11.1.2022 21:56:12 [Notification] Client logger started. 11.1.2022 21:56:12 [Notification] Game Version: v1.16.0 (Stable) 11.1.2022 21:56:12 [Notification] Screens: 11.1.2022 21:56:12 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 11.1.2022 21:56:13 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 11.1.2022 21:56:13 [Notification] Graphics Card Vendor: NVIDIA Corporation 11.1.2022 21:56:13 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 11.1.2022 21:56:13 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 11.1.2022 21:56:13 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 11.1.2022 21:56:13 [Notification] Cairo Graphics Version: 1.17.3 11.1.2022 21:56:13 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 11.1.2022 21:56:13 [Notification] C# Framework: .net Framework 4.0.30319.42000 11.1.2022 21:56:13 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 11.1.2022 21:56:13 [Notification] Start discovering assets 11.1.2022 21:56:13 [Notification] Found 18 base assets in category lang 11.1.2022 21:56:13 [Notification] Found 0 base assets in category patches 11.1.2022 21:56:13 [Notification] Found 22 base assets in category config 11.1.2022 21:56:13 [Notification] Found 0 base assets in category worldproperties 11.1.2022 21:56:13 [Notification] Found 50 base assets in category sounds 11.1.2022 21:56:13 [Notification] Found 96 base assets in category shapes 11.1.2022 21:56:13 [Notification] Found 74 base assets in category shaders 11.1.2022 21:56:13 [Notification] Found 16 base assets in category shaderincludes 11.1.2022 21:56:13 [Notification] Found 128 base assets in category textures 11.1.2022 21:56:13 [Notification] Found 4 base assets in category music 11.1.2022 21:56:13 [Notification] Found 0 base assets in category dialog 11.1.2022 21:56:13 [Notification] Found 408 base assets in total 11.1.2022 21:56:13 [Notification] Loading sounds 11.1.2022 21:56:13 [Notification] (Re-)loaded frame buffers 11.1.2022 21:56:13 [Notification] Loaded Shaderprogramm for render pass . 11.1.2022 21:56:13 [Notification] CPU Cores: 4 11.1.2022 21:56:13 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 11.1.2022 21:56:13 [Notification] (Re-)loaded frame buffers 11.1.2022 21:56:13 [Notification] Waiting for async sound loading... 11.1.2022 21:56:13 [Notification] Sounds loaded 11.1.2022 21:56:13 [Notification] Begin loading shaders 11.1.2022 21:56:13 [Notification] Load shaders now 11.1.2022 21:56:13 [Notification] Loading shaders... 11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass standard. 11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass particlescube. 11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass particlesquad. 11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass sky. 11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass nightsky. 11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass woittest. 11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass helditem. 11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 11.1.2022 21:56:15 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 11.1.2022 21:56:15 [Notification] Loaded Shaderprogramm for render pass decals. 11.1.2022 21:56:15 [Notification] Loaded Shaderprogramm for render pass final. 11.1.2022 21:56:15 [Notification] Loaded Shaderprogramm for render pass gui. 11.1.2022 21:56:15 [Notification] Loaded Shaderprogramm for render pass blur. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass findbright. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass godrays. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass autocamera. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass wireframe. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass entityanimated. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass luma. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass blit. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass texture2texture. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass celestialobject. 11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 11.1.2022 21:56:17 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 11.1.2022 21:56:17 [Notification] Loaded Shaderprogramm for render pass colorgrade. 11.1.2022 21:56:17 [Notification] Loaded Shaderprogramm for render pass guigear. 11.1.2022 21:56:17 [Notification] Loaded Shaderprogramm for render pass ssao. 11.1.2022 21:56:17 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 11.1.2022 21:56:17 [Notification] Cached session key is invalid, require login 11.1.2022 21:57:53 [Notification] Will search the following paths for mods: 11.1.2022 21:57:53 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 21:57:53 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 21:58:45 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed 11.1.2022 22:01:08 [Notification] Client logger started. 11.1.2022 22:01:08 [Notification] Game Version: v1.16.0 (Stable) 11.1.2022 22:01:08 [Notification] Screens: 11.1.2022 22:01:08 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 11.1.2022 22:01:08 [Notification] Failed saving clientsettings.json, will try again in a few seconds 11.1.2022 22:01:08 [Notification] Failed saving clientsettings.json, will try again in a few seconds 11.1.2022 22:01:09 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 11.1.2022 22:01:09 [Notification] Graphics Card Vendor: NVIDIA Corporation 11.1.2022 22:01:09 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 11.1.2022 22:01:09 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 11.1.2022 22:01:09 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 11.1.2022 22:01:09 [Notification] Cairo Graphics Version: 1.17.3 11.1.2022 22:01:09 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 11.1.2022 22:01:09 [Notification] C# Framework: .net Framework 4.0.30319.42000 11.1.2022 22:01:09 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 11.1.2022 22:01:09 [Notification] Start discovering assets 11.1.2022 22:01:09 [Notification] Found 18 base assets in category lang 11.1.2022 22:01:09 [Notification] Found 0 base assets in category patches 11.1.2022 22:01:09 [Notification] Found 22 base assets in category config 11.1.2022 22:01:09 [Notification] Found 0 base assets in category worldproperties 11.1.2022 22:01:09 [Notification] Found 50 base assets in category sounds 11.1.2022 22:01:09 [Notification] Found 96 base assets in category shapes 11.1.2022 22:01:09 [Notification] Found 74 base assets in category shaders 11.1.2022 22:01:09 [Notification] Found 16 base assets in category shaderincludes 11.1.2022 22:01:09 [Notification] Found 128 base assets in category textures 11.1.2022 22:01:09 [Notification] Found 4 base assets in category music 11.1.2022 22:01:09 [Notification] Found 0 base assets in category dialog 11.1.2022 22:01:09 [Notification] Found 408 base assets in total 11.1.2022 22:01:09 [Notification] Loading sounds 11.1.2022 22:01:09 [Notification] (Re-)loaded frame buffers 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass . 11.1.2022 22:01:09 [Notification] CPU Cores: 4 11.1.2022 22:01:09 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 11.1.2022 22:01:09 [Notification] (Re-)loaded frame buffers 11.1.2022 22:01:09 [Notification] Waiting for async sound loading... 11.1.2022 22:01:09 [Notification] Sounds loaded 11.1.2022 22:01:09 [Notification] Begin loading shaders 11.1.2022 22:01:09 [Notification] Load shaders now 11.1.2022 22:01:09 [Notification] Loading shaders... 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass standard. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass particlescube. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass particlesquad. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass sky. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass nightsky. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass woittest. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass helditem. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass decals. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass final. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass gui. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass blur. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass findbright. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass godrays. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass autocamera. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass wireframe. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass entityanimated. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass luma. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass blit. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass texture2texture. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass celestialobject. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass colorgrade. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass guigear. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass ssao. 11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 11.1.2022 22:01:09 [Notification] Cached session key is valid, validating with server 11.1.2022 22:01:11 [Notification] Server validation response: Good 11.1.2022 22:01:11 [Notification] Will search the following paths for mods: 11.1.2022 22:01:11 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 22:01:11 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 22:01:11 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 11.1.2022 22:01:17 [Notification] Will search the following paths for mods: 11.1.2022 22:01:17 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 22:01:17 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 22:01:17 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 11.1.2022 22:03:59 [Notification] Initialized GUI Manager 11.1.2022 22:03:59 [Notification] Initialized Server Connection 11.1.2022 22:03:59 [Notification] Server args parsed 11.1.2022 22:03:59 [Notification] GuiScreenConnectingToServer constructed 11.1.2022 22:03:59 [Notification] Server main instantiated 11.1.2022 22:04:21 [Notification] Server launched 11.1.2022 22:04:21 [Notification] Loading and pre-starting client side mods... 11.1.2022 22:04:21 [Notification] Will search the following paths for mods: 11.1.2022 22:04:21 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 22:04:21 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 22:04:21 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 11.1.2022 22:04:21 [Notification] Found 21 mods (0 disabled) 11.1.2022 22:04:21 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, additionalmolds, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery 11.1.2022 22:04:21 [Notification] Instantiated 89 mod systems from 21 enabled mods 11.1.2022 22:04:21 [Notification] Done loading and pre-starting client side mods. 11.1.2022 22:04:21 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@AdditionalMolds-1.0.1, mod@Auto Map Markers, mod@hudclock-2.5.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0 11.1.2022 22:04:21 [Notification] Found 10 external assets in category lang 11.1.2022 22:04:21 [Notification] Found 150 external assets in category patches 11.1.2022 22:04:21 [Notification] Found 41 external assets in category config 11.1.2022 22:04:21 [Notification] Found 23 external assets in category worldproperties 11.1.2022 22:04:21 [Notification] Found 328 external assets in category sounds 11.1.2022 22:04:21 [Notification] Found 2334 external assets in category shapes 11.1.2022 22:04:21 [Notification] Found 9 external assets in category shaders 11.1.2022 22:04:21 [Notification] Found 0 external assets in category shaderincludes 11.1.2022 22:04:21 [Notification] Found 4340 external assets in category textures 11.1.2022 22:04:21 [Notification] Found 63 external assets in category music 11.1.2022 22:04:21 [Notification] Found 17 external assets in category dialog 11.1.2022 22:04:21 [Notification] Found 0 external assets in category compatibility 11.1.2022 22:04:21 [Notification] Reloaded lang file now with mod assets 11.1.2022 22:04:21 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 11.1.2022 22:04:22 [Notification] JsonPatch Loader: Razem 234 patchy, pomyślnie zaaplikowano 8 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 12 patchach, brak błędów 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass aurora. 11.1.2022 22:04:22 [Event] Hello from ZoomButton! 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 11.1.2022 22:04:22 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 11.1.2022 22:04:22 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem 11.1.2022 22:04:22 [Error] [hudclock] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w hudlock.src.HUDClockMod.StartClientSide(ICoreClientAPI api) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 11.1.2022 22:04:22 [Error] Failed to start system hudlock.src.HUDClockMod 11.1.2022 22:04:22 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod: System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'. w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 11.1.2022 22:04:22 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass rift. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 11.1.2022 22:04:22 [Notification] Started 58 systems on Client: 11.1.2022 22:04:22 [Notification] Mod 'GravelSandFix' (gravelsandfix): 11.1.2022 22:04:22 [Notification] GravelSandFix.GravelSandFixSystem 11.1.2022 22:04:22 [Notification] Mod 'VSEssentials.dll' (game): 11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.Core 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.EntityPartitioning 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ErrorReporter 11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.POIRegistry 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.RoomRegistry 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.WeatherSystemCommands 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.WeatherSystemClient 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.WorldMapManager 11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.LoadColorMaps 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ClothManager 11.1.2022 22:04:22 [Notification] Mod 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays): 11.1.2022 22:04:22 [Notification] SharedUtils.ConstantsCore 11.1.2022 22:04:22 [Notification] SharedUtils.Extensions.LoggerNetwork 11.1.2022 22:04:22 [Notification] MoreOverlays.Core 11.1.2022 22:04:22 [Notification] Mod 'VSSurvivalMod.dll' (survival): 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.SaplingControl 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.GenFromHeightmap 11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.GenMaps 11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.DebugSystem 11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.UpgradeTasks 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.MyceliumSystem 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSystemAuction 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSystemHandbook 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.CharacterSystem 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.FruitingSystem 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSystemRifts 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModTemperature 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.SystemTemporalStability 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.MealMeshCache 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSystemWearableStats 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.GameEffects 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModJournal 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModLootRandomizer 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSleeping 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.TeleporterManager 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.TradeHandbookInfo 11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.GenStructures 11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.TraderOutfits 11.1.2022 22:04:22 [Notification] Mod 'VSCreativeMod.dll' (creative): 11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.Core 11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 11.1.2022 22:04:22 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn): 11.1.2022 22:04:22 [Notification] ZoomButton.ZoomButton 11.1.2022 22:04:22 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers): 11.1.2022 22:04:22 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod 11.1.2022 22:04:22 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow): 11.1.2022 22:04:22 [Notification] resinregrow.ModSystem.ResinRegrowSystem 11.1.2022 22:04:22 [Notification] Mod 'singlepause-1.0.3' (singlepause): 11.1.2022 22:04:22 [Notification] SinglePause.SinglePauseMod 11.1.2022 22:04:22 [Notification] Mod 'xrowboat_0.0.2' (xrowboat): 11.1.2022 22:04:22 [Notification] XRowboat.XRowboatMod 11.1.2022 22:04:22 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery): 11.1.2022 22:04:22 [Notification] AnvilMetalRecovery.MetalRecoverySystem 11.1.2022 22:04:22 [Notification] Loading shaders... 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass standard. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass particlescube. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass particlesquad. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass sky. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass nightsky. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass woittest. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass helditem. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass decals. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass final. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass gui. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass blur. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass findbright. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass godrays. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass autocamera. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass wireframe. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass entityanimated. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass luma. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass blit. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass texture2texture. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass celestialobject. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass colorgrade. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass guigear. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass ssao. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass aurora. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass rift. 11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 11.1.2022 22:04:22 [Notification] Reloaded shaders now with mod assets 11.1.2022 22:04:22 [Notification] Processed server identification 11.1.2022 22:04:22 [Notification] Map initialized 11.1.2022 22:04:22 [Notification] Received server assets 11.1.2022 22:04:23 [Notification] Loaded 2405 item types from server 11.1.2022 22:04:24 [Notification] Collected 1534 shapes to tesselate. 11.1.2022 22:04:24 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 247) 11.1.2022 22:04:25 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments). 11.1.2022 22:04:25 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 248) 11.1.2022 22:04:26 [Notification] Reloaded sounds (async), now with mod assets 11.1.2022 22:04:27 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 249) 11.1.2022 22:04:27 [Notification] Loaded 8045 block types from server 11.1.2022 22:04:27 [Notification] Color maps loaded 11.1.2022 22:04:29 [Notification] Blocks tesselated 11.1.2022 22:04:29 [Notification] Loaded Shaderprogramm for render pass instanced. 11.1.2022 22:04:29 [Notification] Loading world map cache db... 11.1.2022 22:04:29 [Notification] Initialized Music Engine 11.1.2022 22:04:29 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 11.1.2022 22:04:30 [Notification] Server assets loaded 11.1.2022 22:04:30 [Warning] Client registered 1 network channels (loggerextensions) the server does not know about, may cause issues. 11.1.2022 22:04:30 [Notification] Received level init 11.1.2022 22:04:30 [Notification] [Auto Map Markers] Successfully established connection with the server. 11.1.2022 22:04:31 [Fatal] Version: v1.16.0 (Stable)11.01.2022 22:04:31: Critical error occurred System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'. w MoreOverlays.ExtraOverlayEntityBehavior..ctor(Entity entity) w MoreOverlays.Core.OnPlayerEntitySpawn(IClientPlayer byPlayer) w Vintagestory.API.Client.PlayerEventDelegate.Invoke(IClientPlayer byPlayer) w Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(_hpqb4cNQuSfxZLdFacKLPiYYWAN packet) w Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) w _0dbBCVS4kT4NsuDZA84yDu7r3AG._1NlBQQ8qS5idQptIBQaAbARuOfxA(Single ) w _vFhcDU5n6Z0hUte90jdaxlrDjR5._HuDdfzha8ZKZvU2y0RbH58r7VzR(Single ) w _vFhcDU5n6Z0hUte90jdaxlrDjR5._XZOFA2JA54yZjH15yys9W7vL9hj(Single ) w Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) w System.EventHandler`1.Invoke(Object sender, TEventArgs e) w OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 479 w OpenTK.GameWindow.DispatchRenderFrame() w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 454 w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 375 w _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] ) w _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart ) ------------------------------- Crash written to file at "C:\Users\jacek\AppData\Roaming\VintagestoryData\Logs\client-crash.txt" 11.1.2022 22:04:31 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed 11.1.2022 22:15:31 [Notification] Client logger started. 11.1.2022 22:15:31 [Notification] Game Version: v1.16.0 (Stable) 11.1.2022 22:15:31 [Notification] Screens: 11.1.2022 22:15:31 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 11.1.2022 22:15:31 [Notification] Failed saving clientsettings.json, will try again in a few seconds 11.1.2022 22:15:31 [Notification] Failed saving clientsettings.json, will try again in a few seconds 11.1.2022 22:15:32 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 11.1.2022 22:15:32 [Notification] Graphics Card Vendor: NVIDIA Corporation 11.1.2022 22:15:32 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 11.1.2022 22:15:32 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 11.1.2022 22:15:32 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 11.1.2022 22:15:32 [Notification] Cairo Graphics Version: 1.17.3 11.1.2022 22:15:32 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 11.1.2022 22:15:32 [Notification] C# Framework: .net Framework 4.0.30319.42000 11.1.2022 22:15:32 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 11.1.2022 22:15:32 [Notification] Start discovering assets 11.1.2022 22:15:32 [Notification] Found 18 base assets in category lang 11.1.2022 22:15:32 [Notification] Found 0 base assets in category patches 11.1.2022 22:15:32 [Notification] Found 22 base assets in category config 11.1.2022 22:15:32 [Notification] Found 0 base assets in category worldproperties 11.1.2022 22:15:32 [Notification] Found 50 base assets in category sounds 11.1.2022 22:15:32 [Notification] Found 96 base assets in category shapes 11.1.2022 22:15:32 [Notification] Found 74 base assets in category shaders 11.1.2022 22:15:32 [Notification] Found 16 base assets in category shaderincludes 11.1.2022 22:15:32 [Notification] Found 128 base assets in category textures 11.1.2022 22:15:32 [Notification] Found 4 base assets in category music 11.1.2022 22:15:32 [Notification] Found 0 base assets in category dialog 11.1.2022 22:15:32 [Notification] Found 408 base assets in total 11.1.2022 22:15:32 [Notification] Loading sounds 11.1.2022 22:15:32 [Notification] (Re-)loaded frame buffers 11.1.2022 22:15:32 [Notification] Loaded Shaderprogramm for render pass . 11.1.2022 22:15:32 [Notification] CPU Cores: 4 11.1.2022 22:15:32 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 11.1.2022 22:15:32 [Notification] (Re-)loaded frame buffers 11.1.2022 22:15:33 [Notification] Waiting for async sound loading... 11.1.2022 22:15:33 [Notification] Sounds loaded 11.1.2022 22:15:33 [Notification] Begin loading shaders 11.1.2022 22:15:33 [Notification] Load shaders now 11.1.2022 22:15:33 [Notification] Loading shaders... 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass standard. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass particlescube. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass particlesquad. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass sky. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass nightsky. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass woittest. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass helditem. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass decals. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass final. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass gui. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass blur. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass findbright. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass godrays. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass autocamera. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass wireframe. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass entityanimated. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass luma. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass blit. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass texture2texture. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass celestialobject. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass colorgrade. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass guigear. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass ssao. 11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 11.1.2022 22:15:33 [Notification] Cached session key is valid, validating with server 11.1.2022 22:15:34 [Notification] Server validation response: Good 11.1.2022 22:15:34 [Notification] Will search the following paths for mods: 11.1.2022 22:15:34 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 22:15:34 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 22:15:34 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 11.1.2022 22:15:49 [Notification] Will search the following paths for mods: 11.1.2022 22:15:49 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 22:15:49 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 22:15:49 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 11.1.2022 22:15:49 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'VSCreativeMod.dll' (creative), 'VSEssentials.dll' (game), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'VSSurvivalMod.dll' (survival), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn) 11.1.2022 22:16:02 [Fatal] Version: v1.16.0 (Stable)11.01.2022 22:16:02: Critical error occurred System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu. w Vintagestory.Common.WorldConfig.Clone() w _rxPAXt24X4agovgG2TbC86mg9hfB._cC80JTk7DVBXDZbsIFssmRHg7id() w Vintagestory.API.Client.GuiElementTextButton.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args) w Vintagestory.API.Client.GuiElement.OnMouseUp(ICoreClientAPI api, MouseEvent args) w Vintagestory.API.Client.GuiElementTextButton.OnMouseUp(ICoreClientAPI api, MouseEvent args) w Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse) w _kRNQrTEidJmQaGU3FH7i4dBfjO._XLAW09aTr2yuQomhR4MaXizqtMf(MouseEvent ) w Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(Object sender, MouseButtonEventArgs e) w System.EventHandler`1.Invoke(Object sender, TEventArgs e) w System.EventHandler`1.Invoke(Object sender, TEventArgs e) w OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:wiersz 808 w OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg) w OpenTK.Platform.Windows.WinGLNative.ProcessEvents() w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:wiersz 1554 w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 368 w _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] ) w _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart ) ------------------------------- Crash written to file at "C:\Users\jacek\AppData\Roaming\VintagestoryData\Logs\client-crash.txt" 11.1.2022 22:16:02 [Notification] Exiting game now. Server running=False. Exit reason: Game crashed 11.1.2022 22:16:05 [Notification] Client logger started. 11.1.2022 22:16:05 [Notification] Game Version: v1.16.0 (Stable) 11.1.2022 22:16:05 [Notification] Screens: 11.1.2022 22:16:05 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 11.1.2022 22:16:06 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 11.1.2022 22:16:06 [Notification] Graphics Card Vendor: NVIDIA Corporation 11.1.2022 22:16:06 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 11.1.2022 22:16:06 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 11.1.2022 22:16:06 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 11.1.2022 22:16:06 [Notification] Cairo Graphics Version: 1.17.3 11.1.2022 22:16:06 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 11.1.2022 22:16:06 [Notification] C# Framework: .net Framework 4.0.30319.42000 11.1.2022 22:16:06 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 11.1.2022 22:16:06 [Notification] Start discovering assets 11.1.2022 22:16:06 [Notification] Found 18 base assets in category lang 11.1.2022 22:16:06 [Notification] Found 0 base assets in category patches 11.1.2022 22:16:06 [Notification] Found 22 base assets in category config 11.1.2022 22:16:06 [Notification] Found 0 base assets in category worldproperties 11.1.2022 22:16:06 [Notification] Found 50 base assets in category sounds 11.1.2022 22:16:06 [Notification] Found 96 base assets in category shapes 11.1.2022 22:16:06 [Notification] Found 74 base assets in category shaders 11.1.2022 22:16:06 [Notification] Found 16 base assets in category shaderincludes 11.1.2022 22:16:06 [Notification] Found 128 base assets in category textures 11.1.2022 22:16:06 [Notification] Found 4 base assets in category music 11.1.2022 22:16:06 [Notification] Found 0 base assets in category dialog 11.1.2022 22:16:06 [Notification] Found 408 base assets in total 11.1.2022 22:16:06 [Notification] Loading sounds 11.1.2022 22:16:06 [Notification] (Re-)loaded frame buffers 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass . 11.1.2022 22:16:06 [Notification] CPU Cores: 4 11.1.2022 22:16:06 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 11.1.2022 22:16:06 [Notification] (Re-)loaded frame buffers 11.1.2022 22:16:06 [Notification] Waiting for async sound loading... 11.1.2022 22:16:06 [Notification] Sounds loaded 11.1.2022 22:16:06 [Notification] Begin loading shaders 11.1.2022 22:16:06 [Notification] Load shaders now 11.1.2022 22:16:06 [Notification] Loading shaders... 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass standard. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass particlescube. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass particlesquad. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass sky. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass nightsky. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass woittest. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass helditem. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass decals. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass final. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass gui. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass blur. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass findbright. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass godrays. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass autocamera. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass wireframe. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass entityanimated. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass luma. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass blit. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass texture2texture. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass celestialobject. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass colorgrade. 11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass guigear. 11.1.2022 22:16:07 [Notification] Loaded Shaderprogramm for render pass ssao. 11.1.2022 22:16:07 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 11.1.2022 22:16:07 [Notification] Cached session key is valid, validating with server 11.1.2022 22:16:08 [Notification] Server validation response: Good 11.1.2022 22:16:08 [Notification] Will search the following paths for mods: 11.1.2022 22:16:08 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 22:16:08 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 22:16:08 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 11.1.2022 22:16:08 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'VSCreativeMod.dll' (creative), 'VSEssentials.dll' (game), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'VSSurvivalMod.dll' (survival), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn) 11.1.2022 22:16:17 [Notification] Will search the following paths for mods: 11.1.2022 22:16:17 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 22:16:17 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 22:16:17 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 11.1.2022 22:16:17 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn) 11.1.2022 22:16:25 [Notification] Initialized GUI Manager 11.1.2022 22:16:25 [Notification] Initialized Server Connection 11.1.2022 22:16:25 [Notification] Server args parsed 11.1.2022 22:16:25 [Notification] GuiScreenConnectingToServer constructed 11.1.2022 22:16:25 [Notification] Server main instantiated 11.1.2022 22:16:35 [Notification] Server launched 11.1.2022 22:16:36 [Notification] Loading and pre-starting client side mods... 11.1.2022 22:16:36 [Notification] Will search the following paths for mods: 11.1.2022 22:16:36 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 22:16:36 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 22:16:36 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 11.1.2022 22:16:36 [Notification] Found 21 mods (18 disabled) 11.1.2022 22:16:36 [Warning] Possible cyclic dependencies between mods: 'AdvancedSmithing1.1.0' (advancedsmithing), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'ShorterTallGrass-1.0.0' (shortgrass), 'Stackables2.0.4' (stackables), 'ZoomButton1.2.0' (zoombuttonreborn), 'AdditionalMolds-1.0.1' (additionalmolds), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'hudclock-2.5.0' (hudclock), 'resinregrow_v1.0.1' (resinregrow), 'singlepause-1.0.3' (singlepause), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery) 11.1.2022 22:16:36 [Notification] Mods, sorted by dependency: game, creative, survival, advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, zoombuttonreborn, additionalmolds, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, vsprospectorinfo, xrowboat, metalrecovery 11.1.2022 22:16:36 [Notification] Instantiated 76 mod systems from 3 enabled mods 11.1.2022 22:16:36 [Notification] Done loading and pre-starting client side mods. 11.1.2022 22:16:36 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\ 11.1.2022 22:16:36 [Notification] Found 0 external assets in category lang 11.1.2022 22:16:36 [Notification] Found 8 external assets in category patches 11.1.2022 22:16:36 [Notification] Found 41 external assets in category config 11.1.2022 22:16:36 [Notification] Found 23 external assets in category worldproperties 11.1.2022 22:16:36 [Notification] Found 328 external assets in category sounds 11.1.2022 22:16:36 [Notification] Found 2316 external assets in category shapes 11.1.2022 22:16:36 [Notification] Found 9 external assets in category shaders 11.1.2022 22:16:36 [Notification] Found 0 external assets in category shaderincludes 11.1.2022 22:16:36 [Notification] Found 4115 external assets in category textures 11.1.2022 22:16:36 [Notification] Found 63 external assets in category music 11.1.2022 22:16:36 [Notification] Found 17 external assets in category dialog 11.1.2022 22:16:36 [Notification] Found 0 external assets in category compatibility 11.1.2022 22:16:36 [Notification] Reloaded lang file now with mod assets 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 11.1.2022 22:16:36 [Notification] JsonPatch Loader: Nie ma nic do spatchowania 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass aurora. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass rift. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 11.1.2022 22:16:36 [Notification] Started 48 systems on Client: 11.1.2022 22:16:36 [Notification] Mod 'VSEssentials.dll' (game): 11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.Core 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.EntityPartitioning 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ErrorReporter 11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.POIRegistry 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.RoomRegistry 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.WeatherSystemCommands 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.WeatherSystemClient 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.WorldMapManager 11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.LoadColorMaps 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ClothManager 11.1.2022 22:16:36 [Notification] Mod 'VSSurvivalMod.dll' (survival): 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.SaplingControl 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.GenFromHeightmap 11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.GenMaps 11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.DebugSystem 11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.UpgradeTasks 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.MyceliumSystem 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSystemAuction 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSystemHandbook 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.CharacterSystem 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.FruitingSystem 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSystemRifts 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModTemperature 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.SystemTemporalStability 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.MealMeshCache 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSystemWearableStats 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.GameEffects 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModJournal 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModLootRandomizer 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSleeping 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.TeleporterManager 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.TradeHandbookInfo 11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.GenStructures 11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.TraderOutfits 11.1.2022 22:16:36 [Notification] Mod 'VSCreativeMod.dll' (creative): 11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.Core 11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 11.1.2022 22:16:36 [Notification] Loading shaders... 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass standard. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass particlescube. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass particlesquad. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass sky. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass nightsky. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass woittest. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass helditem. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass decals. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass final. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass gui. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass blur. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass findbright. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass godrays. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass autocamera. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass wireframe. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass entityanimated. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass luma. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass blit. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass texture2texture. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass celestialobject. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass colorgrade. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass guigear. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass ssao. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass aurora. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass rift. 11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 11.1.2022 22:16:36 [Notification] Reloaded shaders now with mod assets 11.1.2022 22:16:36 [Notification] Processed server identification 11.1.2022 22:16:36 [Notification] Map initialized 11.1.2022 22:16:36 [Notification] Received server assets 11.1.2022 22:16:37 [Notification] Loaded 2368 item types from server 11.1.2022 22:16:38 [Notification] Collected 1520 shapes to tesselate. 11.1.2022 22:16:38 [Notification] Composed 1 4096x4096 entities texture atlases from 181 textures (last textureid = 251) 11.1.2022 22:16:39 [Notification] Composed 1 4096x4096 items texture atlases from 1211 textures (last textureid = 252) 11.1.2022 22:16:40 [Notification] Reloaded sounds (async), now with mod assets 11.1.2022 22:16:40 [Notification] Composed 1 4096x4096 blocks texture atlases from 3511 textures (last textureid = 253) 11.1.2022 22:16:41 [Notification] Loaded 8041 block types from server 11.1.2022 22:16:41 [Notification] Color maps loaded 11.1.2022 22:16:43 [Notification] Blocks tesselated 11.1.2022 22:16:43 [Notification] Loaded Shaderprogramm for render pass instanced. 11.1.2022 22:16:43 [Notification] Loading world map cache db... 11.1.2022 22:16:43 [Notification] Initialized Music Engine 11.1.2022 22:16:43 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 11.1.2022 22:16:43 [Notification] Server assets loaded 11.1.2022 22:16:43 [Notification] Received level init 11.1.2022 22:16:45 [Notification] Received level finalize 11.1.2022 22:16:45 [Notification] Loaded Shaderprogramm for render pass clouds. 11.1.2022 22:16:45 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text. 11.1.2022 22:16:45 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text. 11.1.2022 22:16:45 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text. 11.1.2022 22:19:26 [Notification] Wow, client daytime drifted off significantly from server daytime (25,6 mins) 11.1.2022 22:36:50 [Notification] Client pause state is now on 11.1.2022 22:36:51 [Notification] Client pause state is now off 11.1.2022 22:51:15 [Notification] Client pause state is now on 11.1.2022 22:51:16 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 11.1.2022 22:51:16 [Notification] Stopping single player server 11.1.2022 22:51:16 [Notification] Found 18 base assets in category lang 11.1.2022 22:51:16 [Notification] Found 0 base assets in category patches 11.1.2022 22:51:16 [Notification] Found 22 base assets in category config 11.1.2022 22:51:16 [Notification] Found 0 base assets in category worldproperties 11.1.2022 22:51:16 [Notification] Found 50 base assets in category sounds 11.1.2022 22:51:16 [Notification] Found 96 base assets in category shapes 11.1.2022 22:51:16 [Notification] Found 74 base assets in category shaders 11.1.2022 22:51:16 [Notification] Found 16 base assets in category shaderincludes 11.1.2022 22:51:16 [Notification] Found 128 base assets in category textures 11.1.2022 22:51:16 [Notification] Found 4 base assets in category music 11.1.2022 22:51:16 [Notification] Found 0 base assets in category dialog 11.1.2022 22:51:16 [Notification] Found 0 base assets in category compatibility 11.1.2022 22:51:16 [Notification] Found 18 base assets in category lang 11.1.2022 22:51:16 [Notification] Found 0 base assets in category patches 11.1.2022 22:51:16 [Notification] Found 22 base assets in category config 11.1.2022 22:51:16 [Notification] Found 0 base assets in category worldproperties 11.1.2022 22:51:16 [Notification] Found 50 base assets in category sounds 11.1.2022 22:51:16 [Notification] Found 96 base assets in category shapes 11.1.2022 22:51:16 [Notification] Found 74 base assets in category shaders 11.1.2022 22:51:16 [Notification] Found 16 base assets in category shaderincludes 11.1.2022 22:51:16 [Notification] Found 128 base assets in category textures 11.1.2022 22:51:16 [Notification] Found 4 base assets in category music 11.1.2022 22:51:16 [Notification] Found 0 base assets in category dialog 11.1.2022 22:51:16 [Notification] Found 0 base assets in category compatibility 11.1.2022 22:51:16 [Notification] Exiting current game to main menu, reason: leave world button pressed 11.1.2022 22:51:16 [Notification] GuiScreenConnectingToServer constructed 11.1.2022 22:51:18 [Warning] Texture with texture id 499 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 506 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 504 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 505 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 503 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 501 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 502 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 492 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 490 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 491 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 494 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 495 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 507 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 493 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 496 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 498 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 497 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] Texture with texture id 500 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10987 with 900 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10964 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10978 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10977 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10976 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10975 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10974 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10973 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10972 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10971 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10970 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10969 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10968 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10967 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10966 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10965 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10963 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10962 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10961 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10960 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:18 [Warning] MeshRef with vao id 10959 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 11.1.2022 22:51:19 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed 11.1.2022 22:51:28 [Notification] Client logger started. 11.1.2022 22:51:28 [Notification] Game Version: v1.16.0 (Stable) 11.1.2022 22:51:28 [Notification] Screens: 11.1.2022 22:51:28 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 11.1.2022 22:51:29 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 11.1.2022 22:51:29 [Notification] Graphics Card Vendor: NVIDIA Corporation 11.1.2022 22:51:29 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 11.1.2022 22:51:29 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 11.1.2022 22:51:29 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 11.1.2022 22:51:29 [Notification] Cairo Graphics Version: 1.17.3 11.1.2022 22:51:29 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 11.1.2022 22:51:29 [Notification] C# Framework: .net Framework 4.0.30319.42000 11.1.2022 22:51:29 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 11.1.2022 22:51:29 [Notification] Start discovering assets 11.1.2022 22:51:29 [Notification] Found 18 base assets in category lang 11.1.2022 22:51:29 [Notification] Found 0 base assets in category patches 11.1.2022 22:51:29 [Notification] Found 22 base assets in category config 11.1.2022 22:51:29 [Notification] Found 0 base assets in category worldproperties 11.1.2022 22:51:29 [Notification] Found 50 base assets in category sounds 11.1.2022 22:51:29 [Notification] Found 96 base assets in category shapes 11.1.2022 22:51:29 [Notification] Found 74 base assets in category shaders 11.1.2022 22:51:29 [Notification] Found 16 base assets in category shaderincludes 11.1.2022 22:51:29 [Notification] Found 128 base assets in category textures 11.1.2022 22:51:29 [Notification] Found 4 base assets in category music 11.1.2022 22:51:29 [Notification] Found 0 base assets in category dialog 11.1.2022 22:51:29 [Notification] Found 408 base assets in total 11.1.2022 22:51:29 [Notification] Loading sounds 11.1.2022 22:51:29 [Notification] (Re-)loaded frame buffers 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass . 11.1.2022 22:51:29 [Notification] CPU Cores: 4 11.1.2022 22:51:29 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 11.1.2022 22:51:29 [Notification] (Re-)loaded frame buffers 11.1.2022 22:51:29 [Notification] Waiting for async sound loading... 11.1.2022 22:51:29 [Notification] Sounds loaded 11.1.2022 22:51:29 [Notification] Begin loading shaders 11.1.2022 22:51:29 [Notification] Load shaders now 11.1.2022 22:51:29 [Notification] Loading shaders... 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass standard. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass particlescube. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass particlesquad. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass sky. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass nightsky. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass woittest. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass helditem. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass decals. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass final. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass gui. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass blur. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass findbright. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass godrays. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass autocamera. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass wireframe. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass entityanimated. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass luma. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass blit. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass texture2texture. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass celestialobject. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass colorgrade. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass guigear. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass ssao. 11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 11.1.2022 22:51:29 [Notification] Cached session key is valid, validating with server 11.1.2022 22:51:31 [Notification] Server validation response: Good 11.1.2022 22:51:31 [Notification] Will search the following paths for mods: 11.1.2022 22:51:31 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 22:51:31 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 22:51:31 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 11.1.2022 22:51:31 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn) 11.1.2022 22:51:45 [Notification] Will search the following paths for mods: 11.1.2022 22:51:45 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 22:51:45 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 22:51:45 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 11.1.2022 22:51:45 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo) 11.1.2022 22:51:50 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed 11.1.2022 22:52:50 [Notification] Client logger started. 11.1.2022 22:52:50 [Notification] Game Version: v1.16.0 (Stable) 11.1.2022 22:52:50 [Notification] Screens: 11.1.2022 22:52:50 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 11.1.2022 22:52:51 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 11.1.2022 22:52:51 [Notification] Graphics Card Vendor: NVIDIA Corporation 11.1.2022 22:52:51 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 11.1.2022 22:52:51 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 11.1.2022 22:52:51 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 11.1.2022 22:52:51 [Notification] Cairo Graphics Version: 1.17.3 11.1.2022 22:52:51 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 11.1.2022 22:52:51 [Notification] C# Framework: .net Framework 4.0.30319.42000 11.1.2022 22:52:51 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 11.1.2022 22:52:51 [Notification] Start discovering assets 11.1.2022 22:52:51 [Notification] Found 18 base assets in category lang 11.1.2022 22:52:51 [Notification] Found 0 base assets in category patches 11.1.2022 22:52:51 [Notification] Found 22 base assets in category config 11.1.2022 22:52:51 [Notification] Found 0 base assets in category worldproperties 11.1.2022 22:52:51 [Notification] Found 50 base assets in category sounds 11.1.2022 22:52:51 [Notification] Found 96 base assets in category shapes 11.1.2022 22:52:51 [Notification] Found 74 base assets in category shaders 11.1.2022 22:52:51 [Notification] Found 16 base assets in category shaderincludes 11.1.2022 22:52:51 [Notification] Found 128 base assets in category textures 11.1.2022 22:52:51 [Notification] Found 4 base assets in category music 11.1.2022 22:52:51 [Notification] Found 0 base assets in category dialog 11.1.2022 22:52:51 [Notification] Found 408 base assets in total 11.1.2022 22:52:51 [Notification] Loading sounds 11.1.2022 22:52:51 [Notification] (Re-)loaded frame buffers 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass . 11.1.2022 22:52:51 [Notification] CPU Cores: 4 11.1.2022 22:52:51 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 11.1.2022 22:52:51 [Notification] (Re-)loaded frame buffers 11.1.2022 22:52:51 [Notification] Waiting for async sound loading... 11.1.2022 22:52:51 [Notification] Sounds loaded 11.1.2022 22:52:51 [Notification] Begin loading shaders 11.1.2022 22:52:51 [Notification] Load shaders now 11.1.2022 22:52:51 [Notification] Loading shaders... 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass standard. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass particlescube. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass particlesquad. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass sky. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass nightsky. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass woittest. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass helditem. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass decals. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass final. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass gui. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass blur. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass findbright. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass godrays. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass autocamera. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass wireframe. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass entityanimated. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass luma. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass blit. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass texture2texture. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass celestialobject. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass colorgrade. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass guigear. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass ssao. 11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 11.1.2022 22:52:51 [Notification] Cached session key is valid, validating with server 11.1.2022 22:52:52 [Notification] Server validation response: Good 11.1.2022 22:52:52 [Notification] Will search the following paths for mods: 11.1.2022 22:52:52 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 22:52:52 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 22:52:52 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 11.1.2022 22:52:52 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo) 11.1.2022 22:52:55 [Notification] Will search the following paths for mods: 11.1.2022 22:52:55 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 22:52:55 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 22:52:55 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 11.1.2022 22:52:55 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo) 11.1.2022 22:52:58 [Notification] Initialized GUI Manager 11.1.2022 22:52:58 [Notification] Initialized Server Connection 11.1.2022 22:52:58 [Notification] Server args parsed 11.1.2022 22:52:58 [Notification] GuiScreenConnectingToServer constructed 11.1.2022 22:52:58 [Notification] Server main instantiated 11.1.2022 22:53:10 [Notification] Server launched 11.1.2022 22:53:10 [Notification] Loading and pre-starting client side mods... 11.1.2022 22:53:10 [Notification] Will search the following paths for mods: 11.1.2022 22:53:10 [Notification] C:\GRY\Vintage story\Mods 11.1.2022 22:53:10 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 11.1.2022 22:53:10 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 11.1.2022 22:53:10 [Notification] Found 21 mods (1 disabled) 11.1.2022 22:53:10 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo) 11.1.2022 22:53:10 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, additionalmolds, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, survival, xrowboat, metalrecovery, vsprospectorinfo 11.1.2022 22:53:10 [Notification] Instantiated 88 mod systems from 20 enabled mods 11.1.2022 22:53:10 [Notification] Done loading and pre-starting client side mods. 11.1.2022 22:53:10 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@AdditionalMolds-1.0.1, mod@Auto Map Markers, mod@hudclock-2.5.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0 11.1.2022 22:53:10 [Notification] Found 10 external assets in category lang 11.1.2022 22:53:10 [Notification] Found 150 external assets in category patches 11.1.2022 22:53:10 [Notification] Found 41 external assets in category config 11.1.2022 22:53:10 [Notification] Found 23 external assets in category worldproperties 11.1.2022 22:53:10 [Notification] Found 328 external assets in category sounds 11.1.2022 22:53:10 [Notification] Found 2334 external assets in category shapes 11.1.2022 22:53:10 [Notification] Found 9 external assets in category shaders 11.1.2022 22:53:10 [Notification] Found 0 external assets in category shaderincludes 11.1.2022 22:53:10 [Notification] Found 4340 external assets in category textures 11.1.2022 22:53:10 [Notification] Found 63 external assets in category music 11.1.2022 22:53:10 [Notification] Found 17 external assets in category dialog 11.1.2022 22:53:10 [Notification] Found 0 external assets in category compatibility 11.1.2022 22:53:10 [Notification] Reloaded lang file now with mod assets 11.1.2022 22:53:10 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 11.1.2022 22:53:10 [Notification] JsonPatch Loader: Razem 234 patchy, pomyślnie zaaplikowano 8 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 12 patchach, brak błędów 11.1.2022 22:53:10 [Notification] Loaded Shaderprogramm for render pass aurora. 11.1.2022 22:53:10 [Event] Hello from ZoomButton! 11.1.2022 22:53:10 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 11.1.2022 22:53:10 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 11.1.2022 22:53:10 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem 11.1.2022 22:53:11 [Error] [hudclock] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w hudlock.src.HUDClockMod.StartClientSide(ICoreClientAPI api) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 11.1.2022 22:53:11 [Error] Failed to start system hudlock.src.HUDClockMod 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass rift. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 11.1.2022 22:53:11 [Notification] Started 58 systems on Client: 11.1.2022 22:53:11 [Notification] Mod 'GravelSandFix' (gravelsandfix): 11.1.2022 22:53:11 [Notification] GravelSandFix.GravelSandFixSystem 11.1.2022 22:53:11 [Notification] Mod 'VSEssentials.dll' (game): 11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.Core 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.EntityPartitioning 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ErrorReporter 11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.POIRegistry 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.RoomRegistry 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.WeatherSystemCommands 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.WeatherSystemClient 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.WorldMapManager 11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.LoadColorMaps 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ClothManager 11.1.2022 22:53:11 [Notification] Mod 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays): 11.1.2022 22:53:11 [Notification] SharedUtils.ConstantsCore 11.1.2022 22:53:11 [Notification] SharedUtils.Extensions.LoggerNetwork 11.1.2022 22:53:11 [Notification] MoreOverlays.Core 11.1.2022 22:53:11 [Notification] Mod 'VSSurvivalMod.dll' (survival): 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.SaplingControl 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.GenFromHeightmap 11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.GenMaps 11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.DebugSystem 11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.UpgradeTasks 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.MyceliumSystem 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSystemAuction 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSystemHandbook 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.CharacterSystem 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.FruitingSystem 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSystemRifts 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModTemperature 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.SystemTemporalStability 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.MealMeshCache 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSystemWearableStats 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.GameEffects 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModJournal 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModLootRandomizer 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSleeping 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.TeleporterManager 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.TradeHandbookInfo 11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.GenStructures 11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.TraderOutfits 11.1.2022 22:53:11 [Notification] Mod 'VSCreativeMod.dll' (creative): 11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.Core 11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 11.1.2022 22:53:11 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn): 11.1.2022 22:53:11 [Notification] ZoomButton.ZoomButton 11.1.2022 22:53:11 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers): 11.1.2022 22:53:11 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod 11.1.2022 22:53:11 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow): 11.1.2022 22:53:11 [Notification] resinregrow.ModSystem.ResinRegrowSystem 11.1.2022 22:53:11 [Notification] Mod 'singlepause-1.0.3' (singlepause): 11.1.2022 22:53:11 [Notification] SinglePause.SinglePauseMod 11.1.2022 22:53:11 [Notification] Mod 'xrowboat_0.0.2' (xrowboat): 11.1.2022 22:53:11 [Notification] XRowboat.XRowboatMod 11.1.2022 22:53:11 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery): 11.1.2022 22:53:11 [Notification] AnvilMetalRecovery.MetalRecoverySystem 11.1.2022 22:53:11 [Notification] Loading shaders... 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass standard. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass particlescube. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass particlesquad. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass sky. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass nightsky. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass woittest. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass helditem. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass decals. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass final. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass gui. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass blur. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass findbright. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass godrays. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass autocamera. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass wireframe. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass entityanimated. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass luma. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass blit. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass texture2texture. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass celestialobject. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass colorgrade. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass guigear. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass ssao. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass aurora. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass rift. 11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 11.1.2022 22:53:11 [Notification] Reloaded shaders now with mod assets 11.1.2022 22:53:11 [Notification] Processed server identification 11.1.2022 22:53:11 [Notification] Map initialized 11.1.2022 22:53:11 [Notification] Received server assets 11.1.2022 22:53:12 [Notification] Loaded 2405 item types from server 11.1.2022 22:53:13 [Notification] Collected 1534 shapes to tesselate. 11.1.2022 22:53:13 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 220) 11.1.2022 22:53:14 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments). 11.1.2022 22:53:14 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 221) 11.1.2022 22:53:15 [Notification] Reloaded sounds (async), now with mod assets 11.1.2022 22:53:16 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 222) 11.1.2022 22:53:16 [Notification] Loaded 8045 block types from server 11.1.2022 22:53:16 [Notification] Color maps loaded 11.1.2022 22:53:18 [Notification] Blocks tesselated 11.1.2022 22:53:18 [Notification] Loaded Shaderprogramm for render pass instanced. 11.1.2022 22:53:18 [Notification] Loading world map cache db... 11.1.2022 22:53:18 [Notification] Initialized Music Engine 11.1.2022 22:53:18 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 11.1.2022 22:53:18 [Notification] Server assets loaded 11.1.2022 22:53:18 [Warning] Client registered 1 network channels (loggerextensions) the server does not know about, may cause issues. 11.1.2022 22:53:18 [Notification] Received level init 11.1.2022 22:53:19 [Notification] [Auto Map Markers] Successfully established connection with the server. 11.1.2022 22:53:20 [Fatal] Version: v1.16.0 (Stable)11.01.2022 22:53:20: Critical error occurred System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'. w MoreOverlays.ExtraOverlayEntityBehavior..ctor(Entity entity) w MoreOverlays.Core.OnPlayerEntitySpawn(IClientPlayer byPlayer) w Vintagestory.API.Client.PlayerEventDelegate.Invoke(IClientPlayer byPlayer) w Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(_hpqb4cNQuSfxZLdFacKLPiYYWAN packet) w Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) w _0dbBCVS4kT4NsuDZA84yDu7r3AG._1NlBQQ8qS5idQptIBQaAbARuOfxA(Single ) w _vFhcDU5n6Z0hUte90jdaxlrDjR5._HuDdfzha8ZKZvU2y0RbH58r7VzR(Single ) w _vFhcDU5n6Z0hUte90jdaxlrDjR5._XZOFA2JA54yZjH15yys9W7vL9hj(Single ) w Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) w System.EventHandler`1.Invoke(Object sender, TEventArgs e) w OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 479 w OpenTK.GameWindow.DispatchRenderFrame() w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 454 w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 375 w _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] ) w _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart ) ------------------------------- Crash written to file at "C:\Users\jacek\AppData\Roaming\VintagestoryData\Logs\client-crash.txt" 11.1.2022 22:53:20 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed 12.1.2022 18:23:22 [Notification] Client logger started. 12.1.2022 18:23:22 [Notification] Game Version: v1.16.0 (Stable) 12.1.2022 18:23:22 [Notification] Screens: 12.1.2022 18:23:22 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 12.1.2022 18:23:23 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 12.1.2022 18:23:23 [Notification] Graphics Card Vendor: NVIDIA Corporation 12.1.2022 18:23:23 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 12.1.2022 18:23:23 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 12.1.2022 18:23:23 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 12.1.2022 18:23:23 [Notification] Cairo Graphics Version: 1.17.3 12.1.2022 18:23:23 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 12.1.2022 18:23:23 [Notification] C# Framework: .net Framework 4.0.30319.42000 12.1.2022 18:23:23 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 12.1.2022 18:23:23 [Notification] Start discovering assets 12.1.2022 18:23:23 [Notification] Found 18 base assets in category lang 12.1.2022 18:23:23 [Notification] Found 0 base assets in category patches 12.1.2022 18:23:23 [Notification] Found 22 base assets in category config 12.1.2022 18:23:23 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:23:23 [Notification] Found 50 base assets in category sounds 12.1.2022 18:23:23 [Notification] Found 96 base assets in category shapes 12.1.2022 18:23:23 [Notification] Found 74 base assets in category shaders 12.1.2022 18:23:23 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:23:23 [Notification] Found 128 base assets in category textures 12.1.2022 18:23:23 [Notification] Found 4 base assets in category music 12.1.2022 18:23:23 [Notification] Found 0 base assets in category dialog 12.1.2022 18:23:23 [Notification] Found 408 base assets in total 12.1.2022 18:23:23 [Notification] Loading sounds 12.1.2022 18:23:23 [Notification] (Re-)loaded frame buffers 12.1.2022 18:23:23 [Notification] Loaded Shaderprogramm for render pass . 12.1.2022 18:23:23 [Notification] CPU Cores: 4 12.1.2022 18:23:23 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 12.1.2022 18:23:23 [Notification] (Re-)loaded frame buffers 12.1.2022 18:23:23 [Notification] Waiting for async sound loading... 12.1.2022 18:23:23 [Notification] Sounds loaded 12.1.2022 18:23:24 [Notification] Begin loading shaders 12.1.2022 18:23:24 [Notification] Load shaders now 12.1.2022 18:23:24 [Notification] Loading shaders... 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:23:24 [Notification] Cached session key is valid, validating with server 12.1.2022 18:23:25 [Notification] Server validation response: Good 12.1.2022 18:23:25 [Notification] Will search the following paths for mods: 12.1.2022 18:23:25 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:23:25 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:23:25 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:23:25 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo) 12.1.2022 18:24:05 [Notification] Initialized GUI Manager 12.1.2022 18:24:05 [Notification] Initialized Server Connection 12.1.2022 18:24:05 [Notification] Server args parsed 12.1.2022 18:24:05 [Notification] GuiScreenConnectingToServer constructed 12.1.2022 18:24:06 [Notification] Server main instantiated 12.1.2022 18:24:17 [Notification] Server launched 12.1.2022 18:24:17 [Notification] Loading and pre-starting client side mods... 12.1.2022 18:24:17 [Notification] Will search the following paths for mods: 12.1.2022 18:24:17 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:24:17 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:24:17 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:24:17 [Notification] Found 21 mods (0 disabled) 12.1.2022 18:24:17 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, additionalmolds, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery 12.1.2022 18:24:17 [Notification] Instantiated 89 mod systems from 21 enabled mods 12.1.2022 18:24:17 [Notification] Done loading and pre-starting client side mods. 12.1.2022 18:24:17 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@AdditionalMolds-1.0.1, mod@Auto Map Markers, mod@hudclock-2.5.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0 12.1.2022 18:24:17 [Notification] Found 10 external assets in category lang 12.1.2022 18:24:17 [Notification] Found 150 external assets in category patches 12.1.2022 18:24:17 [Notification] Found 41 external assets in category config 12.1.2022 18:24:17 [Notification] Found 23 external assets in category worldproperties 12.1.2022 18:24:17 [Notification] Found 328 external assets in category sounds 12.1.2022 18:24:17 [Notification] Found 2334 external assets in category shapes 12.1.2022 18:24:17 [Notification] Found 9 external assets in category shaders 12.1.2022 18:24:17 [Notification] Found 0 external assets in category shaderincludes 12.1.2022 18:24:18 [Notification] Found 4340 external assets in category textures 12.1.2022 18:24:18 [Notification] Found 63 external assets in category music 12.1.2022 18:24:18 [Notification] Found 17 external assets in category dialog 12.1.2022 18:24:18 [Notification] Found 0 external assets in category compatibility 12.1.2022 18:24:18 [Notification] Reloaded lang file now with mod assets 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:24:18 [Notification] JsonPatch Loader: Razem 222 patchy, pomyślnie zaaplikowano 2 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 2 patchach, brak błędów 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:24:18 [Event] Hello from ZoomButton! 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:24:18 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 12.1.2022 18:24:18 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem 12.1.2022 18:24:18 [Error] [hudclock] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w hudlock.src.HUDClockMod.StartClientSide(ICoreClientAPI api) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 12.1.2022 18:24:18 [Error] Failed to start system hudlock.src.HUDClockMod 12.1.2022 18:24:18 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod: System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'. w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 12.1.2022 18:24:18 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:24:18 [Notification] Started 58 systems on Client: 12.1.2022 18:24:18 [Notification] Mod 'GravelSandFix' (gravelsandfix): 12.1.2022 18:24:18 [Notification] GravelSandFix.GravelSandFixSystem 12.1.2022 18:24:18 [Notification] Mod 'VSEssentials.dll' (game): 12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.EntityPartitioning 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ErrorReporter 12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.POIRegistry 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.RoomRegistry 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.WeatherSystemCommands 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.WeatherSystemClient 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.WorldMapManager 12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.LoadColorMaps 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ClothManager 12.1.2022 18:24:18 [Notification] Mod 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays): 12.1.2022 18:24:18 [Notification] SharedUtils.ConstantsCore 12.1.2022 18:24:18 [Notification] SharedUtils.Extensions.LoggerNetwork 12.1.2022 18:24:18 [Notification] MoreOverlays.Core 12.1.2022 18:24:18 [Notification] Mod 'VSSurvivalMod.dll' (survival): 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.SaplingControl 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.GenFromHeightmap 12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.GenMaps 12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.DebugSystem 12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.UpgradeTasks 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.MyceliumSystem 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSystemAuction 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSystemHandbook 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.CharacterSystem 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.FruitingSystem 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSystemRifts 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModTemperature 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.SystemTemporalStability 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.MealMeshCache 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSystemWearableStats 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.GameEffects 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModJournal 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModLootRandomizer 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSleeping 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.TeleporterManager 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.TradeHandbookInfo 12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.GenStructures 12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.TraderOutfits 12.1.2022 18:24:18 [Notification] Mod 'VSCreativeMod.dll' (creative): 12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 12.1.2022 18:24:18 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn): 12.1.2022 18:24:18 [Notification] ZoomButton.ZoomButton 12.1.2022 18:24:18 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers): 12.1.2022 18:24:18 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod 12.1.2022 18:24:18 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow): 12.1.2022 18:24:18 [Notification] resinregrow.ModSystem.ResinRegrowSystem 12.1.2022 18:24:18 [Notification] Mod 'singlepause-1.0.3' (singlepause): 12.1.2022 18:24:18 [Notification] SinglePause.SinglePauseMod 12.1.2022 18:24:18 [Notification] Mod 'xrowboat_0.0.2' (xrowboat): 12.1.2022 18:24:18 [Notification] XRowboat.XRowboatMod 12.1.2022 18:24:18 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery): 12.1.2022 18:24:18 [Notification] AnvilMetalRecovery.MetalRecoverySystem 12.1.2022 18:24:18 [Notification] Loading shaders... 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:24:18 [Notification] Reloaded shaders now with mod assets 12.1.2022 18:24:18 [Notification] Processed server identification 12.1.2022 18:24:18 [Notification] Map initialized 12.1.2022 18:24:18 [Notification] Received server assets 12.1.2022 18:24:19 [Notification] Loaded 2405 item types from server 12.1.2022 18:24:20 [Notification] Collected 1534 shapes to tesselate. 12.1.2022 18:24:21 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 264) 12.1.2022 18:24:21 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments). 12.1.2022 18:24:21 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 265) 12.1.2022 18:24:22 [Notification] Reloaded sounds (async), now with mod assets 12.1.2022 18:24:24 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 266) 12.1.2022 18:24:24 [Notification] Loaded 8045 block types from server 12.1.2022 18:24:24 [Notification] Color maps loaded 12.1.2022 18:24:26 [Notification] Blocks tesselated 12.1.2022 18:24:26 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:24:26 [Notification] Loading world map cache db... 12.1.2022 18:24:26 [Notification] Initialized Music Engine 12.1.2022 18:24:26 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 12.1.2022 18:24:27 [Notification] Server assets loaded 12.1.2022 18:24:27 [Warning] Client registered 1 network channels (loggerextensions) the server does not know about, may cause issues. 12.1.2022 18:24:27 [Notification] Received level init 12.1.2022 18:24:27 [Notification] [Auto Map Markers] Successfully established connection with the server. 12.1.2022 18:24:28 [Fatal] Version: v1.16.0 (Stable)12.01.2022 18:24:28: Critical error occurred System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'. w MoreOverlays.ExtraOverlayEntityBehavior..ctor(Entity entity) w MoreOverlays.Core.OnPlayerEntitySpawn(IClientPlayer byPlayer) w Vintagestory.API.Client.PlayerEventDelegate.Invoke(IClientPlayer byPlayer) w Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(_hpqb4cNQuSfxZLdFacKLPiYYWAN packet) w Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) w _0dbBCVS4kT4NsuDZA84yDu7r3AG._1NlBQQ8qS5idQptIBQaAbARuOfxA(Single ) w _vFhcDU5n6Z0hUte90jdaxlrDjR5._HuDdfzha8ZKZvU2y0RbH58r7VzR(Single ) w _vFhcDU5n6Z0hUte90jdaxlrDjR5._XZOFA2JA54yZjH15yys9W7vL9hj(Single ) w Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) w System.EventHandler`1.Invoke(Object sender, TEventArgs e) w OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 479 w OpenTK.GameWindow.DispatchRenderFrame() w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 454 w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 375 w _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] ) w _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart ) ------------------------------- Crash written to file at "C:\Users\jacek\AppData\Roaming\VintagestoryData\Logs\client-crash.txt" 12.1.2022 18:24:28 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed 12.1.2022 18:24:35 [Notification] Client logger started. 12.1.2022 18:24:35 [Notification] Game Version: v1.16.0 (Stable) 12.1.2022 18:24:35 [Notification] Screens: 12.1.2022 18:24:35 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 12.1.2022 18:24:36 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 12.1.2022 18:24:36 [Notification] Graphics Card Vendor: NVIDIA Corporation 12.1.2022 18:24:36 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 12.1.2022 18:24:36 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 12.1.2022 18:24:36 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 12.1.2022 18:24:36 [Notification] Cairo Graphics Version: 1.17.3 12.1.2022 18:24:36 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 12.1.2022 18:24:36 [Notification] C# Framework: .net Framework 4.0.30319.42000 12.1.2022 18:24:36 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 12.1.2022 18:24:36 [Notification] Start discovering assets 12.1.2022 18:24:36 [Notification] Found 18 base assets in category lang 12.1.2022 18:24:36 [Notification] Found 0 base assets in category patches 12.1.2022 18:24:36 [Notification] Found 22 base assets in category config 12.1.2022 18:24:36 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:24:36 [Notification] Found 50 base assets in category sounds 12.1.2022 18:24:36 [Notification] Found 96 base assets in category shapes 12.1.2022 18:24:36 [Notification] Found 74 base assets in category shaders 12.1.2022 18:24:36 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:24:36 [Notification] Found 128 base assets in category textures 12.1.2022 18:24:36 [Notification] Found 4 base assets in category music 12.1.2022 18:24:36 [Notification] Found 0 base assets in category dialog 12.1.2022 18:24:36 [Notification] Found 408 base assets in total 12.1.2022 18:24:36 [Notification] Loading sounds 12.1.2022 18:24:36 [Notification] (Re-)loaded frame buffers 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass . 12.1.2022 18:24:36 [Notification] CPU Cores: 4 12.1.2022 18:24:36 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 12.1.2022 18:24:36 [Notification] (Re-)loaded frame buffers 12.1.2022 18:24:36 [Notification] Waiting for async sound loading... 12.1.2022 18:24:36 [Notification] Sounds loaded 12.1.2022 18:24:36 [Notification] Begin loading shaders 12.1.2022 18:24:36 [Notification] Load shaders now 12.1.2022 18:24:36 [Notification] Loading shaders... 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:24:36 [Notification] Cached session key is valid, validating with server 12.1.2022 18:24:38 [Notification] Server validation response: Good 12.1.2022 18:24:38 [Notification] Will search the following paths for mods: 12.1.2022 18:24:38 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:24:38 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:24:38 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:24:59 [Notification] Will search the following paths for mods: 12.1.2022 18:24:59 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:24:59 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:24:59 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:24:59 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn) 12.1.2022 18:25:17 [Notification] Initialized GUI Manager 12.1.2022 18:25:18 [Notification] Initialized Server Connection 12.1.2022 18:25:18 [Notification] Server args parsed 12.1.2022 18:25:18 [Notification] GuiScreenConnectingToServer constructed 12.1.2022 18:25:18 [Notification] Server main instantiated 12.1.2022 18:25:35 [Notification] Server launched 12.1.2022 18:25:36 [Notification] Loading and pre-starting client side mods... 12.1.2022 18:25:36 [Notification] Will search the following paths for mods: 12.1.2022 18:25:36 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:25:36 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:25:36 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:25:36 [Notification] Found 21 mods (18 disabled) 12.1.2022 18:25:36 [Warning] Possible cyclic dependencies between mods: 'AdvancedSmithing1.1.0' (advancedsmithing), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'ShorterTallGrass-1.0.0' (shortgrass), 'Stackables2.0.4' (stackables), 'ZoomButton1.2.0' (zoombuttonreborn), 'AdditionalMolds-1.0.1' (additionalmolds), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'hudclock-2.5.0' (hudclock), 'resinregrow_v1.0.1' (resinregrow), 'singlepause-1.0.3' (singlepause), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery) 12.1.2022 18:25:36 [Notification] Mods, sorted by dependency: game, creative, survival, advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, zoombuttonreborn, additionalmolds, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, vsprospectorinfo, xrowboat, metalrecovery 12.1.2022 18:25:36 [Notification] Instantiated 76 mod systems from 3 enabled mods 12.1.2022 18:25:36 [Notification] Done loading and pre-starting client side mods. 12.1.2022 18:25:36 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\ 12.1.2022 18:25:36 [Notification] Found 0 external assets in category lang 12.1.2022 18:25:36 [Notification] Found 8 external assets in category patches 12.1.2022 18:25:36 [Notification] Found 41 external assets in category config 12.1.2022 18:25:36 [Notification] Found 23 external assets in category worldproperties 12.1.2022 18:25:36 [Notification] Found 328 external assets in category sounds 12.1.2022 18:25:36 [Notification] Found 2316 external assets in category shapes 12.1.2022 18:25:36 [Notification] Found 9 external assets in category shaders 12.1.2022 18:25:36 [Notification] Found 0 external assets in category shaderincludes 12.1.2022 18:25:36 [Notification] Found 4115 external assets in category textures 12.1.2022 18:25:36 [Notification] Found 63 external assets in category music 12.1.2022 18:25:36 [Notification] Found 17 external assets in category dialog 12.1.2022 18:25:36 [Notification] Found 0 external assets in category compatibility 12.1.2022 18:25:36 [Notification] Reloaded lang file now with mod assets 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:25:36 [Notification] JsonPatch Loader: Razem 10 patchy, pomyślnie zaaplikowano 4 patchy, niespełnione warunki przy 2 patchach, brak błędów 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:25:36 [Notification] Started 48 systems on Client: 12.1.2022 18:25:36 [Notification] Mod 'VSEssentials.dll' (game): 12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.EntityPartitioning 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ErrorReporter 12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.POIRegistry 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.RoomRegistry 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.WeatherSystemCommands 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.WeatherSystemClient 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.WorldMapManager 12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.LoadColorMaps 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ClothManager 12.1.2022 18:25:36 [Notification] Mod 'VSSurvivalMod.dll' (survival): 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.SaplingControl 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.GenFromHeightmap 12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.GenMaps 12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.DebugSystem 12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.UpgradeTasks 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.MyceliumSystem 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSystemAuction 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSystemHandbook 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.CharacterSystem 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.FruitingSystem 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSystemRifts 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModTemperature 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.SystemTemporalStability 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.MealMeshCache 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSystemWearableStats 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.GameEffects 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModJournal 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModLootRandomizer 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSleeping 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.TeleporterManager 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.TradeHandbookInfo 12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.GenStructures 12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.TraderOutfits 12.1.2022 18:25:36 [Notification] Mod 'VSCreativeMod.dll' (creative): 12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 12.1.2022 18:25:36 [Notification] Loading shaders... 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:25:36 [Notification] Reloaded shaders now with mod assets 12.1.2022 18:25:36 [Notification] Processed server identification 12.1.2022 18:25:36 [Notification] Map initialized 12.1.2022 18:25:36 [Notification] Received server assets 12.1.2022 18:25:37 [Notification] Loaded 2368 item types from server 12.1.2022 18:25:38 [Notification] Collected 1520 shapes to tesselate. 12.1.2022 18:25:38 [Notification] Composed 1 4096x4096 entities texture atlases from 181 textures (last textureid = 285) 12.1.2022 18:25:39 [Notification] Composed 1 4096x4096 items texture atlases from 1211 textures (last textureid = 286) 12.1.2022 18:25:40 [Notification] Reloaded sounds (async), now with mod assets 12.1.2022 18:25:41 [Notification] Composed 1 4096x4096 blocks texture atlases from 3511 textures (last textureid = 287) 12.1.2022 18:25:41 [Notification] Loaded 8041 block types from server 12.1.2022 18:25:41 [Notification] Color maps loaded 12.1.2022 18:25:43 [Notification] Blocks tesselated 12.1.2022 18:25:43 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:25:43 [Notification] Loading world map cache db... 12.1.2022 18:25:43 [Notification] Initialized Music Engine 12.1.2022 18:25:43 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 12.1.2022 18:25:44 [Notification] Server assets loaded 12.1.2022 18:25:44 [Notification] Received level init 12.1.2022 18:25:45 [Notification] Received level finalize 12.1.2022 18:25:45 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:25:45 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text. 12.1.2022 18:25:45 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text. 12.1.2022 18:25:45 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text. 12.1.2022 18:25:50 [Notification] Client pause state is now on 12.1.2022 18:25:52 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 12.1.2022 18:25:53 [Notification] Stopping single player server 12.1.2022 18:25:53 [Notification] Found 18 base assets in category lang 12.1.2022 18:25:53 [Notification] Found 0 base assets in category patches 12.1.2022 18:25:53 [Notification] Found 22 base assets in category config 12.1.2022 18:25:53 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:25:53 [Notification] Found 50 base assets in category sounds 12.1.2022 18:25:53 [Notification] Found 96 base assets in category shapes 12.1.2022 18:25:53 [Notification] Found 74 base assets in category shaders 12.1.2022 18:25:53 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:25:53 [Notification] Found 128 base assets in category textures 12.1.2022 18:25:53 [Notification] Found 4 base assets in category music 12.1.2022 18:25:53 [Notification] Found 0 base assets in category dialog 12.1.2022 18:25:53 [Notification] Found 0 base assets in category compatibility 12.1.2022 18:25:53 [Notification] Found 18 base assets in category lang 12.1.2022 18:25:53 [Notification] Found 0 base assets in category patches 12.1.2022 18:25:53 [Notification] Found 22 base assets in category config 12.1.2022 18:25:53 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:25:53 [Notification] Found 50 base assets in category sounds 12.1.2022 18:25:53 [Notification] Found 96 base assets in category shapes 12.1.2022 18:25:53 [Notification] Found 74 base assets in category shaders 12.1.2022 18:25:53 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:25:53 [Notification] Found 128 base assets in category textures 12.1.2022 18:25:53 [Notification] Found 4 base assets in category music 12.1.2022 18:25:53 [Notification] Found 0 base assets in category dialog 12.1.2022 18:25:53 [Notification] Found 0 base assets in category compatibility 12.1.2022 18:25:53 [Notification] Exiting current game to main menu, reason: leave world button pressed 12.1.2022 18:25:53 [Notification] GuiScreenConnectingToServer constructed 12.1.2022 18:26:03 [Notification] Will search the following paths for mods: 12.1.2022 18:26:03 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:26:03 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:26:03 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:26:03 [Warning] Possible cyclic dependencies between mods: 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn) 12.1.2022 18:26:07 [Notification] Initialized GUI Manager 12.1.2022 18:26:07 [Notification] Initialized Server Connection 12.1.2022 18:26:07 [Notification] Server args parsed 12.1.2022 18:26:07 [Notification] Server main instantiated 12.1.2022 18:26:07 [Notification] GuiScreenConnectingToServer constructed 12.1.2022 18:26:18 [Notification] Server launched 12.1.2022 18:26:18 [Notification] Loading and pre-starting client side mods... 12.1.2022 18:26:18 [Notification] Will search the following paths for mods: 12.1.2022 18:26:18 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:26:18 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:26:18 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:26:18 [Notification] Found 21 mods (13 disabled) 12.1.2022 18:26:18 [Warning] Possible cyclic dependencies between mods: 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'ShorterTallGrass-1.0.0' (shortgrass), 'Stackables2.0.4' (stackables), 'ZoomButton1.2.0' (zoombuttonreborn), 'hudclock-2.5.0' (hudclock), 'resinregrow_v1.0.1' (resinregrow), 'singlepause-1.0.3' (singlepause), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat) 12.1.2022 18:26:18 [Notification] Mods, sorted by dependency: advancedsmithing, game, additionalmolds, egocaribautomapmarkers, extraoverlays, creative, survival, metalrecovery, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, zoombuttonreborn, hudclock, resinregrow, singlepause, vgaas, vsprospectorinfo, xrowboat 12.1.2022 18:26:18 [Notification] Instantiated 82 mod systems from 8 enabled mods 12.1.2022 18:26:18 [Notification] Done loading and pre-starting client side mods. 12.1.2022 18:26:18 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@AdditionalMolds-1.0.1, mod@Auto Map Markers, mod@AnvilMetalRecovery_V0.16-Release 12.1.2022 18:26:18 [Notification] Found 6 external assets in category lang 12.1.2022 18:26:18 [Notification] Found 21 external assets in category patches 12.1.2022 18:26:18 [Notification] Found 41 external assets in category config 12.1.2022 18:26:18 [Notification] Found 23 external assets in category worldproperties 12.1.2022 18:26:18 [Notification] Found 328 external assets in category sounds 12.1.2022 18:26:18 [Notification] Found 2320 external assets in category shapes 12.1.2022 18:26:18 [Notification] Found 9 external assets in category shaders 12.1.2022 18:26:18 [Notification] Found 0 external assets in category shaderincludes 12.1.2022 18:26:18 [Notification] Found 4115 external assets in category textures 12.1.2022 18:26:18 [Notification] Found 63 external assets in category music 12.1.2022 18:26:18 [Notification] Found 17 external assets in category dialog 12.1.2022 18:26:18 [Notification] Found 0 external assets in category compatibility 12.1.2022 18:26:18 [Notification] Reloaded lang file now with mod assets 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:26:18 [Notification] JsonPatch Loader: Razem 53 patchy, pomyślnie zaaplikowano 4 patchy, brakujące pliki przy 43 patchach, niespełnione warunki przy 2 patchach, brak błędów 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:26:18 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 12.1.2022 18:26:18 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:26:18 [Notification] Started 53 systems on Client: 12.1.2022 18:26:18 [Notification] Mod 'VSEssentials.dll' (game): 12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.EntityPartitioning 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ErrorReporter 12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.POIRegistry 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.RoomRegistry 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.WeatherSystemCommands 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.WeatherSystemClient 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.WorldMapManager 12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.LoadColorMaps 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ClothManager 12.1.2022 18:26:18 [Notification] Mod 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays): 12.1.2022 18:26:18 [Notification] SharedUtils.ConstantsCore 12.1.2022 18:26:18 [Notification] SharedUtils.Extensions.LoggerNetwork 12.1.2022 18:26:18 [Notification] MoreOverlays.Core 12.1.2022 18:26:18 [Notification] Mod 'VSSurvivalMod.dll' (survival): 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.SaplingControl 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.GenFromHeightmap 12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.GenMaps 12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.DebugSystem 12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.UpgradeTasks 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.MyceliumSystem 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSystemAuction 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSystemHandbook 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.CharacterSystem 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.FruitingSystem 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSystemRifts 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModTemperature 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.SystemTemporalStability 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.MealMeshCache 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSystemWearableStats 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.GameEffects 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModJournal 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModLootRandomizer 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSleeping 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.TeleporterManager 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.TradeHandbookInfo 12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.GenStructures 12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.TraderOutfits 12.1.2022 18:26:18 [Notification] Mod 'VSCreativeMod.dll' (creative): 12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 12.1.2022 18:26:18 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers): 12.1.2022 18:26:18 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod 12.1.2022 18:26:18 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery): 12.1.2022 18:26:18 [Notification] AnvilMetalRecovery.MetalRecoverySystem 12.1.2022 18:26:18 [Notification] Loading shaders... 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:26:18 [Notification] Reloaded shaders now with mod assets 12.1.2022 18:26:18 [Notification] Processed server identification 12.1.2022 18:26:18 [Notification] Map initialized 12.1.2022 18:26:18 [Notification] Received server assets 12.1.2022 18:26:19 [Notification] Loaded 2391 item types from server 12.1.2022 18:26:20 [Notification] Collected 1524 shapes to tesselate. 12.1.2022 18:26:20 [Notification] Composed 1 4096x4096 entities texture atlases from 181 textures (last textureid = 223) 12.1.2022 18:26:21 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments). 12.1.2022 18:26:21 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 224) 12.1.2022 18:26:22 [Notification] Reloaded sounds (async), now with mod assets 12.1.2022 18:26:23 [Notification] Composed 1 4096x4096 blocks texture atlases from 3511 textures (last textureid = 225) 12.1.2022 18:26:23 [Notification] Loaded 8045 block types from server 12.1.2022 18:26:23 [Notification] Color maps loaded 12.1.2022 18:26:25 [Notification] Blocks tesselated 12.1.2022 18:26:25 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:26:25 [Notification] Loading world map cache db... 12.1.2022 18:26:25 [Notification] Initialized Music Engine 12.1.2022 18:26:25 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 12.1.2022 18:26:26 [Notification] Server assets loaded 12.1.2022 18:26:26 [Warning] Client registered 1 network channels (loggerextensions) the server does not know about, may cause issues. 12.1.2022 18:26:26 [Notification] Received level init 12.1.2022 18:26:26 [Notification] [Auto Map Markers] Successfully established connection with the server. 12.1.2022 18:26:27 [Fatal] Version: v1.16.0 (Stable)12.01.2022 18:26:27: Critical error occurred System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'. w MoreOverlays.ExtraOverlayEntityBehavior..ctor(Entity entity) w MoreOverlays.Core.OnPlayerEntitySpawn(IClientPlayer byPlayer) w Vintagestory.API.Client.PlayerEventDelegate.Invoke(IClientPlayer byPlayer) w Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(_hpqb4cNQuSfxZLdFacKLPiYYWAN packet) w Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) w _0dbBCVS4kT4NsuDZA84yDu7r3AG._1NlBQQ8qS5idQptIBQaAbARuOfxA(Single ) w _vFhcDU5n6Z0hUte90jdaxlrDjR5._HuDdfzha8ZKZvU2y0RbH58r7VzR(Single ) w _vFhcDU5n6Z0hUte90jdaxlrDjR5._XZOFA2JA54yZjH15yys9W7vL9hj(Single ) w Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) w System.EventHandler`1.Invoke(Object sender, TEventArgs e) w OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 479 w OpenTK.GameWindow.DispatchRenderFrame() w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 454 w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 375 w _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] ) w _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart ) ------------------------------- Crash written to file at "C:\Users\jacek\AppData\Roaming\VintagestoryData\Logs\client-crash.txt" 12.1.2022 18:26:27 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed 12.1.2022 18:26:30 [Notification] Client logger started. 12.1.2022 18:26:30 [Notification] Game Version: v1.16.0 (Stable) 12.1.2022 18:26:30 [Notification] Screens: 12.1.2022 18:26:30 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 12.1.2022 18:26:31 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 12.1.2022 18:26:31 [Notification] Graphics Card Vendor: NVIDIA Corporation 12.1.2022 18:26:31 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 12.1.2022 18:26:31 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 12.1.2022 18:26:31 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 12.1.2022 18:26:31 [Notification] Cairo Graphics Version: 1.17.3 12.1.2022 18:26:31 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 12.1.2022 18:26:31 [Notification] C# Framework: .net Framework 4.0.30319.42000 12.1.2022 18:26:31 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 12.1.2022 18:26:31 [Notification] Start discovering assets 12.1.2022 18:26:31 [Notification] Found 18 base assets in category lang 12.1.2022 18:26:31 [Notification] Found 0 base assets in category patches 12.1.2022 18:26:31 [Notification] Found 22 base assets in category config 12.1.2022 18:26:31 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:26:31 [Notification] Found 50 base assets in category sounds 12.1.2022 18:26:31 [Notification] Found 96 base assets in category shapes 12.1.2022 18:26:31 [Notification] Found 74 base assets in category shaders 12.1.2022 18:26:31 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:26:31 [Notification] Found 128 base assets in category textures 12.1.2022 18:26:31 [Notification] Found 4 base assets in category music 12.1.2022 18:26:31 [Notification] Found 0 base assets in category dialog 12.1.2022 18:26:31 [Notification] Found 408 base assets in total 12.1.2022 18:26:31 [Notification] Loading sounds 12.1.2022 18:26:31 [Notification] (Re-)loaded frame buffers 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass . 12.1.2022 18:26:31 [Notification] CPU Cores: 4 12.1.2022 18:26:31 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 12.1.2022 18:26:31 [Notification] (Re-)loaded frame buffers 12.1.2022 18:26:31 [Notification] Waiting for async sound loading... 12.1.2022 18:26:31 [Notification] Sounds loaded 12.1.2022 18:26:31 [Notification] Begin loading shaders 12.1.2022 18:26:31 [Notification] Load shaders now 12.1.2022 18:26:31 [Notification] Loading shaders... 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:26:31 [Notification] Cached session key is valid, validating with server 12.1.2022 18:26:32 [Notification] Server validation response: Good 12.1.2022 18:26:32 [Notification] Will search the following paths for mods: 12.1.2022 18:26:32 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:26:32 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:26:32 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:26:32 [Warning] Possible cyclic dependencies between mods: 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn) 12.1.2022 18:26:45 [Notification] Will search the following paths for mods: 12.1.2022 18:26:45 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:26:45 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:26:45 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:26:45 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'VSSurvivalMod.dll' (survival), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn) 12.1.2022 18:26:54 [Notification] Will search the following paths for mods: 12.1.2022 18:26:54 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:26:54 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:26:54 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:26:54 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn) 12.1.2022 18:26:57 [Notification] Initialized GUI Manager 12.1.2022 18:26:57 [Notification] Initialized Server Connection 12.1.2022 18:26:57 [Notification] Server args parsed 12.1.2022 18:26:57 [Notification] GuiScreenConnectingToServer constructed 12.1.2022 18:26:57 [Notification] Server main instantiated 12.1.2022 18:27:09 [Notification] Server launched 12.1.2022 18:27:09 [Notification] Loading and pre-starting client side mods... 12.1.2022 18:27:09 [Notification] Will search the following paths for mods: 12.1.2022 18:27:09 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:27:09 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:27:09 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:27:09 [Notification] Found 21 mods (17 disabled) 12.1.2022 18:27:09 [Warning] Possible cyclic dependencies between mods: 'AdvancedSmithing1.1.0' (advancedsmithing), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'ShorterTallGrass-1.0.0' (shortgrass), 'Stackables2.0.4' (stackables), 'ZoomButton1.2.0' (zoombuttonreborn), 'AdditionalMolds-1.0.1' (additionalmolds), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'hudclock-2.5.0' (hudclock), 'resinregrow_v1.0.1' (resinregrow), 'singlepause-1.0.3' (singlepause), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery) 12.1.2022 18:27:09 [Notification] Mods, sorted by dependency: game, egocaribautomapmarkers, creative, survival, advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, zoombuttonreborn, additionalmolds, extraoverlays, hudclock, resinregrow, singlepause, vgaas, vsprospectorinfo, xrowboat, metalrecovery 12.1.2022 18:27:09 [Notification] Instantiated 78 mod systems from 4 enabled mods 12.1.2022 18:27:09 [Notification] Done loading and pre-starting client side mods. 12.1.2022 18:27:09 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@Auto Map Markers 12.1.2022 18:27:09 [Notification] Found 1 external assets in category lang 12.1.2022 18:27:09 [Notification] Found 14 external assets in category patches 12.1.2022 18:27:09 [Notification] Found 41 external assets in category config 12.1.2022 18:27:09 [Notification] Found 23 external assets in category worldproperties 12.1.2022 18:27:09 [Notification] Found 328 external assets in category sounds 12.1.2022 18:27:09 [Notification] Found 2316 external assets in category shapes 12.1.2022 18:27:09 [Notification] Found 9 external assets in category shaders 12.1.2022 18:27:09 [Notification] Found 0 external assets in category shaderincludes 12.1.2022 18:27:09 [Notification] Found 4115 external assets in category textures 12.1.2022 18:27:09 [Notification] Found 63 external assets in category music 12.1.2022 18:27:09 [Notification] Found 17 external assets in category dialog 12.1.2022 18:27:09 [Notification] Found 0 external assets in category compatibility 12.1.2022 18:27:09 [Notification] Reloaded lang file now with mod assets 12.1.2022 18:27:09 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:27:09 [Notification] JsonPatch Loader: Razem 33 patchy, pomyślnie zaaplikowano 4 patchy, brakujące pliki przy 23 patchach, niespełnione warunki przy 2 patchach, brak błędów 12.1.2022 18:27:09 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:27:09 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 12.1.2022 18:27:09 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:27:10 [Notification] Started 49 systems on Client: 12.1.2022 18:27:10 [Notification] Mod 'VSEssentials.dll' (game): 12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.EntityPartitioning 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ErrorReporter 12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.POIRegistry 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.RoomRegistry 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.WeatherSystemCommands 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.WeatherSystemClient 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.WorldMapManager 12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.LoadColorMaps 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ClothManager 12.1.2022 18:27:10 [Notification] Mod 'VSSurvivalMod.dll' (survival): 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.SaplingControl 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.GenFromHeightmap 12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.GenMaps 12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.DebugSystem 12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.UpgradeTasks 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.MyceliumSystem 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSystemAuction 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSystemHandbook 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.CharacterSystem 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.FruitingSystem 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSystemRifts 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModTemperature 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.SystemTemporalStability 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.MealMeshCache 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSystemWearableStats 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.GameEffects 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModJournal 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModLootRandomizer 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSleeping 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.TeleporterManager 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.TradeHandbookInfo 12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.GenStructures 12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.TraderOutfits 12.1.2022 18:27:10 [Notification] Mod 'VSCreativeMod.dll' (creative): 12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 12.1.2022 18:27:10 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers): 12.1.2022 18:27:10 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod 12.1.2022 18:27:10 [Notification] Loading shaders... 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:27:10 [Notification] Reloaded shaders now with mod assets 12.1.2022 18:27:10 [Notification] Processed server identification 12.1.2022 18:27:10 [Notification] Map initialized 12.1.2022 18:27:10 [Notification] Received server assets 12.1.2022 18:27:10 [Notification] Loaded 2368 item types from server 12.1.2022 18:27:12 [Notification] Collected 1520 shapes to tesselate. 12.1.2022 18:27:12 [Notification] Composed 1 4096x4096 entities texture atlases from 181 textures (last textureid = 220) 12.1.2022 18:27:13 [Notification] Composed 1 4096x4096 items texture atlases from 1211 textures (last textureid = 221) 12.1.2022 18:27:14 [Notification] Reloaded sounds (async), now with mod assets 12.1.2022 18:27:15 [Notification] Composed 1 4096x4096 blocks texture atlases from 3511 textures (last textureid = 222) 12.1.2022 18:27:15 [Notification] Loaded 8041 block types from server 12.1.2022 18:27:15 [Notification] Color maps loaded 12.1.2022 18:27:17 [Notification] Blocks tesselated 12.1.2022 18:27:17 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:27:17 [Notification] Loading world map cache db... 12.1.2022 18:27:17 [Notification] Initialized Music Engine 12.1.2022 18:27:17 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 12.1.2022 18:27:18 [Notification] Server assets loaded 12.1.2022 18:27:18 [Notification] Received level init 12.1.2022 18:27:19 [Notification] [Auto Map Markers] Successfully established connection with the server. 12.1.2022 18:27:19 [Notification] Received level finalize 12.1.2022 18:27:19 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:27:19 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text. 12.1.2022 18:27:19 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text. 12.1.2022 18:27:19 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text. 12.1.2022 18:27:22 [Notification] Client pause state is now on 12.1.2022 18:27:24 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 12.1.2022 18:27:24 [Notification] Stopping single player server 12.1.2022 18:27:24 [Notification] Found 18 base assets in category lang 12.1.2022 18:27:24 [Notification] Found 0 base assets in category patches 12.1.2022 18:27:24 [Notification] Found 22 base assets in category config 12.1.2022 18:27:24 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:27:24 [Notification] Found 50 base assets in category sounds 12.1.2022 18:27:24 [Notification] Found 96 base assets in category shapes 12.1.2022 18:27:24 [Notification] Found 74 base assets in category shaders 12.1.2022 18:27:24 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:27:24 [Notification] Found 128 base assets in category textures 12.1.2022 18:27:24 [Notification] Found 4 base assets in category music 12.1.2022 18:27:24 [Notification] Found 0 base assets in category dialog 12.1.2022 18:27:24 [Notification] Found 0 base assets in category compatibility 12.1.2022 18:27:24 [Notification] Found 18 base assets in category lang 12.1.2022 18:27:24 [Notification] Found 0 base assets in category patches 12.1.2022 18:27:24 [Notification] Found 22 base assets in category config 12.1.2022 18:27:24 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:27:24 [Notification] Found 50 base assets in category sounds 12.1.2022 18:27:24 [Notification] Found 96 base assets in category shapes 12.1.2022 18:27:24 [Notification] Found 74 base assets in category shaders 12.1.2022 18:27:24 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:27:24 [Notification] Found 128 base assets in category textures 12.1.2022 18:27:24 [Notification] Found 4 base assets in category music 12.1.2022 18:27:24 [Notification] Found 0 base assets in category dialog 12.1.2022 18:27:24 [Notification] Found 0 base assets in category compatibility 12.1.2022 18:27:24 [Notification] Exiting current game to main menu, reason: leave world button pressed 12.1.2022 18:27:24 [Notification] GuiScreenConnectingToServer constructed 12.1.2022 18:27:52 [Notification] Will search the following paths for mods: 12.1.2022 18:27:52 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:27:52 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:27:52 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:27:52 [Warning] Possible cyclic dependencies between mods: 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Midnight-Texture-1.0.1' (midnight-texturepack) 12.1.2022 18:27:55 [Notification] Initialized GUI Manager 12.1.2022 18:27:55 [Notification] Initialized Server Connection 12.1.2022 18:27:55 [Notification] Server args parsed 12.1.2022 18:27:55 [Notification] Server main instantiated 12.1.2022 18:27:55 [Notification] GuiScreenConnectingToServer constructed 12.1.2022 18:28:05 [Notification] Server launched 12.1.2022 18:28:06 [Notification] Loading and pre-starting client side mods... 12.1.2022 18:28:06 [Notification] Will search the following paths for mods: 12.1.2022 18:28:06 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:28:06 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:28:06 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:28:06 [Notification] Found 21 mods (2 disabled) 12.1.2022 18:28:06 [Warning] Possible cyclic dependencies between mods: 'Midnight-Texture-1.0.1' (midnight-texturepack), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery) 12.1.2022 18:28:06 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, shortgrass, stackables, game, zoombuttonreborn, additionalmolds, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, midnight-texturepack, metalrecovery 12.1.2022 18:28:06 [Notification] Instantiated 88 mod systems from 19 enabled mods 12.1.2022 18:28:06 [Notification] Done loading and pre-starting client side mods. 12.1.2022 18:28:06 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@AdditionalMolds-1.0.1, mod@Auto Map Markers, mod@hudclock-2.5.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, themepack@ShorterTallGrass-1.0.0 12.1.2022 18:28:06 [Notification] Found 6 external assets in category lang 12.1.2022 18:28:06 [Notification] Found 150 external assets in category patches 12.1.2022 18:28:06 [Notification] Found 41 external assets in category config 12.1.2022 18:28:06 [Notification] Found 23 external assets in category worldproperties 12.1.2022 18:28:06 [Notification] Found 328 external assets in category sounds 12.1.2022 18:28:06 [Notification] Found 2332 external assets in category shapes 12.1.2022 18:28:06 [Notification] Found 9 external assets in category shaders 12.1.2022 18:28:06 [Notification] Found 0 external assets in category shaderincludes 12.1.2022 18:28:06 [Notification] Found 4325 external assets in category textures 12.1.2022 18:28:06 [Notification] Found 63 external assets in category music 12.1.2022 18:28:06 [Notification] Found 17 external assets in category dialog 12.1.2022 18:28:06 [Notification] Found 0 external assets in category compatibility 12.1.2022 18:28:06 [Notification] Reloaded lang file now with mod assets 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:28:06 [Notification] JsonPatch Loader: Razem 232 patchy, pomyślnie zaaplikowano 6 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 2 patchach, brak błędów 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:28:06 [Event] Hello from ZoomButton! 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:28:06 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 12.1.2022 18:28:06 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem 12.1.2022 18:28:06 [Error] [hudclock] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w hudlock.src.HUDClockMod.StartClientSide(ICoreClientAPI api) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 12.1.2022 18:28:06 [Error] Failed to start system hudlock.src.HUDClockMod 12.1.2022 18:28:06 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod: System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'. w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 12.1.2022 18:28:06 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:28:06 [Notification] Started 57 systems on Client: 12.1.2022 18:28:06 [Notification] Mod 'GravelSandFix' (gravelsandfix): 12.1.2022 18:28:06 [Notification] GravelSandFix.GravelSandFixSystem 12.1.2022 18:28:06 [Notification] Mod 'VSEssentials.dll' (game): 12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.EntityPartitioning 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ErrorReporter 12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.POIRegistry 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.RoomRegistry 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.WeatherSystemCommands 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.WeatherSystemClient 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.WorldMapManager 12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.LoadColorMaps 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ClothManager 12.1.2022 18:28:06 [Notification] Mod 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays): 12.1.2022 18:28:06 [Notification] SharedUtils.ConstantsCore 12.1.2022 18:28:06 [Notification] SharedUtils.Extensions.LoggerNetwork 12.1.2022 18:28:06 [Notification] MoreOverlays.Core 12.1.2022 18:28:06 [Notification] Mod 'VSSurvivalMod.dll' (survival): 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.SaplingControl 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.GenFromHeightmap 12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.GenMaps 12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.DebugSystem 12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.UpgradeTasks 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.MyceliumSystem 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSystemAuction 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSystemHandbook 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.CharacterSystem 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.FruitingSystem 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSystemRifts 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModTemperature 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.SystemTemporalStability 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.MealMeshCache 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSystemWearableStats 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.GameEffects 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModJournal 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModLootRandomizer 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSleeping 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.TeleporterManager 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.TradeHandbookInfo 12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.GenStructures 12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.TraderOutfits 12.1.2022 18:28:06 [Notification] Mod 'VSCreativeMod.dll' (creative): 12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 12.1.2022 18:28:06 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn): 12.1.2022 18:28:06 [Notification] ZoomButton.ZoomButton 12.1.2022 18:28:06 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers): 12.1.2022 18:28:06 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod 12.1.2022 18:28:06 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow): 12.1.2022 18:28:06 [Notification] resinregrow.ModSystem.ResinRegrowSystem 12.1.2022 18:28:06 [Notification] Mod 'singlepause-1.0.3' (singlepause): 12.1.2022 18:28:06 [Notification] SinglePause.SinglePauseMod 12.1.2022 18:28:06 [Notification] Mod 'xrowboat_0.0.2' (xrowboat): 12.1.2022 18:28:06 [Notification] XRowboat.XRowboatMod 12.1.2022 18:28:06 [Notification] Loading shaders... 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:28:06 [Notification] Reloaded shaders now with mod assets 12.1.2022 18:28:06 [Notification] Processed server identification 12.1.2022 18:28:06 [Notification] Map initialized 12.1.2022 18:28:07 [Notification] Received server assets 12.1.2022 18:28:07 [Notification] Loaded 2382 item types from server 12.1.2022 18:28:08 [Notification] Collected 1532 shapes to tesselate. 12.1.2022 18:28:08 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 223) 12.1.2022 18:28:09 [Notification] Composed 1 4096x4096 items texture atlases from 1211 textures (last textureid = 224) 12.1.2022 18:28:10 [Notification] Reloaded sounds (async), now with mod assets 12.1.2022 18:28:11 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 225) 12.1.2022 18:28:11 [Notification] Loaded 8045 block types from server 12.1.2022 18:28:11 [Notification] Color maps loaded 12.1.2022 18:28:13 [Notification] Blocks tesselated 12.1.2022 18:28:13 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:28:13 [Notification] Loading world map cache db... 12.1.2022 18:28:13 [Notification] Initialized Music Engine 12.1.2022 18:28:14 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 12.1.2022 18:28:14 [Notification] Server assets loaded 12.1.2022 18:28:14 [Warning] Client registered 1 network channels (loggerextensions) the server does not know about, may cause issues. 12.1.2022 18:28:14 [Notification] Received level init 12.1.2022 18:28:15 [Notification] [Auto Map Markers] Successfully established connection with the server. 12.1.2022 18:28:16 [Fatal] Version: v1.16.0 (Stable)12.01.2022 18:28:16: Critical error occurred System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'. w MoreOverlays.ExtraOverlayEntityBehavior..ctor(Entity entity) w MoreOverlays.Core.OnPlayerEntitySpawn(IClientPlayer byPlayer) w Vintagestory.API.Client.PlayerEventDelegate.Invoke(IClientPlayer byPlayer) w Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(_hpqb4cNQuSfxZLdFacKLPiYYWAN packet) w Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) w _0dbBCVS4kT4NsuDZA84yDu7r3AG._1NlBQQ8qS5idQptIBQaAbARuOfxA(Single ) w _vFhcDU5n6Z0hUte90jdaxlrDjR5._HuDdfzha8ZKZvU2y0RbH58r7VzR(Single ) w _vFhcDU5n6Z0hUte90jdaxlrDjR5._XZOFA2JA54yZjH15yys9W7vL9hj(Single ) w Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) w System.EventHandler`1.Invoke(Object sender, TEventArgs e) w OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 479 w OpenTK.GameWindow.DispatchRenderFrame() w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 454 w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 375 w _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] ) w _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart ) ------------------------------- Crash written to file at "C:\Users\jacek\AppData\Roaming\VintagestoryData\Logs\client-crash.txt" 12.1.2022 18:28:16 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed 12.1.2022 18:28:20 [Notification] Client logger started. 12.1.2022 18:28:20 [Notification] Game Version: v1.16.0 (Stable) 12.1.2022 18:28:20 [Notification] Screens: 12.1.2022 18:28:20 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 12.1.2022 18:28:21 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 12.1.2022 18:28:21 [Notification] Graphics Card Vendor: NVIDIA Corporation 12.1.2022 18:28:21 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 12.1.2022 18:28:21 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 12.1.2022 18:28:21 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 12.1.2022 18:28:21 [Notification] Cairo Graphics Version: 1.17.3 12.1.2022 18:28:21 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 12.1.2022 18:28:21 [Notification] C# Framework: .net Framework 4.0.30319.42000 12.1.2022 18:28:21 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 12.1.2022 18:28:21 [Notification] Start discovering assets 12.1.2022 18:28:21 [Notification] Found 18 base assets in category lang 12.1.2022 18:28:21 [Notification] Found 0 base assets in category patches 12.1.2022 18:28:21 [Notification] Found 22 base assets in category config 12.1.2022 18:28:21 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:28:21 [Notification] Found 50 base assets in category sounds 12.1.2022 18:28:21 [Notification] Found 96 base assets in category shapes 12.1.2022 18:28:21 [Notification] Found 74 base assets in category shaders 12.1.2022 18:28:21 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:28:21 [Notification] Found 128 base assets in category textures 12.1.2022 18:28:21 [Notification] Found 4 base assets in category music 12.1.2022 18:28:21 [Notification] Found 0 base assets in category dialog 12.1.2022 18:28:21 [Notification] Found 408 base assets in total 12.1.2022 18:28:21 [Notification] Loading sounds 12.1.2022 18:28:21 [Notification] (Re-)loaded frame buffers 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass . 12.1.2022 18:28:21 [Notification] CPU Cores: 4 12.1.2022 18:28:21 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 12.1.2022 18:28:21 [Notification] (Re-)loaded frame buffers 12.1.2022 18:28:21 [Notification] Waiting for async sound loading... 12.1.2022 18:28:21 [Notification] Sounds loaded 12.1.2022 18:28:21 [Notification] Begin loading shaders 12.1.2022 18:28:21 [Notification] Load shaders now 12.1.2022 18:28:21 [Notification] Loading shaders... 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:28:21 [Notification] Cached session key is valid, validating with server 12.1.2022 18:28:22 [Notification] Server validation response: Good 12.1.2022 18:28:22 [Notification] Will search the following paths for mods: 12.1.2022 18:28:22 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:28:22 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:28:22 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:28:22 [Warning] Possible cyclic dependencies between mods: 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Midnight-Texture-1.0.1' (midnight-texturepack) 12.1.2022 18:28:31 [Notification] Will search the following paths for mods: 12.1.2022 18:28:31 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:28:31 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:28:31 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:28:32 [Warning] Possible cyclic dependencies between mods: 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'xrowboat_0.0.2' (xrowboat) 12.1.2022 18:32:41 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed 12.1.2022 18:33:10 [Notification] Client logger started. 12.1.2022 18:33:10 [Notification] Game Version: v1.16.0 (Stable) 12.1.2022 18:33:10 [Notification] Screens: 12.1.2022 18:33:10 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 12.1.2022 18:33:11 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 12.1.2022 18:33:11 [Notification] Graphics Card Vendor: NVIDIA Corporation 12.1.2022 18:33:11 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 12.1.2022 18:33:11 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 12.1.2022 18:33:11 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 12.1.2022 18:33:11 [Notification] Cairo Graphics Version: 1.17.3 12.1.2022 18:33:11 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 12.1.2022 18:33:11 [Notification] C# Framework: .net Framework 4.0.30319.42000 12.1.2022 18:33:11 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 12.1.2022 18:33:11 [Notification] Start discovering assets 12.1.2022 18:33:11 [Notification] Found 18 base assets in category lang 12.1.2022 18:33:11 [Notification] Found 0 base assets in category patches 12.1.2022 18:33:11 [Notification] Found 22 base assets in category config 12.1.2022 18:33:11 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:33:11 [Notification] Found 50 base assets in category sounds 12.1.2022 18:33:11 [Notification] Found 96 base assets in category shapes 12.1.2022 18:33:11 [Notification] Found 74 base assets in category shaders 12.1.2022 18:33:11 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:33:11 [Notification] Found 128 base assets in category textures 12.1.2022 18:33:11 [Notification] Found 4 base assets in category music 12.1.2022 18:33:11 [Notification] Found 0 base assets in category dialog 12.1.2022 18:33:11 [Notification] Found 408 base assets in total 12.1.2022 18:33:11 [Notification] Loading sounds 12.1.2022 18:33:11 [Notification] (Re-)loaded frame buffers 12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass . 12.1.2022 18:33:11 [Notification] CPU Cores: 4 12.1.2022 18:33:11 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 12.1.2022 18:33:11 [Notification] (Re-)loaded frame buffers 12.1.2022 18:33:11 [Notification] Waiting for async sound loading... 12.1.2022 18:33:11 [Notification] Sounds loaded 12.1.2022 18:33:11 [Notification] Begin loading shaders 12.1.2022 18:33:11 [Notification] Load shaders now 12.1.2022 18:33:11 [Notification] Loading shaders... 12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:33:12 [Notification] Cached session key is valid, validating with server 12.1.2022 18:33:13 [Notification] Server validation response: Good 12.1.2022 18:33:13 [Notification] Will search the following paths for mods: 12.1.2022 18:33:13 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:33:13 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:33:13 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:33:13 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'xrowboat_0.0.2' (xrowboat) 12.1.2022 18:36:07 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed 12.1.2022 18:37:12 [Notification] Client logger started. 12.1.2022 18:37:12 [Notification] Game Version: v1.16.0 (Stable) 12.1.2022 18:37:12 [Notification] Screens: 12.1.2022 18:37:12 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 12.1.2022 18:37:12 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 12.1.2022 18:37:12 [Notification] Graphics Card Vendor: NVIDIA Corporation 12.1.2022 18:37:12 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 12.1.2022 18:37:12 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 12.1.2022 18:37:12 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 12.1.2022 18:37:12 [Notification] Cairo Graphics Version: 1.17.3 12.1.2022 18:37:12 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 12.1.2022 18:37:12 [Notification] C# Framework: .net Framework 4.0.30319.42000 12.1.2022 18:37:12 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 12.1.2022 18:37:12 [Notification] Start discovering assets 12.1.2022 18:37:12 [Notification] Found 18 base assets in category lang 12.1.2022 18:37:12 [Notification] Found 0 base assets in category patches 12.1.2022 18:37:12 [Notification] Found 22 base assets in category config 12.1.2022 18:37:12 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:37:12 [Notification] Found 50 base assets in category sounds 12.1.2022 18:37:12 [Notification] Found 96 base assets in category shapes 12.1.2022 18:37:12 [Notification] Found 74 base assets in category shaders 12.1.2022 18:37:12 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:37:13 [Notification] Found 128 base assets in category textures 12.1.2022 18:37:13 [Notification] Found 4 base assets in category music 12.1.2022 18:37:13 [Notification] Found 0 base assets in category dialog 12.1.2022 18:37:13 [Notification] Found 408 base assets in total 12.1.2022 18:37:13 [Notification] Loading sounds 12.1.2022 18:37:13 [Notification] (Re-)loaded frame buffers 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass . 12.1.2022 18:37:13 [Notification] CPU Cores: 4 12.1.2022 18:37:13 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 12.1.2022 18:37:13 [Notification] (Re-)loaded frame buffers 12.1.2022 18:37:13 [Notification] Waiting for async sound loading... 12.1.2022 18:37:13 [Notification] Sounds loaded 12.1.2022 18:37:13 [Notification] Begin loading shaders 12.1.2022 18:37:13 [Notification] Load shaders now 12.1.2022 18:37:13 [Notification] Loading shaders... 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:37:13 [Notification] Cached session key is valid, validating with server 12.1.2022 18:37:14 [Notification] Server validation response: Good 12.1.2022 18:37:14 [Notification] Will search the following paths for mods: 12.1.2022 18:37:14 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:37:14 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:37:14 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:37:14 [Warning] Possible cyclic dependencies between mods: 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'xrowboat_0.0.2' (xrowboat) 12.1.2022 18:37:22 [Notification] Will search the following paths for mods: 12.1.2022 18:37:22 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:37:22 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:37:22 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:37:22 [Warning] Possible cyclic dependencies between mods: 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'xrowboat_0.0.2' (xrowboat) 12.1.2022 18:38:59 [Notification] Will search the following paths for mods: 12.1.2022 18:38:59 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:38:59 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:38:59 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:39:02 [Notification] Initialized GUI Manager 12.1.2022 18:39:02 [Notification] Initialized Server Connection 12.1.2022 18:39:02 [Notification] Server args parsed 12.1.2022 18:39:02 [Notification] GuiScreenConnectingToServer constructed 12.1.2022 18:39:02 [Notification] Server main instantiated 12.1.2022 18:39:14 [Notification] Server launched 12.1.2022 18:39:15 [Notification] Loading and pre-starting client side mods... 12.1.2022 18:39:15 [Notification] Will search the following paths for mods: 12.1.2022 18:39:15 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:39:15 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:39:15 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:39:15 [Notification] Found 18 mods (0 disabled) 12.1.2022 18:39:15 [Notification] Mods, sorted by dependency: fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, survival, xrowboat, metalrecovery 12.1.2022 18:39:15 [Notification] Instantiated 88 mod systems from 18 enabled mods 12.1.2022 18:39:15 [Notification] Done loading and pre-starting client side mods. 12.1.2022 18:39:15 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.5.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0 12.1.2022 18:39:15 [Notification] Found 9 external assets in category lang 12.1.2022 18:39:15 [Notification] Found 143 external assets in category patches 12.1.2022 18:39:15 [Notification] Found 41 external assets in category config 12.1.2022 18:39:15 [Notification] Found 23 external assets in category worldproperties 12.1.2022 18:39:15 [Notification] Found 328 external assets in category sounds 12.1.2022 18:39:15 [Notification] Found 2332 external assets in category shapes 12.1.2022 18:39:15 [Notification] Found 9 external assets in category shaders 12.1.2022 18:39:15 [Notification] Found 0 external assets in category shaderincludes 12.1.2022 18:39:15 [Notification] Found 4340 external assets in category textures 12.1.2022 18:39:15 [Notification] Found 63 external assets in category music 12.1.2022 18:39:15 [Notification] Found 17 external assets in category dialog 12.1.2022 18:39:15 [Notification] Found 0 external assets in category compatibility 12.1.2022 18:39:15 [Notification] Reloaded lang file now with mod assets 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:39:15 [Notification] JsonPatch Loader: Razem 212 patchy, pomyślnie zaaplikowano 6 patchy, brakujące pliki przy 200 patchach, niespełnione warunki przy 2 patchach, brak błędów 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:39:15 [Event] Hello from ZoomButton! 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:39:15 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 12.1.2022 18:39:15 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem 12.1.2022 18:39:15 [Error] [hudclock] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w hudlock.src.HUDClockMod.StartClientSide(ICoreClientAPI api) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 12.1.2022 18:39:15 [Error] Failed to start system hudlock.src.HUDClockMod 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:39:15 [Notification] Started 58 systems on Client: 12.1.2022 18:39:15 [Notification] Mod 'GravelSandFix' (gravelsandfix): 12.1.2022 18:39:15 [Notification] GravelSandFix.GravelSandFixSystem 12.1.2022 18:39:15 [Notification] Mod 'VSEssentials.dll' (game): 12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.EntityPartitioning 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ErrorReporter 12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.POIRegistry 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.RoomRegistry 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.WeatherSystemCommands 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.WeatherSystemClient 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.WorldMapManager 12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.LoadColorMaps 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ClothManager 12.1.2022 18:39:15 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays): 12.1.2022 18:39:15 [Notification] SharedUtils.ConstantsCore 12.1.2022 18:39:15 [Notification] SharedUtils.Extensions.LoggerNetwork 12.1.2022 18:39:15 [Notification] MoreOverlays.Core 12.1.2022 18:39:15 [Notification] Mod 'VSSurvivalMod.dll' (survival): 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.SaplingControl 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.GenFromHeightmap 12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.GenMaps 12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.DebugSystem 12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.UpgradeTasks 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.MyceliumSystem 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSystemAuction 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSystemHandbook 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.CharacterSystem 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.FruitingSystem 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSystemRifts 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModTemperature 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.SystemTemporalStability 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.MealMeshCache 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSystemWearableStats 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.GameEffects 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModJournal 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModLootRandomizer 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSleeping 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.TeleporterManager 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.TradeHandbookInfo 12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.GenStructures 12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.TraderOutfits 12.1.2022 18:39:15 [Notification] Mod 'VSCreativeMod.dll' (creative): 12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 12.1.2022 18:39:15 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn): 12.1.2022 18:39:15 [Notification] ZoomButton.ZoomButton 12.1.2022 18:39:15 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers): 12.1.2022 18:39:15 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod 12.1.2022 18:39:15 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow): 12.1.2022 18:39:15 [Notification] resinregrow.ModSystem.ResinRegrowSystem 12.1.2022 18:39:15 [Notification] Mod 'singlepause-1.0.3' (singlepause): 12.1.2022 18:39:15 [Notification] SinglePause.SinglePauseMod 12.1.2022 18:39:15 [Notification] Mod 'xrowboat_0.0.2' (xrowboat): 12.1.2022 18:39:15 [Notification] XRowboat.XRowboatMod 12.1.2022 18:39:15 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery): 12.1.2022 18:39:15 [Notification] AnvilMetalRecovery.MetalRecoverySystem 12.1.2022 18:39:15 [Notification] Loading shaders... 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:39:16 [Notification] Reloaded shaders now with mod assets 12.1.2022 18:39:16 [Notification] Processed server identification 12.1.2022 18:39:16 [Notification] Map initialized 12.1.2022 18:39:16 [Notification] Received server assets 12.1.2022 18:39:16 [Notification] Loaded 2405 item types from server 12.1.2022 18:39:18 [Notification] Collected 1532 shapes to tesselate. 12.1.2022 18:39:18 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 222) 12.1.2022 18:39:19 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments). 12.1.2022 18:39:19 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 223) 12.1.2022 18:39:20 [Notification] Reloaded sounds (async), now with mod assets 12.1.2022 18:39:20 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 224) 12.1.2022 18:39:21 [Notification] Loaded 8041 block types from server 12.1.2022 18:39:21 [Notification] Color maps loaded 12.1.2022 18:39:22 [Notification] Blocks tesselated 12.1.2022 18:39:23 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:39:23 [Notification] Loading world map cache db... 12.1.2022 18:39:23 [Notification] Initialized Music Engine 12.1.2022 18:39:23 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 12.1.2022 18:39:23 [Notification] Server assets loaded 12.1.2022 18:39:23 [Warning] Client registered 1 network channels (loggerextensions) the server does not know about, may cause issues. 12.1.2022 18:39:23 [Notification] Received level init 12.1.2022 18:39:24 [Notification] [Auto Map Markers] Successfully established connection with the server. 12.1.2022 18:39:25 [Notification] Received level finalize 12.1.2022 18:39:25 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:39:25 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text. 12.1.2022 18:39:25 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text. 12.1.2022 18:39:25 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text. 12.1.2022 18:39:39 [Notification] Client pause state is now on 12.1.2022 18:40:34 [Notification] Client pause state is now off 12.1.2022 18:40:38 [Notification] Client pause state is now on 12.1.2022 18:41:14 [Notification] Client pause state is now off 12.1.2022 18:41:25 [Notification] Client pause state is now on 12.1.2022 18:41:26 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 12.1.2022 18:41:26 [Notification] Stopping single player server 12.1.2022 18:41:26 [Notification] Found 18 base assets in category lang 12.1.2022 18:41:26 [Notification] Found 0 base assets in category patches 12.1.2022 18:41:26 [Notification] Found 22 base assets in category config 12.1.2022 18:41:26 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:41:26 [Notification] Found 50 base assets in category sounds 12.1.2022 18:41:26 [Notification] Found 96 base assets in category shapes 12.1.2022 18:41:26 [Notification] Found 74 base assets in category shaders 12.1.2022 18:41:26 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:41:26 [Notification] Found 128 base assets in category textures 12.1.2022 18:41:26 [Notification] Found 4 base assets in category music 12.1.2022 18:41:26 [Notification] Found 0 base assets in category dialog 12.1.2022 18:41:26 [Notification] Found 0 base assets in category compatibility 12.1.2022 18:41:26 [Notification] Found 18 base assets in category lang 12.1.2022 18:41:26 [Notification] Found 0 base assets in category patches 12.1.2022 18:41:26 [Notification] Found 22 base assets in category config 12.1.2022 18:41:26 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:41:26 [Notification] Found 50 base assets in category sounds 12.1.2022 18:41:26 [Notification] Found 96 base assets in category shapes 12.1.2022 18:41:26 [Notification] Found 74 base assets in category shaders 12.1.2022 18:41:26 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:41:26 [Notification] Found 128 base assets in category textures 12.1.2022 18:41:26 [Notification] Found 4 base assets in category music 12.1.2022 18:41:26 [Notification] Found 0 base assets in category dialog 12.1.2022 18:41:26 [Notification] Found 0 base assets in category compatibility 12.1.2022 18:41:26 [Notification] Exiting current game to main menu, reason: leave world button pressed 12.1.2022 18:41:26 [Notification] GuiScreenConnectingToServer constructed 12.1.2022 18:42:11 [Warning] Texture with texture id 138 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 134 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 130 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 126 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 122 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 118 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 114 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 110 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 106 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 102 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 98 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 94 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 90 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 86 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 82 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 78 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 74 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 70 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 65 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 63 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 64 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 62 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 60 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 61 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 59 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 66 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 48 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 49 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 18 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 44 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 20 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 16 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 55 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 14 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 57 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 56 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 15 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 7 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 5 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 6 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 21 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 22 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 4 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 1 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 2 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 45 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 13 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 11 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 12 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 23 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 19 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 54 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 52 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 53 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 10 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 8 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 50 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 51 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 9 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 17 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:11 [Warning] Texture with texture id 58 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 12.1.2022 18:42:45 [Notification] Client logger started. 12.1.2022 18:42:45 [Notification] Game Version: v1.16.0 (Stable) 12.1.2022 18:42:45 [Notification] Screens: 12.1.2022 18:42:45 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 12.1.2022 18:42:46 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 12.1.2022 18:42:46 [Notification] Graphics Card Vendor: NVIDIA Corporation 12.1.2022 18:42:46 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 12.1.2022 18:42:46 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 12.1.2022 18:42:46 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 12.1.2022 18:42:46 [Notification] Cairo Graphics Version: 1.17.3 12.1.2022 18:42:46 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 12.1.2022 18:42:46 [Notification] C# Framework: .net Framework 4.0.30319.42000 12.1.2022 18:42:46 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 12.1.2022 18:42:46 [Notification] Start discovering assets 12.1.2022 18:42:46 [Notification] Found 18 base assets in category lang 12.1.2022 18:42:46 [Notification] Found 0 base assets in category patches 12.1.2022 18:42:46 [Notification] Found 22 base assets in category config 12.1.2022 18:42:46 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:42:46 [Notification] Found 50 base assets in category sounds 12.1.2022 18:42:46 [Notification] Found 96 base assets in category shapes 12.1.2022 18:42:46 [Notification] Found 74 base assets in category shaders 12.1.2022 18:42:46 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:42:46 [Notification] Found 128 base assets in category textures 12.1.2022 18:42:46 [Notification] Found 4 base assets in category music 12.1.2022 18:42:46 [Notification] Found 0 base assets in category dialog 12.1.2022 18:42:46 [Notification] Found 408 base assets in total 12.1.2022 18:42:46 [Notification] Loading sounds 12.1.2022 18:42:46 [Notification] (Re-)loaded frame buffers 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass . 12.1.2022 18:42:46 [Notification] CPU Cores: 4 12.1.2022 18:42:46 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 12.1.2022 18:42:46 [Notification] (Re-)loaded frame buffers 12.1.2022 18:42:46 [Notification] Waiting for async sound loading... 12.1.2022 18:42:46 [Notification] Sounds loaded 12.1.2022 18:42:46 [Notification] Begin loading shaders 12.1.2022 18:42:46 [Notification] Load shaders now 12.1.2022 18:42:46 [Notification] Loading shaders... 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:42:46 [Notification] Cached session key is valid, validating with server 12.1.2022 18:42:48 [Notification] Server validation response: Good 12.1.2022 18:42:48 [Notification] Will search the following paths for mods: 12.1.2022 18:42:48 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:42:48 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:42:48 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:42:55 [Notification] Will search the following paths for mods: 12.1.2022 18:42:55 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:42:55 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:42:55 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:42:58 [Notification] Initialized GUI Manager 12.1.2022 18:42:58 [Notification] Initialized Server Connection 12.1.2022 18:42:58 [Notification] Server args parsed 12.1.2022 18:42:58 [Notification] GuiScreenConnectingToServer constructed 12.1.2022 18:42:58 [Notification] Server main instantiated 12.1.2022 18:43:10 [Notification] Server launched 12.1.2022 18:43:10 [Notification] Loading and pre-starting client side mods... 12.1.2022 18:43:10 [Notification] Will search the following paths for mods: 12.1.2022 18:43:10 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:43:10 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:43:10 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:43:10 [Notification] Found 19 mods (0 disabled) 12.1.2022 18:43:10 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, survival, xrowboat, metalrecovery 12.1.2022 18:43:10 [Notification] Instantiated 88 mod systems from 19 enabled mods 12.1.2022 18:43:10 [Notification] Done loading and pre-starting client side mods. 12.1.2022 18:43:10 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.6.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0 12.1.2022 18:43:10 [Notification] Found 9 external assets in category lang 12.1.2022 18:43:10 [Notification] Found 150 external assets in category patches 12.1.2022 18:43:10 [Notification] Found 41 external assets in category config 12.1.2022 18:43:10 [Notification] Found 23 external assets in category worldproperties 12.1.2022 18:43:10 [Notification] Found 328 external assets in category sounds 12.1.2022 18:43:10 [Notification] Found 2332 external assets in category shapes 12.1.2022 18:43:10 [Notification] Found 9 external assets in category shaders 12.1.2022 18:43:10 [Notification] Found 0 external assets in category shaderincludes 12.1.2022 18:43:11 [Notification] Found 4340 external assets in category textures 12.1.2022 18:43:11 [Notification] Found 63 external assets in category music 12.1.2022 18:43:11 [Notification] Found 17 external assets in category dialog 12.1.2022 18:43:11 [Notification] Found 0 external assets in category compatibility 12.1.2022 18:43:11 [Notification] Reloaded lang file now with mod assets 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:43:11 [Notification] JsonPatch Loader: Razem 232 patchy, pomyślnie zaaplikowano 6 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 2 patchach, brak błędów 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:43:11 [Event] Hello from ZoomButton! 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:43:11 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 12.1.2022 18:43:11 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem 12.1.2022 18:43:11 [Event] Registering network channels 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:43:11 [Notification] Started 59 systems on Client: 12.1.2022 18:43:11 [Notification] Mod 'GravelSandFix' (gravelsandfix): 12.1.2022 18:43:11 [Notification] GravelSandFix.GravelSandFixSystem 12.1.2022 18:43:11 [Notification] Mod 'VSEssentials.dll' (game): 12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.EntityPartitioning 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ErrorReporter 12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.POIRegistry 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.RoomRegistry 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.WeatherSystemCommands 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.WeatherSystemClient 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.WorldMapManager 12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.LoadColorMaps 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ClothManager 12.1.2022 18:43:11 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays): 12.1.2022 18:43:11 [Notification] SharedUtils.ConstantsCore 12.1.2022 18:43:11 [Notification] SharedUtils.Extensions.LoggerNetwork 12.1.2022 18:43:11 [Notification] MoreOverlays.Core 12.1.2022 18:43:11 [Notification] Mod 'VSSurvivalMod.dll' (survival): 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.SaplingControl 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.GenFromHeightmap 12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.GenMaps 12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.DebugSystem 12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.UpgradeTasks 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.MyceliumSystem 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSystemAuction 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSystemHandbook 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.CharacterSystem 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.FruitingSystem 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSystemRifts 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModTemperature 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.SystemTemporalStability 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.MealMeshCache 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSystemWearableStats 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.GameEffects 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModJournal 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModLootRandomizer 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSleeping 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.TeleporterManager 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.TradeHandbookInfo 12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.GenStructures 12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.TraderOutfits 12.1.2022 18:43:11 [Notification] Mod 'VSCreativeMod.dll' (creative): 12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 12.1.2022 18:43:11 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn): 12.1.2022 18:43:11 [Notification] ZoomButton.ZoomButton 12.1.2022 18:43:11 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers): 12.1.2022 18:43:11 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod 12.1.2022 18:43:11 [Notification] Mod 'hudclock-2.6.0' (hudclock): 12.1.2022 18:43:11 [Notification] hudlock.src.HUDClockMod 12.1.2022 18:43:11 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow): 12.1.2022 18:43:11 [Notification] resinregrow.ModSystem.ResinRegrowSystem 12.1.2022 18:43:11 [Notification] Mod 'singlepause-1.0.3' (singlepause): 12.1.2022 18:43:11 [Notification] SinglePause.SinglePauseMod 12.1.2022 18:43:11 [Notification] Mod 'xrowboat_0.0.2' (xrowboat): 12.1.2022 18:43:11 [Notification] XRowboat.XRowboatMod 12.1.2022 18:43:11 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery): 12.1.2022 18:43:11 [Notification] AnvilMetalRecovery.MetalRecoverySystem 12.1.2022 18:43:11 [Notification] Loading shaders... 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:43:11 [Notification] Reloaded shaders now with mod assets 12.1.2022 18:43:11 [Notification] Processed server identification 12.1.2022 18:43:11 [Notification] Map initialized 12.1.2022 18:43:11 [Notification] Received server assets 12.1.2022 18:43:12 [Notification] Loaded 2405 item types from server 12.1.2022 18:43:13 [Notification] Collected 1532 shapes to tesselate. 12.1.2022 18:43:13 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 220) 12.1.2022 18:43:14 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments). 12.1.2022 18:43:14 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 221) 12.1.2022 18:43:15 [Notification] Reloaded sounds (async), now with mod assets 12.1.2022 18:43:16 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 222) 12.1.2022 18:43:16 [Notification] Loaded 8041 block types from server 12.1.2022 18:43:16 [Notification] Color maps loaded 12.1.2022 18:43:18 [Notification] Blocks tesselated 12.1.2022 18:43:18 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:43:18 [Notification] Loading world map cache db... 12.1.2022 18:43:18 [Notification] Initialized Music Engine 12.1.2022 18:43:18 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 12.1.2022 18:43:19 [Notification] Server assets loaded 12.1.2022 18:43:19 [Warning] Client registered 3 network channels (loggerextensions, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues. 12.1.2022 18:43:19 [Notification] Received level init 12.1.2022 18:43:20 [Notification] [Auto Map Markers] Successfully established connection with the server. 12.1.2022 18:43:21 [Warning] Request channel not connected 12.1.2022 18:43:21 [Notification] Received level finalize 12.1.2022 18:43:21 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:43:21 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text. 12.1.2022 18:43:21 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text. 12.1.2022 18:43:21 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text. 12.1.2022 18:43:26 [Warning] Request channel not connected 12.1.2022 18:43:31 [Warning] Request channel not connected 12.1.2022 18:43:31 [Notification] Client pause state is now on 12.1.2022 18:44:24 [Notification] Loading shaders... 12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:44:27 [Notification] (Re-)loaded frame buffers 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:44:27 [Notification] (Re-)loaded frame buffers 12.1.2022 18:44:27 [Notification] (Re-)loaded frame buffers 12.1.2022 18:44:27 [Notification] Loading shaders... 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:44:29 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:44:31 [Notification] Loading shaders... 12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:44:32 [Notification] (Re-)loaded frame buffers 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:44:32 [Notification] (Re-)loaded frame buffers 12.1.2022 18:44:33 [Notification] (Re-)loaded frame buffers 12.1.2022 18:44:33 [Notification] Loading shaders... 12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:44:50 [Notification] Loading shaders... 12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:44:54 [Notification] Loading shaders... 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:44:59 [Notification] Loading shaders... 12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:45:11 [Notification] Loading shaders... 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:45:12 [Notification] Loading shaders... 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:45:12 [Notification] Loading shaders... 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:45:37 [Notification] Client pause state is now off 12.1.2022 18:45:42 [Warning] Request channel not connected 12.1.2022 18:45:47 [Warning] Request channel not connected 12.1.2022 18:45:52 [Warning] Request channel not connected 12.1.2022 18:45:57 [Warning] Request channel not connected 12.1.2022 18:46:02 [Warning] Request channel not connected 12.1.2022 18:46:07 [Warning] Request channel not connected 12.1.2022 18:46:12 [Warning] Request channel not connected 12.1.2022 18:46:17 [Warning] Request channel not connected 12.1.2022 18:46:22 [Warning] Request channel not connected 12.1.2022 18:46:27 [Warning] Request channel not connected 12.1.2022 18:46:32 [Warning] Request channel not connected 12.1.2022 18:46:37 [Warning] Request channel not connected 12.1.2022 18:46:41 [Notification] Client pause state is now on 12.1.2022 18:46:42 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 12.1.2022 18:46:42 [Event] TimeDialogController::onLeaveWorld 12.1.2022 18:46:42 [Notification] Stopping single player server 12.1.2022 18:46:42 [Notification] Found 18 base assets in category lang 12.1.2022 18:46:42 [Notification] Found 0 base assets in category patches 12.1.2022 18:46:42 [Notification] Found 22 base assets in category config 12.1.2022 18:46:42 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:46:42 [Notification] Found 50 base assets in category sounds 12.1.2022 18:46:42 [Notification] Found 96 base assets in category shapes 12.1.2022 18:46:42 [Notification] Found 74 base assets in category shaders 12.1.2022 18:46:42 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:46:42 [Notification] Found 128 base assets in category textures 12.1.2022 18:46:42 [Notification] Found 4 base assets in category music 12.1.2022 18:46:42 [Notification] Found 0 base assets in category dialog 12.1.2022 18:46:42 [Notification] Found 0 base assets in category compatibility 12.1.2022 18:46:42 [Notification] Found 18 base assets in category lang 12.1.2022 18:46:42 [Notification] Found 0 base assets in category patches 12.1.2022 18:46:42 [Notification] Found 22 base assets in category config 12.1.2022 18:46:42 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:46:42 [Notification] Found 50 base assets in category sounds 12.1.2022 18:46:42 [Notification] Found 96 base assets in category shapes 12.1.2022 18:46:42 [Notification] Found 74 base assets in category shaders 12.1.2022 18:46:42 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:46:42 [Notification] Found 128 base assets in category textures 12.1.2022 18:46:42 [Notification] Found 4 base assets in category music 12.1.2022 18:46:42 [Notification] Found 0 base assets in category dialog 12.1.2022 18:46:42 [Notification] Found 0 base assets in category compatibility 12.1.2022 18:46:42 [Notification] Exiting current game to main menu, reason: leave world button pressed 12.1.2022 18:46:42 [Notification] GuiScreenConnectingToServer constructed 12.1.2022 18:47:30 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed 12.1.2022 18:47:46 [Notification] Client logger started. 12.1.2022 18:47:46 [Notification] Game Version: v1.16.0 (Stable) 12.1.2022 18:47:46 [Notification] Screens: 12.1.2022 18:47:46 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 12.1.2022 18:47:47 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 12.1.2022 18:47:47 [Notification] Graphics Card Vendor: NVIDIA Corporation 12.1.2022 18:47:47 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 12.1.2022 18:47:47 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 12.1.2022 18:47:47 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 12.1.2022 18:47:47 [Notification] Cairo Graphics Version: 1.17.3 12.1.2022 18:47:47 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 12.1.2022 18:47:47 [Notification] C# Framework: .net Framework 4.0.30319.42000 12.1.2022 18:47:47 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 12.1.2022 18:47:47 [Notification] Start discovering assets 12.1.2022 18:47:47 [Notification] Found 18 base assets in category lang 12.1.2022 18:47:47 [Notification] Found 0 base assets in category patches 12.1.2022 18:47:47 [Notification] Found 22 base assets in category config 12.1.2022 18:47:47 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:47:47 [Notification] Found 50 base assets in category sounds 12.1.2022 18:47:47 [Notification] Found 96 base assets in category shapes 12.1.2022 18:47:47 [Notification] Found 74 base assets in category shaders 12.1.2022 18:47:47 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:47:47 [Notification] Found 128 base assets in category textures 12.1.2022 18:47:47 [Notification] Found 4 base assets in category music 12.1.2022 18:47:47 [Notification] Found 0 base assets in category dialog 12.1.2022 18:47:47 [Notification] Found 408 base assets in total 12.1.2022 18:47:47 [Notification] Loading sounds 12.1.2022 18:47:47 [Notification] (Re-)loaded frame buffers 12.1.2022 18:47:47 [Notification] Loaded Shaderprogramm for render pass . 12.1.2022 18:47:47 [Notification] CPU Cores: 4 12.1.2022 18:47:47 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 12.1.2022 18:47:47 [Notification] (Re-)loaded frame buffers 12.1.2022 18:47:48 [Notification] Waiting for async sound loading... 12.1.2022 18:47:48 [Notification] Sounds loaded 12.1.2022 18:47:48 [Notification] Begin loading shaders 12.1.2022 18:47:48 [Notification] Load shaders now 12.1.2022 18:47:48 [Notification] Loading shaders... 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:47:48 [Notification] Cached session key is valid, validating with server 12.1.2022 18:47:49 [Notification] Server validation response: Good 12.1.2022 18:47:49 [Notification] Will search the following paths for mods: 12.1.2022 18:47:49 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:47:49 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:47:49 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:47:49 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo) 12.1.2022 18:47:52 [Notification] Will search the following paths for mods: 12.1.2022 18:47:52 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:47:52 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:47:52 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:47:52 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo) 12.1.2022 18:47:56 [Notification] Will search the following paths for mods: 12.1.2022 18:47:56 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:47:56 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:47:56 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:48:49 [Notification] Initialized GUI Manager 12.1.2022 18:48:49 [Notification] Initialized Server Connection 12.1.2022 18:48:49 [Notification] Server args parsed 12.1.2022 18:48:49 [Notification] GuiScreenConnectingToServer constructed 12.1.2022 18:48:49 [Notification] Server main instantiated 12.1.2022 18:49:01 [Notification] Server launched 12.1.2022 18:49:01 [Notification] Loading and pre-starting client side mods... 12.1.2022 18:49:01 [Notification] Will search the following paths for mods: 12.1.2022 18:49:01 [Notification] C:\GRY\Vintage story\Mods 12.1.2022 18:49:01 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 12.1.2022 18:49:01 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 12.1.2022 18:49:01 [Notification] Found 20 mods (0 disabled) 12.1.2022 18:49:01 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery 12.1.2022 18:49:01 [Notification] Instantiated 89 mod systems from 20 enabled mods 12.1.2022 18:49:01 [Notification] Done loading and pre-starting client side mods. 12.1.2022 18:49:01 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.6.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0 12.1.2022 18:49:01 [Notification] Found 9 external assets in category lang 12.1.2022 18:49:01 [Notification] Found 150 external assets in category patches 12.1.2022 18:49:01 [Notification] Found 41 external assets in category config 12.1.2022 18:49:01 [Notification] Found 23 external assets in category worldproperties 12.1.2022 18:49:01 [Notification] Found 328 external assets in category sounds 12.1.2022 18:49:01 [Notification] Found 2332 external assets in category shapes 12.1.2022 18:49:01 [Notification] Found 9 external assets in category shaders 12.1.2022 18:49:01 [Notification] Found 0 external assets in category shaderincludes 12.1.2022 18:49:01 [Notification] Found 4340 external assets in category textures 12.1.2022 18:49:01 [Notification] Found 63 external assets in category music 12.1.2022 18:49:01 [Notification] Found 17 external assets in category dialog 12.1.2022 18:49:01 [Notification] Found 0 external assets in category compatibility 12.1.2022 18:49:01 [Notification] Reloaded lang file now with mod assets 12.1.2022 18:49:01 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:49:01 [Notification] JsonPatch Loader: Razem 232 patchy, pomyślnie zaaplikowano 6 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 2 patchach, brak błędów 12.1.2022 18:49:01 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:49:01 [Event] Hello from ZoomButton! 12.1.2022 18:49:01 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:49:01 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 12.1.2022 18:49:01 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem 12.1.2022 18:49:01 [Event] Registering network channels 12.1.2022 18:49:01 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod: System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'. w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 12.1.2022 18:49:01 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:49:02 [Notification] Started 59 systems on Client: 12.1.2022 18:49:02 [Notification] Mod 'GravelSandFix' (gravelsandfix): 12.1.2022 18:49:02 [Notification] GravelSandFix.GravelSandFixSystem 12.1.2022 18:49:02 [Notification] Mod 'VSEssentials.dll' (game): 12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.EntityPartitioning 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ErrorReporter 12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.POIRegistry 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.RoomRegistry 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.WeatherSystemCommands 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.WeatherSystemClient 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.WorldMapManager 12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.LoadColorMaps 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ClothManager 12.1.2022 18:49:02 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays): 12.1.2022 18:49:02 [Notification] SharedUtils.ConstantsCore 12.1.2022 18:49:02 [Notification] SharedUtils.Extensions.LoggerNetwork 12.1.2022 18:49:02 [Notification] MoreOverlays.Core 12.1.2022 18:49:02 [Notification] Mod 'VSSurvivalMod.dll' (survival): 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.SaplingControl 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.GenFromHeightmap 12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.GenMaps 12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.DebugSystem 12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.UpgradeTasks 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.MyceliumSystem 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSystemAuction 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSystemHandbook 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.CharacterSystem 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.FruitingSystem 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSystemRifts 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModTemperature 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.SystemTemporalStability 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.MealMeshCache 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSystemWearableStats 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.GameEffects 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModJournal 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModLootRandomizer 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSleeping 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.TeleporterManager 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.TradeHandbookInfo 12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.GenStructures 12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.TraderOutfits 12.1.2022 18:49:02 [Notification] Mod 'VSCreativeMod.dll' (creative): 12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.Core 12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 12.1.2022 18:49:02 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn): 12.1.2022 18:49:02 [Notification] ZoomButton.ZoomButton 12.1.2022 18:49:02 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers): 12.1.2022 18:49:02 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod 12.1.2022 18:49:02 [Notification] Mod 'hudclock-2.6.0' (hudclock): 12.1.2022 18:49:02 [Notification] hudlock.src.HUDClockMod 12.1.2022 18:49:02 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow): 12.1.2022 18:49:02 [Notification] resinregrow.ModSystem.ResinRegrowSystem 12.1.2022 18:49:02 [Notification] Mod 'singlepause-1.0.3' (singlepause): 12.1.2022 18:49:02 [Notification] SinglePause.SinglePauseMod 12.1.2022 18:49:02 [Notification] Mod 'xrowboat_0.0.2' (xrowboat): 12.1.2022 18:49:02 [Notification] XRowboat.XRowboatMod 12.1.2022 18:49:02 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery): 12.1.2022 18:49:02 [Notification] AnvilMetalRecovery.MetalRecoverySystem 12.1.2022 18:49:02 [Notification] Loading shaders... 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass standard. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass particlescube. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass particlesquad. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass sky. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass nightsky. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass woittest. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass helditem. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass decals. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass final. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass gui. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass blur. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass findbright. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass godrays. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass autocamera. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass wireframe. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass entityanimated. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass luma. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass blit. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass texture2texture. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass celestialobject. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass colorgrade. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass guigear. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass ssao. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass aurora. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass rift. 12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 12.1.2022 18:49:02 [Notification] Reloaded shaders now with mod assets 12.1.2022 18:49:02 [Notification] Processed server identification 12.1.2022 18:49:02 [Notification] Map initialized 12.1.2022 18:49:02 [Notification] Received server assets 12.1.2022 18:49:02 [Notification] Loaded 2405 item types from server 12.1.2022 18:49:04 [Notification] Collected 1532 shapes to tesselate. 12.1.2022 18:49:04 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 455) 12.1.2022 18:49:05 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments). 12.1.2022 18:49:05 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 456) 12.1.2022 18:49:06 [Notification] Reloaded sounds (async), now with mod assets 12.1.2022 18:49:06 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 457) 12.1.2022 18:49:07 [Notification] Loaded 8041 block types from server 12.1.2022 18:49:07 [Notification] Color maps loaded 12.1.2022 18:49:09 [Notification] Blocks tesselated 12.1.2022 18:49:09 [Notification] Loaded Shaderprogramm for render pass instanced. 12.1.2022 18:49:09 [Notification] Loading world map cache db... 12.1.2022 18:49:09 [Notification] Initialized Music Engine 12.1.2022 18:49:09 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 12.1.2022 18:49:10 [Notification] Server assets loaded 12.1.2022 18:49:10 [Warning] Client registered 3 network channels (loggerextensions, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues. 12.1.2022 18:49:10 [Notification] Received level init 12.1.2022 18:49:10 [Notification] [Auto Map Markers] Successfully established connection with the server. 12.1.2022 18:49:11 [Warning] Request channel not connected 12.1.2022 18:49:11 [Notification] Received level finalize 12.1.2022 18:49:11 [Notification] Loaded Shaderprogramm for render pass clouds. 12.1.2022 18:49:11 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text. 12.1.2022 18:49:11 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text. 12.1.2022 18:49:11 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text. 12.1.2022 18:49:16 [Warning] Request channel not connected 12.1.2022 18:49:21 [Warning] Request channel not connected 12.1.2022 18:49:26 [Warning] Request channel not connected 12.1.2022 18:49:31 [Warning] Request channel not connected 12.1.2022 18:49:36 [Warning] Request channel not connected 12.1.2022 18:49:41 [Warning] Request channel not connected 12.1.2022 18:49:46 [Warning] Request channel not connected 12.1.2022 18:49:49 [Notification] Wow, client daytime drifted off significantly from server daytime (17,5 mins) 12.1.2022 18:49:51 [Warning] Request channel not connected 12.1.2022 18:49:56 [Warning] Request channel not connected 12.1.2022 18:50:01 [Warning] Request channel not connected 12.1.2022 18:50:06 [Warning] Request channel not connected 12.1.2022 18:50:11 [Warning] Request channel not connected 12.1.2022 18:50:16 [Warning] Request channel not connected 12.1.2022 18:50:21 [Warning] Request channel not connected 12.1.2022 18:50:26 [Warning] Request channel not connected 12.1.2022 18:50:31 [Warning] Request channel not connected 12.1.2022 18:50:36 [Warning] Request channel not connected 12.1.2022 18:50:40 [Notification] Client pause state is now on 12.1.2022 18:50:40 [Notification] Client pause state is now off 12.1.2022 18:50:42 [Warning] Request channel not connected 12.1.2022 18:50:45 [Notification] Client pause state is now on 12.1.2022 18:50:47 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 12.1.2022 18:50:47 [Event] TimeDialogController::onLeaveWorld 12.1.2022 18:50:47 [Notification] Stopping single player server 12.1.2022 18:50:47 [Notification] Found 18 base assets in category lang 12.1.2022 18:50:47 [Notification] Found 0 base assets in category patches 12.1.2022 18:50:47 [Notification] Found 22 base assets in category config 12.1.2022 18:50:47 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:50:47 [Notification] Found 50 base assets in category sounds 12.1.2022 18:50:47 [Notification] Found 96 base assets in category shapes 12.1.2022 18:50:47 [Notification] Found 74 base assets in category shaders 12.1.2022 18:50:47 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:50:47 [Notification] Found 128 base assets in category textures 12.1.2022 18:50:47 [Notification] Found 4 base assets in category music 12.1.2022 18:50:47 [Notification] Found 0 base assets in category dialog 12.1.2022 18:50:47 [Notification] Found 0 base assets in category compatibility 12.1.2022 18:50:47 [Notification] Found 18 base assets in category lang 12.1.2022 18:50:47 [Notification] Found 0 base assets in category patches 12.1.2022 18:50:47 [Notification] Found 22 base assets in category config 12.1.2022 18:50:47 [Notification] Found 0 base assets in category worldproperties 12.1.2022 18:50:47 [Notification] Found 50 base assets in category sounds 12.1.2022 18:50:47 [Notification] Found 96 base assets in category shapes 12.1.2022 18:50:47 [Notification] Found 74 base assets in category shaders 12.1.2022 18:50:47 [Notification] Found 16 base assets in category shaderincludes 12.1.2022 18:50:47 [Notification] Found 128 base assets in category textures 12.1.2022 18:50:47 [Notification] Found 4 base assets in category music 12.1.2022 18:50:47 [Notification] Found 0 base assets in category dialog 12.1.2022 18:50:47 [Notification] Found 0 base assets in category compatibility 12.1.2022 18:50:47 [Notification] Exiting current game to main menu, reason: leave world button pressed 12.1.2022 18:50:47 [Notification] GuiScreenConnectingToServer constructed 12.1.2022 18:50:56 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed 15.1.2022 17:21:48 [Notification] Client logger started. 15.1.2022 17:21:48 [Notification] Game Version: v1.16.0 (Stable) 15.1.2022 17:21:48 [Notification] Screens: 15.1.2022 17:21:48 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 15.1.2022 17:21:50 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 15.1.2022 17:21:50 [Notification] Graphics Card Vendor: NVIDIA Corporation 15.1.2022 17:21:50 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 15.1.2022 17:21:50 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 15.1.2022 17:21:50 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 15.1.2022 17:21:50 [Notification] Cairo Graphics Version: 1.17.3 15.1.2022 17:21:50 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 15.1.2022 17:21:50 [Notification] C# Framework: .net Framework 4.0.30319.42000 15.1.2022 17:21:50 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 15.1.2022 17:21:50 [Notification] Start discovering assets 15.1.2022 17:21:50 [Notification] Found 18 base assets in category lang 15.1.2022 17:21:50 [Notification] Found 0 base assets in category patches 15.1.2022 17:21:50 [Notification] Found 22 base assets in category config 15.1.2022 17:21:50 [Notification] Found 0 base assets in category worldproperties 15.1.2022 17:21:50 [Notification] Found 50 base assets in category sounds 15.1.2022 17:21:50 [Notification] Found 96 base assets in category shapes 15.1.2022 17:21:50 [Notification] Found 74 base assets in category shaders 15.1.2022 17:21:50 [Notification] Found 16 base assets in category shaderincludes 15.1.2022 17:21:50 [Notification] Found 128 base assets in category textures 15.1.2022 17:21:50 [Notification] Found 4 base assets in category music 15.1.2022 17:21:50 [Notification] Found 0 base assets in category dialog 15.1.2022 17:21:50 [Notification] Found 408 base assets in total 15.1.2022 17:21:50 [Notification] Loading sounds 15.1.2022 17:21:50 [Notification] (Re-)loaded frame buffers 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass . 15.1.2022 17:21:50 [Notification] CPU Cores: 4 15.1.2022 17:21:50 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 15.1.2022 17:21:50 [Notification] (Re-)loaded frame buffers 15.1.2022 17:21:50 [Notification] Sounds loaded 15.1.2022 17:21:50 [Notification] Waiting for async sound loading... 15.1.2022 17:21:50 [Notification] Begin loading shaders 15.1.2022 17:21:50 [Notification] Load shaders now 15.1.2022 17:21:50 [Notification] Loading shaders... 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass standard. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass particlescube. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass particlesquad. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass sky. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass nightsky. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass woittest. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass helditem. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass decals. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass final. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass gui. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass blur. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass findbright. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass godrays. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass autocamera. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass wireframe. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass entityanimated. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass luma. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass blit. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass texture2texture. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass celestialobject. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass colorgrade. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass guigear. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass ssao. 15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 15.1.2022 17:21:50 [Notification] Cached session key is valid, validating with server 15.1.2022 17:21:52 [Notification] Server validation response: Good 15.1.2022 17:21:52 [Notification] Will search the following paths for mods: 15.1.2022 17:21:52 [Notification] C:\GRY\Vintage story\Mods 15.1.2022 17:21:52 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 15.1.2022 17:21:52 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 15.1.2022 17:22:07 [Notification] Will search the following paths for mods: 15.1.2022 17:22:07 [Notification] C:\GRY\Vintage story\Mods 15.1.2022 17:22:07 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 15.1.2022 17:22:07 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 15.1.2022 17:32:21 [Notification] Initialized GUI Manager 15.1.2022 17:32:21 [Notification] Initialized Server Connection 15.1.2022 17:32:21 [Notification] Server args parsed 15.1.2022 17:32:21 [Notification] GuiScreenConnectingToServer constructed 15.1.2022 17:32:21 [Notification] Server main instantiated 15.1.2022 17:32:43 [Notification] Server launched 15.1.2022 17:32:43 [Notification] Loading and pre-starting client side mods... 15.1.2022 17:32:43 [Notification] Will search the following paths for mods: 15.1.2022 17:32:43 [Notification] C:\GRY\Vintage story\Mods 15.1.2022 17:32:43 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 15.1.2022 17:32:43 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 15.1.2022 17:32:43 [Notification] Found 21 mods (0 disabled) 15.1.2022 17:32:43 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, limestonespeles, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery 15.1.2022 17:32:43 [Notification] Instantiated 89 mod systems from 20 enabled mods 15.1.2022 17:32:43 [Notification] Done loading and pre-starting client side mods. 15.1.2022 17:32:43 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.6.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0 15.1.2022 17:32:43 [Notification] Found 9 external assets in category lang 15.1.2022 17:32:43 [Notification] Found 150 external assets in category patches 15.1.2022 17:32:43 [Notification] Found 41 external assets in category config 15.1.2022 17:32:43 [Notification] Found 23 external assets in category worldproperties 15.1.2022 17:32:43 [Notification] Found 328 external assets in category sounds 15.1.2022 17:32:43 [Notification] Found 2332 external assets in category shapes 15.1.2022 17:32:43 [Notification] Found 9 external assets in category shaders 15.1.2022 17:32:43 [Notification] Found 0 external assets in category shaderincludes 15.1.2022 17:32:43 [Notification] Found 4340 external assets in category textures 15.1.2022 17:32:43 [Notification] Found 63 external assets in category music 15.1.2022 17:32:43 [Notification] Found 17 external assets in category dialog 15.1.2022 17:32:43 [Notification] Found 0 external assets in category compatibility 15.1.2022 17:32:43 [Notification] Reloaded lang file now with mod assets 15.1.2022 17:32:43 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 15.1.2022 17:32:43 [Notification] JsonPatch Loader: Razem 234 patchy, pomyślnie zaaplikowano 8 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 12 patchach, brak błędów 15.1.2022 17:32:43 [Notification] Loaded Shaderprogramm for render pass aurora. 15.1.2022 17:32:43 [Event] Hello from ZoomButton! 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 15.1.2022 17:32:44 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 15.1.2022 17:32:44 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem 15.1.2022 17:32:44 [Event] Registering network channels 15.1.2022 17:32:44 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod: System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'. w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 15.1.2022 17:32:44 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass rift. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 15.1.2022 17:32:44 [Notification] Started 59 systems on Client: 15.1.2022 17:32:44 [Notification] Mod 'GravelSandFix' (gravelsandfix): 15.1.2022 17:32:44 [Notification] GravelSandFix.GravelSandFixSystem 15.1.2022 17:32:44 [Notification] Mod 'VSEssentials.dll' (game): 15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.Core 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.EntityPartitioning 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ErrorReporter 15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.POIRegistry 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.RoomRegistry 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.WeatherSystemCommands 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.WeatherSystemClient 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.WorldMapManager 15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.LoadColorMaps 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ClothManager 15.1.2022 17:32:44 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays): 15.1.2022 17:32:44 [Notification] SharedUtils.ConstantsCore 15.1.2022 17:32:44 [Notification] SharedUtils.Extensions.LoggerNetwork 15.1.2022 17:32:44 [Notification] MoreOverlays.Core 15.1.2022 17:32:44 [Notification] Mod 'VSSurvivalMod.dll' (survival): 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.SaplingControl 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.GenFromHeightmap 15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.GenMaps 15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.DebugSystem 15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.UpgradeTasks 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.MyceliumSystem 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSystemAuction 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSystemHandbook 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.CharacterSystem 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.FruitingSystem 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSystemRifts 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModTemperature 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.SystemTemporalStability 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.MealMeshCache 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSystemWearableStats 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.GameEffects 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModJournal 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModLootRandomizer 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSleeping 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.TeleporterManager 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.TradeHandbookInfo 15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.GenStructures 15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.TraderOutfits 15.1.2022 17:32:44 [Notification] Mod 'VSCreativeMod.dll' (creative): 15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.Core 15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 15.1.2022 17:32:44 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn): 15.1.2022 17:32:44 [Notification] ZoomButton.ZoomButton 15.1.2022 17:32:44 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers): 15.1.2022 17:32:44 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod 15.1.2022 17:32:44 [Notification] Mod 'hudclock-2.6.0' (hudclock): 15.1.2022 17:32:44 [Notification] hudlock.src.HUDClockMod 15.1.2022 17:32:44 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow): 15.1.2022 17:32:44 [Notification] resinregrow.ModSystem.ResinRegrowSystem 15.1.2022 17:32:44 [Notification] Mod 'singlepause-1.0.3' (singlepause): 15.1.2022 17:32:44 [Notification] SinglePause.SinglePauseMod 15.1.2022 17:32:44 [Notification] Mod 'xrowboat_0.0.2' (xrowboat): 15.1.2022 17:32:44 [Notification] XRowboat.XRowboatMod 15.1.2022 17:32:44 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery): 15.1.2022 17:32:44 [Notification] AnvilMetalRecovery.MetalRecoverySystem 15.1.2022 17:32:44 [Notification] Loading shaders... 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass standard. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass particlescube. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass particlesquad. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass sky. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass nightsky. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass woittest. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass helditem. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass decals. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass final. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass gui. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass blur. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass findbright. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass godrays. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass autocamera. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass wireframe. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass entityanimated. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass luma. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass blit. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass texture2texture. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass celestialobject. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass colorgrade. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass guigear. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass ssao. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass aurora. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass rift. 15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 15.1.2022 17:32:44 [Notification] Reloaded shaders now with mod assets 15.1.2022 17:32:44 [Notification] Processed server identification 15.1.2022 17:32:44 [Notification] Map initialized 15.1.2022 17:32:44 [Notification] Received server assets 15.1.2022 17:32:45 [Notification] Loaded 2405 item types from server 15.1.2022 17:32:46 [Notification] Collected 1532 shapes to tesselate. 15.1.2022 17:32:47 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 254) 15.1.2022 17:32:48 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments). 15.1.2022 17:32:48 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 255) 15.1.2022 17:32:48 [Notification] Reloaded sounds (async), now with mod assets 15.1.2022 17:32:49 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 256) 15.1.2022 17:32:50 [Notification] Loaded 8041 block types from server 15.1.2022 17:32:50 [Notification] Color maps loaded 15.1.2022 17:32:52 [Notification] Blocks tesselated 15.1.2022 17:32:52 [Notification] Loaded Shaderprogramm for render pass instanced. 15.1.2022 17:32:52 [Notification] Loading world map cache db... 15.1.2022 17:32:52 [Notification] Initialized Music Engine 15.1.2022 17:32:52 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 15.1.2022 17:32:53 [Notification] Server assets loaded 15.1.2022 17:32:53 [Warning] Client registered 3 network channels (loggerextensions, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues. 15.1.2022 17:32:53 [Notification] Received level init 15.1.2022 17:32:53 [Notification] [Auto Map Markers] Successfully established connection with the server. 15.1.2022 17:32:54 [Warning] Request channel not connected 15.1.2022 17:32:54 [Notification] Received level finalize 15.1.2022 17:32:54 [Notification] Loaded Shaderprogramm for render pass clouds. 15.1.2022 17:32:54 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text. 15.1.2022 17:32:54 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text. 15.1.2022 17:32:54 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text. 15.1.2022 17:32:59 [Warning] Request channel not connected 15.1.2022 17:33:04 [Warning] Request channel not connected 15.1.2022 17:33:09 [Warning] Request channel not connected 15.1.2022 17:33:14 [Warning] Request channel not connected 15.1.2022 17:33:19 [Warning] Request channel not connected 15.1.2022 17:33:24 [Warning] Request channel not connected 15.1.2022 17:33:29 [Warning] Request channel not connected 15.1.2022 17:33:34 [Warning] Request channel not connected 15.1.2022 17:33:39 [Warning] Request channel not connected 15.1.2022 17:33:44 [Warning] Request channel not connected 15.1.2022 17:33:49 [Warning] Request channel not connected 15.1.2022 17:33:54 [Warning] Request channel not connected 15.1.2022 17:33:59 [Warning] Request channel not connected 15.1.2022 17:34:04 [Warning] Request channel not connected 15.1.2022 17:34:09 [Warning] Request channel not connected 15.1.2022 17:34:13 [Notification] Client pause state is now on 15.1.2022 17:34:24 [Notification] Client pause state is now off 15.1.2022 17:34:25 [Warning] Request channel not connected 15.1.2022 17:34:30 [Warning] Request channel not connected 15.1.2022 17:34:33 [Notification] Wow, client daytime drifted off significantly from server daytime (19,8 mins) 15.1.2022 17:34:35 [Warning] Request channel not connected 15.1.2022 17:34:40 [Warning] Request channel not connected 15.1.2022 17:34:45 [Warning] Request channel not connected 15.1.2022 17:34:50 [Warning] Request channel not connected 15.1.2022 17:34:55 [Warning] Request channel not connected 15.1.2022 17:35:00 [Warning] Request channel not connected 15.1.2022 17:35:04 [Error] The dialog GuiDialogBlockEntityRecipeSelector requested focus, but was not added yet. Missing call to api.Gui.RegisterDialog() 15.1.2022 17:35:05 [Warning] Request channel not connected 15.1.2022 17:35:10 [Warning] Request channel not connected 15.1.2022 17:35:15 [Warning] Request channel not connected 15.1.2022 17:35:20 [Warning] Request channel not connected 15.1.2022 17:35:25 [Warning] Request channel not connected 15.1.2022 17:35:31 [Warning] Request channel not connected 15.1.2022 17:35:36 [Warning] Request channel not connected 15.1.2022 17:35:41 [Warning] Request channel not connected 15.1.2022 17:35:46 [Warning] Request channel not connected 15.1.2022 17:35:51 [Warning] Request channel not connected 15.1.2022 17:35:56 [Warning] Request channel not connected 15.1.2022 17:36:01 [Warning] Request channel not connected 15.1.2022 17:36:06 [Warning] Request channel not connected 15.1.2022 17:36:11 [Warning] Request channel not connected 15.1.2022 17:36:16 [Warning] Request channel not connected 15.1.2022 17:36:21 [Warning] Request channel not connected 15.1.2022 17:36:26 [Warning] Request channel not connected 15.1.2022 17:36:31 [Warning] Request channel not connected 15.1.2022 17:36:36 [Warning] Request channel not connected 15.1.2022 17:36:41 [Warning] Request channel not connected 15.1.2022 17:36:46 [Warning] Request channel not connected 15.1.2022 17:36:51 [Warning] Request channel not connected 15.1.2022 17:36:56 [Warning] Request channel not connected 15.1.2022 17:37:01 [Warning] Request channel not connected 15.1.2022 17:37:06 [Warning] Request channel not connected 15.1.2022 17:37:11 [Warning] Request channel not connected 15.1.2022 17:37:12 [Notification] [Auto Map Markers] Suppressed automatic map marker creation - mod features are currently disabled. 15.1.2022 17:37:16 [Warning] Request channel not connected 15.1.2022 17:37:19 [Notification] Client pause state is now on 15.1.2022 17:37:53 [Notification] Client pause state is now off 15.1.2022 17:37:55 [Warning] Request channel not connected 15.1.2022 17:38:00 [Warning] Request channel not connected 15.1.2022 17:38:05 [Warning] Request channel not connected 15.1.2022 17:38:10 [Warning] Request channel not connected 15.1.2022 17:38:15 [Warning] Request channel not connected 15.1.2022 17:38:20 [Warning] Request channel not connected 15.1.2022 17:38:25 [Warning] Request channel not connected 15.1.2022 17:38:30 [Warning] Request channel not connected 15.1.2022 17:38:35 [Warning] Request channel not connected 15.1.2022 17:38:40 [Warning] Request channel not connected 15.1.2022 17:38:45 [Warning] Request channel not connected 15.1.2022 17:38:50 [Warning] Request channel not connected 15.1.2022 17:38:55 [Warning] Request channel not connected 15.1.2022 17:39:00 [Warning] Request channel not connected 15.1.2022 17:39:05 [Warning] Request channel not connected 15.1.2022 17:39:10 [Warning] Request channel not connected 15.1.2022 17:39:15 [Warning] Request channel not connected 15.1.2022 17:39:20 [Warning] Request channel not connected 15.1.2022 17:39:25 [Warning] Request channel not connected 15.1.2022 17:39:30 [Warning] Request channel not connected 15.1.2022 17:39:35 [Warning] Request channel not connected 15.1.2022 17:39:40 [Warning] Request channel not connected 15.1.2022 17:39:45 [Warning] Request channel not connected 15.1.2022 17:39:50 [Warning] Request channel not connected 15.1.2022 17:39:55 [Warning] Request channel not connected 15.1.2022 17:40:00 [Warning] Request channel not connected 15.1.2022 17:40:05 [Warning] Request channel not connected 15.1.2022 17:40:07 [Error] The dialog GuiDialogBlockEntityRecipeSelector requested focus, but was not added yet. Missing call to api.Gui.RegisterDialog() 15.1.2022 17:40:10 [Warning] Request channel not connected 15.1.2022 17:40:15 [Warning] Request channel not connected 15.1.2022 17:40:20 [Warning] Request channel not connected 15.1.2022 17:40:25 [Warning] Request channel not connected 15.1.2022 17:40:30 [Warning] Request channel not connected 15.1.2022 17:40:35 [Warning] Request channel not connected 15.1.2022 17:40:40 [Warning] Request channel not connected 15.1.2022 17:40:45 [Warning] Request channel not connected 15.1.2022 17:40:50 [Warning] Request channel not connected 15.1.2022 17:40:55 [Warning] Request channel not connected 15.1.2022 17:41:00 [Warning] Request channel not connected 15.1.2022 17:41:05 [Warning] Request channel not connected 15.1.2022 17:41:11 [Warning] Request channel not connected 15.1.2022 17:41:16 [Warning] Request channel not connected 15.1.2022 17:41:21 [Warning] Request channel not connected 15.1.2022 17:41:26 [Warning] Request channel not connected 15.1.2022 17:41:31 [Warning] Request channel not connected 15.1.2022 17:41:36 [Warning] Request channel not connected 15.1.2022 17:41:41 [Warning] Request channel not connected 15.1.2022 17:41:46 [Warning] Request channel not connected 15.1.2022 17:41:51 [Warning] Request channel not connected 15.1.2022 17:41:56 [Warning] Request channel not connected 15.1.2022 17:42:01 [Warning] Request channel not connected 15.1.2022 17:42:06 [Warning] Request channel not connected 15.1.2022 17:42:11 [Warning] Request channel not connected 15.1.2022 17:42:16 [Warning] Request channel not connected 15.1.2022 17:42:21 [Warning] Request channel not connected 15.1.2022 17:42:26 [Warning] Request channel not connected 15.1.2022 17:42:31 [Warning] Request channel not connected 15.1.2022 17:42:36 [Warning] Request channel not connected 15.1.2022 17:42:41 [Warning] Request channel not connected 15.1.2022 17:42:46 [Warning] Request channel not connected 15.1.2022 17:42:51 [Warning] Request channel not connected 15.1.2022 17:42:56 [Warning] Request channel not connected 15.1.2022 17:43:01 [Warning] Request channel not connected 15.1.2022 17:43:06 [Warning] Request channel not connected 15.1.2022 17:43:11 [Warning] Request channel not connected 15.1.2022 17:43:16 [Warning] Request channel not connected 15.1.2022 17:43:21 [Warning] Request channel not connected 15.1.2022 17:43:26 [Warning] Request channel not connected 15.1.2022 17:43:31 [Warning] Request channel not connected 15.1.2022 17:43:36 [Warning] Request channel not connected 15.1.2022 17:43:37 [Notification] [Auto Map Markers] Suppressed automatic map marker creation - mod features are currently disabled. 15.1.2022 17:43:41 [Warning] Request channel not connected 15.1.2022 17:43:46 [Warning] Request channel not connected 15.1.2022 17:43:51 [Warning] Request channel not connected 15.1.2022 17:43:56 [Warning] Request channel not connected 15.1.2022 17:44:01 [Warning] Request channel not connected 15.1.2022 17:44:06 [Warning] Request channel not connected 15.1.2022 17:44:11 [Warning] Request channel not connected 15.1.2022 17:44:16 [Warning] Request channel not connected 15.1.2022 17:44:21 [Warning] Request channel not connected 15.1.2022 17:44:26 [Warning] Request channel not connected 15.1.2022 17:44:30 [Notification] [Auto Map Markers] Suppressed automatic map marker creation - mod features are currently disabled. 15.1.2022 17:44:31 [Warning] Request channel not connected 15.1.2022 17:44:32 [Notification] Client pause state is now on 15.1.2022 17:44:33 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 15.1.2022 17:44:33 [Event] TimeDialogController::onLeaveWorld 15.1.2022 17:44:33 [Notification] Stopping single player server 15.1.2022 17:44:33 [Notification] Found 18 base assets in category lang 15.1.2022 17:44:33 [Notification] Found 0 base assets in category patches 15.1.2022 17:44:33 [Notification] Found 22 base assets in category config 15.1.2022 17:44:33 [Notification] Found 0 base assets in category worldproperties 15.1.2022 17:44:33 [Notification] Found 50 base assets in category sounds 15.1.2022 17:44:33 [Notification] Found 96 base assets in category shapes 15.1.2022 17:44:33 [Notification] Found 74 base assets in category shaders 15.1.2022 17:44:33 [Notification] Found 16 base assets in category shaderincludes 15.1.2022 17:44:33 [Notification] Found 128 base assets in category textures 15.1.2022 17:44:33 [Notification] Found 4 base assets in category music 15.1.2022 17:44:33 [Notification] Found 0 base assets in category dialog 15.1.2022 17:44:33 [Notification] Found 0 base assets in category compatibility 15.1.2022 17:44:33 [Notification] Found 18 base assets in category lang 15.1.2022 17:44:33 [Notification] Found 0 base assets in category patches 15.1.2022 17:44:33 [Notification] Found 22 base assets in category config 15.1.2022 17:44:33 [Notification] Found 0 base assets in category worldproperties 15.1.2022 17:44:33 [Notification] Found 50 base assets in category sounds 15.1.2022 17:44:33 [Notification] Found 96 base assets in category shapes 15.1.2022 17:44:33 [Notification] Found 74 base assets in category shaders 15.1.2022 17:44:33 [Notification] Found 16 base assets in category shaderincludes 15.1.2022 17:44:33 [Notification] Found 128 base assets in category textures 15.1.2022 17:44:33 [Notification] Found 4 base assets in category music 15.1.2022 17:44:33 [Notification] Found 0 base assets in category dialog 15.1.2022 17:44:33 [Notification] Found 0 base assets in category compatibility 15.1.2022 17:44:33 [Notification] Exiting current game to main menu, reason: leave world button pressed 15.1.2022 17:44:33 [Notification] GuiScreenConnectingToServer constructed 15.1.2022 17:44:50 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed 16.1.2022 18:22:14 [Notification] Client logger started. 16.1.2022 18:22:14 [Notification] Game Version: v1.16.0 (Stable) 16.1.2022 18:22:14 [Notification] Screens: 16.1.2022 18:22:14 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 16.1.2022 18:22:15 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 16.1.2022 18:22:15 [Notification] Graphics Card Vendor: NVIDIA Corporation 16.1.2022 18:22:15 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 16.1.2022 18:22:15 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 16.1.2022 18:22:15 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 16.1.2022 18:22:15 [Notification] Cairo Graphics Version: 1.17.3 16.1.2022 18:22:15 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 16.1.2022 18:22:15 [Notification] C# Framework: .net Framework 4.0.30319.42000 16.1.2022 18:22:15 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 16.1.2022 18:22:15 [Notification] Start discovering assets 16.1.2022 18:22:15 [Notification] Found 18 base assets in category lang 16.1.2022 18:22:15 [Notification] Found 0 base assets in category patches 16.1.2022 18:22:15 [Notification] Found 22 base assets in category config 16.1.2022 18:22:15 [Notification] Found 0 base assets in category worldproperties 16.1.2022 18:22:15 [Notification] Found 50 base assets in category sounds 16.1.2022 18:22:15 [Notification] Found 96 base assets in category shapes 16.1.2022 18:22:15 [Notification] Found 74 base assets in category shaders 16.1.2022 18:22:15 [Notification] Found 16 base assets in category shaderincludes 16.1.2022 18:22:15 [Notification] Found 128 base assets in category textures 16.1.2022 18:22:15 [Notification] Found 4 base assets in category music 16.1.2022 18:22:15 [Notification] Found 0 base assets in category dialog 16.1.2022 18:22:15 [Notification] Found 408 base assets in total 16.1.2022 18:22:15 [Notification] Loading sounds 16.1.2022 18:22:15 [Notification] (Re-)loaded frame buffers 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass . 16.1.2022 18:22:15 [Notification] CPU Cores: 4 16.1.2022 18:22:15 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 16.1.2022 18:22:15 [Notification] (Re-)loaded frame buffers 16.1.2022 18:22:15 [Notification] Sounds loaded 16.1.2022 18:22:15 [Notification] Begin loading shaders 16.1.2022 18:22:15 [Notification] Load shaders now 16.1.2022 18:22:15 [Notification] Loading shaders... 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass standard. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass particlescube. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass particlesquad. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass sky. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass nightsky. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass woittest. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass helditem. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass decals. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass final. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass gui. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass blur. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass findbright. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass godrays. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass autocamera. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass wireframe. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass entityanimated. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass luma. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass blit. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass texture2texture. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass celestialobject. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass colorgrade. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass guigear. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass ssao. 16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 16.1.2022 18:22:15 [Notification] Cached session key is valid, validating with server 16.1.2022 18:22:17 [Notification] Server validation response: Good 16.1.2022 18:22:17 [Notification] Will search the following paths for mods: 16.1.2022 18:22:17 [Notification] C:\GRY\Vintage story\Mods 16.1.2022 18:22:17 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 16.1.2022 18:22:17 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 16.1.2022 18:22:28 [Notification] Will search the following paths for mods: 16.1.2022 18:22:28 [Notification] C:\GRY\Vintage story\Mods 16.1.2022 18:22:28 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 16.1.2022 18:22:28 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 16.1.2022 18:22:41 [Notification] Initialized GUI Manager 16.1.2022 18:22:41 [Notification] Initialized Server Connection 16.1.2022 18:22:41 [Notification] Server args parsed 16.1.2022 18:22:41 [Notification] GuiScreenConnectingToServer constructed 16.1.2022 18:22:41 [Notification] Server main instantiated 16.1.2022 18:22:52 [Notification] Server launched 16.1.2022 18:22:52 [Notification] Loading and pre-starting client side mods... 16.1.2022 18:22:53 [Notification] Will search the following paths for mods: 16.1.2022 18:22:53 [Notification] C:\GRY\Vintage story\Mods 16.1.2022 18:22:53 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 16.1.2022 18:22:53 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 16.1.2022 18:22:53 [Notification] Found 21 mods (0 disabled) 16.1.2022 18:22:53 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, limestonespeles, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery 16.1.2022 18:22:53 [Notification] Instantiated 89 mod systems from 20 enabled mods 16.1.2022 18:22:53 [Notification] Done loading and pre-starting client side mods. 16.1.2022 18:22:53 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.6.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight Texture1.1.0, themepack@ShorterTallGrass-1.0.0 16.1.2022 18:22:53 [Notification] Found 9 external assets in category lang 16.1.2022 18:22:53 [Notification] Found 150 external assets in category patches 16.1.2022 18:22:53 [Notification] Found 41 external assets in category config 16.1.2022 18:22:53 [Notification] Found 23 external assets in category worldproperties 16.1.2022 18:22:53 [Notification] Found 328 external assets in category sounds 16.1.2022 18:22:53 [Notification] Found 2332 external assets in category shapes 16.1.2022 18:22:53 [Notification] Found 9 external assets in category shaders 16.1.2022 18:22:53 [Notification] Found 0 external assets in category shaderincludes 16.1.2022 18:22:53 [Notification] Found 4347 external assets in category textures 16.1.2022 18:22:53 [Notification] Found 63 external assets in category music 16.1.2022 18:22:53 [Notification] Found 17 external assets in category dialog 16.1.2022 18:22:53 [Notification] Found 0 external assets in category compatibility 16.1.2022 18:22:53 [Notification] Reloaded lang file now with mod assets 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 16.1.2022 18:22:53 [Notification] JsonPatch Loader: Razem 222 patchy, pomyślnie zaaplikowano 2 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 2 patchach, brak błędów 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass aurora. 16.1.2022 18:22:53 [Event] Hello from ZoomButton! 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 16.1.2022 18:22:53 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 16.1.2022 18:22:53 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem 16.1.2022 18:22:53 [Event] Registering network channels 16.1.2022 18:22:53 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod: System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'. w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 16.1.2022 18:22:53 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass rift. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 16.1.2022 18:22:53 [Notification] Started 59 systems on Client: 16.1.2022 18:22:53 [Notification] Mod 'GravelSandFix' (gravelsandfix): 16.1.2022 18:22:53 [Notification] GravelSandFix.GravelSandFixSystem 16.1.2022 18:22:53 [Notification] Mod 'VSEssentials.dll' (game): 16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.Core 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.EntityPartitioning 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ErrorReporter 16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.POIRegistry 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.RoomRegistry 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.WeatherSystemCommands 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.WeatherSystemClient 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.WorldMapManager 16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.LoadColorMaps 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ClothManager 16.1.2022 18:22:53 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays): 16.1.2022 18:22:53 [Notification] SharedUtils.ConstantsCore 16.1.2022 18:22:53 [Notification] SharedUtils.Extensions.LoggerNetwork 16.1.2022 18:22:53 [Notification] MoreOverlays.Core 16.1.2022 18:22:53 [Notification] Mod 'VSSurvivalMod.dll' (survival): 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.SaplingControl 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.GenFromHeightmap 16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.GenMaps 16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.DebugSystem 16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.UpgradeTasks 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.MyceliumSystem 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSystemAuction 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSystemHandbook 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.CharacterSystem 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.FruitingSystem 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSystemRifts 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModTemperature 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.SystemTemporalStability 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.MealMeshCache 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSystemWearableStats 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.GameEffects 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModJournal 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModLootRandomizer 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSleeping 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.TeleporterManager 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.TradeHandbookInfo 16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.GenStructures 16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.TraderOutfits 16.1.2022 18:22:53 [Notification] Mod 'VSCreativeMod.dll' (creative): 16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.Core 16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 16.1.2022 18:22:53 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn): 16.1.2022 18:22:53 [Notification] ZoomButton.ZoomButton 16.1.2022 18:22:53 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers): 16.1.2022 18:22:53 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod 16.1.2022 18:22:53 [Notification] Mod 'hudclock-2.6.0' (hudclock): 16.1.2022 18:22:53 [Notification] hudlock.src.HUDClockMod 16.1.2022 18:22:53 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow): 16.1.2022 18:22:53 [Notification] resinregrow.ModSystem.ResinRegrowSystem 16.1.2022 18:22:53 [Notification] Mod 'singlepause-1.0.3' (singlepause): 16.1.2022 18:22:53 [Notification] SinglePause.SinglePauseMod 16.1.2022 18:22:53 [Notification] Mod 'xrowboat_0.0.2' (xrowboat): 16.1.2022 18:22:53 [Notification] XRowboat.XRowboatMod 16.1.2022 18:22:53 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery): 16.1.2022 18:22:53 [Notification] AnvilMetalRecovery.MetalRecoverySystem 16.1.2022 18:22:53 [Notification] Loading shaders... 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass standard. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass particlescube. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass particlesquad. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass sky. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass nightsky. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass woittest. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass helditem. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass decals. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass final. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass gui. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass blur. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass findbright. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass godrays. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass autocamera. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass wireframe. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass entityanimated. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass luma. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass blit. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass texture2texture. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass celestialobject. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass colorgrade. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass guigear. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass ssao. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass aurora. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass rift. 16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 16.1.2022 18:22:53 [Notification] Reloaded shaders now with mod assets 16.1.2022 18:22:53 [Notification] Processed server identification 16.1.2022 18:22:53 [Notification] Map initialized 16.1.2022 18:22:54 [Notification] Received server assets 16.1.2022 18:22:54 [Notification] Loaded 2405 item types from server 16.1.2022 18:22:56 [Notification] Collected 1532 shapes to tesselate. 16.1.2022 18:22:56 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 286) 16.1.2022 18:22:57 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments). 16.1.2022 18:22:57 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 287) 16.1.2022 18:22:58 [Notification] Reloaded sounds (async), now with mod assets 16.1.2022 18:22:59 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 288) 16.1.2022 18:22:59 [Notification] Loaded 8041 block types from server 16.1.2022 18:22:59 [Notification] Color maps loaded 16.1.2022 18:23:01 [Notification] Blocks tesselated 16.1.2022 18:23:01 [Notification] Loaded Shaderprogramm for render pass instanced. 16.1.2022 18:23:01 [Notification] Loading world map cache db... 16.1.2022 18:23:01 [Notification] Initialized Music Engine 16.1.2022 18:23:01 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 16.1.2022 18:23:02 [Notification] Server assets loaded 16.1.2022 18:23:02 [Warning] Client registered 3 network channels (loggerextensions, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues. 16.1.2022 18:23:02 [Notification] Received level init 16.1.2022 18:23:02 [Notification] [Auto Map Markers] Successfully established connection with the server. 16.1.2022 18:23:03 [Warning] Request channel not connected 16.1.2022 18:23:03 [Notification] Received level finalize 16.1.2022 18:23:03 [Notification] Loaded Shaderprogramm for render pass clouds. 16.1.2022 18:23:03 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text. 16.1.2022 18:23:03 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text. 16.1.2022 18:23:03 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text. 16.1.2022 18:23:08 [Warning] Request channel not connected 16.1.2022 18:23:13 [Warning] Request channel not connected 16.1.2022 18:23:18 [Warning] Request channel not connected 16.1.2022 18:23:23 [Warning] Request channel not connected 16.1.2022 18:23:28 [Warning] Request channel not connected 16.1.2022 18:23:33 [Warning] Request channel not connected 16.1.2022 18:23:38 [Warning] Request channel not connected 16.1.2022 18:23:43 [Warning] Request channel not connected 16.1.2022 18:23:48 [Warning] Request channel not connected 16.1.2022 18:23:53 [Warning] Request channel not connected 16.1.2022 18:23:55 [Notification] Client pause state is now on 16.1.2022 18:24:39 [Notification] Client pause state is now off 16.1.2022 18:24:42 [Warning] Request channel not connected 16.1.2022 18:24:43 [Notification] Client pause state is now on 16.1.2022 18:25:24 [Notification] Client pause state is now off 16.1.2022 18:25:26 [Notification] Client pause state is now on 16.1.2022 18:25:59 [Notification] Client pause state is now off 16.1.2022 18:26:02 [Warning] Request channel not connected 16.1.2022 18:26:07 [Warning] Request channel not connected 16.1.2022 18:26:08 [Notification] Client pause state is now on 16.1.2022 18:26:09 [Notification] Client pause state is now off 16.1.2022 18:26:12 [Warning] Request channel not connected 16.1.2022 18:26:17 [Warning] Request channel not connected 16.1.2022 18:26:22 [Warning] Request channel not connected 16.1.2022 18:26:25 [Warning] OpenAL Error during SetPitch of sound game:sounds/weather/tracks/rain-leafless.ogg: InvalidValue 16.1.2022 18:26:28 [Warning] Request channel not connected 16.1.2022 18:26:33 [Warning] Request channel not connected 16.1.2022 18:26:38 [Warning] Request channel not connected 16.1.2022 18:26:43 [Warning] Request channel not connected 16.1.2022 18:26:43 [Notification] Client pause state is now on 16.1.2022 18:26:45 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 16.1.2022 18:26:45 [Event] TimeDialogController::onLeaveWorld 16.1.2022 18:26:45 [Notification] Stopping single player server 16.1.2022 18:26:45 [Notification] Found 18 base assets in category lang 16.1.2022 18:26:45 [Notification] Found 0 base assets in category patches 16.1.2022 18:26:45 [Notification] Found 22 base assets in category config 16.1.2022 18:26:45 [Notification] Found 0 base assets in category worldproperties 16.1.2022 18:26:45 [Notification] Found 50 base assets in category sounds 16.1.2022 18:26:45 [Notification] Found 96 base assets in category shapes 16.1.2022 18:26:45 [Notification] Found 74 base assets in category shaders 16.1.2022 18:26:45 [Notification] Found 16 base assets in category shaderincludes 16.1.2022 18:26:45 [Notification] Found 128 base assets in category textures 16.1.2022 18:26:45 [Notification] Found 4 base assets in category music 16.1.2022 18:26:45 [Notification] Found 0 base assets in category dialog 16.1.2022 18:26:45 [Notification] Found 0 base assets in category compatibility 16.1.2022 18:26:45 [Notification] Found 18 base assets in category lang 16.1.2022 18:26:45 [Notification] Found 0 base assets in category patches 16.1.2022 18:26:45 [Notification] Found 22 base assets in category config 16.1.2022 18:26:45 [Notification] Found 0 base assets in category worldproperties 16.1.2022 18:26:45 [Notification] Found 50 base assets in category sounds 16.1.2022 18:26:45 [Notification] Found 96 base assets in category shapes 16.1.2022 18:26:45 [Notification] Found 74 base assets in category shaders 16.1.2022 18:26:45 [Notification] Found 16 base assets in category shaderincludes 16.1.2022 18:26:45 [Notification] Found 128 base assets in category textures 16.1.2022 18:26:45 [Notification] Found 4 base assets in category music 16.1.2022 18:26:45 [Notification] Found 0 base assets in category dialog 16.1.2022 18:26:45 [Notification] Found 0 base assets in category compatibility 16.1.2022 18:26:45 [Notification] Exiting current game to main menu, reason: leave world button pressed 16.1.2022 18:26:45 [Notification] GuiScreenConnectingToServer constructed 16.1.2022 18:26:51 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed 16.1.2022 18:34:06 [Notification] Client logger started. 16.1.2022 18:34:06 [Notification] Game Version: v1.16.0 (Stable) 16.1.2022 18:34:06 [Notification] Screens: 16.1.2022 18:34:06 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 16.1.2022 18:34:07 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 16.1.2022 18:34:07 [Notification] Graphics Card Vendor: NVIDIA Corporation 16.1.2022 18:34:07 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 16.1.2022 18:34:07 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 16.1.2022 18:34:07 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 16.1.2022 18:34:07 [Notification] Cairo Graphics Version: 1.17.3 16.1.2022 18:34:07 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 16.1.2022 18:34:07 [Notification] C# Framework: .net Framework 4.0.30319.42000 16.1.2022 18:34:07 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 16.1.2022 18:34:07 [Notification] Start discovering assets 16.1.2022 18:34:07 [Notification] Found 18 base assets in category lang 16.1.2022 18:34:07 [Notification] Found 0 base assets in category patches 16.1.2022 18:34:07 [Notification] Found 22 base assets in category config 16.1.2022 18:34:07 [Notification] Found 0 base assets in category worldproperties 16.1.2022 18:34:07 [Notification] Found 50 base assets in category sounds 16.1.2022 18:34:07 [Notification] Found 96 base assets in category shapes 16.1.2022 18:34:07 [Notification] Found 74 base assets in category shaders 16.1.2022 18:34:07 [Notification] Found 16 base assets in category shaderincludes 16.1.2022 18:34:07 [Notification] Found 128 base assets in category textures 16.1.2022 18:34:07 [Notification] Found 4 base assets in category music 16.1.2022 18:34:07 [Notification] Found 0 base assets in category dialog 16.1.2022 18:34:07 [Notification] Found 408 base assets in total 16.1.2022 18:34:07 [Notification] Loading sounds 16.1.2022 18:34:07 [Notification] (Re-)loaded frame buffers 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass . 16.1.2022 18:34:07 [Notification] CPU Cores: 4 16.1.2022 18:34:07 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 16.1.2022 18:34:07 [Notification] (Re-)loaded frame buffers 16.1.2022 18:34:07 [Notification] Sounds loaded 16.1.2022 18:34:07 [Notification] Begin loading shaders 16.1.2022 18:34:07 [Notification] Load shaders now 16.1.2022 18:34:07 [Notification] Loading shaders... 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass standard. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass particlescube. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass particlesquad. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass sky. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass nightsky. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass woittest. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass helditem. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass decals. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass final. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass gui. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass blur. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass findbright. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass godrays. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass autocamera. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass wireframe. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass entityanimated. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass luma. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass blit. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass texture2texture. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass celestialobject. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass colorgrade. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass guigear. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass ssao. 16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 16.1.2022 18:34:07 [Notification] Cached session key is valid, validating with server 16.1.2022 18:34:09 [Notification] Server validation response: Good 16.1.2022 18:34:09 [Notification] Will search the following paths for mods: 16.1.2022 18:34:09 [Notification] C:\GRY\Vintage story\Mods 16.1.2022 18:34:09 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 16.1.2022 18:34:09 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 16.1.2022 18:34:13 [Notification] Initialized GUI Manager 16.1.2022 18:34:13 [Notification] Initialized Server Connection 16.1.2022 18:34:13 [Notification] Server args parsed 16.1.2022 18:34:13 [Notification] GuiScreenConnectingToServer constructed 16.1.2022 18:34:14 [Notification] Server main instantiated 16.1.2022 18:34:26 [Notification] Server launched 16.1.2022 18:34:26 [Notification] Loading and pre-starting client side mods... 16.1.2022 18:34:26 [Notification] Will search the following paths for mods: 16.1.2022 18:34:26 [Notification] C:\GRY\Vintage story\Mods 16.1.2022 18:34:26 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 16.1.2022 18:34:26 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 16.1.2022 18:34:26 [Notification] Found 21 mods (0 disabled) 16.1.2022 18:34:26 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, limestonespeles, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery 16.1.2022 18:34:26 [Notification] Instantiated 89 mod systems from 20 enabled mods 16.1.2022 18:34:26 [Notification] Done loading and pre-starting client side mods. 16.1.2022 18:34:26 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.6.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight Texture1.1.0, themepack@ShorterTallGrass-1.0.0 16.1.2022 18:34:26 [Notification] Found 9 external assets in category lang 16.1.2022 18:34:26 [Notification] Found 150 external assets in category patches 16.1.2022 18:34:26 [Notification] Found 41 external assets in category config 16.1.2022 18:34:26 [Notification] Found 23 external assets in category worldproperties 16.1.2022 18:34:26 [Notification] Found 328 external assets in category sounds 16.1.2022 18:34:26 [Notification] Found 2332 external assets in category shapes 16.1.2022 18:34:26 [Notification] Found 9 external assets in category shaders 16.1.2022 18:34:26 [Notification] Found 0 external assets in category shaderincludes 16.1.2022 18:34:26 [Notification] Found 4347 external assets in category textures 16.1.2022 18:34:26 [Notification] Found 63 external assets in category music 16.1.2022 18:34:26 [Notification] Found 17 external assets in category dialog 16.1.2022 18:34:26 [Notification] Found 0 external assets in category compatibility 16.1.2022 18:34:26 [Notification] Reloaded lang file now with mod assets 16.1.2022 18:34:26 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 16.1.2022 18:34:27 [Notification] JsonPatch Loader: Razem 234 patchy, pomyślnie zaaplikowano 8 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 12 patchach, brak błędów 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass aurora. 16.1.2022 18:34:27 [Event] Hello from ZoomButton! 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 16.1.2022 18:34:27 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 16.1.2022 18:34:27 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem 16.1.2022 18:34:27 [Event] Registering network channels 16.1.2022 18:34:27 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod: System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'. w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 16.1.2022 18:34:27 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass rift. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 16.1.2022 18:34:27 [Notification] Started 59 systems on Client: 16.1.2022 18:34:27 [Notification] Mod 'GravelSandFix' (gravelsandfix): 16.1.2022 18:34:27 [Notification] GravelSandFix.GravelSandFixSystem 16.1.2022 18:34:27 [Notification] Mod 'VSEssentials.dll' (game): 16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.Core 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.EntityPartitioning 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ErrorReporter 16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.POIRegistry 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.RoomRegistry 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.WeatherSystemCommands 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.WeatherSystemClient 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.WorldMapManager 16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.LoadColorMaps 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ClothManager 16.1.2022 18:34:27 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays): 16.1.2022 18:34:27 [Notification] SharedUtils.ConstantsCore 16.1.2022 18:34:27 [Notification] SharedUtils.Extensions.LoggerNetwork 16.1.2022 18:34:27 [Notification] MoreOverlays.Core 16.1.2022 18:34:27 [Notification] Mod 'VSSurvivalMod.dll' (survival): 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.SaplingControl 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.GenFromHeightmap 16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.GenMaps 16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.DebugSystem 16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.UpgradeTasks 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.MyceliumSystem 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSystemAuction 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSystemHandbook 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.CharacterSystem 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.FruitingSystem 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSystemRifts 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModTemperature 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.SystemTemporalStability 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.MealMeshCache 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSystemWearableStats 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.GameEffects 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModJournal 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModLootRandomizer 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSleeping 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.TeleporterManager 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.TradeHandbookInfo 16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.GenStructures 16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.TraderOutfits 16.1.2022 18:34:27 [Notification] Mod 'VSCreativeMod.dll' (creative): 16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.Core 16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 16.1.2022 18:34:27 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn): 16.1.2022 18:34:27 [Notification] ZoomButton.ZoomButton 16.1.2022 18:34:27 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers): 16.1.2022 18:34:27 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod 16.1.2022 18:34:27 [Notification] Mod 'hudclock-2.6.0' (hudclock): 16.1.2022 18:34:27 [Notification] hudlock.src.HUDClockMod 16.1.2022 18:34:27 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow): 16.1.2022 18:34:27 [Notification] resinregrow.ModSystem.ResinRegrowSystem 16.1.2022 18:34:27 [Notification] Mod 'singlepause-1.0.3' (singlepause): 16.1.2022 18:34:27 [Notification] SinglePause.SinglePauseMod 16.1.2022 18:34:27 [Notification] Mod 'xrowboat_0.0.2' (xrowboat): 16.1.2022 18:34:27 [Notification] XRowboat.XRowboatMod 16.1.2022 18:34:27 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery): 16.1.2022 18:34:27 [Notification] AnvilMetalRecovery.MetalRecoverySystem 16.1.2022 18:34:27 [Notification] Loading shaders... 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass standard. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass particlescube. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass particlesquad. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass sky. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass nightsky. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass woittest. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass helditem. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass decals. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass final. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass gui. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass blur. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass findbright. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass godrays. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass autocamera. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass wireframe. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass entityanimated. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass luma. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass blit. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass texture2texture. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass celestialobject. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass colorgrade. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass guigear. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass ssao. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass aurora. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass rift. 16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 16.1.2022 18:34:27 [Notification] Reloaded shaders now with mod assets 16.1.2022 18:34:27 [Notification] Processed server identification 16.1.2022 18:34:27 [Notification] Map initialized 16.1.2022 18:34:27 [Notification] Received server assets 16.1.2022 18:34:28 [Notification] Loaded 2405 item types from server 16.1.2022 18:34:29 [Notification] Collected 1532 shapes to tesselate. 16.1.2022 18:34:30 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 173) 16.1.2022 18:34:30 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments). 16.1.2022 18:34:30 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 174) 16.1.2022 18:34:31 [Notification] Reloaded sounds (async), now with mod assets 16.1.2022 18:34:32 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 175) 16.1.2022 18:34:32 [Notification] Loaded 8041 block types from server 16.1.2022 18:34:32 [Notification] Color maps loaded 16.1.2022 18:34:34 [Notification] Blocks tesselated 16.1.2022 18:34:34 [Notification] Loaded Shaderprogramm for render pass instanced. 16.1.2022 18:34:34 [Notification] Loading world map cache db... 16.1.2022 18:34:34 [Notification] Initialized Music Engine 16.1.2022 18:34:34 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 16.1.2022 18:34:35 [Notification] Server assets loaded 16.1.2022 18:34:35 [Warning] Client registered 3 network channels (loggerextensions, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues. 16.1.2022 18:34:35 [Notification] Received level init 16.1.2022 18:34:36 [Notification] [Auto Map Markers] Successfully established connection with the server. 16.1.2022 18:34:36 [Warning] Request channel not connected 16.1.2022 18:34:36 [Notification] Received level finalize 16.1.2022 18:34:36 [Notification] Loaded Shaderprogramm for render pass clouds. 16.1.2022 18:34:36 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text. 16.1.2022 18:34:36 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text. 16.1.2022 18:34:36 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text. 16.1.2022 18:34:41 [Warning] Request channel not connected 16.1.2022 18:34:44 [Notification] Client pause state is now on 16.1.2022 18:34:46 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 16.1.2022 18:34:46 [Event] TimeDialogController::onLeaveWorld 16.1.2022 18:34:47 [Notification] Stopping single player server 16.1.2022 18:34:47 [Notification] Found 18 base assets in category lang 16.1.2022 18:34:47 [Notification] Found 0 base assets in category patches 16.1.2022 18:34:47 [Notification] Found 22 base assets in category config 16.1.2022 18:34:47 [Notification] Found 0 base assets in category worldproperties 16.1.2022 18:34:47 [Notification] Found 50 base assets in category sounds 16.1.2022 18:34:47 [Notification] Found 96 base assets in category shapes 16.1.2022 18:34:47 [Notification] Found 74 base assets in category shaders 16.1.2022 18:34:47 [Notification] Found 16 base assets in category shaderincludes 16.1.2022 18:34:47 [Notification] Found 128 base assets in category textures 16.1.2022 18:34:47 [Notification] Found 4 base assets in category music 16.1.2022 18:34:47 [Notification] Found 0 base assets in category dialog 16.1.2022 18:34:47 [Notification] Found 0 base assets in category compatibility 16.1.2022 18:34:47 [Notification] Found 18 base assets in category lang 16.1.2022 18:34:47 [Notification] Found 0 base assets in category patches 16.1.2022 18:34:47 [Notification] Found 22 base assets in category config 16.1.2022 18:34:47 [Notification] Found 0 base assets in category worldproperties 16.1.2022 18:34:47 [Notification] Found 50 base assets in category sounds 16.1.2022 18:34:47 [Notification] Found 96 base assets in category shapes 16.1.2022 18:34:47 [Notification] Found 74 base assets in category shaders 16.1.2022 18:34:47 [Notification] Found 16 base assets in category shaderincludes 16.1.2022 18:34:47 [Notification] Found 128 base assets in category textures 16.1.2022 18:34:47 [Notification] Found 4 base assets in category music 16.1.2022 18:34:47 [Notification] Found 0 base assets in category dialog 16.1.2022 18:34:47 [Notification] Found 0 base assets in category compatibility 16.1.2022 18:34:47 [Notification] Exiting current game to main menu, reason: leave world button pressed 16.1.2022 18:34:47 [Notification] GuiScreenConnectingToServer constructed 16.1.2022 18:34:50 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed 16.1.2022 18:35:15 [Notification] Client logger started. 16.1.2022 18:35:15 [Notification] Game Version: v1.16.0 (Stable) 16.1.2022 18:35:15 [Notification] Screens: 16.1.2022 18:35:15 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 16.1.2022 18:35:16 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 16.1.2022 18:35:16 [Notification] Graphics Card Vendor: NVIDIA Corporation 16.1.2022 18:35:16 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 16.1.2022 18:35:16 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 16.1.2022 18:35:16 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 16.1.2022 18:35:16 [Notification] Cairo Graphics Version: 1.17.3 16.1.2022 18:35:16 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 16.1.2022 18:35:16 [Notification] C# Framework: .net Framework 4.0.30319.42000 16.1.2022 18:35:16 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 16.1.2022 18:35:16 [Notification] Start discovering assets 16.1.2022 18:35:16 [Notification] Found 18 base assets in category lang 16.1.2022 18:35:16 [Notification] Found 0 base assets in category patches 16.1.2022 18:35:16 [Notification] Found 22 base assets in category config 16.1.2022 18:35:16 [Notification] Found 0 base assets in category worldproperties 16.1.2022 18:35:16 [Notification] Found 50 base assets in category sounds 16.1.2022 18:35:16 [Notification] Found 96 base assets in category shapes 16.1.2022 18:35:16 [Notification] Found 74 base assets in category shaders 16.1.2022 18:35:16 [Notification] Found 16 base assets in category shaderincludes 16.1.2022 18:35:16 [Notification] Found 128 base assets in category textures 16.1.2022 18:35:16 [Notification] Found 4 base assets in category music 16.1.2022 18:35:16 [Notification] Found 0 base assets in category dialog 16.1.2022 18:35:16 [Notification] Found 408 base assets in total 16.1.2022 18:35:16 [Notification] Loading sounds 16.1.2022 18:35:16 [Notification] (Re-)loaded frame buffers 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass . 16.1.2022 18:35:16 [Notification] CPU Cores: 4 16.1.2022 18:35:16 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 16.1.2022 18:35:16 [Notification] (Re-)loaded frame buffers 16.1.2022 18:35:16 [Notification] Sounds loaded 16.1.2022 18:35:16 [Notification] Begin loading shaders 16.1.2022 18:35:16 [Notification] Load shaders now 16.1.2022 18:35:16 [Notification] Loading shaders... 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass standard. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass particlescube. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass particlesquad. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass sky. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass nightsky. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass woittest. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass helditem. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass decals. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass final. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass gui. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass blur. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass findbright. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass godrays. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass autocamera. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass wireframe. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass entityanimated. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass luma. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass blit. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass texture2texture. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass celestialobject. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass colorgrade. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass guigear. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass ssao. 16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 16.1.2022 18:35:16 [Notification] Cached session key is valid, validating with server 16.1.2022 18:35:18 [Notification] Server validation response: Good 16.1.2022 18:35:18 [Notification] Will search the following paths for mods: 16.1.2022 18:35:18 [Notification] C:\GRY\Vintage story\Mods 16.1.2022 18:35:18 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 16.1.2022 18:35:18 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 16.1.2022 18:35:21 [Notification] Initialized GUI Manager 16.1.2022 18:35:21 [Notification] Initialized Server Connection 16.1.2022 18:35:21 [Notification] Server args parsed 16.1.2022 18:35:21 [Notification] GuiScreenConnectingToServer constructed 16.1.2022 18:35:21 [Notification] Server main instantiated 16.1.2022 18:35:32 [Notification] Server launched 16.1.2022 18:35:32 [Notification] Loading and pre-starting client side mods... 16.1.2022 18:35:32 [Notification] Will search the following paths for mods: 16.1.2022 18:35:32 [Notification] C:\GRY\Vintage story\Mods 16.1.2022 18:35:32 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 16.1.2022 18:35:32 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 16.1.2022 18:35:32 [Notification] Found 21 mods (0 disabled) 16.1.2022 18:35:32 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, limestonespeles, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery 16.1.2022 18:35:32 [Notification] Instantiated 89 mod systems from 20 enabled mods 16.1.2022 18:35:32 [Notification] Done loading and pre-starting client side mods. 16.1.2022 18:35:32 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.6.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight Texture1.1.0, themepack@ShorterTallGrass-1.0.0 16.1.2022 18:35:32 [Notification] Found 9 external assets in category lang 16.1.2022 18:35:32 [Notification] Found 150 external assets in category patches 16.1.2022 18:35:32 [Notification] Found 41 external assets in category config 16.1.2022 18:35:32 [Notification] Found 23 external assets in category worldproperties 16.1.2022 18:35:32 [Notification] Found 328 external assets in category sounds 16.1.2022 18:35:32 [Notification] Found 2332 external assets in category shapes 16.1.2022 18:35:32 [Notification] Found 9 external assets in category shaders 16.1.2022 18:35:32 [Notification] Found 0 external assets in category shaderincludes 16.1.2022 18:35:32 [Notification] Found 4347 external assets in category textures 16.1.2022 18:35:32 [Notification] Found 63 external assets in category music 16.1.2022 18:35:32 [Notification] Found 17 external assets in category dialog 16.1.2022 18:35:32 [Notification] Found 0 external assets in category compatibility 16.1.2022 18:35:32 [Notification] Reloaded lang file now with mod assets 16.1.2022 18:35:32 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 16.1.2022 18:35:32 [Notification] JsonPatch Loader: Razem 222 patchy, pomyślnie zaaplikowano 2 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 2 patchach, brak błędów 16.1.2022 18:35:32 [Notification] Loaded Shaderprogramm for render pass aurora. 16.1.2022 18:35:32 [Event] Hello from ZoomButton! 16.1.2022 18:35:32 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 16.1.2022 18:35:32 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod: System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 16.1.2022 18:35:32 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem 16.1.2022 18:35:32 [Event] Registering network channels 16.1.2022 18:35:32 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod: System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'. w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api) w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 16.1.2022 18:35:32 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass rift. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 16.1.2022 18:35:33 [Notification] Started 59 systems on Client: 16.1.2022 18:35:33 [Notification] Mod 'GravelSandFix' (gravelsandfix): 16.1.2022 18:35:33 [Notification] GravelSandFix.GravelSandFixSystem 16.1.2022 18:35:33 [Notification] Mod 'VSEssentials.dll' (game): 16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.Core 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.EntityPartitioning 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ErrorReporter 16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.CharacterExtraDialogs 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.POIRegistry 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.RoomRegistry 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.WeatherSystemCommands 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.WeatherSystemClient 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.WorldMapManager 16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.LoadColorMaps 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ClothManager 16.1.2022 18:35:33 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays): 16.1.2022 18:35:33 [Notification] SharedUtils.ConstantsCore 16.1.2022 18:35:33 [Notification] SharedUtils.Extensions.LoggerNetwork 16.1.2022 18:35:33 [Notification] MoreOverlays.Core 16.1.2022 18:35:33 [Notification] Mod 'VSSurvivalMod.dll' (survival): 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.SaplingControl 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.GenFromHeightmap 16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.GenMaps 16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.DebugSystem 16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.UpgradeTasks 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.MyceliumSystem 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSystemAuction 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSystemHandbook 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.CharacterSystem 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.FruitingSystem 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSystemRifts 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModTemperature 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.SystemTemporalStability 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.MealMeshCache 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSystemWearableStats 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ChiselBlockModelCache 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.GameEffects 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModJournal 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModLootRandomizer 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSleeping 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.TeleporterManager 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.TradeHandbookInfo 16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.GenStructures 16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.TraderOutfits 16.1.2022 18:35:33 [Notification] Mod 'VSCreativeMod.dll' (creative): 16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.Core 16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 16.1.2022 18:35:33 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn): 16.1.2022 18:35:33 [Notification] ZoomButton.ZoomButton 16.1.2022 18:35:33 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers): 16.1.2022 18:35:33 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod 16.1.2022 18:35:33 [Notification] Mod 'hudclock-2.6.0' (hudclock): 16.1.2022 18:35:33 [Notification] hudlock.src.HUDClockMod 16.1.2022 18:35:33 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow): 16.1.2022 18:35:33 [Notification] resinregrow.ModSystem.ResinRegrowSystem 16.1.2022 18:35:33 [Notification] Mod 'singlepause-1.0.3' (singlepause): 16.1.2022 18:35:33 [Notification] SinglePause.SinglePauseMod 16.1.2022 18:35:33 [Notification] Mod 'xrowboat_0.0.2' (xrowboat): 16.1.2022 18:35:33 [Notification] XRowboat.XRowboatMod 16.1.2022 18:35:33 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery): 16.1.2022 18:35:33 [Notification] AnvilMetalRecovery.MetalRecoverySystem 16.1.2022 18:35:33 [Notification] Loading shaders... 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass standard. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass particlescube. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass particlesquad. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass sky. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass nightsky. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass woittest. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass helditem. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass decals. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass final. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass gui. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass blur. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass findbright. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass godrays. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass autocamera. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass wireframe. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass entityanimated. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass luma. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass blit. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass texture2texture. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass celestialobject. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass colorgrade. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass guigear. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass ssao. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass aurora. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass squintoverlay. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass rift. 16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 16.1.2022 18:35:33 [Notification] Reloaded shaders now with mod assets 16.1.2022 18:35:33 [Notification] Processed server identification 16.1.2022 18:35:33 [Notification] Map initialized 16.1.2022 18:35:33 [Notification] Received server assets 16.1.2022 18:35:34 [Notification] Loaded 2405 item types from server 16.1.2022 18:35:35 [Notification] Collected 1532 shapes to tesselate. 16.1.2022 18:35:35 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 173) 16.1.2022 18:35:36 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments). 16.1.2022 18:35:36 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 174) 16.1.2022 18:35:37 [Notification] Reloaded sounds (async), now with mod assets 16.1.2022 18:35:38 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 175) 16.1.2022 18:35:38 [Notification] Loaded 8041 block types from server 16.1.2022 18:35:38 [Notification] Color maps loaded 16.1.2022 18:35:40 [Notification] Blocks tesselated 16.1.2022 18:35:40 [Notification] Loaded Shaderprogramm for render pass instanced. 16.1.2022 18:35:40 [Notification] Loading world map cache db... 16.1.2022 18:35:40 [Notification] Initialized Music Engine 16.1.2022 18:35:40 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice 16.1.2022 18:35:41 [Notification] Server assets loaded 16.1.2022 18:35:41 [Warning] Client registered 3 network channels (loggerextensions, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues. 16.1.2022 18:35:41 [Notification] Received level init 16.1.2022 18:35:42 [Notification] [Auto Map Markers] Successfully established connection with the server. 16.1.2022 18:35:42 [Warning] Request channel not connected 16.1.2022 18:35:42 [Notification] Received level finalize 16.1.2022 18:35:42 [Notification] Loaded Shaderprogramm for render pass clouds. 16.1.2022 18:35:42 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text. 16.1.2022 18:35:42 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text. 16.1.2022 18:35:42 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text. 16.1.2022 18:35:47 [Warning] Request channel not connected 16.1.2022 18:35:52 [Warning] Request channel not connected 16.1.2022 18:35:57 [Warning] Request channel not connected 16.1.2022 18:36:02 [Warning] Request channel not connected 16.1.2022 18:36:04 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 16.1.2022 18:36:04 [Event] TimeDialogController::onLeaveWorld 16.1.2022 18:36:05 [Notification] Stopping single player server 16.1.2022 18:36:05 [Notification] Found 18 base assets in category lang 16.1.2022 18:36:05 [Notification] Found 0 base assets in category patches 16.1.2022 18:36:05 [Notification] Found 22 base assets in category config 16.1.2022 18:36:05 [Notification] Found 0 base assets in category worldproperties 16.1.2022 18:36:05 [Notification] Found 50 base assets in category sounds 16.1.2022 18:36:05 [Notification] Found 96 base assets in category shapes 16.1.2022 18:36:05 [Notification] Found 74 base assets in category shaders 16.1.2022 18:36:05 [Notification] Found 16 base assets in category shaderincludes 16.1.2022 18:36:05 [Notification] Found 128 base assets in category textures 16.1.2022 18:36:05 [Notification] Found 4 base assets in category music 16.1.2022 18:36:05 [Notification] Found 0 base assets in category dialog 16.1.2022 18:36:05 [Notification] Found 0 base assets in category compatibility 16.1.2022 18:36:05 [Notification] Found 18 base assets in category lang 16.1.2022 18:36:05 [Notification] Found 0 base assets in category patches 16.1.2022 18:36:05 [Notification] Found 22 base assets in category config 16.1.2022 18:36:05 [Notification] Found 0 base assets in category worldproperties 16.1.2022 18:36:05 [Notification] Found 50 base assets in category sounds 16.1.2022 18:36:05 [Notification] Found 96 base assets in category shapes 16.1.2022 18:36:05 [Notification] Found 74 base assets in category shaders 16.1.2022 18:36:05 [Notification] Found 16 base assets in category shaderincludes 16.1.2022 18:36:05 [Notification] Found 128 base assets in category textures 16.1.2022 18:36:05 [Notification] Found 4 base assets in category music 16.1.2022 18:36:05 [Notification] Found 0 base assets in category dialog 16.1.2022 18:36:05 [Notification] Found 0 base assets in category compatibility 16.1.2022 18:36:05 [Notification] Exiting current game to main menu, reason: window close event 16.1.2022 18:36:05 [Notification] GuiScreenConnectingToServer constructed 16.1.2022 18:36:05 [Warning] Texture with texture id 84 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 16.1.2022 18:36:05 [Warning] Texture with texture id 82 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 16.1.2022 18:36:05 [Warning] Texture with texture id 80 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 16.1.2022 18:36:05 [Warning] Texture with texture id 81 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 16.1.2022 18:36:05 [Warning] Texture with texture id 79 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 16.1.2022 18:36:05 [Warning] Texture with texture id 78 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 16.1.2022 18:36:05 [Warning] Texture with texture id 77 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 16.1.2022 18:36:05 [Warning] Texture with texture id 86 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 16.1.2022 19:07:08 [Notification] Client logger started. 16.1.2022 19:07:08 [Notification] Game Version: v1.16.0 (Stable) 16.1.2022 19:07:08 [Notification] Screens: 16.1.2022 19:07:08 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 16.1.2022 19:07:09 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 16.1.2022 19:07:09 [Notification] Graphics Card Vendor: NVIDIA Corporation 16.1.2022 19:07:09 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29 16.1.2022 19:07:09 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 16.1.2022 19:07:09 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 16.1.2022 19:07:09 [Notification] Cairo Graphics Version: 1.17.3 16.1.2022 19:07:09 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 16.1.2022 19:07:09 [Notification] C# Framework: .net Framework 4.0.30319.42000 16.1.2022 19:07:09 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 16.1.2022 19:07:09 [Notification] Start discovering assets 16.1.2022 19:07:09 [Notification] Found 18 base assets in category lang 16.1.2022 19:07:09 [Notification] Found 0 base assets in category patches 16.1.2022 19:07:09 [Notification] Found 22 base assets in category config 16.1.2022 19:07:09 [Notification] Found 0 base assets in category worldproperties 16.1.2022 19:07:09 [Notification] Found 50 base assets in category sounds 16.1.2022 19:07:09 [Notification] Found 96 base assets in category shapes 16.1.2022 19:07:09 [Notification] Found 74 base assets in category shaders 16.1.2022 19:07:09 [Notification] Found 16 base assets in category shaderincludes 16.1.2022 19:07:09 [Notification] Found 128 base assets in category textures 16.1.2022 19:07:09 [Notification] Found 4 base assets in category music 16.1.2022 19:07:09 [Notification] Found 0 base assets in category dialog 16.1.2022 19:07:09 [Notification] Found 408 base assets in total 16.1.2022 19:07:09 [Notification] Loading sounds 16.1.2022 19:07:09 [Notification] (Re-)loaded frame buffers 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass . 16.1.2022 19:07:09 [Notification] CPU Cores: 4 16.1.2022 19:07:09 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 16.1.2022 19:07:09 [Notification] (Re-)loaded frame buffers 16.1.2022 19:07:09 [Notification] Sounds loaded 16.1.2022 19:07:09 [Notification] Begin loading shaders 16.1.2022 19:07:09 [Notification] Load shaders now 16.1.2022 19:07:09 [Notification] Loading shaders... 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass standard. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass particlescube. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass particlesquad. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass sky. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass nightsky. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass woittest. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass helditem. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass decals. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass final. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass gui. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass blur. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass findbright. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass godrays. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass autocamera. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass wireframe. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass entityanimated. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass luma. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass blit. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass texture2texture. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass celestialobject. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass colorgrade. 16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass guigear. 16.1.2022 19:07:10 [Notification] Loaded Shaderprogramm for render pass ssao. 16.1.2022 19:07:10 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 16.1.2022 19:07:10 [Notification] Cached session key is valid, validating with server 16.1.2022 19:07:11 [Notification] Server validation response: Good 16.1.2022 19:07:11 [Notification] Will search the following paths for mods: 16.1.2022 19:07:11 [Notification] C:\GRY\Vintage story\Mods 16.1.2022 19:07:11 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods 16.1.2022 19:07:11 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20. w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType) w Newtonsoft.Json.JsonTextReader.ReadAsString() w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader) 16.1.2022 19:07:54 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed