification] VSHUD.FloatyDamage 25.12.2021 03:32:10 [Notification] VSHUD.ClaimUI 25.12.2021 03:32:10 [Notification] VSHUD.MacroCommands 25.12.2021 03:32:10 [Notification] VSHUD.MeshTools 25.12.2021 03:32:10 [Notification] VSHUD.PlacementPreview 25.12.2021 03:32:10 [Notification] VSHUD.ClockDialogSystem 25.12.2021 03:32:10 [Notification] VSHUD.LightUtilModSystem 25.12.2021 03:32:10 [Notification] VSHUD.TapeMeasure 25.12.2021 03:32:10 [Notification] VSHUD.WaypointUtils 25.12.2021 03:32:10 [Notification] VSHUD.VanillaPatches 25.12.2021 03:32:10 [Notification] VSHUD.ClientModSystem 25.12.2021 03:32:10 [Notification] VSHUD.VSHUDMain 25.12.2021 03:32:10 [Notification] VSHUD.CommandRegistry 25.12.2021 03:32:10 [Notification] Mod 'PrimitiveSurvival2.8.0.zip' (primitivesurvival): 25.12.2021 03:32:10 [Notification] PrimitiveSurvival.ModSystem.PrimitiveSurvivalSystem 25.12.2021 03:32:10 [Notification] Mod 'vscci_v1.0.0.zip' (vscci): 25.12.2021 03:32:10 [Notification] VSCCI.ModSystem.CCIEventSystem 25.12.2021 03:32:10 [Notification] VSCCI.ModSystem.CCINodeSystem 25.12.2021 03:32:10 [Notification] Mod 'betterdoors.zip' (betterdoors): 25.12.2021 03:32:10 [Notification] BetterDoors.ModSystem.BetterDoorSystem 25.12.2021 03:32:10 [Notification] Mod 'hudclock-2.6.0.zip' (hudclock): 25.12.2021 03:32:10 [Notification] hudlock.src.HUDClockMod 25.12.2021 03:32:10 [Notification] Mod 'resinregrow_v1.0.0.zip' (resinregrow): 25.12.2021 03:32:10 [Notification] resinregrow.ModSystem.ResinRegrowSystem 25.12.2021 03:32:10 [Notification] Loading shaders... 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass standard. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass particlescube. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass particlesquad. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass sky. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass nightsky. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass woittest. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass helditem. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass decals. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass final. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass gui. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass blur. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass findbright. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass godrays. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass autocamera. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass wireframe. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass entityanimated. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass luma. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass blit. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass texture2texture. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass celestialobject. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass colorgrade. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass guigear. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass ssao. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass poison. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass aurora. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass rift. 25.12.2021 03:32:10 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 25.12.2021 03:32:10 [Notification] Reloaded shaders now with mod assets 25.12.2021 03:32:10 [Notification] Processed server identification 25.12.2021 03:32:10 [Notification] Map initialized 25.12.2021 03:32:10 [Notification] Reloaded sounds (async), now with mod assets 25.12.2021 03:32:10 [Notification] Received server assets 25.12.2021 03:32:11 [Notification] Loaded 2495 item types from server 25.12.2021 03:32:13 [Notification] Collected 1683 shapes to tesselate. 25.12.2021 03:32:13 [Notification] Composed 1 4096x4096 entities texture atlases from 206 textures (last textureid = 213) 25.12.2021 03:32:13 [Notification] Composed 1 4096x4096 items texture atlases from 1288 textures (last textureid = 214) 25.12.2021 03:32:16 [Notification] Composed 1 4096x4096 blocks texture atlases from 3773 textures (last textureid = 215) 25.12.2021 03:32:16 [Notification] Loaded 17331 block types from server 25.12.2021 03:32:17 [Notification] Color maps loaded 25.12.2021 03:32:20 [Notification] Blocks tesselated 25.12.2021 03:32:20 [Notification] Loaded Shaderprogramm for render pass instanced. 25.12.2021 03:32:20 [Notification] Loading world map cache db... 25.12.2021 03:32:20 [Notification] Initialized Music Engine 25.12.2021 03:32:20 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 25.12.2021 03:32:21 [Notification] Server assets loaded 25.12.2021 03:32:21 [Warning] Client registered 3 network channels (VSHUD.Notification, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues. 25.12.2021 03:32:21 [Notification] Received level init 25.12.2021 03:32:23 [Warning] Request channel not connected 25.12.2021 03:32:23 [Notification] Received level finalize 25.12.2021 03:32:23 [Notification] Loaded Shaderprogramm for render pass clouds. 25.12.2021 03:32:25 [Notification] Loading shaders... 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass standard. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass particlescube. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass particlesquad. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass sky. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass nightsky. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass woittest. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass helditem. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass decals. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass final. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass gui. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass blur. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass findbright. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass godrays. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass autocamera. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass wireframe. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass entityanimated. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass luma. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass blit. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass texture2texture. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass celestialobject. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass colorgrade. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass guigear. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass ssao. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass poison. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass aurora. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass rift. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass instanced. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass clouds. 25.12.2021 03:32:25 [Notification] Loading shaders... 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass standard. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass particlescube. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass particlesquad. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass sky. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass nightsky. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass woittest. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass helditem. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass decals. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass final. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass gui. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass blur. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass findbright. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass godrays. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass autocamera. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass wireframe. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass entityanimated. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass luma. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass blit. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass texture2texture. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass celestialobject. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass colorgrade. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass guigear. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass ssao. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass poison. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass aurora. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass rift. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass instanced. 25.12.2021 03:32:25 [Notification] Loaded Shaderprogramm for render pass clouds. 25.12.2021 03:32:28 [Warning] Request channel not connected 25.12.2021 03:32:33 [Warning] Request channel not connected 25.12.2021 03:32:38 [Warning] Request channel not connected 25.12.2021 03:32:43 [Warning] Request channel not connected 25.12.2021 03:32:48 [Warning] Request channel not connected 25.12.2021 03:32:53 [Warning] Request channel not connected 25.12.2021 03:32:58 [Warning] Request channel not connected 25.12.2021 03:33:03 [Warning] Request channel not connected 25.12.2021 03:33:08 [Warning] Request channel not connected 25.12.2021 03:33:13 [Warning] Request channel not connected 25.12.2021 03:33:18 [Warning] Request channel not connected 25.12.2021 03:33:23 [Warning] Request channel not connected 25.12.2021 03:33:28 [Warning] Request channel not connected 25.12.2021 03:33:33 [Warning] Request channel not connected 25.12.2021 03:33:38 [Warning] Request channel not connected 25.12.2021 03:33:43 [Warning] Request channel not connected 25.12.2021 03:33:48 [Warning] Request channel not connected 25.12.2021 03:33:53 [Warning] Request channel not connected 25.12.2021 03:33:58 [Warning] Request channel not connected 25.12.2021 03:34:03 [Warning] Request channel not connected 25.12.2021 03:34:08 [Warning] Request channel not connected 25.12.2021 03:34:13 [Warning] Request channel not connected 25.12.2021 03:34:18 [Warning] Request channel not connected 25.12.2021 03:34:23 [Warning] Request channel not connected 25.12.2021 03:34:28 [Warning] Request channel not connected 25.12.2021 03:34:33 [Warning] Request channel not connected 25.12.2021 03:34:38 [Warning] Request channel not connected 25.12.2021 03:34:43 [Warning] Request channel not connected 25.12.2021 03:34:48 [Warning] Request channel not connected 25.12.2021 03:34:53 [Warning] Request channel not connected 25.12.2021 03:34:58 [Warning] Request channel not connected 25.12.2021 03:35:03 [Warning] Request channel not connected 25.12.2021 03:35:08 [Warning] Request channel not connected 25.12.2021 03:35:13 [Warning] Request channel not connected 25.12.2021 03:35:18 [Warning] Request channel not connected 25.12.2021 03:35:23 [Warning] Request channel not connected 25.12.2021 03:35:28 [Warning] Request channel not connected 25.12.2021 03:35:34 [Warning] Request channel not connected 25.12.2021 03:35:39 [Warning] Request channel not connected 25.12.2021 03:35:44 [Warning] Request channel not connected 25.12.2021 03:35:49 [Warning] Request channel not connected 25.12.2021 03:35:54 [Warning] Request channel not connected 25.12.2021 03:35:59 [Warning] Request channel not connected 25.12.2021 03:36:03 [Notification] Client pause state is now on 25.12.2021 03:36:23 [Notification] Client pause state is now off 25.12.2021 03:36:24 [Warning] Request channel not connected 25.12.2021 03:36:29 [Warning] Request channel not connected 25.12.2021 03:36:34 [Warning] Request channel not connected 25.12.2021 03:36:38 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 25.12.2021 03:36:38 [Event] TimeDialogController::onLeaveWorld 25.12.2021 03:36:38 [Notification] Stopping single player server 25.12.2021 03:36:38 [Notification] Found 18 base assets in category lang 25.12.2021 03:36:38 [Notification] Found 0 base assets in category patches 25.12.2021 03:36:38 [Notification] Found 22 base assets in category config 25.12.2021 03:36:38 [Notification] Found 0 base assets in category worldproperties 25.12.2021 03:36:38 [Notification] Found 50 base assets in category sounds 25.12.2021 03:36:38 [Notification] Found 96 base assets in category shapes 25.12.2021 03:36:38 [Notification] Found 74 base assets in category shaders 25.12.2021 03:36:38 [Notification] Found 16 base assets in category shaderincludes 25.12.2021 03:36:38 [Notification] Found 127 base assets in category textures 25.12.2021 03:36:38 [Notification] Found 4 base assets in category music 25.12.2021 03:36:38 [Notification] Found 0 base assets in category dialog 25.12.2021 03:36:38 [Notification] Found 0 base assets in category compatibility 25.12.2021 03:36:38 [Notification] Found 18 base assets in category lang 25.12.2021 03:36:38 [Notification] Found 0 base assets in category patches 25.12.2021 03:36:38 [Notification] Found 22 base assets in category config 25.12.2021 03:36:38 [Notification] Found 0 base assets in category worldproperties 25.12.2021 03:36:38 [Notification] Found 50 base assets in category sounds 25.12.2021 03:36:38 [Notification] Found 96 base assets in category shapes 25.12.2021 03:36:38 [Notification] Found 74 base assets in category shaders 25.12.2021 03:36:38 [Notification] Found 16 base assets in category shaderincludes 25.12.2021 03:36:38 [Notification] Found 127 base assets in category textures 25.12.2021 03:36:38 [Notification] Found 4 base assets in category music 25.12.2021 03:36:38 [Notification] Found 0 base assets in category dialog 25.12.2021 03:36:38 [Notification] Found 0 base assets in category compatibility 25.12.2021 03:36:38 [Notification] Exiting current game to main menu, reason: leave world button pressed 25.12.2021 03:36:38 [Notification] GuiScreenConnectingToServer constructed 25.12.2021 03:38:55 [Notification] Initialized GUI Manager 25.12.2021 03:38:55 [Notification] Initialized Server Connection 25.12.2021 03:38:55 [Notification] Server args parsed 25.12.2021 03:38:55 [Notification] Server main instantiated 25.12.2021 03:38:55 [Notification] GuiScreenConnectingToServer constructed 25.12.2021 03:39:15 [Notification] Server launched 25.12.2021 03:39:15 [Notification] Loading and pre-starting client side mods... 25.12.2021 03:39:15 [Notification] Will search the following paths for mods: 25.12.2021 03:39:15 [Notification] C:\Users\heath\AppData\Roaming\Vintagestory\Mods 25.12.2021 03:39:15 [Notification] C:\Users\heath\AppData\Roaming\VintagestoryData\Mods 25.12.2021 03:39:15 [Notification] Found 18 mods (0 disabled) 25.12.2021 03:39:15 [Notification] Mods, sorted by dependency: alliance, fancysky, nomadmodemod, primitivesurvival, quickerbarrel, GrindLess, visibleore, vscci, game, vshud, linenbackpack, betterdoors, hudclock, nodurability, resinregrow, starterpack, creative, survival 25.12.2021 03:39:15 [Notification] Instantiated 101 mod systems from 17 enabled mods 25.12.2021 03:39:15 [Notification] Done loading and pre-starting client side mods. 25.12.2021 03:39:15 [Notification] External Origins in load order: modorigin@C:\Users\heath\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\heath\AppData\Roaming\Vintagestory\assets\survival\, mod@CreativeCrafting(Lights)_v1.2.2.zip, mod@NomadModeMod1.0.8.zip, mod@PrimitiveSurvival2.8.0.zip, mod@QuickerBarrel.zip, mod@VisibleOre.zip, mod@AdvancedBackpackConstructionSystem_v1.0.0.zip, mod@hudclock-2.6.0.zip, mod@NoDurability-v1.0.0.zip, themepack@FancySky.zip, themepack@Reduced Grind Mod -1.1.2.zip 25.12.2021 03:39:15 [Notification] Found 9 external assets in category lang 25.12.2021 03:39:15 [Notification] Found 116 external assets in category patches 25.12.2021 03:39:15 [Notification] Found 40 external assets in category config 25.12.2021 03:39:15 [Notification] Found 23 external assets in category worldproperties 25.12.2021 03:39:15 [Notification] Found 336 external assets in category sounds 25.12.2021 03:39:16 [Notification] Found 2501 external assets in category shapes 25.12.2021 03:39:16 [Notification] Found 13 external assets in category shaders 25.12.2021 03:39:16 [Notification] Found 0 external assets in category shaderincludes 25.12.2021 03:39:16 [Notification] Found 4449 external assets in category textures 25.12.2021 03:39:16 [Notification] Found 63 external assets in category music 25.12.2021 03:39:16 [Notification] Found 17 external assets in category dialog 25.12.2021 03:39:16 [Notification] Found 0 external assets in category compatibility 25.12.2021 03:39:16 [Notification] Reloaded lang file now with mod assets 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 25.12.2021 03:39:16 [Notification] JsonPatch Loader: 418 patches total, successfully applied 6 patches, missing files on 404 patches, unmet conditions on 62 patches, no errors 25.12.2021 03:39:16 [Error] [vscci] An exception was thrown when trying to start the mod: System.TypeLoadException: Could not load type 'Vintagestory.API.Common.Action' from assembly 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. at VSCCI.GUI.CCIEventDialogGui.OnOwnPlayerDataReceived() at VSCCI.GUI.CCIEventDialogGui..ctor(ICoreClientAPI capi) at VSCCI.ModSystem.CCIGuiSystem.StartClientSide(ICoreClientAPI api) at Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 25.12.2021 03:39:16 [Error] Failed to start system VSCCI.ModSystem.CCIGuiSystem 25.12.2021 03:39:16 [Error] [vscci] An exception was thrown when trying to start the mod: System.TypeLoadException: Could not load type 'Vintagestory.API.Common.Action' from assembly 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. at VSCCI.ModSystem.VSCCIModSystem.StartClientSide(ICoreClientAPI api) at Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 25.12.2021 03:39:16 [Error] Failed to start system VSCCI.ModSystem.VSCCIModSystem 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass aurora. 25.12.2021 03:39:16 [Notification] Harmony Patched Methods: GetPlacedBlockInfo, GetBlockInfo, GetBlockInfo, GetBlockInfo, onSave, TriggerNewServerChatLine, NowProcessChunks, OnHeldIdle, OnHeldIdle, SpawnBlockEntity, ExchangeBlock, SetDecor, SetDecor, SetDecor, SetDecor, SetBlock, Initialize, OnDataFromServer, 25.12.2021 03:39:16 [Event] Registering network channels 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass rift. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 25.12.2021 03:39:16 [Notification] Started 70 systems on Client: 25.12.2021 03:39:16 [Notification] Mod 'VSEssentials.dll' (game): 25.12.2021 03:39:16 [Notification] Vintagestory.ServerMods.Core 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.EntityPartitioning 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.ErrorReporter 25.12.2021 03:39:16 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 25.12.2021 03:39:16 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.POIRegistry 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.RoomRegistry 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.WeatherSystemCommands 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.WeatherSystemClient 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.WorldMapManager 25.12.2021 03:39:16 [Notification] Vintagestory.ServerMods.LoadColorMaps 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.ClothManager 25.12.2021 03:39:16 [Notification] Mod 'VSSurvivalMod.dll' (survival): 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.SaplingControl 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 25.12.2021 03:39:16 [Notification] Vintagestory.ServerMods.GenFromHeightmap 25.12.2021 03:39:16 [Notification] Vintagestory.ServerMods.GenMaps 25.12.2021 03:39:16 [Notification] Vintagestory.ServerMods.DebugSystem 25.12.2021 03:39:16 [Notification] Vintagestory.ServerMods.UpgradeTasks 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.MyceliumSystem 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.ModSystemAuction 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.ModSystemHandbook 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.CharacterSystem 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.FruitingSystem 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.ModSystemRifts 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.ModTemperature 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.SystemTemporalStability 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.MealMeshCache 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.ModSystemWearableStats 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.GameEffects 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.ModJournal 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.ModLootRandomizer 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.ModSleeping 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.TeleporterManager 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.TradeHandbookInfo 25.12.2021 03:39:16 [Notification] Vintagestory.ServerMods.GenStructures 25.12.2021 03:39:16 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 25.12.2021 03:39:16 [Notification] Vintagestory.GameContent.TraderOutfits 25.12.2021 03:39:16 [Notification] Mod 'VSCreativeMod.dll' (creative): 25.12.2021 03:39:16 [Notification] Vintagestory.ServerMods.Core 25.12.2021 03:39:16 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 25.12.2021 03:39:16 [Notification] Mod 'VSHUD.dll' (vshud): 25.12.2021 03:39:16 [Notification] VSHUD.ConfigLoader 25.12.2021 03:39:16 [Notification] VSHUD.AutoWaypoints 25.12.2021 03:39:16 [Notification] VSHUD.ModSystemNotification 25.12.2021 03:39:16 [Notification] VSHUD.FloatyDamage 25.12.2021 03:39:16 [Notification] VSHUD.ClaimUI 25.12.2021 03:39:16 [Notification] VSHUD.MacroCommands 25.12.2021 03:39:16 [Notification] VSHUD.MeshTools 25.12.2021 03:39:16 [Notification] VSHUD.PlacementPreview 25.12.2021 03:39:16 [Notification] VSHUD.ClockDialogSystem 25.12.2021 03:39:16 [Notification] VSHUD.LightUtilModSystem 25.12.2021 03:39:16 [Notification] VSHUD.TapeMeasure 25.12.2021 03:39:16 [Notification] VSHUD.WaypointUtils 25.12.2021 03:39:16 [Notification] VSHUD.VanillaPatches 25.12.2021 03:39:16 [Notification] VSHUD.ClientModSystem 25.12.2021 03:39:16 [Notification] VSHUD.VSHUDMain 25.12.2021 03:39:16 [Notification] VSHUD.CommandRegistry 25.12.2021 03:39:16 [Notification] Mod 'PrimitiveSurvival2.8.0.zip' (primitivesurvival): 25.12.2021 03:39:16 [Notification] PrimitiveSurvival.ModSystem.PrimitiveSurvivalSystem 25.12.2021 03:39:16 [Notification] Mod 'vscci_v1.0.0.zip' (vscci): 25.12.2021 03:39:16 [Notification] VSCCI.ModSystem.CCIEventSystem 25.12.2021 03:39:16 [Notification] VSCCI.ModSystem.CCINodeSystem 25.12.2021 03:39:16 [Notification] Mod 'betterdoors.zip' (betterdoors): 25.12.2021 03:39:16 [Notification] BetterDoors.ModSystem.BetterDoorSystem 25.12.2021 03:39:16 [Notification] Mod 'hudclock-2.6.0.zip' (hudclock): 25.12.2021 03:39:16 [Notification] hudlock.src.HUDClockMod 25.12.2021 03:39:16 [Notification] Mod 'resinregrow_v1.0.0.zip' (resinregrow): 25.12.2021 03:39:16 [Notification] resinregrow.ModSystem.ResinRegrowSystem 25.12.2021 03:39:16 [Notification] Loading shaders... 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass standard. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass particlescube. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass particlesquad. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass sky. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass nightsky. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass woittest. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass helditem. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass decals. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass final. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass gui. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass blur. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass findbright. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass godrays. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass autocamera. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass wireframe. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass entityanimated. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass luma. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass blit. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass texture2texture. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass celestialobject. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass colorgrade. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass guigear. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass ssao. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass poison. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass aurora. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass rift. 25.12.2021 03:39:16 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 25.12.2021 03:39:16 [Notification] Reloaded shaders now with mod assets 25.12.2021 03:39:16 [Notification] Processed server identification 25.12.2021 03:39:16 [Notification] Map initialized 25.12.2021 03:39:16 [Notification] Reloaded sounds (async), now with mod assets 25.12.2021 03:39:16 [Notification] Received server assets 25.12.2021 03:39:16 [Warning] Texture with texture id 293 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 25.12.2021 03:39:16 [Warning] Texture with texture id 294 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 25.12.2021 03:39:16 [Warning] Texture with texture id 291 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 25.12.2021 03:39:16 [Warning] Texture with texture id 292 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 25.12.2021 03:39:16 [Warning] MeshRef with vao id 37 with 6 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 25.12.2021 03:39:17 [Notification] Loaded 2495 item types from server 25.12.2021 03:39:19 [Notification] Collected 1683 shapes to tesselate. 25.12.2021 03:39:19 [Notification] Composed 1 4096x4096 entities texture atlases from 206 textures (last textureid = 220) 25.12.2021 03:39:20 [Notification] Composed 1 4096x4096 items texture atlases from 1288 textures (last textureid = 221) 25.12.2021 03:39:23 [Notification] Composed 1 4096x4096 blocks texture atlases from 3773 textures (last textureid = 222) 25.12.2021 03:39:23 [Notification] Loaded 17331 block types from server 25.12.2021 03:39:23 [Notification] Color maps loaded 25.12.2021 03:39:26 [Notification] Blocks tesselated 25.12.2021 03:39:26 [Notification] Loaded Shaderprogramm for render pass instanced. 25.12.2021 03:39:26 [Notification] Loading world map cache db... 25.12.2021 03:39:26 [Notification] Initialized Music Engine 25.12.2021 03:39:26 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 25.12.2021 03:39:27 [Notification] Server assets loaded 25.12.2021 03:39:27 [Warning] Client registered 3 network channels (VSHUD.Notification, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues. 25.12.2021 03:39:27 [Notification] Received level init 25.12.2021 03:39:28 [Warning] Request channel not connected 25.12.2021 03:39:28 [Notification] Received level finalize 25.12.2021 03:39:29 [Notification] Loaded Shaderprogramm for render pass clouds. 25.12.2021 03:39:30 [Notification] Loading shaders... 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass standard. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass particlescube. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass particlesquad. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass sky. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass nightsky. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass woittest. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass helditem. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass decals. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass final. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass gui. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass blur. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass findbright. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass godrays. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass autocamera. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass wireframe. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass entityanimated. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass luma. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass blit. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass texture2texture. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass celestialobject. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass colorgrade. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass guigear. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass ssao. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass poison. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass aurora. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass rift. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass instanced. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass clouds. 25.12.2021 03:39:30 [Notification] Loading shaders... 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass standard. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass particlescube. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass particlesquad. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass sky. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass nightsky. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass woittest. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass helditem. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass decals. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass final. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass gui. 25.12.2021 03:39:30 [Notification] Loaded Shaderprogramm for render pass blur. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass findbright. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass godrays. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass autocamera. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass wireframe. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass entityanimated. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass luma. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass blit. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass texture2texture. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass celestialobject. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass colorgrade. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass guigear. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass ssao. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass poison. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass aurora. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass rift. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass instanced. 25.12.2021 03:39:31 [Notification] Loaded Shaderprogramm for render pass clouds. 25.12.2021 03:39:33 [Warning] Request channel not connected 25.12.2021 03:39:38 [Warning] Request channel not connected 25.12.2021 03:39:43 [Warning] Request channel not connected 25.12.2021 03:39:48 [Warning] Request channel not connected 25.12.2021 03:39:53 [Warning] Request channel not connected 25.12.2021 03:39:55 [Notification] Client pause state is now on 25.12.2021 03:39:56 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 25.12.2021 03:39:56 [Event] TimeDialogController::onLeaveWorld 25.12.2021 03:39:56 [Notification] Stopping single player server 25.12.2021 03:39:56 [Notification] Found 18 base assets in category lang 25.12.2021 03:39:56 [Notification] Found 0 base assets in category patches 25.12.2021 03:39:56 [Notification] Found 22 base assets in category config 25.12.2021 03:39:56 [Notification] Found 0 base assets in category worldproperties 25.12.2021 03:39:56 [Notification] Found 50 base assets in category sounds 25.12.2021 03:39:56 [Notification] Found 96 base assets in category shapes 25.12.2021 03:39:56 [Notification] Found 74 base assets in category shaders 25.12.2021 03:39:56 [Notification] Found 16 base assets in category shaderincludes 25.12.2021 03:39:56 [Notification] Found 127 base assets in category textures 25.12.2021 03:39:56 [Notification] Found 4 base assets in category music 25.12.2021 03:39:56 [Notification] Found 0 base assets in category dialog 25.12.2021 03:39:56 [Notification] Found 0 base assets in category compatibility 25.12.2021 03:39:56 [Notification] Found 18 base assets in category lang 25.12.2021 03:39:56 [Notification] Found 0 base assets in category patches 25.12.2021 03:39:56 [Notification] Found 22 base assets in category config 25.12.2021 03:39:56 [Notification] Found 0 base assets in category worldproperties 25.12.2021 03:39:56 [Notification] Found 50 base assets in category sounds 25.12.2021 03:39:56 [Notification] Found 96 base assets in category shapes 25.12.2021 03:39:56 [Notification] Found 74 base assets in category shaders 25.12.2021 03:39:56 [Notification] Found 16 base assets in category shaderincludes 25.12.2021 03:39:56 [Notification] Found 127 base assets in category textures 25.12.2021 03:39:56 [Notification] Found 4 base assets in category music 25.12.2021 03:39:56 [Notification] Found 0 base assets in category dialog 25.12.2021 03:39:56 [Notification] Found 0 base assets in category compatibility 25.12.2021 03:39:56 [Notification] Exiting current game to main menu, reason: leave world button pressed 25.12.2021 03:39:56 [Notification] GuiScreenConnectingToServer constructed 25.12.2021 03:39:58 [Warning] MeshRef with vao id 20320 with 36 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 25.12.2021 03:40:22 [Notification] Will search the following paths for mods: 25.12.2021 03:40:22 [Notification] C:\Users\heath\AppData\Roaming\Vintagestory\Mods 25.12.2021 03:40:22 [Notification] C:\Users\heath\AppData\Roaming\VintagestoryData\Mods 25.12.2021 03:40:27 [Notification] Initialized GUI Manager 25.12.2021 03:40:27 [Notification] Initialized Server Connection 25.12.2021 03:40:27 [Notification] Server args parsed 25.12.2021 03:40:27 [Notification] Server main instantiated 25.12.2021 03:40:27 [Notification] GuiScreenConnectingToServer constructed 25.12.2021 03:40:46 [Notification] Server launched 25.12.2021 03:40:47 [Notification] Loading and pre-starting client side mods... 25.12.2021 03:40:47 [Notification] Will search the following paths for mods: 25.12.2021 03:40:47 [Notification] C:\Users\heath\AppData\Roaming\Vintagestory\Mods 25.12.2021 03:40:47 [Notification] C:\Users\heath\AppData\Roaming\VintagestoryData\Mods 25.12.2021 03:40:47 [Notification] Found 18 mods (1 disabled) 25.12.2021 03:40:47 [Notification] Mods, sorted by dependency: alliance, fancysky, nomadmodemod, primitivesurvival, quickerbarrel, GrindLess, visibleore, vscci, game, vshud, linenbackpack, betterdoors, hudclock, nodurability, resinregrow, starterpack, creative, survival 25.12.2021 03:40:47 [Notification] Instantiated 101 mod systems from 16 enabled mods 25.12.2021 03:40:47 [Notification] Done loading and pre-starting client side mods. 25.12.2021 03:40:47 [Notification] External Origins in load order: modorigin@C:\Users\heath\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\heath\AppData\Roaming\Vintagestory\assets\survival\, mod@CreativeCrafting(Lights)_v1.2.2.zip, mod@NomadModeMod1.0.8.zip, mod@PrimitiveSurvival2.8.0.zip, mod@QuickerBarrel.zip, mod@VisibleOre.zip, mod@AdvancedBackpackConstructionSystem_v1.0.0.zip, mod@hudclock-2.6.0.zip, mod@NoDurability-v1.0.0.zip, themepack@Reduced Grind Mod -1.1.2.zip 25.12.2021 03:40:47 [Notification] Found 9 external assets in category lang 25.12.2021 03:40:47 [Notification] Found 116 external assets in category patches 25.12.2021 03:40:47 [Notification] Found 40 external assets in category config 25.12.2021 03:40:47 [Notification] Found 23 external assets in category worldproperties 25.12.2021 03:40:47 [Notification] Found 336 external assets in category sounds 25.12.2021 03:40:47 [Notification] Found 2501 external assets in category shapes 25.12.2021 03:40:47 [Notification] Found 13 external assets in category shaders 25.12.2021 03:40:47 [Notification] Found 0 external assets in category shaderincludes 25.12.2021 03:40:47 [Notification] Found 4434 external assets in category textures 25.12.2021 03:40:47 [Notification] Found 63 external assets in category music 25.12.2021 03:40:47 [Notification] Found 17 external assets in category dialog 25.12.2021 03:40:47 [Notification] Found 0 external assets in category compatibility 25.12.2021 03:40:47 [Notification] Reloaded lang file now with mod assets 25.12.2021 03:40:47 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 25.12.2021 03:40:47 [Notification] JsonPatch Loader: 418 patches total, successfully applied 6 patches, missing files on 404 patches, unmet conditions on 62 patches, no errors 25.12.2021 03:40:47 [Error] [vscci] An exception was thrown when trying to start the mod: System.TypeLoadException: Could not load type 'Vintagestory.API.Common.Action' from assembly 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. at VSCCI.GUI.CCIEventDialogGui.OnOwnPlayerDataReceived() at VSCCI.GUI.CCIEventDialogGui..ctor(ICoreClientAPI capi) at VSCCI.ModSystem.CCIGuiSystem.StartClientSide(ICoreClientAPI api) at Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 25.12.2021 03:40:47 [Error] Failed to start system VSCCI.ModSystem.CCIGuiSystem 25.12.2021 03:40:47 [Error] [vscci] An exception was thrown when trying to start the mod: System.TypeLoadException: Could not load type 'Vintagestory.API.Common.Action' from assembly 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. at VSCCI.ModSystem.VSCCIModSystem.StartClientSide(ICoreClientAPI api) at Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 25.12.2021 03:40:47 [Error] Failed to start system VSCCI.ModSystem.VSCCIModSystem 25.12.2021 03:40:47 [Notification] Loaded Shaderprogramm for render pass aurora. 25.12.2021 03:40:48 [Notification] Harmony Patched Methods: GetPlacedBlockInfo, GetBlockInfo, GetBlockInfo, GetBlockInfo, onSave, TriggerNewServerChatLine, NowProcessChunks, OnHeldIdle, OnHeldIdle, SpawnBlockEntity, ExchangeBlock, SetDecor, SetDecor, SetDecor, SetDecor, SetBlock, Initialize, OnDataFromServer, 25.12.2021 03:40:48 [Event] Registering network channels 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass rift. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 25.12.2021 03:40:48 [Notification] Started 70 systems on Client: 25.12.2021 03:40:48 [Notification] Mod 'VSEssentials.dll' (game): 25.12.2021 03:40:48 [Notification] Vintagestory.ServerMods.Core 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.EntityPartitioning 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.ErrorReporter 25.12.2021 03:40:48 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 25.12.2021 03:40:48 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.POIRegistry 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.RoomRegistry 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.WeatherSystemCommands 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.WeatherSystemClient 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.WorldMapManager 25.12.2021 03:40:48 [Notification] Vintagestory.ServerMods.LoadColorMaps 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.ClothManager 25.12.2021 03:40:48 [Notification] Mod 'VSSurvivalMod.dll' (survival): 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.SaplingControl 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 25.12.2021 03:40:48 [Notification] Vintagestory.ServerMods.GenFromHeightmap 25.12.2021 03:40:48 [Notification] Vintagestory.ServerMods.GenMaps 25.12.2021 03:40:48 [Notification] Vintagestory.ServerMods.DebugSystem 25.12.2021 03:40:48 [Notification] Vintagestory.ServerMods.UpgradeTasks 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.MyceliumSystem 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.ModSystemAuction 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.ModSystemHandbook 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.CharacterSystem 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.FruitingSystem 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.ModSystemRifts 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.ModTemperature 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.SystemTemporalStability 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.MealMeshCache 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.ModSystemWearableStats 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.GameEffects 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.ModJournal 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.ModLootRandomizer 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.ModSleeping 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.TeleporterManager 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.TradeHandbookInfo 25.12.2021 03:40:48 [Notification] Vintagestory.ServerMods.GenStructures 25.12.2021 03:40:48 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 25.12.2021 03:40:48 [Notification] Vintagestory.GameContent.TraderOutfits 25.12.2021 03:40:48 [Notification] Mod 'VSCreativeMod.dll' (creative): 25.12.2021 03:40:48 [Notification] Vintagestory.ServerMods.Core 25.12.2021 03:40:48 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 25.12.2021 03:40:48 [Notification] Mod 'VSHUD.dll' (vshud): 25.12.2021 03:40:48 [Notification] VSHUD.ConfigLoader 25.12.2021 03:40:48 [Notification] VSHUD.AutoWaypoints 25.12.2021 03:40:48 [Notification] VSHUD.ModSystemNotification 25.12.2021 03:40:48 [Notification] VSHUD.FloatyDamage 25.12.2021 03:40:48 [Notification] VSHUD.ClaimUI 25.12.2021 03:40:48 [Notification] VSHUD.MacroCommands 25.12.2021 03:40:48 [Notification] VSHUD.MeshTools 25.12.2021 03:40:48 [Notification] VSHUD.PlacementPreview 25.12.2021 03:40:48 [Notification] VSHUD.ClockDialogSystem 25.12.2021 03:40:48 [Notification] VSHUD.LightUtilModSystem 25.12.2021 03:40:48 [Notification] VSHUD.TapeMeasure 25.12.2021 03:40:48 [Notification] VSHUD.WaypointUtils 25.12.2021 03:40:48 [Notification] VSHUD.VanillaPatches 25.12.2021 03:40:48 [Notification] VSHUD.ClientModSystem 25.12.2021 03:40:48 [Notification] VSHUD.VSHUDMain 25.12.2021 03:40:48 [Notification] VSHUD.CommandRegistry 25.12.2021 03:40:48 [Notification] Mod 'PrimitiveSurvival2.8.0.zip' (primitivesurvival): 25.12.2021 03:40:48 [Notification] PrimitiveSurvival.ModSystem.PrimitiveSurvivalSystem 25.12.2021 03:40:48 [Notification] Mod 'vscci_v1.0.0.zip' (vscci): 25.12.2021 03:40:48 [Notification] VSCCI.ModSystem.CCIEventSystem 25.12.2021 03:40:48 [Notification] VSCCI.ModSystem.CCINodeSystem 25.12.2021 03:40:48 [Notification] Mod 'betterdoors.zip' (betterdoors): 25.12.2021 03:40:48 [Notification] BetterDoors.ModSystem.BetterDoorSystem 25.12.2021 03:40:48 [Notification] Mod 'hudclock-2.6.0.zip' (hudclock): 25.12.2021 03:40:48 [Notification] hudlock.src.HUDClockMod 25.12.2021 03:40:48 [Notification] Mod 'resinregrow_v1.0.0.zip' (resinregrow): 25.12.2021 03:40:48 [Notification] resinregrow.ModSystem.ResinRegrowSystem 25.12.2021 03:40:48 [Notification] Loading shaders... 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass standard. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass particlescube. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass particlesquad. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass sky. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass nightsky. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass woittest. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass helditem. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass decals. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass final. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass gui. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass blur. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass findbright. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass godrays. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass autocamera. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass wireframe. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass entityanimated. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass luma. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass blit. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass texture2texture. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass celestialobject. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass colorgrade. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass guigear. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass ssao. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass poison. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass aurora. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass rift. 25.12.2021 03:40:48 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 25.12.2021 03:40:48 [Notification] Reloaded shaders now with mod assets 25.12.2021 03:40:48 [Notification] Processed server identification 25.12.2021 03:40:48 [Notification] Map initialized 25.12.2021 03:40:48 [Notification] Reloaded sounds (async), now with mod assets 25.12.2021 03:40:48 [Notification] Received server assets 25.12.2021 03:40:48 [Warning] MeshRef with vao id 38 with 6 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 25.12.2021 03:40:48 [Warning] Texture with texture id 316 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 25.12.2021 03:40:48 [Warning] Texture with texture id 317 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 25.12.2021 03:40:48 [Warning] Texture with texture id 314 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 25.12.2021 03:40:48 [Warning] Texture with texture id 315 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 25.12.2021 03:40:49 [Notification] Loaded 2495 item types from server 25.12.2021 03:40:51 [Notification] Collected 1683 shapes to tesselate. 25.12.2021 03:40:51 [Notification] Composed 1 4096x4096 entities texture atlases from 206 textures (last textureid = 304) 25.12.2021 03:40:51 [Notification] Composed 1 4096x4096 items texture atlases from 1288 textures (last textureid = 305) 25.12.2021 03:40:54 [Notification] Composed 1 4096x4096 blocks texture atlases from 3773 textures (last textureid = 306) 25.12.2021 03:40:55 [Notification] Loaded 17331 block types from server 25.12.2021 03:40:55 [Notification] Color maps loaded 25.12.2021 03:40:58 [Notification] Blocks tesselated 25.12.2021 03:40:58 [Notification] Loaded Shaderprogramm for render pass instanced. 25.12.2021 03:40:58 [Notification] Loading world map cache db... 25.12.2021 03:40:58 [Notification] Initialized Music Engine 25.12.2021 03:40:58 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 25.12.2021 03:40:59 [Notification] Server assets loaded 25.12.2021 03:40:59 [Warning] Client registered 3 network channels (VSHUD.Notification, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues. 25.12.2021 03:40:59 [Notification] Received level init 25.12.2021 03:41:00 [Warning] Request channel not connected 25.12.2021 03:41:00 [Notification] Received level finalize 25.12.2021 03:41:01 [Notification] Loaded Shaderprogramm for render pass clouds. 25.12.2021 03:41:02 [Notification] Loading shaders... 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass standard. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass particlescube. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass particlesquad. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass sky. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass nightsky. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass woittest. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass helditem. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass decals. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass final. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass gui. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass blur. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass findbright. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass godrays. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass autocamera. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass wireframe. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass entityanimated. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass luma. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass blit. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass texture2texture. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass celestialobject. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass colorgrade. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass guigear. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass ssao. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass poison. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass aurora. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass rift. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass instanced. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass clouds. 25.12.2021 03:41:02 [Notification] Loading shaders... 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass standard. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass particlescube. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass particlesquad. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass sky. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass nightsky. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass woittest. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass helditem. 25.12.2021 03:41:02 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass decals. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass final. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass gui. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass blur. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass findbright. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass godrays. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass autocamera. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass wireframe. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass entityanimated. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass luma. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass blit. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass texture2texture. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass celestialobject. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass colorgrade. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass guigear. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass ssao. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass poison. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass aurora. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass rift. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass instanced. 25.12.2021 03:41:03 [Notification] Loaded Shaderprogramm for render pass clouds. 25.12.2021 03:41:05 [Warning] Request channel not connected 25.12.2021 03:41:10 [Warning] Request channel not connected 25.12.2021 03:41:15 [Warning] Request channel not connected 25.12.2021 03:41:21 [Warning] Request channel not connected 25.12.2021 03:41:26 [Warning] Request channel not connected 25.12.2021 03:41:30 [Warning] MeshRef with vao id 20322 with 36 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 25.12.2021 03:41:31 [Warning] Request channel not connected 25.12.2021 03:41:36 [Warning] Request channel not connected 25.12.2021 03:41:41 [Warning] Request channel not connected 25.12.2021 03:41:46 [Warning] Request channel not connected 25.12.2021 03:41:51 [Warning] Request channel not connected 25.12.2021 03:41:56 [Warning] Request channel not connected 25.12.2021 03:42:01 [Warning] Request channel not connected 25.12.2021 03:42:06 [Warning] Request channel not connected 25.12.2021 03:42:11 [Warning] Request channel not connected 25.12.2021 03:42:16 [Warning] Request channel not connected 25.12.2021 03:42:21 [Warning] Request channel not connected 25.12.2021 03:42:26 [Warning] Request channel not connected 25.12.2021 03:42:31 [Warning] Request channel not connected 25.12.2021 03:42:36 [Warning] Request channel not connected 25.12.2021 03:42:41 [Warning] Request channel not connected 25.12.2021 03:42:46 [Warning] Request channel not connected 25.12.2021 03:42:51 [Warning] Request channel not connected 25.12.2021 03:42:56 [Warning] Request channel not connected 25.12.2021 03:43:01 [Warning] Request channel not connected 25.12.2021 03:43:06 [Warning] Request channel not connected 25.12.2021 03:43:11 [Warning] Request channel not connected 25.12.2021 03:43:16 [Warning] Request channel not connected 25.12.2021 03:43:21 [Warning] Request channel not connected 25.12.2021 03:43:26 [Warning] Request channel not connected 25.12.2021 03:43:31 [Warning] Request channel not connected 25.12.2021 03:43:36 [Warning] Request channel not connected 25.12.2021 03:43:41 [Warning] Request channel not connected 25.12.2021 03:43:46 [Warning] Request channel not connected 25.12.2021 03:43:51 [Warning] Request channel not connected 25.12.2021 03:43:56 [Warning] Request channel not connected 25.12.2021 03:44:01 [Warning] Request channel not connected 25.12.2021 03:44:06 [Warning] Request channel not connected 25.12.2021 03:44:11 [Warning] Request channel not connected 25.12.2021 03:44:16 [Warning] Request channel not connected 25.12.2021 03:44:21 [Warning] Request channel not connected 25.12.2021 03:44:26 [Warning] Request channel not connected 25.12.2021 03:44:31 [Warning] Request channel not connected 25.12.2021 03:44:36 [Warning] Request channel not connected 25.12.2021 03:44:41 [Warning] Request channel not connected 25.12.2021 03:44:46 [Warning] Request channel not connected 25.12.2021 03:44:51 [Warning] Request channel not connected 25.12.2021 03:44:56 [Warning] Request channel not connected 25.12.2021 03:45:01 [Warning] Request channel not connected 25.12.2021 03:45:06 [Warning] Request channel not connected 25.12.2021 03:45:11 [Warning] Request channel not connected 25.12.2021 03:45:16 [Warning] Request channel not connected 25.12.2021 03:45:21 [Warning] Request channel not connected 25.12.2021 03:45:26 [Warning] Request channel not connected 25.12.2021 03:45:31 [Warning] Request channel not connected 25.12.2021 03:45:36 [Warning] Request channel not connected 25.12.2021 03:45:41 [Warning] Request channel not connected 25.12.2021 03:45:46 [Warning] Request channel not connected 25.12.2021 03:45:51 [Warning] Request channel not connected 25.12.2021 03:45:56 [Warning] Request channel not connected 25.12.2021 03:46:01 [Warning] Request channel not connected 25.12.2021 03:46:06 [Warning] Request channel not connected 25.12.2021 03:46:11 [Warning] Request channel not connected 25.12.2021 03:46:16 [Warning] Request channel not connected 25.12.2021 03:46:22 [Warning] Request channel not connected 25.12.2021 03:46:27 [Warning] Request channel not connected 25.12.2021 03:46:32 [Warning] Request channel not connected 25.12.2021 03:46:37 [Warning] Request channel not connected 25.12.2021 03:46:42 [Warning] Request channel not connected 25.12.2021 03:46:47 [Warning] Request channel not connected 25.12.2021 03:46:52 [Warning] Request channel not connected 25.12.2021 03:46:57 [Warning] Request channel not connected 25.12.2021 03:47:02 [Warning] Request channel not connected 25.12.2021 03:47:07 [Warning] Request channel not connected 25.12.2021 03:47:12 [Warning] Request channel not connected 25.12.2021 03:47:17 [Warning] Request channel not connected 25.12.2021 03:47:22 [Warning] Request channel not connected 25.12.2021 03:47:27 [Warning] Request channel not connected 25.12.2021 03:47:32 [Warning] Request channel not connected 25.12.2021 03:47:37 [Warning] Request channel not connected 25.12.2021 03:47:42 [Warning] Request channel not connected 25.12.2021 03:47:47 [Warning] Request channel not connected 25.12.2021 03:47:52 [Warning] Request channel not connected 25.12.2021 03:47:57 [Warning] Request channel not connected 25.12.2021 03:48:02 [Warning] Request channel not connected 25.12.2021 03:48:07 [Warning] Request channel not connected 25.12.2021 03:48:12 [Warning] Request channel not connected 25.12.2021 03:48:17 [Warning] Request channel not connected 25.12.2021 03:48:22 [Warning] Request channel not connected 25.12.2021 03:48:27 [Warning] Request channel not connected 25.12.2021 03:48:32 [Warning] Request channel not connected 25.12.2021 03:48:37 [Warning] Request channel not connected 25.12.2021 03:48:42 [Warning] Request channel not connected 25.12.2021 03:48:47 [Warning] Request channel not connected 25.12.2021 03:48:52 [Warning] Request channel not connected 25.12.2021 03:48:57 [Warning] Request channel not connected 25.12.2021 03:49:02 [Warning] Request channel not connected 25.12.2021 03:49:07 [Warning] Request channel not connected 25.12.2021 03:49:12 [Warning] Request channel not connected 25.12.2021 03:49:17 [Warning] Request channel not connected 25.12.2021 03:49:22 [Warning] Request channel not connected 25.12.2021 03:49:27 [Warning] Request channel not connected 25.12.2021 03:49:32 [Warning] Request channel not connected 25.12.2021 03:49:37 [Warning] Request channel not connected 25.12.2021 03:49:42 [Warning] Request channel not connected 25.12.2021 03:49:47 [Warning] Request channel not connected 25.12.2021 03:49:52 [Warning] Request channel not connected 25.12.2021 03:49:57 [Warning] Request channel not connected 25.12.2021 03:50:02 [Warning] Request channel not connected 25.12.2021 03:50:07 [Warning] Request channel not connected 25.12.2021 03:50:12 [Warning] Request channel not connected 25.12.2021 03:50:17 [Warning] Request channel not connected 25.12.2021 03:50:22 [Warning] Request channel not connected 25.12.2021 03:50:27 [Warning] Request channel not connected 25.12.2021 03:50:32 [Warning] Request channel not connected 25.12.2021 03:50:37 [Warning] Request channel not connected 25.12.2021 03:50:42 [Warning] Request channel not connected 25.12.2021 03:50:47 [Warning] Request channel not connected 25.12.2021 03:50:52 [Warning] Request channel not connected 25.12.2021 03:50:58 [Warning] Request channel not connected 25.12.2021 03:51:03 [Warning] Request channel not connected 25.12.2021 03:51:08 [Warning] Request channel not connected 25.12.2021 03:51:13 [Warning] Request channel not connected 25.12.2021 03:51:18 [Warning] Request channel not connected 25.12.2021 03:51:23 [Warning] Request channel not connected 25.12.2021 03:51:28 [Warning] Request channel not connected 25.12.2021 03:51:33 [Warning] Request channel not connected 25.12.2021 03:51:38 [Warning] Request channel not connected 25.12.2021 03:51:43 [Warning] Request channel not connected 25.12.2021 03:51:48 [Warning] Request channel not connected 25.12.2021 03:51:53 [Warning] Request channel not connected 25.12.2021 03:51:58 [Warning] Request channel not connected 25.12.2021 03:52:03 [Warning] Request channel not connected 25.12.2021 03:52:08 [Warning] Request channel not connected 25.12.2021 03:52:13 [Warning] Request channel not connected 25.12.2021 03:52:18 [Warning] Request channel not connected 25.12.2021 03:52:23 [Warning] Request channel not connected 25.12.2021 03:52:28 [Warning] Request channel not connected 25.12.2021 03:52:33 [Warning] Request channel not connected 25.12.2021 03:52:38 [Warning] Request channel not connected 25.12.2021 03:52:43 [Warning] Request channel not connected 25.12.2021 03:52:48 [Warning] Request channel not connected 25.12.2021 03:52:53 [Warning] Request channel not connected 25.12.2021 03:52:58 [Warning] Request channel not connected 25.12.2021 03:53:03 [Warning] Request channel not connected 25.12.2021 03:53:08 [Warning] Request channel not connected 25.12.2021 03:53:13 [Warning] Request channel not connected 25.12.2021 03:53:18 [Warning] Request channel not connected 25.12.2021 03:53:21 [Notification] Client pause state is now on 25.12.2021 03:53:23 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 25.12.2021 03:53:23 [Event] TimeDialogController::onLeaveWorld 25.12.2021 03:53:23 [Notification] Stopping single player server 25.12.2021 03:53:23 [Notification] Found 18 base assets in category lang 25.12.2021 03:53:23 [Notification] Found 0 base assets in category patches 25.12.2021 03:53:23 [Notification] Found 22 base assets in category config 25.12.2021 03:53:23 [Notification] Found 0 base assets in category worldproperties 25.12.2021 03:53:23 [Notification] Found 50 base assets in category sounds 25.12.2021 03:53:23 [Notification] Found 96 base assets in category shapes 25.12.2021 03:53:23 [Notification] Found 74 base assets in category shaders 25.12.2021 03:53:23 [Notification] Found 16 base assets in category shaderincludes 25.12.2021 03:53:23 [Notification] Found 127 base assets in category textures 25.12.2021 03:53:23 [Notification] Found 4 base assets in category music 25.12.2021 03:53:23 [Notification] Found 0 base assets in category dialog 25.12.2021 03:53:23 [Notification] Found 0 base assets in category compatibility 25.12.2021 03:53:23 [Notification] Found 18 base assets in category lang 25.12.2021 03:53:23 [Notification] Found 0 base assets in category patches 25.12.2021 03:53:23 [Notification] Found 22 base assets in category config 25.12.2021 03:53:23 [Notification] Found 0 base assets in category worldproperties 25.12.2021 03:53:23 [Notification] Found 50 base assets in category sounds 25.12.2021 03:53:23 [Notification] Found 96 base assets in category shapes 25.12.2021 03:53:23 [Notification] Found 74 base assets in category shaders 25.12.2021 03:53:23 [Notification] Found 16 base assets in category shaderincludes 25.12.2021 03:53:23 [Notification] Found 127 base assets in category textures 25.12.2021 03:53:23 [Notification] Found 4 base assets in category music 25.12.2021 03:53:23 [Notification] Found 0 base assets in category dialog 25.12.2021 03:53:23 [Notification] Found 0 base assets in category compatibility 25.12.2021 03:53:23 [Notification] Exiting current game to main menu, reason: leave world button pressed 25.12.2021 03:53:23 [Notification] GuiScreenConnectingToServer constructed