11.1.2022 21:56:12 [Notification] Client logger started.
11.1.2022 21:56:12 [Notification] Game Version: v1.16.0 (Stable)
11.1.2022 21:56:12 [Notification] Screens:
11.1.2022 21:56:12 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
11.1.2022 21:56:13 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
11.1.2022 21:56:13 [Notification] Graphics Card Vendor: NVIDIA Corporation
11.1.2022 21:56:13 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
11.1.2022 21:56:13 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
11.1.2022 21:56:13 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
11.1.2022 21:56:13 [Notification] Cairo Graphics Version: 1.17.3
11.1.2022 21:56:13 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
11.1.2022 21:56:13 [Notification] C# Framework: .net Framework 4.0.30319.42000
11.1.2022 21:56:13 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
11.1.2022 21:56:13 [Notification] Start discovering assets
11.1.2022 21:56:13 [Notification] Found 18 base assets in category lang
11.1.2022 21:56:13 [Notification] Found 0 base assets in category patches
11.1.2022 21:56:13 [Notification] Found 22 base assets in category config
11.1.2022 21:56:13 [Notification] Found 0 base assets in category worldproperties
11.1.2022 21:56:13 [Notification] Found 50 base assets in category sounds
11.1.2022 21:56:13 [Notification] Found 96 base assets in category shapes
11.1.2022 21:56:13 [Notification] Found 74 base assets in category shaders
11.1.2022 21:56:13 [Notification] Found 16 base assets in category shaderincludes
11.1.2022 21:56:13 [Notification] Found 128 base assets in category textures
11.1.2022 21:56:13 [Notification] Found 4 base assets in category music
11.1.2022 21:56:13 [Notification] Found 0 base assets in category dialog
11.1.2022 21:56:13 [Notification] Found 408 base assets in total
11.1.2022 21:56:13 [Notification] Loading sounds
11.1.2022 21:56:13 [Notification] (Re-)loaded frame buffers
11.1.2022 21:56:13 [Notification] Loaded Shaderprogramm for render pass .
11.1.2022 21:56:13 [Notification] CPU Cores: 4
11.1.2022 21:56:13 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
11.1.2022 21:56:13 [Notification] (Re-)loaded frame buffers
11.1.2022 21:56:13 [Notification] Waiting for async sound loading...
11.1.2022 21:56:13 [Notification] Sounds loaded
11.1.2022 21:56:13 [Notification] Begin loading shaders
11.1.2022 21:56:13 [Notification] Load shaders now
11.1.2022 21:56:13 [Notification] Loading shaders...
11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass standard.
11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass particlescube.
11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass particlesquad.
11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass sky.
11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass nightsky.
11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass woittest.
11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass helditem.
11.1.2022 21:56:14 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
11.1.2022 21:56:15 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
11.1.2022 21:56:15 [Notification] Loaded Shaderprogramm for render pass decals.
11.1.2022 21:56:15 [Notification] Loaded Shaderprogramm for render pass final.
11.1.2022 21:56:15 [Notification] Loaded Shaderprogramm for render pass gui.
11.1.2022 21:56:15 [Notification] Loaded Shaderprogramm for render pass blur.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass findbright.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass godrays.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass autocamera.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass wireframe.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass entityanimated.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass luma.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass blit.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass texture2texture.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass celestialobject.
11.1.2022 21:56:16 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
11.1.2022 21:56:17 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
11.1.2022 21:56:17 [Notification] Loaded Shaderprogramm for render pass colorgrade.
11.1.2022 21:56:17 [Notification] Loaded Shaderprogramm for render pass guigear.
11.1.2022 21:56:17 [Notification] Loaded Shaderprogramm for render pass ssao.
11.1.2022 21:56:17 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
11.1.2022 21:56:17 [Notification] Cached session key is invalid, require login
11.1.2022 21:57:53 [Notification] Will search the following paths for mods:
11.1.2022 21:57:53 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 21:57:53 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 21:58:45 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed
11.1.2022 22:01:08 [Notification] Client logger started.
11.1.2022 22:01:08 [Notification] Game Version: v1.16.0 (Stable)
11.1.2022 22:01:08 [Notification] Screens:
11.1.2022 22:01:08 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
11.1.2022 22:01:08 [Notification] Failed saving clientsettings.json, will try again in a few seconds
11.1.2022 22:01:08 [Notification] Failed saving clientsettings.json, will try again in a few seconds
11.1.2022 22:01:09 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
11.1.2022 22:01:09 [Notification] Graphics Card Vendor: NVIDIA Corporation
11.1.2022 22:01:09 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
11.1.2022 22:01:09 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
11.1.2022 22:01:09 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
11.1.2022 22:01:09 [Notification] Cairo Graphics Version: 1.17.3
11.1.2022 22:01:09 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
11.1.2022 22:01:09 [Notification] C# Framework: .net Framework 4.0.30319.42000
11.1.2022 22:01:09 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
11.1.2022 22:01:09 [Notification] Start discovering assets
11.1.2022 22:01:09 [Notification] Found 18 base assets in category lang
11.1.2022 22:01:09 [Notification] Found 0 base assets in category patches
11.1.2022 22:01:09 [Notification] Found 22 base assets in category config
11.1.2022 22:01:09 [Notification] Found 0 base assets in category worldproperties
11.1.2022 22:01:09 [Notification] Found 50 base assets in category sounds
11.1.2022 22:01:09 [Notification] Found 96 base assets in category shapes
11.1.2022 22:01:09 [Notification] Found 74 base assets in category shaders
11.1.2022 22:01:09 [Notification] Found 16 base assets in category shaderincludes
11.1.2022 22:01:09 [Notification] Found 128 base assets in category textures
11.1.2022 22:01:09 [Notification] Found 4 base assets in category music
11.1.2022 22:01:09 [Notification] Found 0 base assets in category dialog
11.1.2022 22:01:09 [Notification] Found 408 base assets in total
11.1.2022 22:01:09 [Notification] Loading sounds
11.1.2022 22:01:09 [Notification] (Re-)loaded frame buffers
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass .
11.1.2022 22:01:09 [Notification] CPU Cores: 4
11.1.2022 22:01:09 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
11.1.2022 22:01:09 [Notification] (Re-)loaded frame buffers
11.1.2022 22:01:09 [Notification] Waiting for async sound loading...
11.1.2022 22:01:09 [Notification] Sounds loaded
11.1.2022 22:01:09 [Notification] Begin loading shaders
11.1.2022 22:01:09 [Notification] Load shaders now
11.1.2022 22:01:09 [Notification] Loading shaders...
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass standard.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass particlescube.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass particlesquad.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass sky.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass nightsky.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass woittest.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass helditem.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass decals.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass final.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass gui.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass blur.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass findbright.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass godrays.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass autocamera.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass wireframe.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass entityanimated.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass luma.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass blit.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass texture2texture.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass celestialobject.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass colorgrade.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass guigear.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass ssao.
11.1.2022 22:01:09 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
11.1.2022 22:01:09 [Notification] Cached session key is valid, validating with server
11.1.2022 22:01:11 [Notification] Server validation response: Good
11.1.2022 22:01:11 [Notification] Will search the following paths for mods:
11.1.2022 22:01:11 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 22:01:11 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 22:01:11 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
11.1.2022 22:01:17 [Notification] Will search the following paths for mods:
11.1.2022 22:01:17 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 22:01:17 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 22:01:17 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
11.1.2022 22:03:59 [Notification] Initialized GUI Manager
11.1.2022 22:03:59 [Notification] Initialized Server Connection
11.1.2022 22:03:59 [Notification] Server args parsed
11.1.2022 22:03:59 [Notification] GuiScreenConnectingToServer constructed
11.1.2022 22:03:59 [Notification] Server main instantiated
11.1.2022 22:04:21 [Notification] Server launched
11.1.2022 22:04:21 [Notification] Loading and pre-starting client side mods...
11.1.2022 22:04:21 [Notification] Will search the following paths for mods:
11.1.2022 22:04:21 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 22:04:21 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 22:04:21 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
11.1.2022 22:04:21 [Notification] Found 21 mods (0 disabled)
11.1.2022 22:04:21 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, additionalmolds, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery
11.1.2022 22:04:21 [Notification] Instantiated 89 mod systems from 21 enabled mods
11.1.2022 22:04:21 [Notification] Done loading and pre-starting client side mods.
11.1.2022 22:04:21 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@AdditionalMolds-1.0.1, mod@Auto Map Markers, mod@hudclock-2.5.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0
11.1.2022 22:04:21 [Notification] Found 10 external assets in category lang
11.1.2022 22:04:21 [Notification] Found 150 external assets in category patches
11.1.2022 22:04:21 [Notification] Found 41 external assets in category config
11.1.2022 22:04:21 [Notification] Found 23 external assets in category worldproperties
11.1.2022 22:04:21 [Notification] Found 328 external assets in category sounds
11.1.2022 22:04:21 [Notification] Found 2334 external assets in category shapes
11.1.2022 22:04:21 [Notification] Found 9 external assets in category shaders
11.1.2022 22:04:21 [Notification] Found 0 external assets in category shaderincludes
11.1.2022 22:04:21 [Notification] Found 4340 external assets in category textures
11.1.2022 22:04:21 [Notification] Found 63 external assets in category music
11.1.2022 22:04:21 [Notification] Found 17 external assets in category dialog
11.1.2022 22:04:21 [Notification] Found 0 external assets in category compatibility
11.1.2022 22:04:21 [Notification] Reloaded lang file now with mod assets
11.1.2022 22:04:21 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
11.1.2022 22:04:22 [Notification] JsonPatch Loader: Razem 234 patchy, pomyślnie zaaplikowano 8 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 12 patchach, brak błędów
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass aurora.
11.1.2022 22:04:22 [Event] Hello from ZoomButton!
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
11.1.2022 22:04:22 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
11.1.2022 22:04:22 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem
11.1.2022 22:04:22 [Error] [hudclock] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w hudlock.src.HUDClockMod.StartClientSide(ICoreClientAPI api)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
11.1.2022 22:04:22 [Error] Failed to start system hudlock.src.HUDClockMod
11.1.2022 22:04:22 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod:
System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'.
w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
11.1.2022 22:04:22 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass rift.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
11.1.2022 22:04:22 [Notification] Started 58 systems on Client:
11.1.2022 22:04:22 [Notification] Mod 'GravelSandFix' (gravelsandfix):
11.1.2022 22:04:22 [Notification] GravelSandFix.GravelSandFixSystem
11.1.2022 22:04:22 [Notification] Mod 'VSEssentials.dll' (game):
11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.Core
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.EntityPartitioning
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ErrorReporter
11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.POIRegistry
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.RoomRegistry
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.WeatherSystemCommands
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.WeatherSystemClient
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.WorldMapManager
11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.LoadColorMaps
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ClothManager
11.1.2022 22:04:22 [Notification] Mod 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays):
11.1.2022 22:04:22 [Notification] SharedUtils.ConstantsCore
11.1.2022 22:04:22 [Notification] SharedUtils.Extensions.LoggerNetwork
11.1.2022 22:04:22 [Notification] MoreOverlays.Core
11.1.2022 22:04:22 [Notification] Mod 'VSSurvivalMod.dll' (survival):
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.SaplingControl
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.GenFromHeightmap
11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.GenMaps
11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.DebugSystem
11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.UpgradeTasks
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.MyceliumSystem
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSystemAuction
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSystemHandbook
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.CharacterSystem
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.FruitingSystem
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSystemRifts
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModTemperature
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.SystemTemporalStability
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.MealMeshCache
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSystemWearableStats
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.GameEffects
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModJournal
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModLootRandomizer
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.ModSleeping
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.TeleporterManager
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.TradeHandbookInfo
11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.GenStructures
11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
11.1.2022 22:04:22 [Notification] Vintagestory.GameContent.TraderOutfits
11.1.2022 22:04:22 [Notification] Mod 'VSCreativeMod.dll' (creative):
11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.Core
11.1.2022 22:04:22 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
11.1.2022 22:04:22 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn):
11.1.2022 22:04:22 [Notification] ZoomButton.ZoomButton
11.1.2022 22:04:22 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers):
11.1.2022 22:04:22 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod
11.1.2022 22:04:22 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow):
11.1.2022 22:04:22 [Notification] resinregrow.ModSystem.ResinRegrowSystem
11.1.2022 22:04:22 [Notification] Mod 'singlepause-1.0.3' (singlepause):
11.1.2022 22:04:22 [Notification] SinglePause.SinglePauseMod
11.1.2022 22:04:22 [Notification] Mod 'xrowboat_0.0.2' (xrowboat):
11.1.2022 22:04:22 [Notification] XRowboat.XRowboatMod
11.1.2022 22:04:22 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery):
11.1.2022 22:04:22 [Notification] AnvilMetalRecovery.MetalRecoverySystem
11.1.2022 22:04:22 [Notification] Loading shaders...
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass standard.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass particlescube.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass particlesquad.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass sky.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass nightsky.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass woittest.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass helditem.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass decals.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass final.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass gui.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass blur.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass findbright.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass godrays.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass autocamera.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass wireframe.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass entityanimated.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass luma.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass blit.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass texture2texture.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass celestialobject.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass colorgrade.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass guigear.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass ssao.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass aurora.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass rift.
11.1.2022 22:04:22 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
11.1.2022 22:04:22 [Notification] Reloaded shaders now with mod assets
11.1.2022 22:04:22 [Notification] Processed server identification
11.1.2022 22:04:22 [Notification] Map initialized
11.1.2022 22:04:22 [Notification] Received server assets
11.1.2022 22:04:23 [Notification] Loaded 2405 item types from server
11.1.2022 22:04:24 [Notification] Collected 1534 shapes to tesselate.
11.1.2022 22:04:24 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 247)
11.1.2022 22:04:25 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments).
11.1.2022 22:04:25 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 248)
11.1.2022 22:04:26 [Notification] Reloaded sounds (async), now with mod assets
11.1.2022 22:04:27 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 249)
11.1.2022 22:04:27 [Notification] Loaded 8045 block types from server
11.1.2022 22:04:27 [Notification] Color maps loaded
11.1.2022 22:04:29 [Notification] Blocks tesselated
11.1.2022 22:04:29 [Notification] Loaded Shaderprogramm for render pass instanced.
11.1.2022 22:04:29 [Notification] Loading world map cache db...
11.1.2022 22:04:29 [Notification] Initialized Music Engine
11.1.2022 22:04:29 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
11.1.2022 22:04:30 [Notification] Server assets loaded
11.1.2022 22:04:30 [Warning] Client registered 1 network channels (loggerextensions) the server does not know about, may cause issues.
11.1.2022 22:04:30 [Notification] Received level init
11.1.2022 22:04:30 [Notification] [Auto Map Markers] Successfully established connection with the server.
11.1.2022 22:04:31 [Fatal] Version: v1.16.0 (Stable)11.01.2022 22:04:31: Critical error occurred
System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'.
w MoreOverlays.ExtraOverlayEntityBehavior..ctor(Entity entity)
w MoreOverlays.Core.OnPlayerEntitySpawn(IClientPlayer byPlayer)
w Vintagestory.API.Client.PlayerEventDelegate.Invoke(IClientPlayer byPlayer)
w Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(_hpqb4cNQuSfxZLdFacKLPiYYWAN packet)
w Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
w _0dbBCVS4kT4NsuDZA84yDu7r3AG._1NlBQQ8qS5idQptIBQaAbARuOfxA(Single )
w _vFhcDU5n6Z0hUte90jdaxlrDjR5._HuDdfzha8ZKZvU2y0RbH58r7VzR(Single )
w _vFhcDU5n6Z0hUte90jdaxlrDjR5._XZOFA2JA54yZjH15yys9W7vL9hj(Single )
w Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
w System.EventHandler`1.Invoke(Object sender, TEventArgs e)
w OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 479
w OpenTK.GameWindow.DispatchRenderFrame() w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 454
w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 375
w _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] )
w _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart )
-------------------------------
Crash written to file at "C:\Users\jacek\AppData\Roaming\VintagestoryData\Logs\client-crash.txt"
11.1.2022 22:04:31 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed
11.1.2022 22:15:31 [Notification] Client logger started.
11.1.2022 22:15:31 [Notification] Game Version: v1.16.0 (Stable)
11.1.2022 22:15:31 [Notification] Screens:
11.1.2022 22:15:31 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
11.1.2022 22:15:31 [Notification] Failed saving clientsettings.json, will try again in a few seconds
11.1.2022 22:15:31 [Notification] Failed saving clientsettings.json, will try again in a few seconds
11.1.2022 22:15:32 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
11.1.2022 22:15:32 [Notification] Graphics Card Vendor: NVIDIA Corporation
11.1.2022 22:15:32 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
11.1.2022 22:15:32 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
11.1.2022 22:15:32 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
11.1.2022 22:15:32 [Notification] Cairo Graphics Version: 1.17.3
11.1.2022 22:15:32 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
11.1.2022 22:15:32 [Notification] C# Framework: .net Framework 4.0.30319.42000
11.1.2022 22:15:32 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
11.1.2022 22:15:32 [Notification] Start discovering assets
11.1.2022 22:15:32 [Notification] Found 18 base assets in category lang
11.1.2022 22:15:32 [Notification] Found 0 base assets in category patches
11.1.2022 22:15:32 [Notification] Found 22 base assets in category config
11.1.2022 22:15:32 [Notification] Found 0 base assets in category worldproperties
11.1.2022 22:15:32 [Notification] Found 50 base assets in category sounds
11.1.2022 22:15:32 [Notification] Found 96 base assets in category shapes
11.1.2022 22:15:32 [Notification] Found 74 base assets in category shaders
11.1.2022 22:15:32 [Notification] Found 16 base assets in category shaderincludes
11.1.2022 22:15:32 [Notification] Found 128 base assets in category textures
11.1.2022 22:15:32 [Notification] Found 4 base assets in category music
11.1.2022 22:15:32 [Notification] Found 0 base assets in category dialog
11.1.2022 22:15:32 [Notification] Found 408 base assets in total
11.1.2022 22:15:32 [Notification] Loading sounds
11.1.2022 22:15:32 [Notification] (Re-)loaded frame buffers
11.1.2022 22:15:32 [Notification] Loaded Shaderprogramm for render pass .
11.1.2022 22:15:32 [Notification] CPU Cores: 4
11.1.2022 22:15:32 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
11.1.2022 22:15:32 [Notification] (Re-)loaded frame buffers
11.1.2022 22:15:33 [Notification] Waiting for async sound loading...
11.1.2022 22:15:33 [Notification] Sounds loaded
11.1.2022 22:15:33 [Notification] Begin loading shaders
11.1.2022 22:15:33 [Notification] Load shaders now
11.1.2022 22:15:33 [Notification] Loading shaders...
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass standard.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass particlescube.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass particlesquad.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass sky.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass nightsky.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass woittest.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass helditem.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass decals.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass final.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass gui.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass blur.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass findbright.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass godrays.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass autocamera.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass wireframe.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass entityanimated.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass luma.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass blit.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass texture2texture.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass celestialobject.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass colorgrade.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass guigear.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass ssao.
11.1.2022 22:15:33 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
11.1.2022 22:15:33 [Notification] Cached session key is valid, validating with server
11.1.2022 22:15:34 [Notification] Server validation response: Good
11.1.2022 22:15:34 [Notification] Will search the following paths for mods:
11.1.2022 22:15:34 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 22:15:34 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 22:15:34 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
11.1.2022 22:15:49 [Notification] Will search the following paths for mods:
11.1.2022 22:15:49 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 22:15:49 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 22:15:49 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
11.1.2022 22:15:49 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'VSCreativeMod.dll' (creative), 'VSEssentials.dll' (game), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'VSSurvivalMod.dll' (survival), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn)
11.1.2022 22:16:02 [Fatal] Version: v1.16.0 (Stable)11.01.2022 22:16:02: Critical error occurred
System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
w Vintagestory.Common.WorldConfig.Clone()
w _rxPAXt24X4agovgG2TbC86mg9hfB._cC80JTk7DVBXDZbsIFssmRHg7id()
w Vintagestory.API.Client.GuiElementTextButton.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args)
w Vintagestory.API.Client.GuiElement.OnMouseUp(ICoreClientAPI api, MouseEvent args)
w Vintagestory.API.Client.GuiElementTextButton.OnMouseUp(ICoreClientAPI api, MouseEvent args)
w Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse)
w _kRNQrTEidJmQaGU3FH7i4dBfjO._XLAW09aTr2yuQomhR4MaXizqtMf(MouseEvent )
w Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(Object sender, MouseButtonEventArgs e)
w System.EventHandler`1.Invoke(Object sender, TEventArgs e)
w System.EventHandler`1.Invoke(Object sender, TEventArgs e)
w OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:wiersz 808
w OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg)
w OpenTK.Platform.Windows.WinGLNative.ProcessEvents() w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:wiersz 1554
w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 368
w _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] )
w _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart )
-------------------------------
Crash written to file at "C:\Users\jacek\AppData\Roaming\VintagestoryData\Logs\client-crash.txt"
11.1.2022 22:16:02 [Notification] Exiting game now. Server running=False. Exit reason: Game crashed
11.1.2022 22:16:05 [Notification] Client logger started.
11.1.2022 22:16:05 [Notification] Game Version: v1.16.0 (Stable)
11.1.2022 22:16:05 [Notification] Screens:
11.1.2022 22:16:05 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
11.1.2022 22:16:06 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
11.1.2022 22:16:06 [Notification] Graphics Card Vendor: NVIDIA Corporation
11.1.2022 22:16:06 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
11.1.2022 22:16:06 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
11.1.2022 22:16:06 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
11.1.2022 22:16:06 [Notification] Cairo Graphics Version: 1.17.3
11.1.2022 22:16:06 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
11.1.2022 22:16:06 [Notification] C# Framework: .net Framework 4.0.30319.42000
11.1.2022 22:16:06 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
11.1.2022 22:16:06 [Notification] Start discovering assets
11.1.2022 22:16:06 [Notification] Found 18 base assets in category lang
11.1.2022 22:16:06 [Notification] Found 0 base assets in category patches
11.1.2022 22:16:06 [Notification] Found 22 base assets in category config
11.1.2022 22:16:06 [Notification] Found 0 base assets in category worldproperties
11.1.2022 22:16:06 [Notification] Found 50 base assets in category sounds
11.1.2022 22:16:06 [Notification] Found 96 base assets in category shapes
11.1.2022 22:16:06 [Notification] Found 74 base assets in category shaders
11.1.2022 22:16:06 [Notification] Found 16 base assets in category shaderincludes
11.1.2022 22:16:06 [Notification] Found 128 base assets in category textures
11.1.2022 22:16:06 [Notification] Found 4 base assets in category music
11.1.2022 22:16:06 [Notification] Found 0 base assets in category dialog
11.1.2022 22:16:06 [Notification] Found 408 base assets in total
11.1.2022 22:16:06 [Notification] Loading sounds
11.1.2022 22:16:06 [Notification] (Re-)loaded frame buffers
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass .
11.1.2022 22:16:06 [Notification] CPU Cores: 4
11.1.2022 22:16:06 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
11.1.2022 22:16:06 [Notification] (Re-)loaded frame buffers
11.1.2022 22:16:06 [Notification] Waiting for async sound loading...
11.1.2022 22:16:06 [Notification] Sounds loaded
11.1.2022 22:16:06 [Notification] Begin loading shaders
11.1.2022 22:16:06 [Notification] Load shaders now
11.1.2022 22:16:06 [Notification] Loading shaders...
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass standard.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass particlescube.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass particlesquad.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass sky.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass nightsky.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass woittest.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass helditem.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass decals.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass final.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass gui.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass blur.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass findbright.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass godrays.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass autocamera.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass wireframe.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass entityanimated.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass luma.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass blit.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass texture2texture.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass celestialobject.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass colorgrade.
11.1.2022 22:16:06 [Notification] Loaded Shaderprogramm for render pass guigear.
11.1.2022 22:16:07 [Notification] Loaded Shaderprogramm for render pass ssao.
11.1.2022 22:16:07 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
11.1.2022 22:16:07 [Notification] Cached session key is valid, validating with server
11.1.2022 22:16:08 [Notification] Server validation response: Good
11.1.2022 22:16:08 [Notification] Will search the following paths for mods:
11.1.2022 22:16:08 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 22:16:08 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 22:16:08 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
11.1.2022 22:16:08 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'VSCreativeMod.dll' (creative), 'VSEssentials.dll' (game), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'VSSurvivalMod.dll' (survival), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn)
11.1.2022 22:16:17 [Notification] Will search the following paths for mods:
11.1.2022 22:16:17 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 22:16:17 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 22:16:17 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
11.1.2022 22:16:17 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn)
11.1.2022 22:16:25 [Notification] Initialized GUI Manager
11.1.2022 22:16:25 [Notification] Initialized Server Connection
11.1.2022 22:16:25 [Notification] Server args parsed
11.1.2022 22:16:25 [Notification] GuiScreenConnectingToServer constructed
11.1.2022 22:16:25 [Notification] Server main instantiated
11.1.2022 22:16:35 [Notification] Server launched
11.1.2022 22:16:36 [Notification] Loading and pre-starting client side mods...
11.1.2022 22:16:36 [Notification] Will search the following paths for mods:
11.1.2022 22:16:36 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 22:16:36 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 22:16:36 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
11.1.2022 22:16:36 [Notification] Found 21 mods (18 disabled)
11.1.2022 22:16:36 [Warning] Possible cyclic dependencies between mods: 'AdvancedSmithing1.1.0' (advancedsmithing), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'ShorterTallGrass-1.0.0' (shortgrass), 'Stackables2.0.4' (stackables), 'ZoomButton1.2.0' (zoombuttonreborn), 'AdditionalMolds-1.0.1' (additionalmolds), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'hudclock-2.5.0' (hudclock), 'resinregrow_v1.0.1' (resinregrow), 'singlepause-1.0.3' (singlepause), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery)
11.1.2022 22:16:36 [Notification] Mods, sorted by dependency: game, creative, survival, advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, zoombuttonreborn, additionalmolds, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, vsprospectorinfo, xrowboat, metalrecovery
11.1.2022 22:16:36 [Notification] Instantiated 76 mod systems from 3 enabled mods
11.1.2022 22:16:36 [Notification] Done loading and pre-starting client side mods.
11.1.2022 22:16:36 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\
11.1.2022 22:16:36 [Notification] Found 0 external assets in category lang
11.1.2022 22:16:36 [Notification] Found 8 external assets in category patches
11.1.2022 22:16:36 [Notification] Found 41 external assets in category config
11.1.2022 22:16:36 [Notification] Found 23 external assets in category worldproperties
11.1.2022 22:16:36 [Notification] Found 328 external assets in category sounds
11.1.2022 22:16:36 [Notification] Found 2316 external assets in category shapes
11.1.2022 22:16:36 [Notification] Found 9 external assets in category shaders
11.1.2022 22:16:36 [Notification] Found 0 external assets in category shaderincludes
11.1.2022 22:16:36 [Notification] Found 4115 external assets in category textures
11.1.2022 22:16:36 [Notification] Found 63 external assets in category music
11.1.2022 22:16:36 [Notification] Found 17 external assets in category dialog
11.1.2022 22:16:36 [Notification] Found 0 external assets in category compatibility
11.1.2022 22:16:36 [Notification] Reloaded lang file now with mod assets
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
11.1.2022 22:16:36 [Notification] JsonPatch Loader: Nie ma nic do spatchowania
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass aurora.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass rift.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
11.1.2022 22:16:36 [Notification] Started 48 systems on Client:
11.1.2022 22:16:36 [Notification] Mod 'VSEssentials.dll' (game):
11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.Core
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.EntityPartitioning
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ErrorReporter
11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.POIRegistry
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.RoomRegistry
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.WeatherSystemCommands
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.WeatherSystemClient
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.WorldMapManager
11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.LoadColorMaps
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ClothManager
11.1.2022 22:16:36 [Notification] Mod 'VSSurvivalMod.dll' (survival):
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.SaplingControl
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.GenFromHeightmap
11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.GenMaps
11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.DebugSystem
11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.UpgradeTasks
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.MyceliumSystem
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSystemAuction
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSystemHandbook
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.CharacterSystem
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.FruitingSystem
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSystemRifts
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModTemperature
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.SystemTemporalStability
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.MealMeshCache
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSystemWearableStats
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.GameEffects
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModJournal
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModLootRandomizer
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.ModSleeping
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.TeleporterManager
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.TradeHandbookInfo
11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.GenStructures
11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
11.1.2022 22:16:36 [Notification] Vintagestory.GameContent.TraderOutfits
11.1.2022 22:16:36 [Notification] Mod 'VSCreativeMod.dll' (creative):
11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.Core
11.1.2022 22:16:36 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
11.1.2022 22:16:36 [Notification] Loading shaders...
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass standard.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass particlescube.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass particlesquad.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass sky.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass nightsky.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass woittest.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass helditem.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass decals.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass final.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass gui.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass blur.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass findbright.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass godrays.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass autocamera.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass wireframe.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass entityanimated.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass luma.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass blit.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass texture2texture.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass celestialobject.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass colorgrade.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass guigear.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass ssao.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass aurora.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass rift.
11.1.2022 22:16:36 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
11.1.2022 22:16:36 [Notification] Reloaded shaders now with mod assets
11.1.2022 22:16:36 [Notification] Processed server identification
11.1.2022 22:16:36 [Notification] Map initialized
11.1.2022 22:16:36 [Notification] Received server assets
11.1.2022 22:16:37 [Notification] Loaded 2368 item types from server
11.1.2022 22:16:38 [Notification] Collected 1520 shapes to tesselate.
11.1.2022 22:16:38 [Notification] Composed 1 4096x4096 entities texture atlases from 181 textures (last textureid = 251)
11.1.2022 22:16:39 [Notification] Composed 1 4096x4096 items texture atlases from 1211 textures (last textureid = 252)
11.1.2022 22:16:40 [Notification] Reloaded sounds (async), now with mod assets
11.1.2022 22:16:40 [Notification] Composed 1 4096x4096 blocks texture atlases from 3511 textures (last textureid = 253)
11.1.2022 22:16:41 [Notification] Loaded 8041 block types from server
11.1.2022 22:16:41 [Notification] Color maps loaded
11.1.2022 22:16:43 [Notification] Blocks tesselated
11.1.2022 22:16:43 [Notification] Loaded Shaderprogramm for render pass instanced.
11.1.2022 22:16:43 [Notification] Loading world map cache db...
11.1.2022 22:16:43 [Notification] Initialized Music Engine
11.1.2022 22:16:43 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
11.1.2022 22:16:43 [Notification] Server assets loaded
11.1.2022 22:16:43 [Notification] Received level init
11.1.2022 22:16:45 [Notification] Received level finalize
11.1.2022 22:16:45 [Notification] Loaded Shaderprogramm for render pass clouds.
11.1.2022 22:16:45 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text.
11.1.2022 22:16:45 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text.
11.1.2022 22:16:45 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text.
11.1.2022 22:19:26 [Notification] Wow, client daytime drifted off significantly from server daytime (25,6 mins)
11.1.2022 22:36:50 [Notification] Client pause state is now on
11.1.2022 22:36:51 [Notification] Client pause state is now off
11.1.2022 22:51:15 [Notification] Client pause state is now on
11.1.2022 22:51:16 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
11.1.2022 22:51:16 [Notification] Stopping single player server
11.1.2022 22:51:16 [Notification] Found 18 base assets in category lang
11.1.2022 22:51:16 [Notification] Found 0 base assets in category patches
11.1.2022 22:51:16 [Notification] Found 22 base assets in category config
11.1.2022 22:51:16 [Notification] Found 0 base assets in category worldproperties
11.1.2022 22:51:16 [Notification] Found 50 base assets in category sounds
11.1.2022 22:51:16 [Notification] Found 96 base assets in category shapes
11.1.2022 22:51:16 [Notification] Found 74 base assets in category shaders
11.1.2022 22:51:16 [Notification] Found 16 base assets in category shaderincludes
11.1.2022 22:51:16 [Notification] Found 128 base assets in category textures
11.1.2022 22:51:16 [Notification] Found 4 base assets in category music
11.1.2022 22:51:16 [Notification] Found 0 base assets in category dialog
11.1.2022 22:51:16 [Notification] Found 0 base assets in category compatibility
11.1.2022 22:51:16 [Notification] Found 18 base assets in category lang
11.1.2022 22:51:16 [Notification] Found 0 base assets in category patches
11.1.2022 22:51:16 [Notification] Found 22 base assets in category config
11.1.2022 22:51:16 [Notification] Found 0 base assets in category worldproperties
11.1.2022 22:51:16 [Notification] Found 50 base assets in category sounds
11.1.2022 22:51:16 [Notification] Found 96 base assets in category shapes
11.1.2022 22:51:16 [Notification] Found 74 base assets in category shaders
11.1.2022 22:51:16 [Notification] Found 16 base assets in category shaderincludes
11.1.2022 22:51:16 [Notification] Found 128 base assets in category textures
11.1.2022 22:51:16 [Notification] Found 4 base assets in category music
11.1.2022 22:51:16 [Notification] Found 0 base assets in category dialog
11.1.2022 22:51:16 [Notification] Found 0 base assets in category compatibility
11.1.2022 22:51:16 [Notification] Exiting current game to main menu, reason: leave world button pressed
11.1.2022 22:51:16 [Notification] GuiScreenConnectingToServer constructed
11.1.2022 22:51:18 [Warning] Texture with texture id 499 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 506 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 504 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 505 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 503 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 501 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 502 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 492 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 490 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 491 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 494 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 495 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 507 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 493 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 496 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 498 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 497 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] Texture with texture id 500 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10987 with 900 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10964 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10978 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10977 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10976 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10975 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10974 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10973 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10972 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10971 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10970 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10969 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10968 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10967 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10966 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10965 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10963 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10962 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10961 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10960 with 954 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:18 [Warning] MeshRef with vao id 10959 with 936 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
11.1.2022 22:51:19 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed
11.1.2022 22:51:28 [Notification] Client logger started.
11.1.2022 22:51:28 [Notification] Game Version: v1.16.0 (Stable)
11.1.2022 22:51:28 [Notification] Screens:
11.1.2022 22:51:28 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
11.1.2022 22:51:29 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
11.1.2022 22:51:29 [Notification] Graphics Card Vendor: NVIDIA Corporation
11.1.2022 22:51:29 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
11.1.2022 22:51:29 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
11.1.2022 22:51:29 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
11.1.2022 22:51:29 [Notification] Cairo Graphics Version: 1.17.3
11.1.2022 22:51:29 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
11.1.2022 22:51:29 [Notification] C# Framework: .net Framework 4.0.30319.42000
11.1.2022 22:51:29 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
11.1.2022 22:51:29 [Notification] Start discovering assets
11.1.2022 22:51:29 [Notification] Found 18 base assets in category lang
11.1.2022 22:51:29 [Notification] Found 0 base assets in category patches
11.1.2022 22:51:29 [Notification] Found 22 base assets in category config
11.1.2022 22:51:29 [Notification] Found 0 base assets in category worldproperties
11.1.2022 22:51:29 [Notification] Found 50 base assets in category sounds
11.1.2022 22:51:29 [Notification] Found 96 base assets in category shapes
11.1.2022 22:51:29 [Notification] Found 74 base assets in category shaders
11.1.2022 22:51:29 [Notification] Found 16 base assets in category shaderincludes
11.1.2022 22:51:29 [Notification] Found 128 base assets in category textures
11.1.2022 22:51:29 [Notification] Found 4 base assets in category music
11.1.2022 22:51:29 [Notification] Found 0 base assets in category dialog
11.1.2022 22:51:29 [Notification] Found 408 base assets in total
11.1.2022 22:51:29 [Notification] Loading sounds
11.1.2022 22:51:29 [Notification] (Re-)loaded frame buffers
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass .
11.1.2022 22:51:29 [Notification] CPU Cores: 4
11.1.2022 22:51:29 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
11.1.2022 22:51:29 [Notification] (Re-)loaded frame buffers
11.1.2022 22:51:29 [Notification] Waiting for async sound loading...
11.1.2022 22:51:29 [Notification] Sounds loaded
11.1.2022 22:51:29 [Notification] Begin loading shaders
11.1.2022 22:51:29 [Notification] Load shaders now
11.1.2022 22:51:29 [Notification] Loading shaders...
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass standard.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass particlescube.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass particlesquad.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass sky.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass nightsky.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass woittest.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass helditem.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass decals.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass final.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass gui.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass blur.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass findbright.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass godrays.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass autocamera.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass wireframe.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass entityanimated.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass luma.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass blit.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass texture2texture.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass celestialobject.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass colorgrade.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass guigear.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass ssao.
11.1.2022 22:51:29 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
11.1.2022 22:51:29 [Notification] Cached session key is valid, validating with server
11.1.2022 22:51:31 [Notification] Server validation response: Good
11.1.2022 22:51:31 [Notification] Will search the following paths for mods:
11.1.2022 22:51:31 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 22:51:31 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 22:51:31 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
11.1.2022 22:51:31 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn)
11.1.2022 22:51:45 [Notification] Will search the following paths for mods:
11.1.2022 22:51:45 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 22:51:45 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 22:51:45 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
11.1.2022 22:51:45 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo)
11.1.2022 22:51:50 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed
11.1.2022 22:52:50 [Notification] Client logger started.
11.1.2022 22:52:50 [Notification] Game Version: v1.16.0 (Stable)
11.1.2022 22:52:50 [Notification] Screens:
11.1.2022 22:52:50 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
11.1.2022 22:52:51 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
11.1.2022 22:52:51 [Notification] Graphics Card Vendor: NVIDIA Corporation
11.1.2022 22:52:51 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
11.1.2022 22:52:51 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
11.1.2022 22:52:51 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
11.1.2022 22:52:51 [Notification] Cairo Graphics Version: 1.17.3
11.1.2022 22:52:51 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
11.1.2022 22:52:51 [Notification] C# Framework: .net Framework 4.0.30319.42000
11.1.2022 22:52:51 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
11.1.2022 22:52:51 [Notification] Start discovering assets
11.1.2022 22:52:51 [Notification] Found 18 base assets in category lang
11.1.2022 22:52:51 [Notification] Found 0 base assets in category patches
11.1.2022 22:52:51 [Notification] Found 22 base assets in category config
11.1.2022 22:52:51 [Notification] Found 0 base assets in category worldproperties
11.1.2022 22:52:51 [Notification] Found 50 base assets in category sounds
11.1.2022 22:52:51 [Notification] Found 96 base assets in category shapes
11.1.2022 22:52:51 [Notification] Found 74 base assets in category shaders
11.1.2022 22:52:51 [Notification] Found 16 base assets in category shaderincludes
11.1.2022 22:52:51 [Notification] Found 128 base assets in category textures
11.1.2022 22:52:51 [Notification] Found 4 base assets in category music
11.1.2022 22:52:51 [Notification] Found 0 base assets in category dialog
11.1.2022 22:52:51 [Notification] Found 408 base assets in total
11.1.2022 22:52:51 [Notification] Loading sounds
11.1.2022 22:52:51 [Notification] (Re-)loaded frame buffers
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass .
11.1.2022 22:52:51 [Notification] CPU Cores: 4
11.1.2022 22:52:51 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
11.1.2022 22:52:51 [Notification] (Re-)loaded frame buffers
11.1.2022 22:52:51 [Notification] Waiting for async sound loading...
11.1.2022 22:52:51 [Notification] Sounds loaded
11.1.2022 22:52:51 [Notification] Begin loading shaders
11.1.2022 22:52:51 [Notification] Load shaders now
11.1.2022 22:52:51 [Notification] Loading shaders...
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass standard.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass particlescube.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass particlesquad.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass sky.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass nightsky.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass woittest.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass helditem.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass decals.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass final.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass gui.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass blur.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass findbright.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass godrays.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass autocamera.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass wireframe.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass entityanimated.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass luma.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass blit.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass texture2texture.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass celestialobject.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass colorgrade.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass guigear.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass ssao.
11.1.2022 22:52:51 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
11.1.2022 22:52:51 [Notification] Cached session key is valid, validating with server
11.1.2022 22:52:52 [Notification] Server validation response: Good
11.1.2022 22:52:52 [Notification] Will search the following paths for mods:
11.1.2022 22:52:52 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 22:52:52 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 22:52:52 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
11.1.2022 22:52:52 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo)
11.1.2022 22:52:55 [Notification] Will search the following paths for mods:
11.1.2022 22:52:55 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 22:52:55 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 22:52:55 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
11.1.2022 22:52:55 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo)
11.1.2022 22:52:58 [Notification] Initialized GUI Manager
11.1.2022 22:52:58 [Notification] Initialized Server Connection
11.1.2022 22:52:58 [Notification] Server args parsed
11.1.2022 22:52:58 [Notification] GuiScreenConnectingToServer constructed
11.1.2022 22:52:58 [Notification] Server main instantiated
11.1.2022 22:53:10 [Notification] Server launched
11.1.2022 22:53:10 [Notification] Loading and pre-starting client side mods...
11.1.2022 22:53:10 [Notification] Will search the following paths for mods:
11.1.2022 22:53:10 [Notification] C:\GRY\Vintage story\Mods
11.1.2022 22:53:10 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
11.1.2022 22:53:10 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
11.1.2022 22:53:10 [Notification] Found 21 mods (1 disabled)
11.1.2022 22:53:10 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo)
11.1.2022 22:53:10 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, additionalmolds, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, survival, xrowboat, metalrecovery, vsprospectorinfo
11.1.2022 22:53:10 [Notification] Instantiated 88 mod systems from 20 enabled mods
11.1.2022 22:53:10 [Notification] Done loading and pre-starting client side mods.
11.1.2022 22:53:10 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@AdditionalMolds-1.0.1, mod@Auto Map Markers, mod@hudclock-2.5.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0
11.1.2022 22:53:10 [Notification] Found 10 external assets in category lang
11.1.2022 22:53:10 [Notification] Found 150 external assets in category patches
11.1.2022 22:53:10 [Notification] Found 41 external assets in category config
11.1.2022 22:53:10 [Notification] Found 23 external assets in category worldproperties
11.1.2022 22:53:10 [Notification] Found 328 external assets in category sounds
11.1.2022 22:53:10 [Notification] Found 2334 external assets in category shapes
11.1.2022 22:53:10 [Notification] Found 9 external assets in category shaders
11.1.2022 22:53:10 [Notification] Found 0 external assets in category shaderincludes
11.1.2022 22:53:10 [Notification] Found 4340 external assets in category textures
11.1.2022 22:53:10 [Notification] Found 63 external assets in category music
11.1.2022 22:53:10 [Notification] Found 17 external assets in category dialog
11.1.2022 22:53:10 [Notification] Found 0 external assets in category compatibility
11.1.2022 22:53:10 [Notification] Reloaded lang file now with mod assets
11.1.2022 22:53:10 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
11.1.2022 22:53:10 [Notification] JsonPatch Loader: Razem 234 patchy, pomyślnie zaaplikowano 8 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 12 patchach, brak błędów
11.1.2022 22:53:10 [Notification] Loaded Shaderprogramm for render pass aurora.
11.1.2022 22:53:10 [Event] Hello from ZoomButton!
11.1.2022 22:53:10 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
11.1.2022 22:53:10 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
11.1.2022 22:53:10 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem
11.1.2022 22:53:11 [Error] [hudclock] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w hudlock.src.HUDClockMod.StartClientSide(ICoreClientAPI api)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
11.1.2022 22:53:11 [Error] Failed to start system hudlock.src.HUDClockMod
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass rift.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
11.1.2022 22:53:11 [Notification] Started 58 systems on Client:
11.1.2022 22:53:11 [Notification] Mod 'GravelSandFix' (gravelsandfix):
11.1.2022 22:53:11 [Notification] GravelSandFix.GravelSandFixSystem
11.1.2022 22:53:11 [Notification] Mod 'VSEssentials.dll' (game):
11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.Core
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.EntityPartitioning
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ErrorReporter
11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.POIRegistry
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.RoomRegistry
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.WeatherSystemCommands
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.WeatherSystemClient
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.WorldMapManager
11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.LoadColorMaps
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ClothManager
11.1.2022 22:53:11 [Notification] Mod 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays):
11.1.2022 22:53:11 [Notification] SharedUtils.ConstantsCore
11.1.2022 22:53:11 [Notification] SharedUtils.Extensions.LoggerNetwork
11.1.2022 22:53:11 [Notification] MoreOverlays.Core
11.1.2022 22:53:11 [Notification] Mod 'VSSurvivalMod.dll' (survival):
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.SaplingControl
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.GenFromHeightmap
11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.GenMaps
11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.DebugSystem
11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.UpgradeTasks
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.MyceliumSystem
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSystemAuction
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSystemHandbook
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.CharacterSystem
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.FruitingSystem
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSystemRifts
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModTemperature
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.SystemTemporalStability
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.MealMeshCache
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSystemWearableStats
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.GameEffects
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModJournal
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModLootRandomizer
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.ModSleeping
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.TeleporterManager
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.TradeHandbookInfo
11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.GenStructures
11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
11.1.2022 22:53:11 [Notification] Vintagestory.GameContent.TraderOutfits
11.1.2022 22:53:11 [Notification] Mod 'VSCreativeMod.dll' (creative):
11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.Core
11.1.2022 22:53:11 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
11.1.2022 22:53:11 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn):
11.1.2022 22:53:11 [Notification] ZoomButton.ZoomButton
11.1.2022 22:53:11 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers):
11.1.2022 22:53:11 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod
11.1.2022 22:53:11 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow):
11.1.2022 22:53:11 [Notification] resinregrow.ModSystem.ResinRegrowSystem
11.1.2022 22:53:11 [Notification] Mod 'singlepause-1.0.3' (singlepause):
11.1.2022 22:53:11 [Notification] SinglePause.SinglePauseMod
11.1.2022 22:53:11 [Notification] Mod 'xrowboat_0.0.2' (xrowboat):
11.1.2022 22:53:11 [Notification] XRowboat.XRowboatMod
11.1.2022 22:53:11 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery):
11.1.2022 22:53:11 [Notification] AnvilMetalRecovery.MetalRecoverySystem
11.1.2022 22:53:11 [Notification] Loading shaders...
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass standard.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass particlescube.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass particlesquad.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass sky.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass nightsky.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass woittest.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass helditem.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass decals.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass final.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass gui.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass blur.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass findbright.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass godrays.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass autocamera.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass wireframe.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass entityanimated.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass luma.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass blit.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass texture2texture.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass celestialobject.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass colorgrade.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass guigear.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass ssao.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass aurora.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass rift.
11.1.2022 22:53:11 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
11.1.2022 22:53:11 [Notification] Reloaded shaders now with mod assets
11.1.2022 22:53:11 [Notification] Processed server identification
11.1.2022 22:53:11 [Notification] Map initialized
11.1.2022 22:53:11 [Notification] Received server assets
11.1.2022 22:53:12 [Notification] Loaded 2405 item types from server
11.1.2022 22:53:13 [Notification] Collected 1534 shapes to tesselate.
11.1.2022 22:53:13 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 220)
11.1.2022 22:53:14 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments).
11.1.2022 22:53:14 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 221)
11.1.2022 22:53:15 [Notification] Reloaded sounds (async), now with mod assets
11.1.2022 22:53:16 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 222)
11.1.2022 22:53:16 [Notification] Loaded 8045 block types from server
11.1.2022 22:53:16 [Notification] Color maps loaded
11.1.2022 22:53:18 [Notification] Blocks tesselated
11.1.2022 22:53:18 [Notification] Loaded Shaderprogramm for render pass instanced.
11.1.2022 22:53:18 [Notification] Loading world map cache db...
11.1.2022 22:53:18 [Notification] Initialized Music Engine
11.1.2022 22:53:18 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
11.1.2022 22:53:18 [Notification] Server assets loaded
11.1.2022 22:53:18 [Warning] Client registered 1 network channels (loggerextensions) the server does not know about, may cause issues.
11.1.2022 22:53:18 [Notification] Received level init
11.1.2022 22:53:19 [Notification] [Auto Map Markers] Successfully established connection with the server.
11.1.2022 22:53:20 [Fatal] Version: v1.16.0 (Stable)11.01.2022 22:53:20: Critical error occurred
System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'.
w MoreOverlays.ExtraOverlayEntityBehavior..ctor(Entity entity)
w MoreOverlays.Core.OnPlayerEntitySpawn(IClientPlayer byPlayer)
w Vintagestory.API.Client.PlayerEventDelegate.Invoke(IClientPlayer byPlayer)
w Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(_hpqb4cNQuSfxZLdFacKLPiYYWAN packet)
w Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
w _0dbBCVS4kT4NsuDZA84yDu7r3AG._1NlBQQ8qS5idQptIBQaAbARuOfxA(Single )
w _vFhcDU5n6Z0hUte90jdaxlrDjR5._HuDdfzha8ZKZvU2y0RbH58r7VzR(Single )
w _vFhcDU5n6Z0hUte90jdaxlrDjR5._XZOFA2JA54yZjH15yys9W7vL9hj(Single )
w Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
w System.EventHandler`1.Invoke(Object sender, TEventArgs e)
w OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 479
w OpenTK.GameWindow.DispatchRenderFrame() w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 454
w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 375
w _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] )
w _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart )
-------------------------------
Crash written to file at "C:\Users\jacek\AppData\Roaming\VintagestoryData\Logs\client-crash.txt"
11.1.2022 22:53:20 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed
12.1.2022 18:23:22 [Notification] Client logger started.
12.1.2022 18:23:22 [Notification] Game Version: v1.16.0 (Stable)
12.1.2022 18:23:22 [Notification] Screens:
12.1.2022 18:23:22 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
12.1.2022 18:23:23 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
12.1.2022 18:23:23 [Notification] Graphics Card Vendor: NVIDIA Corporation
12.1.2022 18:23:23 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
12.1.2022 18:23:23 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
12.1.2022 18:23:23 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
12.1.2022 18:23:23 [Notification] Cairo Graphics Version: 1.17.3
12.1.2022 18:23:23 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
12.1.2022 18:23:23 [Notification] C# Framework: .net Framework 4.0.30319.42000
12.1.2022 18:23:23 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
12.1.2022 18:23:23 [Notification] Start discovering assets
12.1.2022 18:23:23 [Notification] Found 18 base assets in category lang
12.1.2022 18:23:23 [Notification] Found 0 base assets in category patches
12.1.2022 18:23:23 [Notification] Found 22 base assets in category config
12.1.2022 18:23:23 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:23:23 [Notification] Found 50 base assets in category sounds
12.1.2022 18:23:23 [Notification] Found 96 base assets in category shapes
12.1.2022 18:23:23 [Notification] Found 74 base assets in category shaders
12.1.2022 18:23:23 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:23:23 [Notification] Found 128 base assets in category textures
12.1.2022 18:23:23 [Notification] Found 4 base assets in category music
12.1.2022 18:23:23 [Notification] Found 0 base assets in category dialog
12.1.2022 18:23:23 [Notification] Found 408 base assets in total
12.1.2022 18:23:23 [Notification] Loading sounds
12.1.2022 18:23:23 [Notification] (Re-)loaded frame buffers
12.1.2022 18:23:23 [Notification] Loaded Shaderprogramm for render pass .
12.1.2022 18:23:23 [Notification] CPU Cores: 4
12.1.2022 18:23:23 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
12.1.2022 18:23:23 [Notification] (Re-)loaded frame buffers
12.1.2022 18:23:23 [Notification] Waiting for async sound loading...
12.1.2022 18:23:23 [Notification] Sounds loaded
12.1.2022 18:23:24 [Notification] Begin loading shaders
12.1.2022 18:23:24 [Notification] Load shaders now
12.1.2022 18:23:24 [Notification] Loading shaders...
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:23:24 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:23:24 [Notification] Cached session key is valid, validating with server
12.1.2022 18:23:25 [Notification] Server validation response: Good
12.1.2022 18:23:25 [Notification] Will search the following paths for mods:
12.1.2022 18:23:25 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:23:25 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:23:25 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:23:25 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo)
12.1.2022 18:24:05 [Notification] Initialized GUI Manager
12.1.2022 18:24:05 [Notification] Initialized Server Connection
12.1.2022 18:24:05 [Notification] Server args parsed
12.1.2022 18:24:05 [Notification] GuiScreenConnectingToServer constructed
12.1.2022 18:24:06 [Notification] Server main instantiated
12.1.2022 18:24:17 [Notification] Server launched
12.1.2022 18:24:17 [Notification] Loading and pre-starting client side mods...
12.1.2022 18:24:17 [Notification] Will search the following paths for mods:
12.1.2022 18:24:17 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:24:17 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:24:17 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:24:17 [Notification] Found 21 mods (0 disabled)
12.1.2022 18:24:17 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, additionalmolds, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery
12.1.2022 18:24:17 [Notification] Instantiated 89 mod systems from 21 enabled mods
12.1.2022 18:24:17 [Notification] Done loading and pre-starting client side mods.
12.1.2022 18:24:17 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@AdditionalMolds-1.0.1, mod@Auto Map Markers, mod@hudclock-2.5.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0
12.1.2022 18:24:17 [Notification] Found 10 external assets in category lang
12.1.2022 18:24:17 [Notification] Found 150 external assets in category patches
12.1.2022 18:24:17 [Notification] Found 41 external assets in category config
12.1.2022 18:24:17 [Notification] Found 23 external assets in category worldproperties
12.1.2022 18:24:17 [Notification] Found 328 external assets in category sounds
12.1.2022 18:24:17 [Notification] Found 2334 external assets in category shapes
12.1.2022 18:24:17 [Notification] Found 9 external assets in category shaders
12.1.2022 18:24:17 [Notification] Found 0 external assets in category shaderincludes
12.1.2022 18:24:18 [Notification] Found 4340 external assets in category textures
12.1.2022 18:24:18 [Notification] Found 63 external assets in category music
12.1.2022 18:24:18 [Notification] Found 17 external assets in category dialog
12.1.2022 18:24:18 [Notification] Found 0 external assets in category compatibility
12.1.2022 18:24:18 [Notification] Reloaded lang file now with mod assets
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:24:18 [Notification] JsonPatch Loader: Razem 222 patchy, pomyślnie zaaplikowano 2 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 2 patchach, brak błędów
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:24:18 [Event] Hello from ZoomButton!
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:24:18 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
12.1.2022 18:24:18 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem
12.1.2022 18:24:18 [Error] [hudclock] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w hudlock.src.HUDClockMod.StartClientSide(ICoreClientAPI api)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
12.1.2022 18:24:18 [Error] Failed to start system hudlock.src.HUDClockMod
12.1.2022 18:24:18 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod:
System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'.
w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
12.1.2022 18:24:18 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:24:18 [Notification] Started 58 systems on Client:
12.1.2022 18:24:18 [Notification] Mod 'GravelSandFix' (gravelsandfix):
12.1.2022 18:24:18 [Notification] GravelSandFix.GravelSandFixSystem
12.1.2022 18:24:18 [Notification] Mod 'VSEssentials.dll' (game):
12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.EntityPartitioning
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ErrorReporter
12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.POIRegistry
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.RoomRegistry
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.WeatherSystemCommands
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.WeatherSystemClient
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.WorldMapManager
12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.LoadColorMaps
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ClothManager
12.1.2022 18:24:18 [Notification] Mod 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays):
12.1.2022 18:24:18 [Notification] SharedUtils.ConstantsCore
12.1.2022 18:24:18 [Notification] SharedUtils.Extensions.LoggerNetwork
12.1.2022 18:24:18 [Notification] MoreOverlays.Core
12.1.2022 18:24:18 [Notification] Mod 'VSSurvivalMod.dll' (survival):
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.SaplingControl
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.GenFromHeightmap
12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.GenMaps
12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.DebugSystem
12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.UpgradeTasks
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.MyceliumSystem
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSystemAuction
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSystemHandbook
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.CharacterSystem
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.FruitingSystem
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSystemRifts
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModTemperature
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.SystemTemporalStability
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.MealMeshCache
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSystemWearableStats
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.GameEffects
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModJournal
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModLootRandomizer
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.ModSleeping
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.TeleporterManager
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.TradeHandbookInfo
12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.GenStructures
12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
12.1.2022 18:24:18 [Notification] Vintagestory.GameContent.TraderOutfits
12.1.2022 18:24:18 [Notification] Mod 'VSCreativeMod.dll' (creative):
12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:24:18 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
12.1.2022 18:24:18 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn):
12.1.2022 18:24:18 [Notification] ZoomButton.ZoomButton
12.1.2022 18:24:18 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers):
12.1.2022 18:24:18 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod
12.1.2022 18:24:18 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow):
12.1.2022 18:24:18 [Notification] resinregrow.ModSystem.ResinRegrowSystem
12.1.2022 18:24:18 [Notification] Mod 'singlepause-1.0.3' (singlepause):
12.1.2022 18:24:18 [Notification] SinglePause.SinglePauseMod
12.1.2022 18:24:18 [Notification] Mod 'xrowboat_0.0.2' (xrowboat):
12.1.2022 18:24:18 [Notification] XRowboat.XRowboatMod
12.1.2022 18:24:18 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery):
12.1.2022 18:24:18 [Notification] AnvilMetalRecovery.MetalRecoverySystem
12.1.2022 18:24:18 [Notification] Loading shaders...
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:24:18 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:24:18 [Notification] Reloaded shaders now with mod assets
12.1.2022 18:24:18 [Notification] Processed server identification
12.1.2022 18:24:18 [Notification] Map initialized
12.1.2022 18:24:18 [Notification] Received server assets
12.1.2022 18:24:19 [Notification] Loaded 2405 item types from server
12.1.2022 18:24:20 [Notification] Collected 1534 shapes to tesselate.
12.1.2022 18:24:21 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 264)
12.1.2022 18:24:21 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments).
12.1.2022 18:24:21 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 265)
12.1.2022 18:24:22 [Notification] Reloaded sounds (async), now with mod assets
12.1.2022 18:24:24 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 266)
12.1.2022 18:24:24 [Notification] Loaded 8045 block types from server
12.1.2022 18:24:24 [Notification] Color maps loaded
12.1.2022 18:24:26 [Notification] Blocks tesselated
12.1.2022 18:24:26 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:24:26 [Notification] Loading world map cache db...
12.1.2022 18:24:26 [Notification] Initialized Music Engine
12.1.2022 18:24:26 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
12.1.2022 18:24:27 [Notification] Server assets loaded
12.1.2022 18:24:27 [Warning] Client registered 1 network channels (loggerextensions) the server does not know about, may cause issues.
12.1.2022 18:24:27 [Notification] Received level init
12.1.2022 18:24:27 [Notification] [Auto Map Markers] Successfully established connection with the server.
12.1.2022 18:24:28 [Fatal] Version: v1.16.0 (Stable)12.01.2022 18:24:28: Critical error occurred
System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'.
w MoreOverlays.ExtraOverlayEntityBehavior..ctor(Entity entity)
w MoreOverlays.Core.OnPlayerEntitySpawn(IClientPlayer byPlayer)
w Vintagestory.API.Client.PlayerEventDelegate.Invoke(IClientPlayer byPlayer)
w Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(_hpqb4cNQuSfxZLdFacKLPiYYWAN packet)
w Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
w _0dbBCVS4kT4NsuDZA84yDu7r3AG._1NlBQQ8qS5idQptIBQaAbARuOfxA(Single )
w _vFhcDU5n6Z0hUte90jdaxlrDjR5._HuDdfzha8ZKZvU2y0RbH58r7VzR(Single )
w _vFhcDU5n6Z0hUte90jdaxlrDjR5._XZOFA2JA54yZjH15yys9W7vL9hj(Single )
w Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
w System.EventHandler`1.Invoke(Object sender, TEventArgs e)
w OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 479
w OpenTK.GameWindow.DispatchRenderFrame() w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 454
w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 375
w _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] )
w _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart )
-------------------------------
Crash written to file at "C:\Users\jacek\AppData\Roaming\VintagestoryData\Logs\client-crash.txt"
12.1.2022 18:24:28 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed
12.1.2022 18:24:35 [Notification] Client logger started.
12.1.2022 18:24:35 [Notification] Game Version: v1.16.0 (Stable)
12.1.2022 18:24:35 [Notification] Screens:
12.1.2022 18:24:35 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
12.1.2022 18:24:36 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
12.1.2022 18:24:36 [Notification] Graphics Card Vendor: NVIDIA Corporation
12.1.2022 18:24:36 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
12.1.2022 18:24:36 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
12.1.2022 18:24:36 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
12.1.2022 18:24:36 [Notification] Cairo Graphics Version: 1.17.3
12.1.2022 18:24:36 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
12.1.2022 18:24:36 [Notification] C# Framework: .net Framework 4.0.30319.42000
12.1.2022 18:24:36 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
12.1.2022 18:24:36 [Notification] Start discovering assets
12.1.2022 18:24:36 [Notification] Found 18 base assets in category lang
12.1.2022 18:24:36 [Notification] Found 0 base assets in category patches
12.1.2022 18:24:36 [Notification] Found 22 base assets in category config
12.1.2022 18:24:36 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:24:36 [Notification] Found 50 base assets in category sounds
12.1.2022 18:24:36 [Notification] Found 96 base assets in category shapes
12.1.2022 18:24:36 [Notification] Found 74 base assets in category shaders
12.1.2022 18:24:36 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:24:36 [Notification] Found 128 base assets in category textures
12.1.2022 18:24:36 [Notification] Found 4 base assets in category music
12.1.2022 18:24:36 [Notification] Found 0 base assets in category dialog
12.1.2022 18:24:36 [Notification] Found 408 base assets in total
12.1.2022 18:24:36 [Notification] Loading sounds
12.1.2022 18:24:36 [Notification] (Re-)loaded frame buffers
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass .
12.1.2022 18:24:36 [Notification] CPU Cores: 4
12.1.2022 18:24:36 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
12.1.2022 18:24:36 [Notification] (Re-)loaded frame buffers
12.1.2022 18:24:36 [Notification] Waiting for async sound loading...
12.1.2022 18:24:36 [Notification] Sounds loaded
12.1.2022 18:24:36 [Notification] Begin loading shaders
12.1.2022 18:24:36 [Notification] Load shaders now
12.1.2022 18:24:36 [Notification] Loading shaders...
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:24:36 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:24:36 [Notification] Cached session key is valid, validating with server
12.1.2022 18:24:38 [Notification] Server validation response: Good
12.1.2022 18:24:38 [Notification] Will search the following paths for mods:
12.1.2022 18:24:38 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:24:38 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:24:38 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:24:59 [Notification] Will search the following paths for mods:
12.1.2022 18:24:59 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:24:59 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:24:59 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:24:59 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn)
12.1.2022 18:25:17 [Notification] Initialized GUI Manager
12.1.2022 18:25:18 [Notification] Initialized Server Connection
12.1.2022 18:25:18 [Notification] Server args parsed
12.1.2022 18:25:18 [Notification] GuiScreenConnectingToServer constructed
12.1.2022 18:25:18 [Notification] Server main instantiated
12.1.2022 18:25:35 [Notification] Server launched
12.1.2022 18:25:36 [Notification] Loading and pre-starting client side mods...
12.1.2022 18:25:36 [Notification] Will search the following paths for mods:
12.1.2022 18:25:36 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:25:36 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:25:36 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:25:36 [Notification] Found 21 mods (18 disabled)
12.1.2022 18:25:36 [Warning] Possible cyclic dependencies between mods: 'AdvancedSmithing1.1.0' (advancedsmithing), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'ShorterTallGrass-1.0.0' (shortgrass), 'Stackables2.0.4' (stackables), 'ZoomButton1.2.0' (zoombuttonreborn), 'AdditionalMolds-1.0.1' (additionalmolds), 'Auto Map Markers' (egocaribautomapmarkers), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'hudclock-2.5.0' (hudclock), 'resinregrow_v1.0.1' (resinregrow), 'singlepause-1.0.3' (singlepause), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery)
12.1.2022 18:25:36 [Notification] Mods, sorted by dependency: game, creative, survival, advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, zoombuttonreborn, additionalmolds, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, vsprospectorinfo, xrowboat, metalrecovery
12.1.2022 18:25:36 [Notification] Instantiated 76 mod systems from 3 enabled mods
12.1.2022 18:25:36 [Notification] Done loading and pre-starting client side mods.
12.1.2022 18:25:36 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\
12.1.2022 18:25:36 [Notification] Found 0 external assets in category lang
12.1.2022 18:25:36 [Notification] Found 8 external assets in category patches
12.1.2022 18:25:36 [Notification] Found 41 external assets in category config
12.1.2022 18:25:36 [Notification] Found 23 external assets in category worldproperties
12.1.2022 18:25:36 [Notification] Found 328 external assets in category sounds
12.1.2022 18:25:36 [Notification] Found 2316 external assets in category shapes
12.1.2022 18:25:36 [Notification] Found 9 external assets in category shaders
12.1.2022 18:25:36 [Notification] Found 0 external assets in category shaderincludes
12.1.2022 18:25:36 [Notification] Found 4115 external assets in category textures
12.1.2022 18:25:36 [Notification] Found 63 external assets in category music
12.1.2022 18:25:36 [Notification] Found 17 external assets in category dialog
12.1.2022 18:25:36 [Notification] Found 0 external assets in category compatibility
12.1.2022 18:25:36 [Notification] Reloaded lang file now with mod assets
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:25:36 [Notification] JsonPatch Loader: Razem 10 patchy, pomyślnie zaaplikowano 4 patchy, niespełnione warunki przy 2 patchach, brak błędów
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:25:36 [Notification] Started 48 systems on Client:
12.1.2022 18:25:36 [Notification] Mod 'VSEssentials.dll' (game):
12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.EntityPartitioning
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ErrorReporter
12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.POIRegistry
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.RoomRegistry
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.WeatherSystemCommands
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.WeatherSystemClient
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.WorldMapManager
12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.LoadColorMaps
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ClothManager
12.1.2022 18:25:36 [Notification] Mod 'VSSurvivalMod.dll' (survival):
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.SaplingControl
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.GenFromHeightmap
12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.GenMaps
12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.DebugSystem
12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.UpgradeTasks
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.MyceliumSystem
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSystemAuction
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSystemHandbook
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.CharacterSystem
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.FruitingSystem
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSystemRifts
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModTemperature
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.SystemTemporalStability
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.MealMeshCache
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSystemWearableStats
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.GameEffects
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModJournal
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModLootRandomizer
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.ModSleeping
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.TeleporterManager
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.TradeHandbookInfo
12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.GenStructures
12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
12.1.2022 18:25:36 [Notification] Vintagestory.GameContent.TraderOutfits
12.1.2022 18:25:36 [Notification] Mod 'VSCreativeMod.dll' (creative):
12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:25:36 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
12.1.2022 18:25:36 [Notification] Loading shaders...
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:25:36 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:25:36 [Notification] Reloaded shaders now with mod assets
12.1.2022 18:25:36 [Notification] Processed server identification
12.1.2022 18:25:36 [Notification] Map initialized
12.1.2022 18:25:36 [Notification] Received server assets
12.1.2022 18:25:37 [Notification] Loaded 2368 item types from server
12.1.2022 18:25:38 [Notification] Collected 1520 shapes to tesselate.
12.1.2022 18:25:38 [Notification] Composed 1 4096x4096 entities texture atlases from 181 textures (last textureid = 285)
12.1.2022 18:25:39 [Notification] Composed 1 4096x4096 items texture atlases from 1211 textures (last textureid = 286)
12.1.2022 18:25:40 [Notification] Reloaded sounds (async), now with mod assets
12.1.2022 18:25:41 [Notification] Composed 1 4096x4096 blocks texture atlases from 3511 textures (last textureid = 287)
12.1.2022 18:25:41 [Notification] Loaded 8041 block types from server
12.1.2022 18:25:41 [Notification] Color maps loaded
12.1.2022 18:25:43 [Notification] Blocks tesselated
12.1.2022 18:25:43 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:25:43 [Notification] Loading world map cache db...
12.1.2022 18:25:43 [Notification] Initialized Music Engine
12.1.2022 18:25:43 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
12.1.2022 18:25:44 [Notification] Server assets loaded
12.1.2022 18:25:44 [Notification] Received level init
12.1.2022 18:25:45 [Notification] Received level finalize
12.1.2022 18:25:45 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:25:45 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text.
12.1.2022 18:25:45 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text.
12.1.2022 18:25:45 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text.
12.1.2022 18:25:50 [Notification] Client pause state is now on
12.1.2022 18:25:52 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
12.1.2022 18:25:53 [Notification] Stopping single player server
12.1.2022 18:25:53 [Notification] Found 18 base assets in category lang
12.1.2022 18:25:53 [Notification] Found 0 base assets in category patches
12.1.2022 18:25:53 [Notification] Found 22 base assets in category config
12.1.2022 18:25:53 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:25:53 [Notification] Found 50 base assets in category sounds
12.1.2022 18:25:53 [Notification] Found 96 base assets in category shapes
12.1.2022 18:25:53 [Notification] Found 74 base assets in category shaders
12.1.2022 18:25:53 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:25:53 [Notification] Found 128 base assets in category textures
12.1.2022 18:25:53 [Notification] Found 4 base assets in category music
12.1.2022 18:25:53 [Notification] Found 0 base assets in category dialog
12.1.2022 18:25:53 [Notification] Found 0 base assets in category compatibility
12.1.2022 18:25:53 [Notification] Found 18 base assets in category lang
12.1.2022 18:25:53 [Notification] Found 0 base assets in category patches
12.1.2022 18:25:53 [Notification] Found 22 base assets in category config
12.1.2022 18:25:53 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:25:53 [Notification] Found 50 base assets in category sounds
12.1.2022 18:25:53 [Notification] Found 96 base assets in category shapes
12.1.2022 18:25:53 [Notification] Found 74 base assets in category shaders
12.1.2022 18:25:53 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:25:53 [Notification] Found 128 base assets in category textures
12.1.2022 18:25:53 [Notification] Found 4 base assets in category music
12.1.2022 18:25:53 [Notification] Found 0 base assets in category dialog
12.1.2022 18:25:53 [Notification] Found 0 base assets in category compatibility
12.1.2022 18:25:53 [Notification] Exiting current game to main menu, reason: leave world button pressed
12.1.2022 18:25:53 [Notification] GuiScreenConnectingToServer constructed
12.1.2022 18:26:03 [Notification] Will search the following paths for mods:
12.1.2022 18:26:03 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:26:03 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:26:03 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:26:03 [Warning] Possible cyclic dependencies between mods: 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn)
12.1.2022 18:26:07 [Notification] Initialized GUI Manager
12.1.2022 18:26:07 [Notification] Initialized Server Connection
12.1.2022 18:26:07 [Notification] Server args parsed
12.1.2022 18:26:07 [Notification] Server main instantiated
12.1.2022 18:26:07 [Notification] GuiScreenConnectingToServer constructed
12.1.2022 18:26:18 [Notification] Server launched
12.1.2022 18:26:18 [Notification] Loading and pre-starting client side mods...
12.1.2022 18:26:18 [Notification] Will search the following paths for mods:
12.1.2022 18:26:18 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:26:18 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:26:18 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:26:18 [Notification] Found 21 mods (13 disabled)
12.1.2022 18:26:18 [Warning] Possible cyclic dependencies between mods: 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'ShorterTallGrass-1.0.0' (shortgrass), 'Stackables2.0.4' (stackables), 'ZoomButton1.2.0' (zoombuttonreborn), 'hudclock-2.5.0' (hudclock), 'resinregrow_v1.0.1' (resinregrow), 'singlepause-1.0.3' (singlepause), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat)
12.1.2022 18:26:18 [Notification] Mods, sorted by dependency: advancedsmithing, game, additionalmolds, egocaribautomapmarkers, extraoverlays, creative, survival, metalrecovery, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, zoombuttonreborn, hudclock, resinregrow, singlepause, vgaas, vsprospectorinfo, xrowboat
12.1.2022 18:26:18 [Notification] Instantiated 82 mod systems from 8 enabled mods
12.1.2022 18:26:18 [Notification] Done loading and pre-starting client side mods.
12.1.2022 18:26:18 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@AdditionalMolds-1.0.1, mod@Auto Map Markers, mod@AnvilMetalRecovery_V0.16-Release
12.1.2022 18:26:18 [Notification] Found 6 external assets in category lang
12.1.2022 18:26:18 [Notification] Found 21 external assets in category patches
12.1.2022 18:26:18 [Notification] Found 41 external assets in category config
12.1.2022 18:26:18 [Notification] Found 23 external assets in category worldproperties
12.1.2022 18:26:18 [Notification] Found 328 external assets in category sounds
12.1.2022 18:26:18 [Notification] Found 2320 external assets in category shapes
12.1.2022 18:26:18 [Notification] Found 9 external assets in category shaders
12.1.2022 18:26:18 [Notification] Found 0 external assets in category shaderincludes
12.1.2022 18:26:18 [Notification] Found 4115 external assets in category textures
12.1.2022 18:26:18 [Notification] Found 63 external assets in category music
12.1.2022 18:26:18 [Notification] Found 17 external assets in category dialog
12.1.2022 18:26:18 [Notification] Found 0 external assets in category compatibility
12.1.2022 18:26:18 [Notification] Reloaded lang file now with mod assets
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:26:18 [Notification] JsonPatch Loader: Razem 53 patchy, pomyślnie zaaplikowano 4 patchy, brakujące pliki przy 43 patchach, niespełnione warunki przy 2 patchach, brak błędów
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:26:18 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
12.1.2022 18:26:18 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:26:18 [Notification] Started 53 systems on Client:
12.1.2022 18:26:18 [Notification] Mod 'VSEssentials.dll' (game):
12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.EntityPartitioning
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ErrorReporter
12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.POIRegistry
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.RoomRegistry
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.WeatherSystemCommands
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.WeatherSystemClient
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.WorldMapManager
12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.LoadColorMaps
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ClothManager
12.1.2022 18:26:18 [Notification] Mod 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays):
12.1.2022 18:26:18 [Notification] SharedUtils.ConstantsCore
12.1.2022 18:26:18 [Notification] SharedUtils.Extensions.LoggerNetwork
12.1.2022 18:26:18 [Notification] MoreOverlays.Core
12.1.2022 18:26:18 [Notification] Mod 'VSSurvivalMod.dll' (survival):
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.SaplingControl
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.GenFromHeightmap
12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.GenMaps
12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.DebugSystem
12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.UpgradeTasks
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.MyceliumSystem
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSystemAuction
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSystemHandbook
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.CharacterSystem
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.FruitingSystem
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSystemRifts
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModTemperature
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.SystemTemporalStability
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.MealMeshCache
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSystemWearableStats
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.GameEffects
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModJournal
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModLootRandomizer
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.ModSleeping
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.TeleporterManager
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.TradeHandbookInfo
12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.GenStructures
12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
12.1.2022 18:26:18 [Notification] Vintagestory.GameContent.TraderOutfits
12.1.2022 18:26:18 [Notification] Mod 'VSCreativeMod.dll' (creative):
12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:26:18 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
12.1.2022 18:26:18 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers):
12.1.2022 18:26:18 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod
12.1.2022 18:26:18 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery):
12.1.2022 18:26:18 [Notification] AnvilMetalRecovery.MetalRecoverySystem
12.1.2022 18:26:18 [Notification] Loading shaders...
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:26:18 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:26:18 [Notification] Reloaded shaders now with mod assets
12.1.2022 18:26:18 [Notification] Processed server identification
12.1.2022 18:26:18 [Notification] Map initialized
12.1.2022 18:26:18 [Notification] Received server assets
12.1.2022 18:26:19 [Notification] Loaded 2391 item types from server
12.1.2022 18:26:20 [Notification] Collected 1524 shapes to tesselate.
12.1.2022 18:26:20 [Notification] Composed 1 4096x4096 entities texture atlases from 181 textures (last textureid = 223)
12.1.2022 18:26:21 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments).
12.1.2022 18:26:21 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 224)
12.1.2022 18:26:22 [Notification] Reloaded sounds (async), now with mod assets
12.1.2022 18:26:23 [Notification] Composed 1 4096x4096 blocks texture atlases from 3511 textures (last textureid = 225)
12.1.2022 18:26:23 [Notification] Loaded 8045 block types from server
12.1.2022 18:26:23 [Notification] Color maps loaded
12.1.2022 18:26:25 [Notification] Blocks tesselated
12.1.2022 18:26:25 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:26:25 [Notification] Loading world map cache db...
12.1.2022 18:26:25 [Notification] Initialized Music Engine
12.1.2022 18:26:25 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
12.1.2022 18:26:26 [Notification] Server assets loaded
12.1.2022 18:26:26 [Warning] Client registered 1 network channels (loggerextensions) the server does not know about, may cause issues.
12.1.2022 18:26:26 [Notification] Received level init
12.1.2022 18:26:26 [Notification] [Auto Map Markers] Successfully established connection with the server.
12.1.2022 18:26:27 [Fatal] Version: v1.16.0 (Stable)12.01.2022 18:26:27: Critical error occurred
System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'.
w MoreOverlays.ExtraOverlayEntityBehavior..ctor(Entity entity)
w MoreOverlays.Core.OnPlayerEntitySpawn(IClientPlayer byPlayer)
w Vintagestory.API.Client.PlayerEventDelegate.Invoke(IClientPlayer byPlayer)
w Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(_hpqb4cNQuSfxZLdFacKLPiYYWAN packet)
w Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
w _0dbBCVS4kT4NsuDZA84yDu7r3AG._1NlBQQ8qS5idQptIBQaAbARuOfxA(Single )
w _vFhcDU5n6Z0hUte90jdaxlrDjR5._HuDdfzha8ZKZvU2y0RbH58r7VzR(Single )
w _vFhcDU5n6Z0hUte90jdaxlrDjR5._XZOFA2JA54yZjH15yys9W7vL9hj(Single )
w Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
w System.EventHandler`1.Invoke(Object sender, TEventArgs e)
w OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 479
w OpenTK.GameWindow.DispatchRenderFrame() w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 454
w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 375
w _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] )
w _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart )
-------------------------------
Crash written to file at "C:\Users\jacek\AppData\Roaming\VintagestoryData\Logs\client-crash.txt"
12.1.2022 18:26:27 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed
12.1.2022 18:26:30 [Notification] Client logger started.
12.1.2022 18:26:30 [Notification] Game Version: v1.16.0 (Stable)
12.1.2022 18:26:30 [Notification] Screens:
12.1.2022 18:26:30 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
12.1.2022 18:26:31 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
12.1.2022 18:26:31 [Notification] Graphics Card Vendor: NVIDIA Corporation
12.1.2022 18:26:31 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
12.1.2022 18:26:31 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
12.1.2022 18:26:31 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
12.1.2022 18:26:31 [Notification] Cairo Graphics Version: 1.17.3
12.1.2022 18:26:31 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
12.1.2022 18:26:31 [Notification] C# Framework: .net Framework 4.0.30319.42000
12.1.2022 18:26:31 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
12.1.2022 18:26:31 [Notification] Start discovering assets
12.1.2022 18:26:31 [Notification] Found 18 base assets in category lang
12.1.2022 18:26:31 [Notification] Found 0 base assets in category patches
12.1.2022 18:26:31 [Notification] Found 22 base assets in category config
12.1.2022 18:26:31 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:26:31 [Notification] Found 50 base assets in category sounds
12.1.2022 18:26:31 [Notification] Found 96 base assets in category shapes
12.1.2022 18:26:31 [Notification] Found 74 base assets in category shaders
12.1.2022 18:26:31 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:26:31 [Notification] Found 128 base assets in category textures
12.1.2022 18:26:31 [Notification] Found 4 base assets in category music
12.1.2022 18:26:31 [Notification] Found 0 base assets in category dialog
12.1.2022 18:26:31 [Notification] Found 408 base assets in total
12.1.2022 18:26:31 [Notification] Loading sounds
12.1.2022 18:26:31 [Notification] (Re-)loaded frame buffers
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass .
12.1.2022 18:26:31 [Notification] CPU Cores: 4
12.1.2022 18:26:31 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
12.1.2022 18:26:31 [Notification] (Re-)loaded frame buffers
12.1.2022 18:26:31 [Notification] Waiting for async sound loading...
12.1.2022 18:26:31 [Notification] Sounds loaded
12.1.2022 18:26:31 [Notification] Begin loading shaders
12.1.2022 18:26:31 [Notification] Load shaders now
12.1.2022 18:26:31 [Notification] Loading shaders...
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:26:31 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:26:31 [Notification] Cached session key is valid, validating with server
12.1.2022 18:26:32 [Notification] Server validation response: Good
12.1.2022 18:26:32 [Notification] Will search the following paths for mods:
12.1.2022 18:26:32 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:26:32 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:26:32 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:26:32 [Warning] Possible cyclic dependencies between mods: 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn)
12.1.2022 18:26:45 [Notification] Will search the following paths for mods:
12.1.2022 18:26:45 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:26:45 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:26:45 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:26:45 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'VSSurvivalMod.dll' (survival), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn)
12.1.2022 18:26:54 [Notification] Will search the following paths for mods:
12.1.2022 18:26:54 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:26:54 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:26:54 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:26:54 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AdvancedSmithing1.1.0' (advancedsmithing), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'hudclock-2.5.0' (hudclock), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'resinregrow_v1.0.1' (resinregrow), 'ShorterTallGrass-1.0.0' (shortgrass), 'singlepause-1.0.3' (singlepause), 'Stackables2.0.4' (stackables), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'ZoomButton1.2.0' (zoombuttonreborn)
12.1.2022 18:26:57 [Notification] Initialized GUI Manager
12.1.2022 18:26:57 [Notification] Initialized Server Connection
12.1.2022 18:26:57 [Notification] Server args parsed
12.1.2022 18:26:57 [Notification] GuiScreenConnectingToServer constructed
12.1.2022 18:26:57 [Notification] Server main instantiated
12.1.2022 18:27:09 [Notification] Server launched
12.1.2022 18:27:09 [Notification] Loading and pre-starting client side mods...
12.1.2022 18:27:09 [Notification] Will search the following paths for mods:
12.1.2022 18:27:09 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:27:09 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:27:09 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:27:09 [Notification] Found 21 mods (17 disabled)
12.1.2022 18:27:09 [Warning] Possible cyclic dependencies between mods: 'AdvancedSmithing1.1.0' (advancedsmithing), 'FixRoads_v1.15.0_v1.3.1' (fixroads), 'GravelSandFix' (gravelsandfix), 'HostileDriftersandLocusts' (HostileDriftersandLocusts), 'Midnight-Texture-1.0.1' (midnight-texturepack), 'ShorterTallGrass-1.0.0' (shortgrass), 'Stackables2.0.4' (stackables), 'ZoomButton1.2.0' (zoombuttonreborn), 'AdditionalMolds-1.0.1' (additionalmolds), 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays), 'hudclock-2.5.0' (hudclock), 'resinregrow_v1.0.1' (resinregrow), 'singlepause-1.0.3' (singlepause), 'VisuallyGlowingArrowsAndSpears-v1.0.0' (vgaas), 'vsprospectorinfo_v4.1.0' (vsprospectorinfo), 'xrowboat_0.0.2' (xrowboat), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery)
12.1.2022 18:27:09 [Notification] Mods, sorted by dependency: game, egocaribautomapmarkers, creative, survival, advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, zoombuttonreborn, additionalmolds, extraoverlays, hudclock, resinregrow, singlepause, vgaas, vsprospectorinfo, xrowboat, metalrecovery
12.1.2022 18:27:09 [Notification] Instantiated 78 mod systems from 4 enabled mods
12.1.2022 18:27:09 [Notification] Done loading and pre-starting client side mods.
12.1.2022 18:27:09 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@Auto Map Markers
12.1.2022 18:27:09 [Notification] Found 1 external assets in category lang
12.1.2022 18:27:09 [Notification] Found 14 external assets in category patches
12.1.2022 18:27:09 [Notification] Found 41 external assets in category config
12.1.2022 18:27:09 [Notification] Found 23 external assets in category worldproperties
12.1.2022 18:27:09 [Notification] Found 328 external assets in category sounds
12.1.2022 18:27:09 [Notification] Found 2316 external assets in category shapes
12.1.2022 18:27:09 [Notification] Found 9 external assets in category shaders
12.1.2022 18:27:09 [Notification] Found 0 external assets in category shaderincludes
12.1.2022 18:27:09 [Notification] Found 4115 external assets in category textures
12.1.2022 18:27:09 [Notification] Found 63 external assets in category music
12.1.2022 18:27:09 [Notification] Found 17 external assets in category dialog
12.1.2022 18:27:09 [Notification] Found 0 external assets in category compatibility
12.1.2022 18:27:09 [Notification] Reloaded lang file now with mod assets
12.1.2022 18:27:09 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:27:09 [Notification] JsonPatch Loader: Razem 33 patchy, pomyślnie zaaplikowano 4 patchy, brakujące pliki przy 23 patchach, niespełnione warunki przy 2 patchach, brak błędów
12.1.2022 18:27:09 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:27:09 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
12.1.2022 18:27:09 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:27:10 [Notification] Started 49 systems on Client:
12.1.2022 18:27:10 [Notification] Mod 'VSEssentials.dll' (game):
12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.EntityPartitioning
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ErrorReporter
12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.POIRegistry
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.RoomRegistry
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.WeatherSystemCommands
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.WeatherSystemClient
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.WorldMapManager
12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.LoadColorMaps
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ClothManager
12.1.2022 18:27:10 [Notification] Mod 'VSSurvivalMod.dll' (survival):
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.SaplingControl
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.GenFromHeightmap
12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.GenMaps
12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.DebugSystem
12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.UpgradeTasks
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.MyceliumSystem
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSystemAuction
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSystemHandbook
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.CharacterSystem
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.FruitingSystem
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSystemRifts
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModTemperature
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.SystemTemporalStability
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.MealMeshCache
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSystemWearableStats
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.GameEffects
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModJournal
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModLootRandomizer
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.ModSleeping
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.TeleporterManager
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.TradeHandbookInfo
12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.GenStructures
12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
12.1.2022 18:27:10 [Notification] Vintagestory.GameContent.TraderOutfits
12.1.2022 18:27:10 [Notification] Mod 'VSCreativeMod.dll' (creative):
12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:27:10 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
12.1.2022 18:27:10 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers):
12.1.2022 18:27:10 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod
12.1.2022 18:27:10 [Notification] Loading shaders...
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:27:10 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:27:10 [Notification] Reloaded shaders now with mod assets
12.1.2022 18:27:10 [Notification] Processed server identification
12.1.2022 18:27:10 [Notification] Map initialized
12.1.2022 18:27:10 [Notification] Received server assets
12.1.2022 18:27:10 [Notification] Loaded 2368 item types from server
12.1.2022 18:27:12 [Notification] Collected 1520 shapes to tesselate.
12.1.2022 18:27:12 [Notification] Composed 1 4096x4096 entities texture atlases from 181 textures (last textureid = 220)
12.1.2022 18:27:13 [Notification] Composed 1 4096x4096 items texture atlases from 1211 textures (last textureid = 221)
12.1.2022 18:27:14 [Notification] Reloaded sounds (async), now with mod assets
12.1.2022 18:27:15 [Notification] Composed 1 4096x4096 blocks texture atlases from 3511 textures (last textureid = 222)
12.1.2022 18:27:15 [Notification] Loaded 8041 block types from server
12.1.2022 18:27:15 [Notification] Color maps loaded
12.1.2022 18:27:17 [Notification] Blocks tesselated
12.1.2022 18:27:17 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:27:17 [Notification] Loading world map cache db...
12.1.2022 18:27:17 [Notification] Initialized Music Engine
12.1.2022 18:27:17 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
12.1.2022 18:27:18 [Notification] Server assets loaded
12.1.2022 18:27:18 [Notification] Received level init
12.1.2022 18:27:19 [Notification] [Auto Map Markers] Successfully established connection with the server.
12.1.2022 18:27:19 [Notification] Received level finalize
12.1.2022 18:27:19 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:27:19 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text.
12.1.2022 18:27:19 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text.
12.1.2022 18:27:19 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text.
12.1.2022 18:27:22 [Notification] Client pause state is now on
12.1.2022 18:27:24 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
12.1.2022 18:27:24 [Notification] Stopping single player server
12.1.2022 18:27:24 [Notification] Found 18 base assets in category lang
12.1.2022 18:27:24 [Notification] Found 0 base assets in category patches
12.1.2022 18:27:24 [Notification] Found 22 base assets in category config
12.1.2022 18:27:24 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:27:24 [Notification] Found 50 base assets in category sounds
12.1.2022 18:27:24 [Notification] Found 96 base assets in category shapes
12.1.2022 18:27:24 [Notification] Found 74 base assets in category shaders
12.1.2022 18:27:24 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:27:24 [Notification] Found 128 base assets in category textures
12.1.2022 18:27:24 [Notification] Found 4 base assets in category music
12.1.2022 18:27:24 [Notification] Found 0 base assets in category dialog
12.1.2022 18:27:24 [Notification] Found 0 base assets in category compatibility
12.1.2022 18:27:24 [Notification] Found 18 base assets in category lang
12.1.2022 18:27:24 [Notification] Found 0 base assets in category patches
12.1.2022 18:27:24 [Notification] Found 22 base assets in category config
12.1.2022 18:27:24 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:27:24 [Notification] Found 50 base assets in category sounds
12.1.2022 18:27:24 [Notification] Found 96 base assets in category shapes
12.1.2022 18:27:24 [Notification] Found 74 base assets in category shaders
12.1.2022 18:27:24 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:27:24 [Notification] Found 128 base assets in category textures
12.1.2022 18:27:24 [Notification] Found 4 base assets in category music
12.1.2022 18:27:24 [Notification] Found 0 base assets in category dialog
12.1.2022 18:27:24 [Notification] Found 0 base assets in category compatibility
12.1.2022 18:27:24 [Notification] Exiting current game to main menu, reason: leave world button pressed
12.1.2022 18:27:24 [Notification] GuiScreenConnectingToServer constructed
12.1.2022 18:27:52 [Notification] Will search the following paths for mods:
12.1.2022 18:27:52 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:27:52 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:27:52 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:27:52 [Warning] Possible cyclic dependencies between mods: 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Midnight-Texture-1.0.1' (midnight-texturepack)
12.1.2022 18:27:55 [Notification] Initialized GUI Manager
12.1.2022 18:27:55 [Notification] Initialized Server Connection
12.1.2022 18:27:55 [Notification] Server args parsed
12.1.2022 18:27:55 [Notification] Server main instantiated
12.1.2022 18:27:55 [Notification] GuiScreenConnectingToServer constructed
12.1.2022 18:28:05 [Notification] Server launched
12.1.2022 18:28:06 [Notification] Loading and pre-starting client side mods...
12.1.2022 18:28:06 [Notification] Will search the following paths for mods:
12.1.2022 18:28:06 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:28:06 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:28:06 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:28:06 [Notification] Found 21 mods (2 disabled)
12.1.2022 18:28:06 [Warning] Possible cyclic dependencies between mods: 'Midnight-Texture-1.0.1' (midnight-texturepack), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery)
12.1.2022 18:28:06 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, shortgrass, stackables, game, zoombuttonreborn, additionalmolds, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, midnight-texturepack, metalrecovery
12.1.2022 18:28:06 [Notification] Instantiated 88 mod systems from 19 enabled mods
12.1.2022 18:28:06 [Notification] Done loading and pre-starting client side mods.
12.1.2022 18:28:06 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@AdditionalMolds-1.0.1, mod@Auto Map Markers, mod@hudclock-2.5.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, themepack@ShorterTallGrass-1.0.0
12.1.2022 18:28:06 [Notification] Found 6 external assets in category lang
12.1.2022 18:28:06 [Notification] Found 150 external assets in category patches
12.1.2022 18:28:06 [Notification] Found 41 external assets in category config
12.1.2022 18:28:06 [Notification] Found 23 external assets in category worldproperties
12.1.2022 18:28:06 [Notification] Found 328 external assets in category sounds
12.1.2022 18:28:06 [Notification] Found 2332 external assets in category shapes
12.1.2022 18:28:06 [Notification] Found 9 external assets in category shaders
12.1.2022 18:28:06 [Notification] Found 0 external assets in category shaderincludes
12.1.2022 18:28:06 [Notification] Found 4325 external assets in category textures
12.1.2022 18:28:06 [Notification] Found 63 external assets in category music
12.1.2022 18:28:06 [Notification] Found 17 external assets in category dialog
12.1.2022 18:28:06 [Notification] Found 0 external assets in category compatibility
12.1.2022 18:28:06 [Notification] Reloaded lang file now with mod assets
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:28:06 [Notification] JsonPatch Loader: Razem 232 patchy, pomyślnie zaaplikowano 6 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 2 patchach, brak błędów
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:28:06 [Event] Hello from ZoomButton!
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:28:06 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
12.1.2022 18:28:06 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem
12.1.2022 18:28:06 [Error] [hudclock] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w hudlock.src.HUDClockMod.StartClientSide(ICoreClientAPI api)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
12.1.2022 18:28:06 [Error] Failed to start system hudlock.src.HUDClockMod
12.1.2022 18:28:06 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod:
System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'.
w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
12.1.2022 18:28:06 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:28:06 [Notification] Started 57 systems on Client:
12.1.2022 18:28:06 [Notification] Mod 'GravelSandFix' (gravelsandfix):
12.1.2022 18:28:06 [Notification] GravelSandFix.GravelSandFixSystem
12.1.2022 18:28:06 [Notification] Mod 'VSEssentials.dll' (game):
12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.EntityPartitioning
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ErrorReporter
12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.POIRegistry
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.RoomRegistry
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.WeatherSystemCommands
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.WeatherSystemClient
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.WorldMapManager
12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.LoadColorMaps
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ClothManager
12.1.2022 18:28:06 [Notification] Mod 'ExtraOverlays_v1.15.7_v1.0.2' (extraoverlays):
12.1.2022 18:28:06 [Notification] SharedUtils.ConstantsCore
12.1.2022 18:28:06 [Notification] SharedUtils.Extensions.LoggerNetwork
12.1.2022 18:28:06 [Notification] MoreOverlays.Core
12.1.2022 18:28:06 [Notification] Mod 'VSSurvivalMod.dll' (survival):
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.SaplingControl
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.GenFromHeightmap
12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.GenMaps
12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.DebugSystem
12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.UpgradeTasks
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.MyceliumSystem
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSystemAuction
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSystemHandbook
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.CharacterSystem
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.FruitingSystem
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSystemRifts
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModTemperature
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.SystemTemporalStability
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.MealMeshCache
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSystemWearableStats
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.GameEffects
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModJournal
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModLootRandomizer
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.ModSleeping
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.TeleporterManager
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.TradeHandbookInfo
12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.GenStructures
12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
12.1.2022 18:28:06 [Notification] Vintagestory.GameContent.TraderOutfits
12.1.2022 18:28:06 [Notification] Mod 'VSCreativeMod.dll' (creative):
12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:28:06 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
12.1.2022 18:28:06 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn):
12.1.2022 18:28:06 [Notification] ZoomButton.ZoomButton
12.1.2022 18:28:06 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers):
12.1.2022 18:28:06 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod
12.1.2022 18:28:06 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow):
12.1.2022 18:28:06 [Notification] resinregrow.ModSystem.ResinRegrowSystem
12.1.2022 18:28:06 [Notification] Mod 'singlepause-1.0.3' (singlepause):
12.1.2022 18:28:06 [Notification] SinglePause.SinglePauseMod
12.1.2022 18:28:06 [Notification] Mod 'xrowboat_0.0.2' (xrowboat):
12.1.2022 18:28:06 [Notification] XRowboat.XRowboatMod
12.1.2022 18:28:06 [Notification] Loading shaders...
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:28:06 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:28:06 [Notification] Reloaded shaders now with mod assets
12.1.2022 18:28:06 [Notification] Processed server identification
12.1.2022 18:28:06 [Notification] Map initialized
12.1.2022 18:28:07 [Notification] Received server assets
12.1.2022 18:28:07 [Notification] Loaded 2382 item types from server
12.1.2022 18:28:08 [Notification] Collected 1532 shapes to tesselate.
12.1.2022 18:28:08 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 223)
12.1.2022 18:28:09 [Notification] Composed 1 4096x4096 items texture atlases from 1211 textures (last textureid = 224)
12.1.2022 18:28:10 [Notification] Reloaded sounds (async), now with mod assets
12.1.2022 18:28:11 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 225)
12.1.2022 18:28:11 [Notification] Loaded 8045 block types from server
12.1.2022 18:28:11 [Notification] Color maps loaded
12.1.2022 18:28:13 [Notification] Blocks tesselated
12.1.2022 18:28:13 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:28:13 [Notification] Loading world map cache db...
12.1.2022 18:28:13 [Notification] Initialized Music Engine
12.1.2022 18:28:14 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
12.1.2022 18:28:14 [Notification] Server assets loaded
12.1.2022 18:28:14 [Warning] Client registered 1 network channels (loggerextensions) the server does not know about, may cause issues.
12.1.2022 18:28:14 [Notification] Received level init
12.1.2022 18:28:15 [Notification] [Auto Map Markers] Successfully established connection with the server.
12.1.2022 18:28:16 [Fatal] Version: v1.16.0 (Stable)12.01.2022 18:28:16: Critical error occurred
System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'.
w MoreOverlays.ExtraOverlayEntityBehavior..ctor(Entity entity)
w MoreOverlays.Core.OnPlayerEntitySpawn(IClientPlayer byPlayer)
w Vintagestory.API.Client.PlayerEventDelegate.Invoke(IClientPlayer byPlayer)
w Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(_hpqb4cNQuSfxZLdFacKLPiYYWAN packet)
w Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
w _0dbBCVS4kT4NsuDZA84yDu7r3AG._1NlBQQ8qS5idQptIBQaAbARuOfxA(Single )
w _vFhcDU5n6Z0hUte90jdaxlrDjR5._HuDdfzha8ZKZvU2y0RbH58r7VzR(Single )
w _vFhcDU5n6Z0hUte90jdaxlrDjR5._XZOFA2JA54yZjH15yys9W7vL9hj(Single )
w Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
w System.EventHandler`1.Invoke(Object sender, TEventArgs e)
w OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 479
w OpenTK.GameWindow.DispatchRenderFrame() w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 454
w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) w C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:wiersz 375
w _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] )
w _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart )
-------------------------------
Crash written to file at "C:\Users\jacek\AppData\Roaming\VintagestoryData\Logs\client-crash.txt"
12.1.2022 18:28:16 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed
12.1.2022 18:28:20 [Notification] Client logger started.
12.1.2022 18:28:20 [Notification] Game Version: v1.16.0 (Stable)
12.1.2022 18:28:20 [Notification] Screens:
12.1.2022 18:28:20 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
12.1.2022 18:28:21 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
12.1.2022 18:28:21 [Notification] Graphics Card Vendor: NVIDIA Corporation
12.1.2022 18:28:21 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
12.1.2022 18:28:21 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
12.1.2022 18:28:21 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
12.1.2022 18:28:21 [Notification] Cairo Graphics Version: 1.17.3
12.1.2022 18:28:21 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
12.1.2022 18:28:21 [Notification] C# Framework: .net Framework 4.0.30319.42000
12.1.2022 18:28:21 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
12.1.2022 18:28:21 [Notification] Start discovering assets
12.1.2022 18:28:21 [Notification] Found 18 base assets in category lang
12.1.2022 18:28:21 [Notification] Found 0 base assets in category patches
12.1.2022 18:28:21 [Notification] Found 22 base assets in category config
12.1.2022 18:28:21 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:28:21 [Notification] Found 50 base assets in category sounds
12.1.2022 18:28:21 [Notification] Found 96 base assets in category shapes
12.1.2022 18:28:21 [Notification] Found 74 base assets in category shaders
12.1.2022 18:28:21 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:28:21 [Notification] Found 128 base assets in category textures
12.1.2022 18:28:21 [Notification] Found 4 base assets in category music
12.1.2022 18:28:21 [Notification] Found 0 base assets in category dialog
12.1.2022 18:28:21 [Notification] Found 408 base assets in total
12.1.2022 18:28:21 [Notification] Loading sounds
12.1.2022 18:28:21 [Notification] (Re-)loaded frame buffers
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass .
12.1.2022 18:28:21 [Notification] CPU Cores: 4
12.1.2022 18:28:21 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
12.1.2022 18:28:21 [Notification] (Re-)loaded frame buffers
12.1.2022 18:28:21 [Notification] Waiting for async sound loading...
12.1.2022 18:28:21 [Notification] Sounds loaded
12.1.2022 18:28:21 [Notification] Begin loading shaders
12.1.2022 18:28:21 [Notification] Load shaders now
12.1.2022 18:28:21 [Notification] Loading shaders...
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:28:21 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:28:21 [Notification] Cached session key is valid, validating with server
12.1.2022 18:28:22 [Notification] Server validation response: Good
12.1.2022 18:28:22 [Notification] Will search the following paths for mods:
12.1.2022 18:28:22 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:28:22 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:28:22 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:28:22 [Warning] Possible cyclic dependencies between mods: 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'Midnight-Texture-1.0.1' (midnight-texturepack)
12.1.2022 18:28:31 [Notification] Will search the following paths for mods:
12.1.2022 18:28:31 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:28:31 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:28:31 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:28:32 [Warning] Possible cyclic dependencies between mods: 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'xrowboat_0.0.2' (xrowboat)
12.1.2022 18:32:41 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed
12.1.2022 18:33:10 [Notification] Client logger started.
12.1.2022 18:33:10 [Notification] Game Version: v1.16.0 (Stable)
12.1.2022 18:33:10 [Notification] Screens:
12.1.2022 18:33:10 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
12.1.2022 18:33:11 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
12.1.2022 18:33:11 [Notification] Graphics Card Vendor: NVIDIA Corporation
12.1.2022 18:33:11 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
12.1.2022 18:33:11 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
12.1.2022 18:33:11 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
12.1.2022 18:33:11 [Notification] Cairo Graphics Version: 1.17.3
12.1.2022 18:33:11 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
12.1.2022 18:33:11 [Notification] C# Framework: .net Framework 4.0.30319.42000
12.1.2022 18:33:11 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
12.1.2022 18:33:11 [Notification] Start discovering assets
12.1.2022 18:33:11 [Notification] Found 18 base assets in category lang
12.1.2022 18:33:11 [Notification] Found 0 base assets in category patches
12.1.2022 18:33:11 [Notification] Found 22 base assets in category config
12.1.2022 18:33:11 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:33:11 [Notification] Found 50 base assets in category sounds
12.1.2022 18:33:11 [Notification] Found 96 base assets in category shapes
12.1.2022 18:33:11 [Notification] Found 74 base assets in category shaders
12.1.2022 18:33:11 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:33:11 [Notification] Found 128 base assets in category textures
12.1.2022 18:33:11 [Notification] Found 4 base assets in category music
12.1.2022 18:33:11 [Notification] Found 0 base assets in category dialog
12.1.2022 18:33:11 [Notification] Found 408 base assets in total
12.1.2022 18:33:11 [Notification] Loading sounds
12.1.2022 18:33:11 [Notification] (Re-)loaded frame buffers
12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass .
12.1.2022 18:33:11 [Notification] CPU Cores: 4
12.1.2022 18:33:11 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
12.1.2022 18:33:11 [Notification] (Re-)loaded frame buffers
12.1.2022 18:33:11 [Notification] Waiting for async sound loading...
12.1.2022 18:33:11 [Notification] Sounds loaded
12.1.2022 18:33:11 [Notification] Begin loading shaders
12.1.2022 18:33:11 [Notification] Load shaders now
12.1.2022 18:33:11 [Notification] Loading shaders...
12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:33:11 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:33:12 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:33:12 [Notification] Cached session key is valid, validating with server
12.1.2022 18:33:13 [Notification] Server validation response: Good
12.1.2022 18:33:13 [Notification] Will search the following paths for mods:
12.1.2022 18:33:13 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:33:13 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:33:13 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:33:13 [Warning] Possible cyclic dependencies between mods: 'AdditionalMolds-1.0.1' (additionalmolds), 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'xrowboat_0.0.2' (xrowboat)
12.1.2022 18:36:07 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed
12.1.2022 18:37:12 [Notification] Client logger started.
12.1.2022 18:37:12 [Notification] Game Version: v1.16.0 (Stable)
12.1.2022 18:37:12 [Notification] Screens:
12.1.2022 18:37:12 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
12.1.2022 18:37:12 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
12.1.2022 18:37:12 [Notification] Graphics Card Vendor: NVIDIA Corporation
12.1.2022 18:37:12 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
12.1.2022 18:37:12 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
12.1.2022 18:37:12 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
12.1.2022 18:37:12 [Notification] Cairo Graphics Version: 1.17.3
12.1.2022 18:37:12 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
12.1.2022 18:37:12 [Notification] C# Framework: .net Framework 4.0.30319.42000
12.1.2022 18:37:12 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
12.1.2022 18:37:12 [Notification] Start discovering assets
12.1.2022 18:37:12 [Notification] Found 18 base assets in category lang
12.1.2022 18:37:12 [Notification] Found 0 base assets in category patches
12.1.2022 18:37:12 [Notification] Found 22 base assets in category config
12.1.2022 18:37:12 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:37:12 [Notification] Found 50 base assets in category sounds
12.1.2022 18:37:12 [Notification] Found 96 base assets in category shapes
12.1.2022 18:37:12 [Notification] Found 74 base assets in category shaders
12.1.2022 18:37:12 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:37:13 [Notification] Found 128 base assets in category textures
12.1.2022 18:37:13 [Notification] Found 4 base assets in category music
12.1.2022 18:37:13 [Notification] Found 0 base assets in category dialog
12.1.2022 18:37:13 [Notification] Found 408 base assets in total
12.1.2022 18:37:13 [Notification] Loading sounds
12.1.2022 18:37:13 [Notification] (Re-)loaded frame buffers
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass .
12.1.2022 18:37:13 [Notification] CPU Cores: 4
12.1.2022 18:37:13 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
12.1.2022 18:37:13 [Notification] (Re-)loaded frame buffers
12.1.2022 18:37:13 [Notification] Waiting for async sound loading...
12.1.2022 18:37:13 [Notification] Sounds loaded
12.1.2022 18:37:13 [Notification] Begin loading shaders
12.1.2022 18:37:13 [Notification] Load shaders now
12.1.2022 18:37:13 [Notification] Loading shaders...
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:37:13 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:37:13 [Notification] Cached session key is valid, validating with server
12.1.2022 18:37:14 [Notification] Server validation response: Good
12.1.2022 18:37:14 [Notification] Will search the following paths for mods:
12.1.2022 18:37:14 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:37:14 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:37:14 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:37:14 [Warning] Possible cyclic dependencies between mods: 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'xrowboat_0.0.2' (xrowboat)
12.1.2022 18:37:22 [Notification] Will search the following paths for mods:
12.1.2022 18:37:22 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:37:22 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:37:22 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:37:22 [Warning] Possible cyclic dependencies between mods: 'AnvilMetalRecovery_V0.16-Release' (metalrecovery), 'xrowboat_0.0.2' (xrowboat)
12.1.2022 18:38:59 [Notification] Will search the following paths for mods:
12.1.2022 18:38:59 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:38:59 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:38:59 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:39:02 [Notification] Initialized GUI Manager
12.1.2022 18:39:02 [Notification] Initialized Server Connection
12.1.2022 18:39:02 [Notification] Server args parsed
12.1.2022 18:39:02 [Notification] GuiScreenConnectingToServer constructed
12.1.2022 18:39:02 [Notification] Server main instantiated
12.1.2022 18:39:14 [Notification] Server launched
12.1.2022 18:39:15 [Notification] Loading and pre-starting client side mods...
12.1.2022 18:39:15 [Notification] Will search the following paths for mods:
12.1.2022 18:39:15 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:39:15 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:39:15 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:39:15 [Notification] Found 18 mods (0 disabled)
12.1.2022 18:39:15 [Notification] Mods, sorted by dependency: fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, survival, xrowboat, metalrecovery
12.1.2022 18:39:15 [Notification] Instantiated 88 mod systems from 18 enabled mods
12.1.2022 18:39:15 [Notification] Done loading and pre-starting client side mods.
12.1.2022 18:39:15 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.5.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0
12.1.2022 18:39:15 [Notification] Found 9 external assets in category lang
12.1.2022 18:39:15 [Notification] Found 143 external assets in category patches
12.1.2022 18:39:15 [Notification] Found 41 external assets in category config
12.1.2022 18:39:15 [Notification] Found 23 external assets in category worldproperties
12.1.2022 18:39:15 [Notification] Found 328 external assets in category sounds
12.1.2022 18:39:15 [Notification] Found 2332 external assets in category shapes
12.1.2022 18:39:15 [Notification] Found 9 external assets in category shaders
12.1.2022 18:39:15 [Notification] Found 0 external assets in category shaderincludes
12.1.2022 18:39:15 [Notification] Found 4340 external assets in category textures
12.1.2022 18:39:15 [Notification] Found 63 external assets in category music
12.1.2022 18:39:15 [Notification] Found 17 external assets in category dialog
12.1.2022 18:39:15 [Notification] Found 0 external assets in category compatibility
12.1.2022 18:39:15 [Notification] Reloaded lang file now with mod assets
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:39:15 [Notification] JsonPatch Loader: Razem 212 patchy, pomyślnie zaaplikowano 6 patchy, brakujące pliki przy 200 patchach, niespełnione warunki przy 2 patchach, brak błędów
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:39:15 [Event] Hello from ZoomButton!
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:39:15 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
12.1.2022 18:39:15 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem
12.1.2022 18:39:15 [Error] [hudclock] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w hudlock.src.HUDClockMod.StartClientSide(ICoreClientAPI api)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
12.1.2022 18:39:15 [Error] Failed to start system hudlock.src.HUDClockMod
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:39:15 [Notification] Started 58 systems on Client:
12.1.2022 18:39:15 [Notification] Mod 'GravelSandFix' (gravelsandfix):
12.1.2022 18:39:15 [Notification] GravelSandFix.GravelSandFixSystem
12.1.2022 18:39:15 [Notification] Mod 'VSEssentials.dll' (game):
12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.EntityPartitioning
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ErrorReporter
12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.POIRegistry
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.RoomRegistry
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.WeatherSystemCommands
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.WeatherSystemClient
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.WorldMapManager
12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.LoadColorMaps
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ClothManager
12.1.2022 18:39:15 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays):
12.1.2022 18:39:15 [Notification] SharedUtils.ConstantsCore
12.1.2022 18:39:15 [Notification] SharedUtils.Extensions.LoggerNetwork
12.1.2022 18:39:15 [Notification] MoreOverlays.Core
12.1.2022 18:39:15 [Notification] Mod 'VSSurvivalMod.dll' (survival):
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.SaplingControl
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.GenFromHeightmap
12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.GenMaps
12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.DebugSystem
12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.UpgradeTasks
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.MyceliumSystem
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSystemAuction
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSystemHandbook
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.CharacterSystem
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.FruitingSystem
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSystemRifts
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModTemperature
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.SystemTemporalStability
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.MealMeshCache
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSystemWearableStats
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.GameEffects
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModJournal
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModLootRandomizer
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.ModSleeping
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.TeleporterManager
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.TradeHandbookInfo
12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.GenStructures
12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
12.1.2022 18:39:15 [Notification] Vintagestory.GameContent.TraderOutfits
12.1.2022 18:39:15 [Notification] Mod 'VSCreativeMod.dll' (creative):
12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:39:15 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
12.1.2022 18:39:15 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn):
12.1.2022 18:39:15 [Notification] ZoomButton.ZoomButton
12.1.2022 18:39:15 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers):
12.1.2022 18:39:15 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod
12.1.2022 18:39:15 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow):
12.1.2022 18:39:15 [Notification] resinregrow.ModSystem.ResinRegrowSystem
12.1.2022 18:39:15 [Notification] Mod 'singlepause-1.0.3' (singlepause):
12.1.2022 18:39:15 [Notification] SinglePause.SinglePauseMod
12.1.2022 18:39:15 [Notification] Mod 'xrowboat_0.0.2' (xrowboat):
12.1.2022 18:39:15 [Notification] XRowboat.XRowboatMod
12.1.2022 18:39:15 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery):
12.1.2022 18:39:15 [Notification] AnvilMetalRecovery.MetalRecoverySystem
12.1.2022 18:39:15 [Notification] Loading shaders...
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:39:15 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:39:16 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:39:16 [Notification] Reloaded shaders now with mod assets
12.1.2022 18:39:16 [Notification] Processed server identification
12.1.2022 18:39:16 [Notification] Map initialized
12.1.2022 18:39:16 [Notification] Received server assets
12.1.2022 18:39:16 [Notification] Loaded 2405 item types from server
12.1.2022 18:39:18 [Notification] Collected 1532 shapes to tesselate.
12.1.2022 18:39:18 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 222)
12.1.2022 18:39:19 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments).
12.1.2022 18:39:19 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 223)
12.1.2022 18:39:20 [Notification] Reloaded sounds (async), now with mod assets
12.1.2022 18:39:20 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 224)
12.1.2022 18:39:21 [Notification] Loaded 8041 block types from server
12.1.2022 18:39:21 [Notification] Color maps loaded
12.1.2022 18:39:22 [Notification] Blocks tesselated
12.1.2022 18:39:23 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:39:23 [Notification] Loading world map cache db...
12.1.2022 18:39:23 [Notification] Initialized Music Engine
12.1.2022 18:39:23 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
12.1.2022 18:39:23 [Notification] Server assets loaded
12.1.2022 18:39:23 [Warning] Client registered 1 network channels (loggerextensions) the server does not know about, may cause issues.
12.1.2022 18:39:23 [Notification] Received level init
12.1.2022 18:39:24 [Notification] [Auto Map Markers] Successfully established connection with the server.
12.1.2022 18:39:25 [Notification] Received level finalize
12.1.2022 18:39:25 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:39:25 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text.
12.1.2022 18:39:25 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text.
12.1.2022 18:39:25 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text.
12.1.2022 18:39:39 [Notification] Client pause state is now on
12.1.2022 18:40:34 [Notification] Client pause state is now off
12.1.2022 18:40:38 [Notification] Client pause state is now on
12.1.2022 18:41:14 [Notification] Client pause state is now off
12.1.2022 18:41:25 [Notification] Client pause state is now on
12.1.2022 18:41:26 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
12.1.2022 18:41:26 [Notification] Stopping single player server
12.1.2022 18:41:26 [Notification] Found 18 base assets in category lang
12.1.2022 18:41:26 [Notification] Found 0 base assets in category patches
12.1.2022 18:41:26 [Notification] Found 22 base assets in category config
12.1.2022 18:41:26 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:41:26 [Notification] Found 50 base assets in category sounds
12.1.2022 18:41:26 [Notification] Found 96 base assets in category shapes
12.1.2022 18:41:26 [Notification] Found 74 base assets in category shaders
12.1.2022 18:41:26 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:41:26 [Notification] Found 128 base assets in category textures
12.1.2022 18:41:26 [Notification] Found 4 base assets in category music
12.1.2022 18:41:26 [Notification] Found 0 base assets in category dialog
12.1.2022 18:41:26 [Notification] Found 0 base assets in category compatibility
12.1.2022 18:41:26 [Notification] Found 18 base assets in category lang
12.1.2022 18:41:26 [Notification] Found 0 base assets in category patches
12.1.2022 18:41:26 [Notification] Found 22 base assets in category config
12.1.2022 18:41:26 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:41:26 [Notification] Found 50 base assets in category sounds
12.1.2022 18:41:26 [Notification] Found 96 base assets in category shapes
12.1.2022 18:41:26 [Notification] Found 74 base assets in category shaders
12.1.2022 18:41:26 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:41:26 [Notification] Found 128 base assets in category textures
12.1.2022 18:41:26 [Notification] Found 4 base assets in category music
12.1.2022 18:41:26 [Notification] Found 0 base assets in category dialog
12.1.2022 18:41:26 [Notification] Found 0 base assets in category compatibility
12.1.2022 18:41:26 [Notification] Exiting current game to main menu, reason: leave world button pressed
12.1.2022 18:41:26 [Notification] GuiScreenConnectingToServer constructed
12.1.2022 18:42:11 [Warning] Texture with texture id 138 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 134 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 130 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 126 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 122 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 118 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 114 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 110 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 106 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 102 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 98 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 94 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 90 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 86 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 82 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 78 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 74 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 70 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 65 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 63 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 64 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 62 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 60 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 61 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 59 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 66 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 48 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 49 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 18 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 44 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 20 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 16 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 55 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 14 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 57 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 56 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 15 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 7 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 5 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 6 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 21 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 22 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 4 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 1 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 2 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 45 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 13 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 11 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 12 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 23 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 19 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 54 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 52 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 53 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 10 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 8 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 50 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 51 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 9 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 17 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:11 [Warning] Texture with texture id 58 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
12.1.2022 18:42:45 [Notification] Client logger started.
12.1.2022 18:42:45 [Notification] Game Version: v1.16.0 (Stable)
12.1.2022 18:42:45 [Notification] Screens:
12.1.2022 18:42:45 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
12.1.2022 18:42:46 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
12.1.2022 18:42:46 [Notification] Graphics Card Vendor: NVIDIA Corporation
12.1.2022 18:42:46 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
12.1.2022 18:42:46 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
12.1.2022 18:42:46 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
12.1.2022 18:42:46 [Notification] Cairo Graphics Version: 1.17.3
12.1.2022 18:42:46 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
12.1.2022 18:42:46 [Notification] C# Framework: .net Framework 4.0.30319.42000
12.1.2022 18:42:46 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
12.1.2022 18:42:46 [Notification] Start discovering assets
12.1.2022 18:42:46 [Notification] Found 18 base assets in category lang
12.1.2022 18:42:46 [Notification] Found 0 base assets in category patches
12.1.2022 18:42:46 [Notification] Found 22 base assets in category config
12.1.2022 18:42:46 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:42:46 [Notification] Found 50 base assets in category sounds
12.1.2022 18:42:46 [Notification] Found 96 base assets in category shapes
12.1.2022 18:42:46 [Notification] Found 74 base assets in category shaders
12.1.2022 18:42:46 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:42:46 [Notification] Found 128 base assets in category textures
12.1.2022 18:42:46 [Notification] Found 4 base assets in category music
12.1.2022 18:42:46 [Notification] Found 0 base assets in category dialog
12.1.2022 18:42:46 [Notification] Found 408 base assets in total
12.1.2022 18:42:46 [Notification] Loading sounds
12.1.2022 18:42:46 [Notification] (Re-)loaded frame buffers
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass .
12.1.2022 18:42:46 [Notification] CPU Cores: 4
12.1.2022 18:42:46 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
12.1.2022 18:42:46 [Notification] (Re-)loaded frame buffers
12.1.2022 18:42:46 [Notification] Waiting for async sound loading...
12.1.2022 18:42:46 [Notification] Sounds loaded
12.1.2022 18:42:46 [Notification] Begin loading shaders
12.1.2022 18:42:46 [Notification] Load shaders now
12.1.2022 18:42:46 [Notification] Loading shaders...
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:42:46 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:42:46 [Notification] Cached session key is valid, validating with server
12.1.2022 18:42:48 [Notification] Server validation response: Good
12.1.2022 18:42:48 [Notification] Will search the following paths for mods:
12.1.2022 18:42:48 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:42:48 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:42:48 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:42:55 [Notification] Will search the following paths for mods:
12.1.2022 18:42:55 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:42:55 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:42:55 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:42:58 [Notification] Initialized GUI Manager
12.1.2022 18:42:58 [Notification] Initialized Server Connection
12.1.2022 18:42:58 [Notification] Server args parsed
12.1.2022 18:42:58 [Notification] GuiScreenConnectingToServer constructed
12.1.2022 18:42:58 [Notification] Server main instantiated
12.1.2022 18:43:10 [Notification] Server launched
12.1.2022 18:43:10 [Notification] Loading and pre-starting client side mods...
12.1.2022 18:43:10 [Notification] Will search the following paths for mods:
12.1.2022 18:43:10 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:43:10 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:43:10 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:43:10 [Notification] Found 19 mods (0 disabled)
12.1.2022 18:43:10 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, survival, xrowboat, metalrecovery
12.1.2022 18:43:10 [Notification] Instantiated 88 mod systems from 19 enabled mods
12.1.2022 18:43:10 [Notification] Done loading and pre-starting client side mods.
12.1.2022 18:43:10 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.6.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0
12.1.2022 18:43:10 [Notification] Found 9 external assets in category lang
12.1.2022 18:43:10 [Notification] Found 150 external assets in category patches
12.1.2022 18:43:10 [Notification] Found 41 external assets in category config
12.1.2022 18:43:10 [Notification] Found 23 external assets in category worldproperties
12.1.2022 18:43:10 [Notification] Found 328 external assets in category sounds
12.1.2022 18:43:10 [Notification] Found 2332 external assets in category shapes
12.1.2022 18:43:10 [Notification] Found 9 external assets in category shaders
12.1.2022 18:43:10 [Notification] Found 0 external assets in category shaderincludes
12.1.2022 18:43:11 [Notification] Found 4340 external assets in category textures
12.1.2022 18:43:11 [Notification] Found 63 external assets in category music
12.1.2022 18:43:11 [Notification] Found 17 external assets in category dialog
12.1.2022 18:43:11 [Notification] Found 0 external assets in category compatibility
12.1.2022 18:43:11 [Notification] Reloaded lang file now with mod assets
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:43:11 [Notification] JsonPatch Loader: Razem 232 patchy, pomyślnie zaaplikowano 6 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 2 patchach, brak błędów
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:43:11 [Event] Hello from ZoomButton!
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:43:11 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
12.1.2022 18:43:11 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem
12.1.2022 18:43:11 [Event] Registering network channels
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:43:11 [Notification] Started 59 systems on Client:
12.1.2022 18:43:11 [Notification] Mod 'GravelSandFix' (gravelsandfix):
12.1.2022 18:43:11 [Notification] GravelSandFix.GravelSandFixSystem
12.1.2022 18:43:11 [Notification] Mod 'VSEssentials.dll' (game):
12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.EntityPartitioning
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ErrorReporter
12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.POIRegistry
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.RoomRegistry
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.WeatherSystemCommands
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.WeatherSystemClient
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.WorldMapManager
12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.LoadColorMaps
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ClothManager
12.1.2022 18:43:11 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays):
12.1.2022 18:43:11 [Notification] SharedUtils.ConstantsCore
12.1.2022 18:43:11 [Notification] SharedUtils.Extensions.LoggerNetwork
12.1.2022 18:43:11 [Notification] MoreOverlays.Core
12.1.2022 18:43:11 [Notification] Mod 'VSSurvivalMod.dll' (survival):
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.SaplingControl
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.GenFromHeightmap
12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.GenMaps
12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.DebugSystem
12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.UpgradeTasks
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.MyceliumSystem
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSystemAuction
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSystemHandbook
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.CharacterSystem
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.FruitingSystem
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSystemRifts
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModTemperature
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.SystemTemporalStability
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.MealMeshCache
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSystemWearableStats
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.GameEffects
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModJournal
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModLootRandomizer
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.ModSleeping
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.TeleporterManager
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.TradeHandbookInfo
12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.GenStructures
12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
12.1.2022 18:43:11 [Notification] Vintagestory.GameContent.TraderOutfits
12.1.2022 18:43:11 [Notification] Mod 'VSCreativeMod.dll' (creative):
12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:43:11 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
12.1.2022 18:43:11 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn):
12.1.2022 18:43:11 [Notification] ZoomButton.ZoomButton
12.1.2022 18:43:11 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers):
12.1.2022 18:43:11 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod
12.1.2022 18:43:11 [Notification] Mod 'hudclock-2.6.0' (hudclock):
12.1.2022 18:43:11 [Notification] hudlock.src.HUDClockMod
12.1.2022 18:43:11 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow):
12.1.2022 18:43:11 [Notification] resinregrow.ModSystem.ResinRegrowSystem
12.1.2022 18:43:11 [Notification] Mod 'singlepause-1.0.3' (singlepause):
12.1.2022 18:43:11 [Notification] SinglePause.SinglePauseMod
12.1.2022 18:43:11 [Notification] Mod 'xrowboat_0.0.2' (xrowboat):
12.1.2022 18:43:11 [Notification] XRowboat.XRowboatMod
12.1.2022 18:43:11 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery):
12.1.2022 18:43:11 [Notification] AnvilMetalRecovery.MetalRecoverySystem
12.1.2022 18:43:11 [Notification] Loading shaders...
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:43:11 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:43:11 [Notification] Reloaded shaders now with mod assets
12.1.2022 18:43:11 [Notification] Processed server identification
12.1.2022 18:43:11 [Notification] Map initialized
12.1.2022 18:43:11 [Notification] Received server assets
12.1.2022 18:43:12 [Notification] Loaded 2405 item types from server
12.1.2022 18:43:13 [Notification] Collected 1532 shapes to tesselate.
12.1.2022 18:43:13 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 220)
12.1.2022 18:43:14 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments).
12.1.2022 18:43:14 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 221)
12.1.2022 18:43:15 [Notification] Reloaded sounds (async), now with mod assets
12.1.2022 18:43:16 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 222)
12.1.2022 18:43:16 [Notification] Loaded 8041 block types from server
12.1.2022 18:43:16 [Notification] Color maps loaded
12.1.2022 18:43:18 [Notification] Blocks tesselated
12.1.2022 18:43:18 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:43:18 [Notification] Loading world map cache db...
12.1.2022 18:43:18 [Notification] Initialized Music Engine
12.1.2022 18:43:18 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
12.1.2022 18:43:19 [Notification] Server assets loaded
12.1.2022 18:43:19 [Warning] Client registered 3 network channels (loggerextensions, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues.
12.1.2022 18:43:19 [Notification] Received level init
12.1.2022 18:43:20 [Notification] [Auto Map Markers] Successfully established connection with the server.
12.1.2022 18:43:21 [Warning] Request channel not connected
12.1.2022 18:43:21 [Notification] Received level finalize
12.1.2022 18:43:21 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:43:21 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text.
12.1.2022 18:43:21 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text.
12.1.2022 18:43:21 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text.
12.1.2022 18:43:26 [Warning] Request channel not connected
12.1.2022 18:43:31 [Warning] Request channel not connected
12.1.2022 18:43:31 [Notification] Client pause state is now on
12.1.2022 18:44:24 [Notification] Loading shaders...
12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:44:25 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:44:26 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:44:27 [Notification] (Re-)loaded frame buffers
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:44:27 [Notification] (Re-)loaded frame buffers
12.1.2022 18:44:27 [Notification] (Re-)loaded frame buffers
12.1.2022 18:44:27 [Notification] Loading shaders...
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:44:27 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:44:28 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:44:29 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:44:31 [Notification] Loading shaders...
12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:44:31 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:44:32 [Notification] (Re-)loaded frame buffers
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:44:32 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:44:32 [Notification] (Re-)loaded frame buffers
12.1.2022 18:44:33 [Notification] (Re-)loaded frame buffers
12.1.2022 18:44:33 [Notification] Loading shaders...
12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:44:33 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:44:34 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:44:35 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:44:50 [Notification] Loading shaders...
12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:44:50 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:44:51 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:44:52 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:44:54 [Notification] Loading shaders...
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:44:54 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:44:59 [Notification] Loading shaders...
12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:44:59 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:45:00 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:45:01 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:45:11 [Notification] Loading shaders...
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:45:11 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:45:12 [Notification] Loading shaders...
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:45:12 [Notification] Loading shaders...
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:45:12 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:45:13 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:45:37 [Notification] Client pause state is now off
12.1.2022 18:45:42 [Warning] Request channel not connected
12.1.2022 18:45:47 [Warning] Request channel not connected
12.1.2022 18:45:52 [Warning] Request channel not connected
12.1.2022 18:45:57 [Warning] Request channel not connected
12.1.2022 18:46:02 [Warning] Request channel not connected
12.1.2022 18:46:07 [Warning] Request channel not connected
12.1.2022 18:46:12 [Warning] Request channel not connected
12.1.2022 18:46:17 [Warning] Request channel not connected
12.1.2022 18:46:22 [Warning] Request channel not connected
12.1.2022 18:46:27 [Warning] Request channel not connected
12.1.2022 18:46:32 [Warning] Request channel not connected
12.1.2022 18:46:37 [Warning] Request channel not connected
12.1.2022 18:46:41 [Notification] Client pause state is now on
12.1.2022 18:46:42 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
12.1.2022 18:46:42 [Event] TimeDialogController::onLeaveWorld
12.1.2022 18:46:42 [Notification] Stopping single player server
12.1.2022 18:46:42 [Notification] Found 18 base assets in category lang
12.1.2022 18:46:42 [Notification] Found 0 base assets in category patches
12.1.2022 18:46:42 [Notification] Found 22 base assets in category config
12.1.2022 18:46:42 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:46:42 [Notification] Found 50 base assets in category sounds
12.1.2022 18:46:42 [Notification] Found 96 base assets in category shapes
12.1.2022 18:46:42 [Notification] Found 74 base assets in category shaders
12.1.2022 18:46:42 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:46:42 [Notification] Found 128 base assets in category textures
12.1.2022 18:46:42 [Notification] Found 4 base assets in category music
12.1.2022 18:46:42 [Notification] Found 0 base assets in category dialog
12.1.2022 18:46:42 [Notification] Found 0 base assets in category compatibility
12.1.2022 18:46:42 [Notification] Found 18 base assets in category lang
12.1.2022 18:46:42 [Notification] Found 0 base assets in category patches
12.1.2022 18:46:42 [Notification] Found 22 base assets in category config
12.1.2022 18:46:42 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:46:42 [Notification] Found 50 base assets in category sounds
12.1.2022 18:46:42 [Notification] Found 96 base assets in category shapes
12.1.2022 18:46:42 [Notification] Found 74 base assets in category shaders
12.1.2022 18:46:42 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:46:42 [Notification] Found 128 base assets in category textures
12.1.2022 18:46:42 [Notification] Found 4 base assets in category music
12.1.2022 18:46:42 [Notification] Found 0 base assets in category dialog
12.1.2022 18:46:42 [Notification] Found 0 base assets in category compatibility
12.1.2022 18:46:42 [Notification] Exiting current game to main menu, reason: leave world button pressed
12.1.2022 18:46:42 [Notification] GuiScreenConnectingToServer constructed
12.1.2022 18:47:30 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed
12.1.2022 18:47:46 [Notification] Client logger started.
12.1.2022 18:47:46 [Notification] Game Version: v1.16.0 (Stable)
12.1.2022 18:47:46 [Notification] Screens:
12.1.2022 18:47:46 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
12.1.2022 18:47:47 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
12.1.2022 18:47:47 [Notification] Graphics Card Vendor: NVIDIA Corporation
12.1.2022 18:47:47 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
12.1.2022 18:47:47 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
12.1.2022 18:47:47 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
12.1.2022 18:47:47 [Notification] Cairo Graphics Version: 1.17.3
12.1.2022 18:47:47 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
12.1.2022 18:47:47 [Notification] C# Framework: .net Framework 4.0.30319.42000
12.1.2022 18:47:47 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
12.1.2022 18:47:47 [Notification] Start discovering assets
12.1.2022 18:47:47 [Notification] Found 18 base assets in category lang
12.1.2022 18:47:47 [Notification] Found 0 base assets in category patches
12.1.2022 18:47:47 [Notification] Found 22 base assets in category config
12.1.2022 18:47:47 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:47:47 [Notification] Found 50 base assets in category sounds
12.1.2022 18:47:47 [Notification] Found 96 base assets in category shapes
12.1.2022 18:47:47 [Notification] Found 74 base assets in category shaders
12.1.2022 18:47:47 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:47:47 [Notification] Found 128 base assets in category textures
12.1.2022 18:47:47 [Notification] Found 4 base assets in category music
12.1.2022 18:47:47 [Notification] Found 0 base assets in category dialog
12.1.2022 18:47:47 [Notification] Found 408 base assets in total
12.1.2022 18:47:47 [Notification] Loading sounds
12.1.2022 18:47:47 [Notification] (Re-)loaded frame buffers
12.1.2022 18:47:47 [Notification] Loaded Shaderprogramm for render pass .
12.1.2022 18:47:47 [Notification] CPU Cores: 4
12.1.2022 18:47:47 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
12.1.2022 18:47:47 [Notification] (Re-)loaded frame buffers
12.1.2022 18:47:48 [Notification] Waiting for async sound loading...
12.1.2022 18:47:48 [Notification] Sounds loaded
12.1.2022 18:47:48 [Notification] Begin loading shaders
12.1.2022 18:47:48 [Notification] Load shaders now
12.1.2022 18:47:48 [Notification] Loading shaders...
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:47:48 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:47:48 [Notification] Cached session key is valid, validating with server
12.1.2022 18:47:49 [Notification] Server validation response: Good
12.1.2022 18:47:49 [Notification] Will search the following paths for mods:
12.1.2022 18:47:49 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:47:49 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:47:49 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:47:49 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo)
12.1.2022 18:47:52 [Notification] Will search the following paths for mods:
12.1.2022 18:47:52 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:47:52 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:47:52 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:47:52 [Warning] Possible cyclic dependencies between mods: 'vsprospectorinfo_v4.1.0' (vsprospectorinfo)
12.1.2022 18:47:56 [Notification] Will search the following paths for mods:
12.1.2022 18:47:56 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:47:56 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:47:56 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:48:49 [Notification] Initialized GUI Manager
12.1.2022 18:48:49 [Notification] Initialized Server Connection
12.1.2022 18:48:49 [Notification] Server args parsed
12.1.2022 18:48:49 [Notification] GuiScreenConnectingToServer constructed
12.1.2022 18:48:49 [Notification] Server main instantiated
12.1.2022 18:49:01 [Notification] Server launched
12.1.2022 18:49:01 [Notification] Loading and pre-starting client side mods...
12.1.2022 18:49:01 [Notification] Will search the following paths for mods:
12.1.2022 18:49:01 [Notification] C:\GRY\Vintage story\Mods
12.1.2022 18:49:01 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
12.1.2022 18:49:01 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
12.1.2022 18:49:01 [Notification] Found 20 mods (0 disabled)
12.1.2022 18:49:01 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery
12.1.2022 18:49:01 [Notification] Instantiated 89 mod systems from 20 enabled mods
12.1.2022 18:49:01 [Notification] Done loading and pre-starting client side mods.
12.1.2022 18:49:01 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.6.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0
12.1.2022 18:49:01 [Notification] Found 9 external assets in category lang
12.1.2022 18:49:01 [Notification] Found 150 external assets in category patches
12.1.2022 18:49:01 [Notification] Found 41 external assets in category config
12.1.2022 18:49:01 [Notification] Found 23 external assets in category worldproperties
12.1.2022 18:49:01 [Notification] Found 328 external assets in category sounds
12.1.2022 18:49:01 [Notification] Found 2332 external assets in category shapes
12.1.2022 18:49:01 [Notification] Found 9 external assets in category shaders
12.1.2022 18:49:01 [Notification] Found 0 external assets in category shaderincludes
12.1.2022 18:49:01 [Notification] Found 4340 external assets in category textures
12.1.2022 18:49:01 [Notification] Found 63 external assets in category music
12.1.2022 18:49:01 [Notification] Found 17 external assets in category dialog
12.1.2022 18:49:01 [Notification] Found 0 external assets in category compatibility
12.1.2022 18:49:01 [Notification] Reloaded lang file now with mod assets
12.1.2022 18:49:01 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:49:01 [Notification] JsonPatch Loader: Razem 232 patchy, pomyślnie zaaplikowano 6 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 2 patchach, brak błędów
12.1.2022 18:49:01 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:49:01 [Event] Hello from ZoomButton!
12.1.2022 18:49:01 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:49:01 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
12.1.2022 18:49:01 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem
12.1.2022 18:49:01 [Event] Registering network channels
12.1.2022 18:49:01 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod:
System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'.
w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
12.1.2022 18:49:01 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:49:02 [Notification] Started 59 systems on Client:
12.1.2022 18:49:02 [Notification] Mod 'GravelSandFix' (gravelsandfix):
12.1.2022 18:49:02 [Notification] GravelSandFix.GravelSandFixSystem
12.1.2022 18:49:02 [Notification] Mod 'VSEssentials.dll' (game):
12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.EntityPartitioning
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ErrorReporter
12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.POIRegistry
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.RoomRegistry
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.WeatherSystemCommands
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.WeatherSystemClient
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.WorldMapManager
12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.LoadColorMaps
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ClothManager
12.1.2022 18:49:02 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays):
12.1.2022 18:49:02 [Notification] SharedUtils.ConstantsCore
12.1.2022 18:49:02 [Notification] SharedUtils.Extensions.LoggerNetwork
12.1.2022 18:49:02 [Notification] MoreOverlays.Core
12.1.2022 18:49:02 [Notification] Mod 'VSSurvivalMod.dll' (survival):
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.SaplingControl
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.GenFromHeightmap
12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.GenMaps
12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.DebugSystem
12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.UpgradeTasks
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.MyceliumSystem
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSystemAuction
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSystemHandbook
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.CharacterSystem
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.FruitingSystem
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSystemRifts
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModTemperature
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.SystemTemporalStability
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.MealMeshCache
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSystemWearableStats
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.GameEffects
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModJournal
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModLootRandomizer
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.ModSleeping
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.TeleporterManager
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.TradeHandbookInfo
12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.GenStructures
12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
12.1.2022 18:49:02 [Notification] Vintagestory.GameContent.TraderOutfits
12.1.2022 18:49:02 [Notification] Mod 'VSCreativeMod.dll' (creative):
12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.Core
12.1.2022 18:49:02 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
12.1.2022 18:49:02 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn):
12.1.2022 18:49:02 [Notification] ZoomButton.ZoomButton
12.1.2022 18:49:02 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers):
12.1.2022 18:49:02 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod
12.1.2022 18:49:02 [Notification] Mod 'hudclock-2.6.0' (hudclock):
12.1.2022 18:49:02 [Notification] hudlock.src.HUDClockMod
12.1.2022 18:49:02 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow):
12.1.2022 18:49:02 [Notification] resinregrow.ModSystem.ResinRegrowSystem
12.1.2022 18:49:02 [Notification] Mod 'singlepause-1.0.3' (singlepause):
12.1.2022 18:49:02 [Notification] SinglePause.SinglePauseMod
12.1.2022 18:49:02 [Notification] Mod 'xrowboat_0.0.2' (xrowboat):
12.1.2022 18:49:02 [Notification] XRowboat.XRowboatMod
12.1.2022 18:49:02 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery):
12.1.2022 18:49:02 [Notification] AnvilMetalRecovery.MetalRecoverySystem
12.1.2022 18:49:02 [Notification] Loading shaders...
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass standard.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass particlescube.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass particlesquad.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass sky.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass nightsky.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass woittest.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass helditem.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass decals.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass final.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass gui.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass blur.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass findbright.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass godrays.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass autocamera.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass wireframe.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass entityanimated.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass luma.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass blit.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass texture2texture.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass celestialobject.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass colorgrade.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass guigear.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass ssao.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass aurora.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass rift.
12.1.2022 18:49:02 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
12.1.2022 18:49:02 [Notification] Reloaded shaders now with mod assets
12.1.2022 18:49:02 [Notification] Processed server identification
12.1.2022 18:49:02 [Notification] Map initialized
12.1.2022 18:49:02 [Notification] Received server assets
12.1.2022 18:49:02 [Notification] Loaded 2405 item types from server
12.1.2022 18:49:04 [Notification] Collected 1532 shapes to tesselate.
12.1.2022 18:49:04 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 455)
12.1.2022 18:49:05 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments).
12.1.2022 18:49:05 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 456)
12.1.2022 18:49:06 [Notification] Reloaded sounds (async), now with mod assets
12.1.2022 18:49:06 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 457)
12.1.2022 18:49:07 [Notification] Loaded 8041 block types from server
12.1.2022 18:49:07 [Notification] Color maps loaded
12.1.2022 18:49:09 [Notification] Blocks tesselated
12.1.2022 18:49:09 [Notification] Loaded Shaderprogramm for render pass instanced.
12.1.2022 18:49:09 [Notification] Loading world map cache db...
12.1.2022 18:49:09 [Notification] Initialized Music Engine
12.1.2022 18:49:09 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
12.1.2022 18:49:10 [Notification] Server assets loaded
12.1.2022 18:49:10 [Warning] Client registered 3 network channels (loggerextensions, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues.
12.1.2022 18:49:10 [Notification] Received level init
12.1.2022 18:49:10 [Notification] [Auto Map Markers] Successfully established connection with the server.
12.1.2022 18:49:11 [Warning] Request channel not connected
12.1.2022 18:49:11 [Notification] Received level finalize
12.1.2022 18:49:11 [Notification] Loaded Shaderprogramm for render pass clouds.
12.1.2022 18:49:11 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text.
12.1.2022 18:49:11 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text.
12.1.2022 18:49:11 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text.
12.1.2022 18:49:16 [Warning] Request channel not connected
12.1.2022 18:49:21 [Warning] Request channel not connected
12.1.2022 18:49:26 [Warning] Request channel not connected
12.1.2022 18:49:31 [Warning] Request channel not connected
12.1.2022 18:49:36 [Warning] Request channel not connected
12.1.2022 18:49:41 [Warning] Request channel not connected
12.1.2022 18:49:46 [Warning] Request channel not connected
12.1.2022 18:49:49 [Notification] Wow, client daytime drifted off significantly from server daytime (17,5 mins)
12.1.2022 18:49:51 [Warning] Request channel not connected
12.1.2022 18:49:56 [Warning] Request channel not connected
12.1.2022 18:50:01 [Warning] Request channel not connected
12.1.2022 18:50:06 [Warning] Request channel not connected
12.1.2022 18:50:11 [Warning] Request channel not connected
12.1.2022 18:50:16 [Warning] Request channel not connected
12.1.2022 18:50:21 [Warning] Request channel not connected
12.1.2022 18:50:26 [Warning] Request channel not connected
12.1.2022 18:50:31 [Warning] Request channel not connected
12.1.2022 18:50:36 [Warning] Request channel not connected
12.1.2022 18:50:40 [Notification] Client pause state is now on
12.1.2022 18:50:40 [Notification] Client pause state is now off
12.1.2022 18:50:42 [Warning] Request channel not connected
12.1.2022 18:50:45 [Notification] Client pause state is now on
12.1.2022 18:50:47 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
12.1.2022 18:50:47 [Event] TimeDialogController::onLeaveWorld
12.1.2022 18:50:47 [Notification] Stopping single player server
12.1.2022 18:50:47 [Notification] Found 18 base assets in category lang
12.1.2022 18:50:47 [Notification] Found 0 base assets in category patches
12.1.2022 18:50:47 [Notification] Found 22 base assets in category config
12.1.2022 18:50:47 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:50:47 [Notification] Found 50 base assets in category sounds
12.1.2022 18:50:47 [Notification] Found 96 base assets in category shapes
12.1.2022 18:50:47 [Notification] Found 74 base assets in category shaders
12.1.2022 18:50:47 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:50:47 [Notification] Found 128 base assets in category textures
12.1.2022 18:50:47 [Notification] Found 4 base assets in category music
12.1.2022 18:50:47 [Notification] Found 0 base assets in category dialog
12.1.2022 18:50:47 [Notification] Found 0 base assets in category compatibility
12.1.2022 18:50:47 [Notification] Found 18 base assets in category lang
12.1.2022 18:50:47 [Notification] Found 0 base assets in category patches
12.1.2022 18:50:47 [Notification] Found 22 base assets in category config
12.1.2022 18:50:47 [Notification] Found 0 base assets in category worldproperties
12.1.2022 18:50:47 [Notification] Found 50 base assets in category sounds
12.1.2022 18:50:47 [Notification] Found 96 base assets in category shapes
12.1.2022 18:50:47 [Notification] Found 74 base assets in category shaders
12.1.2022 18:50:47 [Notification] Found 16 base assets in category shaderincludes
12.1.2022 18:50:47 [Notification] Found 128 base assets in category textures
12.1.2022 18:50:47 [Notification] Found 4 base assets in category music
12.1.2022 18:50:47 [Notification] Found 0 base assets in category dialog
12.1.2022 18:50:47 [Notification] Found 0 base assets in category compatibility
12.1.2022 18:50:47 [Notification] Exiting current game to main menu, reason: leave world button pressed
12.1.2022 18:50:47 [Notification] GuiScreenConnectingToServer constructed
12.1.2022 18:50:56 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed
15.1.2022 17:21:48 [Notification] Client logger started.
15.1.2022 17:21:48 [Notification] Game Version: v1.16.0 (Stable)
15.1.2022 17:21:48 [Notification] Screens:
15.1.2022 17:21:48 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
15.1.2022 17:21:50 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
15.1.2022 17:21:50 [Notification] Graphics Card Vendor: NVIDIA Corporation
15.1.2022 17:21:50 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
15.1.2022 17:21:50 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
15.1.2022 17:21:50 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
15.1.2022 17:21:50 [Notification] Cairo Graphics Version: 1.17.3
15.1.2022 17:21:50 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
15.1.2022 17:21:50 [Notification] C# Framework: .net Framework 4.0.30319.42000
15.1.2022 17:21:50 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
15.1.2022 17:21:50 [Notification] Start discovering assets
15.1.2022 17:21:50 [Notification] Found 18 base assets in category lang
15.1.2022 17:21:50 [Notification] Found 0 base assets in category patches
15.1.2022 17:21:50 [Notification] Found 22 base assets in category config
15.1.2022 17:21:50 [Notification] Found 0 base assets in category worldproperties
15.1.2022 17:21:50 [Notification] Found 50 base assets in category sounds
15.1.2022 17:21:50 [Notification] Found 96 base assets in category shapes
15.1.2022 17:21:50 [Notification] Found 74 base assets in category shaders
15.1.2022 17:21:50 [Notification] Found 16 base assets in category shaderincludes
15.1.2022 17:21:50 [Notification] Found 128 base assets in category textures
15.1.2022 17:21:50 [Notification] Found 4 base assets in category music
15.1.2022 17:21:50 [Notification] Found 0 base assets in category dialog
15.1.2022 17:21:50 [Notification] Found 408 base assets in total
15.1.2022 17:21:50 [Notification] Loading sounds
15.1.2022 17:21:50 [Notification] (Re-)loaded frame buffers
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass .
15.1.2022 17:21:50 [Notification] CPU Cores: 4
15.1.2022 17:21:50 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
15.1.2022 17:21:50 [Notification] (Re-)loaded frame buffers
15.1.2022 17:21:50 [Notification] Sounds loaded
15.1.2022 17:21:50 [Notification] Waiting for async sound loading...
15.1.2022 17:21:50 [Notification] Begin loading shaders
15.1.2022 17:21:50 [Notification] Load shaders now
15.1.2022 17:21:50 [Notification] Loading shaders...
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass standard.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass particlescube.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass particlesquad.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass sky.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass nightsky.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass woittest.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass helditem.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass decals.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass final.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass gui.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass blur.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass findbright.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass godrays.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass autocamera.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass wireframe.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass entityanimated.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass luma.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass blit.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass texture2texture.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass celestialobject.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass colorgrade.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass guigear.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass ssao.
15.1.2022 17:21:50 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
15.1.2022 17:21:50 [Notification] Cached session key is valid, validating with server
15.1.2022 17:21:52 [Notification] Server validation response: Good
15.1.2022 17:21:52 [Notification] Will search the following paths for mods:
15.1.2022 17:21:52 [Notification] C:\GRY\Vintage story\Mods
15.1.2022 17:21:52 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
15.1.2022 17:21:52 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
15.1.2022 17:22:07 [Notification] Will search the following paths for mods:
15.1.2022 17:22:07 [Notification] C:\GRY\Vintage story\Mods
15.1.2022 17:22:07 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
15.1.2022 17:22:07 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
15.1.2022 17:32:21 [Notification] Initialized GUI Manager
15.1.2022 17:32:21 [Notification] Initialized Server Connection
15.1.2022 17:32:21 [Notification] Server args parsed
15.1.2022 17:32:21 [Notification] GuiScreenConnectingToServer constructed
15.1.2022 17:32:21 [Notification] Server main instantiated
15.1.2022 17:32:43 [Notification] Server launched
15.1.2022 17:32:43 [Notification] Loading and pre-starting client side mods...
15.1.2022 17:32:43 [Notification] Will search the following paths for mods:
15.1.2022 17:32:43 [Notification] C:\GRY\Vintage story\Mods
15.1.2022 17:32:43 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
15.1.2022 17:32:43 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
15.1.2022 17:32:43 [Notification] Found 21 mods (0 disabled)
15.1.2022 17:32:43 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, limestonespeles, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery
15.1.2022 17:32:43 [Notification] Instantiated 89 mod systems from 20 enabled mods
15.1.2022 17:32:43 [Notification] Done loading and pre-starting client side mods.
15.1.2022 17:32:43 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.6.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight-Texture-1.0.1, themepack@ShorterTallGrass-1.0.0
15.1.2022 17:32:43 [Notification] Found 9 external assets in category lang
15.1.2022 17:32:43 [Notification] Found 150 external assets in category patches
15.1.2022 17:32:43 [Notification] Found 41 external assets in category config
15.1.2022 17:32:43 [Notification] Found 23 external assets in category worldproperties
15.1.2022 17:32:43 [Notification] Found 328 external assets in category sounds
15.1.2022 17:32:43 [Notification] Found 2332 external assets in category shapes
15.1.2022 17:32:43 [Notification] Found 9 external assets in category shaders
15.1.2022 17:32:43 [Notification] Found 0 external assets in category shaderincludes
15.1.2022 17:32:43 [Notification] Found 4340 external assets in category textures
15.1.2022 17:32:43 [Notification] Found 63 external assets in category music
15.1.2022 17:32:43 [Notification] Found 17 external assets in category dialog
15.1.2022 17:32:43 [Notification] Found 0 external assets in category compatibility
15.1.2022 17:32:43 [Notification] Reloaded lang file now with mod assets
15.1.2022 17:32:43 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
15.1.2022 17:32:43 [Notification] JsonPatch Loader: Razem 234 patchy, pomyślnie zaaplikowano 8 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 12 patchach, brak błędów
15.1.2022 17:32:43 [Notification] Loaded Shaderprogramm for render pass aurora.
15.1.2022 17:32:43 [Event] Hello from ZoomButton!
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
15.1.2022 17:32:44 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
15.1.2022 17:32:44 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem
15.1.2022 17:32:44 [Event] Registering network channels
15.1.2022 17:32:44 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod:
System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'.
w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
15.1.2022 17:32:44 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass rift.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
15.1.2022 17:32:44 [Notification] Started 59 systems on Client:
15.1.2022 17:32:44 [Notification] Mod 'GravelSandFix' (gravelsandfix):
15.1.2022 17:32:44 [Notification] GravelSandFix.GravelSandFixSystem
15.1.2022 17:32:44 [Notification] Mod 'VSEssentials.dll' (game):
15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.Core
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.EntityPartitioning
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ErrorReporter
15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.POIRegistry
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.RoomRegistry
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.WeatherSystemCommands
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.WeatherSystemClient
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.WorldMapManager
15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.LoadColorMaps
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ClothManager
15.1.2022 17:32:44 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays):
15.1.2022 17:32:44 [Notification] SharedUtils.ConstantsCore
15.1.2022 17:32:44 [Notification] SharedUtils.Extensions.LoggerNetwork
15.1.2022 17:32:44 [Notification] MoreOverlays.Core
15.1.2022 17:32:44 [Notification] Mod 'VSSurvivalMod.dll' (survival):
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.SaplingControl
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.GenFromHeightmap
15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.GenMaps
15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.DebugSystem
15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.UpgradeTasks
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.MyceliumSystem
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSystemAuction
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSystemHandbook
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.CharacterSystem
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.FruitingSystem
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSystemRifts
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModTemperature
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.SystemTemporalStability
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.MealMeshCache
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSystemWearableStats
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.GameEffects
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModJournal
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModLootRandomizer
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.ModSleeping
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.TeleporterManager
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.TradeHandbookInfo
15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.GenStructures
15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
15.1.2022 17:32:44 [Notification] Vintagestory.GameContent.TraderOutfits
15.1.2022 17:32:44 [Notification] Mod 'VSCreativeMod.dll' (creative):
15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.Core
15.1.2022 17:32:44 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
15.1.2022 17:32:44 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn):
15.1.2022 17:32:44 [Notification] ZoomButton.ZoomButton
15.1.2022 17:32:44 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers):
15.1.2022 17:32:44 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod
15.1.2022 17:32:44 [Notification] Mod 'hudclock-2.6.0' (hudclock):
15.1.2022 17:32:44 [Notification] hudlock.src.HUDClockMod
15.1.2022 17:32:44 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow):
15.1.2022 17:32:44 [Notification] resinregrow.ModSystem.ResinRegrowSystem
15.1.2022 17:32:44 [Notification] Mod 'singlepause-1.0.3' (singlepause):
15.1.2022 17:32:44 [Notification] SinglePause.SinglePauseMod
15.1.2022 17:32:44 [Notification] Mod 'xrowboat_0.0.2' (xrowboat):
15.1.2022 17:32:44 [Notification] XRowboat.XRowboatMod
15.1.2022 17:32:44 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery):
15.1.2022 17:32:44 [Notification] AnvilMetalRecovery.MetalRecoverySystem
15.1.2022 17:32:44 [Notification] Loading shaders...
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass standard.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass particlescube.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass particlesquad.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass sky.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass nightsky.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass woittest.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass helditem.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass decals.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass final.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass gui.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass blur.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass findbright.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass godrays.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass autocamera.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass wireframe.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass entityanimated.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass luma.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass blit.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass texture2texture.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass celestialobject.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass colorgrade.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass guigear.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass ssao.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass aurora.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass rift.
15.1.2022 17:32:44 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
15.1.2022 17:32:44 [Notification] Reloaded shaders now with mod assets
15.1.2022 17:32:44 [Notification] Processed server identification
15.1.2022 17:32:44 [Notification] Map initialized
15.1.2022 17:32:44 [Notification] Received server assets
15.1.2022 17:32:45 [Notification] Loaded 2405 item types from server
15.1.2022 17:32:46 [Notification] Collected 1532 shapes to tesselate.
15.1.2022 17:32:47 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 254)
15.1.2022 17:32:48 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments).
15.1.2022 17:32:48 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 255)
15.1.2022 17:32:48 [Notification] Reloaded sounds (async), now with mod assets
15.1.2022 17:32:49 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 256)
15.1.2022 17:32:50 [Notification] Loaded 8041 block types from server
15.1.2022 17:32:50 [Notification] Color maps loaded
15.1.2022 17:32:52 [Notification] Blocks tesselated
15.1.2022 17:32:52 [Notification] Loaded Shaderprogramm for render pass instanced.
15.1.2022 17:32:52 [Notification] Loading world map cache db...
15.1.2022 17:32:52 [Notification] Initialized Music Engine
15.1.2022 17:32:52 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
15.1.2022 17:32:53 [Notification] Server assets loaded
15.1.2022 17:32:53 [Warning] Client registered 3 network channels (loggerextensions, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues.
15.1.2022 17:32:53 [Notification] Received level init
15.1.2022 17:32:53 [Notification] [Auto Map Markers] Successfully established connection with the server.
15.1.2022 17:32:54 [Warning] Request channel not connected
15.1.2022 17:32:54 [Notification] Received level finalize
15.1.2022 17:32:54 [Notification] Loaded Shaderprogramm for render pass clouds.
15.1.2022 17:32:54 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text.
15.1.2022 17:32:54 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text.
15.1.2022 17:32:54 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text.
15.1.2022 17:32:59 [Warning] Request channel not connected
15.1.2022 17:33:04 [Warning] Request channel not connected
15.1.2022 17:33:09 [Warning] Request channel not connected
15.1.2022 17:33:14 [Warning] Request channel not connected
15.1.2022 17:33:19 [Warning] Request channel not connected
15.1.2022 17:33:24 [Warning] Request channel not connected
15.1.2022 17:33:29 [Warning] Request channel not connected
15.1.2022 17:33:34 [Warning] Request channel not connected
15.1.2022 17:33:39 [Warning] Request channel not connected
15.1.2022 17:33:44 [Warning] Request channel not connected
15.1.2022 17:33:49 [Warning] Request channel not connected
15.1.2022 17:33:54 [Warning] Request channel not connected
15.1.2022 17:33:59 [Warning] Request channel not connected
15.1.2022 17:34:04 [Warning] Request channel not connected
15.1.2022 17:34:09 [Warning] Request channel not connected
15.1.2022 17:34:13 [Notification] Client pause state is now on
15.1.2022 17:34:24 [Notification] Client pause state is now off
15.1.2022 17:34:25 [Warning] Request channel not connected
15.1.2022 17:34:30 [Warning] Request channel not connected
15.1.2022 17:34:33 [Notification] Wow, client daytime drifted off significantly from server daytime (19,8 mins)
15.1.2022 17:34:35 [Warning] Request channel not connected
15.1.2022 17:34:40 [Warning] Request channel not connected
15.1.2022 17:34:45 [Warning] Request channel not connected
15.1.2022 17:34:50 [Warning] Request channel not connected
15.1.2022 17:34:55 [Warning] Request channel not connected
15.1.2022 17:35:00 [Warning] Request channel not connected
15.1.2022 17:35:04 [Error] The dialog GuiDialogBlockEntityRecipeSelector requested focus, but was not added yet. Missing call to api.Gui.RegisterDialog()
15.1.2022 17:35:05 [Warning] Request channel not connected
15.1.2022 17:35:10 [Warning] Request channel not connected
15.1.2022 17:35:15 [Warning] Request channel not connected
15.1.2022 17:35:20 [Warning] Request channel not connected
15.1.2022 17:35:25 [Warning] Request channel not connected
15.1.2022 17:35:31 [Warning] Request channel not connected
15.1.2022 17:35:36 [Warning] Request channel not connected
15.1.2022 17:35:41 [Warning] Request channel not connected
15.1.2022 17:35:46 [Warning] Request channel not connected
15.1.2022 17:35:51 [Warning] Request channel not connected
15.1.2022 17:35:56 [Warning] Request channel not connected
15.1.2022 17:36:01 [Warning] Request channel not connected
15.1.2022 17:36:06 [Warning] Request channel not connected
15.1.2022 17:36:11 [Warning] Request channel not connected
15.1.2022 17:36:16 [Warning] Request channel not connected
15.1.2022 17:36:21 [Warning] Request channel not connected
15.1.2022 17:36:26 [Warning] Request channel not connected
15.1.2022 17:36:31 [Warning] Request channel not connected
15.1.2022 17:36:36 [Warning] Request channel not connected
15.1.2022 17:36:41 [Warning] Request channel not connected
15.1.2022 17:36:46 [Warning] Request channel not connected
15.1.2022 17:36:51 [Warning] Request channel not connected
15.1.2022 17:36:56 [Warning] Request channel not connected
15.1.2022 17:37:01 [Warning] Request channel not connected
15.1.2022 17:37:06 [Warning] Request channel not connected
15.1.2022 17:37:11 [Warning] Request channel not connected
15.1.2022 17:37:12 [Notification] [Auto Map Markers] Suppressed automatic map marker creation - mod features are currently disabled.
15.1.2022 17:37:16 [Warning] Request channel not connected
15.1.2022 17:37:19 [Notification] Client pause state is now on
15.1.2022 17:37:53 [Notification] Client pause state is now off
15.1.2022 17:37:55 [Warning] Request channel not connected
15.1.2022 17:38:00 [Warning] Request channel not connected
15.1.2022 17:38:05 [Warning] Request channel not connected
15.1.2022 17:38:10 [Warning] Request channel not connected
15.1.2022 17:38:15 [Warning] Request channel not connected
15.1.2022 17:38:20 [Warning] Request channel not connected
15.1.2022 17:38:25 [Warning] Request channel not connected
15.1.2022 17:38:30 [Warning] Request channel not connected
15.1.2022 17:38:35 [Warning] Request channel not connected
15.1.2022 17:38:40 [Warning] Request channel not connected
15.1.2022 17:38:45 [Warning] Request channel not connected
15.1.2022 17:38:50 [Warning] Request channel not connected
15.1.2022 17:38:55 [Warning] Request channel not connected
15.1.2022 17:39:00 [Warning] Request channel not connected
15.1.2022 17:39:05 [Warning] Request channel not connected
15.1.2022 17:39:10 [Warning] Request channel not connected
15.1.2022 17:39:15 [Warning] Request channel not connected
15.1.2022 17:39:20 [Warning] Request channel not connected
15.1.2022 17:39:25 [Warning] Request channel not connected
15.1.2022 17:39:30 [Warning] Request channel not connected
15.1.2022 17:39:35 [Warning] Request channel not connected
15.1.2022 17:39:40 [Warning] Request channel not connected
15.1.2022 17:39:45 [Warning] Request channel not connected
15.1.2022 17:39:50 [Warning] Request channel not connected
15.1.2022 17:39:55 [Warning] Request channel not connected
15.1.2022 17:40:00 [Warning] Request channel not connected
15.1.2022 17:40:05 [Warning] Request channel not connected
15.1.2022 17:40:07 [Error] The dialog GuiDialogBlockEntityRecipeSelector requested focus, but was not added yet. Missing call to api.Gui.RegisterDialog()
15.1.2022 17:40:10 [Warning] Request channel not connected
15.1.2022 17:40:15 [Warning] Request channel not connected
15.1.2022 17:40:20 [Warning] Request channel not connected
15.1.2022 17:40:25 [Warning] Request channel not connected
15.1.2022 17:40:30 [Warning] Request channel not connected
15.1.2022 17:40:35 [Warning] Request channel not connected
15.1.2022 17:40:40 [Warning] Request channel not connected
15.1.2022 17:40:45 [Warning] Request channel not connected
15.1.2022 17:40:50 [Warning] Request channel not connected
15.1.2022 17:40:55 [Warning] Request channel not connected
15.1.2022 17:41:00 [Warning] Request channel not connected
15.1.2022 17:41:05 [Warning] Request channel not connected
15.1.2022 17:41:11 [Warning] Request channel not connected
15.1.2022 17:41:16 [Warning] Request channel not connected
15.1.2022 17:41:21 [Warning] Request channel not connected
15.1.2022 17:41:26 [Warning] Request channel not connected
15.1.2022 17:41:31 [Warning] Request channel not connected
15.1.2022 17:41:36 [Warning] Request channel not connected
15.1.2022 17:41:41 [Warning] Request channel not connected
15.1.2022 17:41:46 [Warning] Request channel not connected
15.1.2022 17:41:51 [Warning] Request channel not connected
15.1.2022 17:41:56 [Warning] Request channel not connected
15.1.2022 17:42:01 [Warning] Request channel not connected
15.1.2022 17:42:06 [Warning] Request channel not connected
15.1.2022 17:42:11 [Warning] Request channel not connected
15.1.2022 17:42:16 [Warning] Request channel not connected
15.1.2022 17:42:21 [Warning] Request channel not connected
15.1.2022 17:42:26 [Warning] Request channel not connected
15.1.2022 17:42:31 [Warning] Request channel not connected
15.1.2022 17:42:36 [Warning] Request channel not connected
15.1.2022 17:42:41 [Warning] Request channel not connected
15.1.2022 17:42:46 [Warning] Request channel not connected
15.1.2022 17:42:51 [Warning] Request channel not connected
15.1.2022 17:42:56 [Warning] Request channel not connected
15.1.2022 17:43:01 [Warning] Request channel not connected
15.1.2022 17:43:06 [Warning] Request channel not connected
15.1.2022 17:43:11 [Warning] Request channel not connected
15.1.2022 17:43:16 [Warning] Request channel not connected
15.1.2022 17:43:21 [Warning] Request channel not connected
15.1.2022 17:43:26 [Warning] Request channel not connected
15.1.2022 17:43:31 [Warning] Request channel not connected
15.1.2022 17:43:36 [Warning] Request channel not connected
15.1.2022 17:43:37 [Notification] [Auto Map Markers] Suppressed automatic map marker creation - mod features are currently disabled.
15.1.2022 17:43:41 [Warning] Request channel not connected
15.1.2022 17:43:46 [Warning] Request channel not connected
15.1.2022 17:43:51 [Warning] Request channel not connected
15.1.2022 17:43:56 [Warning] Request channel not connected
15.1.2022 17:44:01 [Warning] Request channel not connected
15.1.2022 17:44:06 [Warning] Request channel not connected
15.1.2022 17:44:11 [Warning] Request channel not connected
15.1.2022 17:44:16 [Warning] Request channel not connected
15.1.2022 17:44:21 [Warning] Request channel not connected
15.1.2022 17:44:26 [Warning] Request channel not connected
15.1.2022 17:44:30 [Notification] [Auto Map Markers] Suppressed automatic map marker creation - mod features are currently disabled.
15.1.2022 17:44:31 [Warning] Request channel not connected
15.1.2022 17:44:32 [Notification] Client pause state is now on
15.1.2022 17:44:33 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
15.1.2022 17:44:33 [Event] TimeDialogController::onLeaveWorld
15.1.2022 17:44:33 [Notification] Stopping single player server
15.1.2022 17:44:33 [Notification] Found 18 base assets in category lang
15.1.2022 17:44:33 [Notification] Found 0 base assets in category patches
15.1.2022 17:44:33 [Notification] Found 22 base assets in category config
15.1.2022 17:44:33 [Notification] Found 0 base assets in category worldproperties
15.1.2022 17:44:33 [Notification] Found 50 base assets in category sounds
15.1.2022 17:44:33 [Notification] Found 96 base assets in category shapes
15.1.2022 17:44:33 [Notification] Found 74 base assets in category shaders
15.1.2022 17:44:33 [Notification] Found 16 base assets in category shaderincludes
15.1.2022 17:44:33 [Notification] Found 128 base assets in category textures
15.1.2022 17:44:33 [Notification] Found 4 base assets in category music
15.1.2022 17:44:33 [Notification] Found 0 base assets in category dialog
15.1.2022 17:44:33 [Notification] Found 0 base assets in category compatibility
15.1.2022 17:44:33 [Notification] Found 18 base assets in category lang
15.1.2022 17:44:33 [Notification] Found 0 base assets in category patches
15.1.2022 17:44:33 [Notification] Found 22 base assets in category config
15.1.2022 17:44:33 [Notification] Found 0 base assets in category worldproperties
15.1.2022 17:44:33 [Notification] Found 50 base assets in category sounds
15.1.2022 17:44:33 [Notification] Found 96 base assets in category shapes
15.1.2022 17:44:33 [Notification] Found 74 base assets in category shaders
15.1.2022 17:44:33 [Notification] Found 16 base assets in category shaderincludes
15.1.2022 17:44:33 [Notification] Found 128 base assets in category textures
15.1.2022 17:44:33 [Notification] Found 4 base assets in category music
15.1.2022 17:44:33 [Notification] Found 0 base assets in category dialog
15.1.2022 17:44:33 [Notification] Found 0 base assets in category compatibility
15.1.2022 17:44:33 [Notification] Exiting current game to main menu, reason: leave world button pressed
15.1.2022 17:44:33 [Notification] GuiScreenConnectingToServer constructed
15.1.2022 17:44:50 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed
16.1.2022 18:22:14 [Notification] Client logger started.
16.1.2022 18:22:14 [Notification] Game Version: v1.16.0 (Stable)
16.1.2022 18:22:14 [Notification] Screens:
16.1.2022 18:22:14 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
16.1.2022 18:22:15 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
16.1.2022 18:22:15 [Notification] Graphics Card Vendor: NVIDIA Corporation
16.1.2022 18:22:15 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
16.1.2022 18:22:15 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
16.1.2022 18:22:15 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
16.1.2022 18:22:15 [Notification] Cairo Graphics Version: 1.17.3
16.1.2022 18:22:15 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
16.1.2022 18:22:15 [Notification] C# Framework: .net Framework 4.0.30319.42000
16.1.2022 18:22:15 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
16.1.2022 18:22:15 [Notification] Start discovering assets
16.1.2022 18:22:15 [Notification] Found 18 base assets in category lang
16.1.2022 18:22:15 [Notification] Found 0 base assets in category patches
16.1.2022 18:22:15 [Notification] Found 22 base assets in category config
16.1.2022 18:22:15 [Notification] Found 0 base assets in category worldproperties
16.1.2022 18:22:15 [Notification] Found 50 base assets in category sounds
16.1.2022 18:22:15 [Notification] Found 96 base assets in category shapes
16.1.2022 18:22:15 [Notification] Found 74 base assets in category shaders
16.1.2022 18:22:15 [Notification] Found 16 base assets in category shaderincludes
16.1.2022 18:22:15 [Notification] Found 128 base assets in category textures
16.1.2022 18:22:15 [Notification] Found 4 base assets in category music
16.1.2022 18:22:15 [Notification] Found 0 base assets in category dialog
16.1.2022 18:22:15 [Notification] Found 408 base assets in total
16.1.2022 18:22:15 [Notification] Loading sounds
16.1.2022 18:22:15 [Notification] (Re-)loaded frame buffers
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass .
16.1.2022 18:22:15 [Notification] CPU Cores: 4
16.1.2022 18:22:15 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
16.1.2022 18:22:15 [Notification] (Re-)loaded frame buffers
16.1.2022 18:22:15 [Notification] Sounds loaded
16.1.2022 18:22:15 [Notification] Begin loading shaders
16.1.2022 18:22:15 [Notification] Load shaders now
16.1.2022 18:22:15 [Notification] Loading shaders...
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass standard.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass particlescube.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass particlesquad.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass sky.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass nightsky.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass woittest.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass helditem.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass decals.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass final.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass gui.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass blur.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass findbright.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass godrays.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass autocamera.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass wireframe.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass entityanimated.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass luma.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass blit.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass texture2texture.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass celestialobject.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass colorgrade.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass guigear.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass ssao.
16.1.2022 18:22:15 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
16.1.2022 18:22:15 [Notification] Cached session key is valid, validating with server
16.1.2022 18:22:17 [Notification] Server validation response: Good
16.1.2022 18:22:17 [Notification] Will search the following paths for mods:
16.1.2022 18:22:17 [Notification] C:\GRY\Vintage story\Mods
16.1.2022 18:22:17 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
16.1.2022 18:22:17 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
16.1.2022 18:22:28 [Notification] Will search the following paths for mods:
16.1.2022 18:22:28 [Notification] C:\GRY\Vintage story\Mods
16.1.2022 18:22:28 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
16.1.2022 18:22:28 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
16.1.2022 18:22:41 [Notification] Initialized GUI Manager
16.1.2022 18:22:41 [Notification] Initialized Server Connection
16.1.2022 18:22:41 [Notification] Server args parsed
16.1.2022 18:22:41 [Notification] GuiScreenConnectingToServer constructed
16.1.2022 18:22:41 [Notification] Server main instantiated
16.1.2022 18:22:52 [Notification] Server launched
16.1.2022 18:22:52 [Notification] Loading and pre-starting client side mods...
16.1.2022 18:22:53 [Notification] Will search the following paths for mods:
16.1.2022 18:22:53 [Notification] C:\GRY\Vintage story\Mods
16.1.2022 18:22:53 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
16.1.2022 18:22:53 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
16.1.2022 18:22:53 [Notification] Found 21 mods (0 disabled)
16.1.2022 18:22:53 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, limestonespeles, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery
16.1.2022 18:22:53 [Notification] Instantiated 89 mod systems from 20 enabled mods
16.1.2022 18:22:53 [Notification] Done loading and pre-starting client side mods.
16.1.2022 18:22:53 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.6.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight Texture1.1.0, themepack@ShorterTallGrass-1.0.0
16.1.2022 18:22:53 [Notification] Found 9 external assets in category lang
16.1.2022 18:22:53 [Notification] Found 150 external assets in category patches
16.1.2022 18:22:53 [Notification] Found 41 external assets in category config
16.1.2022 18:22:53 [Notification] Found 23 external assets in category worldproperties
16.1.2022 18:22:53 [Notification] Found 328 external assets in category sounds
16.1.2022 18:22:53 [Notification] Found 2332 external assets in category shapes
16.1.2022 18:22:53 [Notification] Found 9 external assets in category shaders
16.1.2022 18:22:53 [Notification] Found 0 external assets in category shaderincludes
16.1.2022 18:22:53 [Notification] Found 4347 external assets in category textures
16.1.2022 18:22:53 [Notification] Found 63 external assets in category music
16.1.2022 18:22:53 [Notification] Found 17 external assets in category dialog
16.1.2022 18:22:53 [Notification] Found 0 external assets in category compatibility
16.1.2022 18:22:53 [Notification] Reloaded lang file now with mod assets
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
16.1.2022 18:22:53 [Notification] JsonPatch Loader: Razem 222 patchy, pomyślnie zaaplikowano 2 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 2 patchach, brak błędów
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass aurora.
16.1.2022 18:22:53 [Event] Hello from ZoomButton!
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
16.1.2022 18:22:53 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
16.1.2022 18:22:53 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem
16.1.2022 18:22:53 [Event] Registering network channels
16.1.2022 18:22:53 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod:
System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'.
w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
16.1.2022 18:22:53 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass rift.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
16.1.2022 18:22:53 [Notification] Started 59 systems on Client:
16.1.2022 18:22:53 [Notification] Mod 'GravelSandFix' (gravelsandfix):
16.1.2022 18:22:53 [Notification] GravelSandFix.GravelSandFixSystem
16.1.2022 18:22:53 [Notification] Mod 'VSEssentials.dll' (game):
16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.Core
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.EntityPartitioning
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ErrorReporter
16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.POIRegistry
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.RoomRegistry
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.WeatherSystemCommands
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.WeatherSystemClient
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.WorldMapManager
16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.LoadColorMaps
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ClothManager
16.1.2022 18:22:53 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays):
16.1.2022 18:22:53 [Notification] SharedUtils.ConstantsCore
16.1.2022 18:22:53 [Notification] SharedUtils.Extensions.LoggerNetwork
16.1.2022 18:22:53 [Notification] MoreOverlays.Core
16.1.2022 18:22:53 [Notification] Mod 'VSSurvivalMod.dll' (survival):
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.SaplingControl
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.GenFromHeightmap
16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.GenMaps
16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.DebugSystem
16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.UpgradeTasks
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.MyceliumSystem
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSystemAuction
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSystemHandbook
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.CharacterSystem
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.FruitingSystem
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSystemRifts
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModTemperature
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.SystemTemporalStability
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.MealMeshCache
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSystemWearableStats
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.GameEffects
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModJournal
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModLootRandomizer
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.ModSleeping
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.TeleporterManager
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.TradeHandbookInfo
16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.GenStructures
16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
16.1.2022 18:22:53 [Notification] Vintagestory.GameContent.TraderOutfits
16.1.2022 18:22:53 [Notification] Mod 'VSCreativeMod.dll' (creative):
16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.Core
16.1.2022 18:22:53 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
16.1.2022 18:22:53 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn):
16.1.2022 18:22:53 [Notification] ZoomButton.ZoomButton
16.1.2022 18:22:53 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers):
16.1.2022 18:22:53 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod
16.1.2022 18:22:53 [Notification] Mod 'hudclock-2.6.0' (hudclock):
16.1.2022 18:22:53 [Notification] hudlock.src.HUDClockMod
16.1.2022 18:22:53 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow):
16.1.2022 18:22:53 [Notification] resinregrow.ModSystem.ResinRegrowSystem
16.1.2022 18:22:53 [Notification] Mod 'singlepause-1.0.3' (singlepause):
16.1.2022 18:22:53 [Notification] SinglePause.SinglePauseMod
16.1.2022 18:22:53 [Notification] Mod 'xrowboat_0.0.2' (xrowboat):
16.1.2022 18:22:53 [Notification] XRowboat.XRowboatMod
16.1.2022 18:22:53 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery):
16.1.2022 18:22:53 [Notification] AnvilMetalRecovery.MetalRecoverySystem
16.1.2022 18:22:53 [Notification] Loading shaders...
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass standard.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass particlescube.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass particlesquad.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass sky.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass nightsky.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass woittest.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass helditem.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass decals.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass final.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass gui.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass blur.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass findbright.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass godrays.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass autocamera.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass wireframe.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass entityanimated.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass luma.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass blit.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass texture2texture.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass celestialobject.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass colorgrade.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass guigear.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass ssao.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass aurora.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass rift.
16.1.2022 18:22:53 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
16.1.2022 18:22:53 [Notification] Reloaded shaders now with mod assets
16.1.2022 18:22:53 [Notification] Processed server identification
16.1.2022 18:22:53 [Notification] Map initialized
16.1.2022 18:22:54 [Notification] Received server assets
16.1.2022 18:22:54 [Notification] Loaded 2405 item types from server
16.1.2022 18:22:56 [Notification] Collected 1532 shapes to tesselate.
16.1.2022 18:22:56 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 286)
16.1.2022 18:22:57 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments).
16.1.2022 18:22:57 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 287)
16.1.2022 18:22:58 [Notification] Reloaded sounds (async), now with mod assets
16.1.2022 18:22:59 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 288)
16.1.2022 18:22:59 [Notification] Loaded 8041 block types from server
16.1.2022 18:22:59 [Notification] Color maps loaded
16.1.2022 18:23:01 [Notification] Blocks tesselated
16.1.2022 18:23:01 [Notification] Loaded Shaderprogramm for render pass instanced.
16.1.2022 18:23:01 [Notification] Loading world map cache db...
16.1.2022 18:23:01 [Notification] Initialized Music Engine
16.1.2022 18:23:01 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
16.1.2022 18:23:02 [Notification] Server assets loaded
16.1.2022 18:23:02 [Warning] Client registered 3 network channels (loggerextensions, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues.
16.1.2022 18:23:02 [Notification] Received level init
16.1.2022 18:23:02 [Notification] [Auto Map Markers] Successfully established connection with the server.
16.1.2022 18:23:03 [Warning] Request channel not connected
16.1.2022 18:23:03 [Notification] Received level finalize
16.1.2022 18:23:03 [Notification] Loaded Shaderprogramm for render pass clouds.
16.1.2022 18:23:03 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text.
16.1.2022 18:23:03 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text.
16.1.2022 18:23:03 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text.
16.1.2022 18:23:08 [Warning] Request channel not connected
16.1.2022 18:23:13 [Warning] Request channel not connected
16.1.2022 18:23:18 [Warning] Request channel not connected
16.1.2022 18:23:23 [Warning] Request channel not connected
16.1.2022 18:23:28 [Warning] Request channel not connected
16.1.2022 18:23:33 [Warning] Request channel not connected
16.1.2022 18:23:38 [Warning] Request channel not connected
16.1.2022 18:23:43 [Warning] Request channel not connected
16.1.2022 18:23:48 [Warning] Request channel not connected
16.1.2022 18:23:53 [Warning] Request channel not connected
16.1.2022 18:23:55 [Notification] Client pause state is now on
16.1.2022 18:24:39 [Notification] Client pause state is now off
16.1.2022 18:24:42 [Warning] Request channel not connected
16.1.2022 18:24:43 [Notification] Client pause state is now on
16.1.2022 18:25:24 [Notification] Client pause state is now off
16.1.2022 18:25:26 [Notification] Client pause state is now on
16.1.2022 18:25:59 [Notification] Client pause state is now off
16.1.2022 18:26:02 [Warning] Request channel not connected
16.1.2022 18:26:07 [Warning] Request channel not connected
16.1.2022 18:26:08 [Notification] Client pause state is now on
16.1.2022 18:26:09 [Notification] Client pause state is now off
16.1.2022 18:26:12 [Warning] Request channel not connected
16.1.2022 18:26:17 [Warning] Request channel not connected
16.1.2022 18:26:22 [Warning] Request channel not connected
16.1.2022 18:26:25 [Warning] OpenAL Error during SetPitch of sound game:sounds/weather/tracks/rain-leafless.ogg: InvalidValue
16.1.2022 18:26:28 [Warning] Request channel not connected
16.1.2022 18:26:33 [Warning] Request channel not connected
16.1.2022 18:26:38 [Warning] Request channel not connected
16.1.2022 18:26:43 [Warning] Request channel not connected
16.1.2022 18:26:43 [Notification] Client pause state is now on
16.1.2022 18:26:45 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
16.1.2022 18:26:45 [Event] TimeDialogController::onLeaveWorld
16.1.2022 18:26:45 [Notification] Stopping single player server
16.1.2022 18:26:45 [Notification] Found 18 base assets in category lang
16.1.2022 18:26:45 [Notification] Found 0 base assets in category patches
16.1.2022 18:26:45 [Notification] Found 22 base assets in category config
16.1.2022 18:26:45 [Notification] Found 0 base assets in category worldproperties
16.1.2022 18:26:45 [Notification] Found 50 base assets in category sounds
16.1.2022 18:26:45 [Notification] Found 96 base assets in category shapes
16.1.2022 18:26:45 [Notification] Found 74 base assets in category shaders
16.1.2022 18:26:45 [Notification] Found 16 base assets in category shaderincludes
16.1.2022 18:26:45 [Notification] Found 128 base assets in category textures
16.1.2022 18:26:45 [Notification] Found 4 base assets in category music
16.1.2022 18:26:45 [Notification] Found 0 base assets in category dialog
16.1.2022 18:26:45 [Notification] Found 0 base assets in category compatibility
16.1.2022 18:26:45 [Notification] Found 18 base assets in category lang
16.1.2022 18:26:45 [Notification] Found 0 base assets in category patches
16.1.2022 18:26:45 [Notification] Found 22 base assets in category config
16.1.2022 18:26:45 [Notification] Found 0 base assets in category worldproperties
16.1.2022 18:26:45 [Notification] Found 50 base assets in category sounds
16.1.2022 18:26:45 [Notification] Found 96 base assets in category shapes
16.1.2022 18:26:45 [Notification] Found 74 base assets in category shaders
16.1.2022 18:26:45 [Notification] Found 16 base assets in category shaderincludes
16.1.2022 18:26:45 [Notification] Found 128 base assets in category textures
16.1.2022 18:26:45 [Notification] Found 4 base assets in category music
16.1.2022 18:26:45 [Notification] Found 0 base assets in category dialog
16.1.2022 18:26:45 [Notification] Found 0 base assets in category compatibility
16.1.2022 18:26:45 [Notification] Exiting current game to main menu, reason: leave world button pressed
16.1.2022 18:26:45 [Notification] GuiScreenConnectingToServer constructed
16.1.2022 18:26:51 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed
16.1.2022 18:34:06 [Notification] Client logger started.
16.1.2022 18:34:06 [Notification] Game Version: v1.16.0 (Stable)
16.1.2022 18:34:06 [Notification] Screens:
16.1.2022 18:34:06 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
16.1.2022 18:34:07 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
16.1.2022 18:34:07 [Notification] Graphics Card Vendor: NVIDIA Corporation
16.1.2022 18:34:07 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
16.1.2022 18:34:07 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
16.1.2022 18:34:07 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
16.1.2022 18:34:07 [Notification] Cairo Graphics Version: 1.17.3
16.1.2022 18:34:07 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
16.1.2022 18:34:07 [Notification] C# Framework: .net Framework 4.0.30319.42000
16.1.2022 18:34:07 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
16.1.2022 18:34:07 [Notification] Start discovering assets
16.1.2022 18:34:07 [Notification] Found 18 base assets in category lang
16.1.2022 18:34:07 [Notification] Found 0 base assets in category patches
16.1.2022 18:34:07 [Notification] Found 22 base assets in category config
16.1.2022 18:34:07 [Notification] Found 0 base assets in category worldproperties
16.1.2022 18:34:07 [Notification] Found 50 base assets in category sounds
16.1.2022 18:34:07 [Notification] Found 96 base assets in category shapes
16.1.2022 18:34:07 [Notification] Found 74 base assets in category shaders
16.1.2022 18:34:07 [Notification] Found 16 base assets in category shaderincludes
16.1.2022 18:34:07 [Notification] Found 128 base assets in category textures
16.1.2022 18:34:07 [Notification] Found 4 base assets in category music
16.1.2022 18:34:07 [Notification] Found 0 base assets in category dialog
16.1.2022 18:34:07 [Notification] Found 408 base assets in total
16.1.2022 18:34:07 [Notification] Loading sounds
16.1.2022 18:34:07 [Notification] (Re-)loaded frame buffers
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass .
16.1.2022 18:34:07 [Notification] CPU Cores: 4
16.1.2022 18:34:07 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
16.1.2022 18:34:07 [Notification] (Re-)loaded frame buffers
16.1.2022 18:34:07 [Notification] Sounds loaded
16.1.2022 18:34:07 [Notification] Begin loading shaders
16.1.2022 18:34:07 [Notification] Load shaders now
16.1.2022 18:34:07 [Notification] Loading shaders...
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass standard.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass particlescube.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass particlesquad.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass sky.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass nightsky.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass woittest.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass helditem.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass decals.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass final.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass gui.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass blur.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass findbright.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass godrays.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass autocamera.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass wireframe.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass entityanimated.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass luma.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass blit.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass texture2texture.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass celestialobject.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass colorgrade.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass guigear.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass ssao.
16.1.2022 18:34:07 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
16.1.2022 18:34:07 [Notification] Cached session key is valid, validating with server
16.1.2022 18:34:09 [Notification] Server validation response: Good
16.1.2022 18:34:09 [Notification] Will search the following paths for mods:
16.1.2022 18:34:09 [Notification] C:\GRY\Vintage story\Mods
16.1.2022 18:34:09 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
16.1.2022 18:34:09 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
16.1.2022 18:34:13 [Notification] Initialized GUI Manager
16.1.2022 18:34:13 [Notification] Initialized Server Connection
16.1.2022 18:34:13 [Notification] Server args parsed
16.1.2022 18:34:13 [Notification] GuiScreenConnectingToServer constructed
16.1.2022 18:34:14 [Notification] Server main instantiated
16.1.2022 18:34:26 [Notification] Server launched
16.1.2022 18:34:26 [Notification] Loading and pre-starting client side mods...
16.1.2022 18:34:26 [Notification] Will search the following paths for mods:
16.1.2022 18:34:26 [Notification] C:\GRY\Vintage story\Mods
16.1.2022 18:34:26 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
16.1.2022 18:34:26 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
16.1.2022 18:34:26 [Notification] Found 21 mods (0 disabled)
16.1.2022 18:34:26 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, limestonespeles, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery
16.1.2022 18:34:26 [Notification] Instantiated 89 mod systems from 20 enabled mods
16.1.2022 18:34:26 [Notification] Done loading and pre-starting client side mods.
16.1.2022 18:34:26 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.6.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight Texture1.1.0, themepack@ShorterTallGrass-1.0.0
16.1.2022 18:34:26 [Notification] Found 9 external assets in category lang
16.1.2022 18:34:26 [Notification] Found 150 external assets in category patches
16.1.2022 18:34:26 [Notification] Found 41 external assets in category config
16.1.2022 18:34:26 [Notification] Found 23 external assets in category worldproperties
16.1.2022 18:34:26 [Notification] Found 328 external assets in category sounds
16.1.2022 18:34:26 [Notification] Found 2332 external assets in category shapes
16.1.2022 18:34:26 [Notification] Found 9 external assets in category shaders
16.1.2022 18:34:26 [Notification] Found 0 external assets in category shaderincludes
16.1.2022 18:34:26 [Notification] Found 4347 external assets in category textures
16.1.2022 18:34:26 [Notification] Found 63 external assets in category music
16.1.2022 18:34:26 [Notification] Found 17 external assets in category dialog
16.1.2022 18:34:26 [Notification] Found 0 external assets in category compatibility
16.1.2022 18:34:26 [Notification] Reloaded lang file now with mod assets
16.1.2022 18:34:26 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
16.1.2022 18:34:27 [Notification] JsonPatch Loader: Razem 234 patchy, pomyślnie zaaplikowano 8 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 12 patchach, brak błędów
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass aurora.
16.1.2022 18:34:27 [Event] Hello from ZoomButton!
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
16.1.2022 18:34:27 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
16.1.2022 18:34:27 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem
16.1.2022 18:34:27 [Event] Registering network channels
16.1.2022 18:34:27 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod:
System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'.
w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
16.1.2022 18:34:27 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass rift.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
16.1.2022 18:34:27 [Notification] Started 59 systems on Client:
16.1.2022 18:34:27 [Notification] Mod 'GravelSandFix' (gravelsandfix):
16.1.2022 18:34:27 [Notification] GravelSandFix.GravelSandFixSystem
16.1.2022 18:34:27 [Notification] Mod 'VSEssentials.dll' (game):
16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.Core
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.EntityPartitioning
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ErrorReporter
16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.POIRegistry
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.RoomRegistry
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.WeatherSystemCommands
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.WeatherSystemClient
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.WorldMapManager
16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.LoadColorMaps
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ClothManager
16.1.2022 18:34:27 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays):
16.1.2022 18:34:27 [Notification] SharedUtils.ConstantsCore
16.1.2022 18:34:27 [Notification] SharedUtils.Extensions.LoggerNetwork
16.1.2022 18:34:27 [Notification] MoreOverlays.Core
16.1.2022 18:34:27 [Notification] Mod 'VSSurvivalMod.dll' (survival):
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.SaplingControl
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.GenFromHeightmap
16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.GenMaps
16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.DebugSystem
16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.UpgradeTasks
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.MyceliumSystem
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSystemAuction
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSystemHandbook
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.CharacterSystem
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.FruitingSystem
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSystemRifts
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModTemperature
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.SystemTemporalStability
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.MealMeshCache
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSystemWearableStats
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.GameEffects
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModJournal
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModLootRandomizer
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.ModSleeping
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.TeleporterManager
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.TradeHandbookInfo
16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.GenStructures
16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
16.1.2022 18:34:27 [Notification] Vintagestory.GameContent.TraderOutfits
16.1.2022 18:34:27 [Notification] Mod 'VSCreativeMod.dll' (creative):
16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.Core
16.1.2022 18:34:27 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
16.1.2022 18:34:27 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn):
16.1.2022 18:34:27 [Notification] ZoomButton.ZoomButton
16.1.2022 18:34:27 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers):
16.1.2022 18:34:27 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod
16.1.2022 18:34:27 [Notification] Mod 'hudclock-2.6.0' (hudclock):
16.1.2022 18:34:27 [Notification] hudlock.src.HUDClockMod
16.1.2022 18:34:27 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow):
16.1.2022 18:34:27 [Notification] resinregrow.ModSystem.ResinRegrowSystem
16.1.2022 18:34:27 [Notification] Mod 'singlepause-1.0.3' (singlepause):
16.1.2022 18:34:27 [Notification] SinglePause.SinglePauseMod
16.1.2022 18:34:27 [Notification] Mod 'xrowboat_0.0.2' (xrowboat):
16.1.2022 18:34:27 [Notification] XRowboat.XRowboatMod
16.1.2022 18:34:27 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery):
16.1.2022 18:34:27 [Notification] AnvilMetalRecovery.MetalRecoverySystem
16.1.2022 18:34:27 [Notification] Loading shaders...
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass standard.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass particlescube.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass particlesquad.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass sky.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass nightsky.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass woittest.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass helditem.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass decals.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass final.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass gui.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass blur.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass findbright.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass godrays.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass autocamera.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass wireframe.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass entityanimated.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass luma.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass blit.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass texture2texture.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass celestialobject.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass colorgrade.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass guigear.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass ssao.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass aurora.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass rift.
16.1.2022 18:34:27 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
16.1.2022 18:34:27 [Notification] Reloaded shaders now with mod assets
16.1.2022 18:34:27 [Notification] Processed server identification
16.1.2022 18:34:27 [Notification] Map initialized
16.1.2022 18:34:27 [Notification] Received server assets
16.1.2022 18:34:28 [Notification] Loaded 2405 item types from server
16.1.2022 18:34:29 [Notification] Collected 1532 shapes to tesselate.
16.1.2022 18:34:30 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 173)
16.1.2022 18:34:30 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments).
16.1.2022 18:34:30 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 174)
16.1.2022 18:34:31 [Notification] Reloaded sounds (async), now with mod assets
16.1.2022 18:34:32 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 175)
16.1.2022 18:34:32 [Notification] Loaded 8041 block types from server
16.1.2022 18:34:32 [Notification] Color maps loaded
16.1.2022 18:34:34 [Notification] Blocks tesselated
16.1.2022 18:34:34 [Notification] Loaded Shaderprogramm for render pass instanced.
16.1.2022 18:34:34 [Notification] Loading world map cache db...
16.1.2022 18:34:34 [Notification] Initialized Music Engine
16.1.2022 18:34:34 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
16.1.2022 18:34:35 [Notification] Server assets loaded
16.1.2022 18:34:35 [Warning] Client registered 3 network channels (loggerextensions, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues.
16.1.2022 18:34:35 [Notification] Received level init
16.1.2022 18:34:36 [Notification] [Auto Map Markers] Successfully established connection with the server.
16.1.2022 18:34:36 [Warning] Request channel not connected
16.1.2022 18:34:36 [Notification] Received level finalize
16.1.2022 18:34:36 [Notification] Loaded Shaderprogramm for render pass clouds.
16.1.2022 18:34:36 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text.
16.1.2022 18:34:36 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text.
16.1.2022 18:34:36 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text.
16.1.2022 18:34:41 [Warning] Request channel not connected
16.1.2022 18:34:44 [Notification] Client pause state is now on
16.1.2022 18:34:46 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
16.1.2022 18:34:46 [Event] TimeDialogController::onLeaveWorld
16.1.2022 18:34:47 [Notification] Stopping single player server
16.1.2022 18:34:47 [Notification] Found 18 base assets in category lang
16.1.2022 18:34:47 [Notification] Found 0 base assets in category patches
16.1.2022 18:34:47 [Notification] Found 22 base assets in category config
16.1.2022 18:34:47 [Notification] Found 0 base assets in category worldproperties
16.1.2022 18:34:47 [Notification] Found 50 base assets in category sounds
16.1.2022 18:34:47 [Notification] Found 96 base assets in category shapes
16.1.2022 18:34:47 [Notification] Found 74 base assets in category shaders
16.1.2022 18:34:47 [Notification] Found 16 base assets in category shaderincludes
16.1.2022 18:34:47 [Notification] Found 128 base assets in category textures
16.1.2022 18:34:47 [Notification] Found 4 base assets in category music
16.1.2022 18:34:47 [Notification] Found 0 base assets in category dialog
16.1.2022 18:34:47 [Notification] Found 0 base assets in category compatibility
16.1.2022 18:34:47 [Notification] Found 18 base assets in category lang
16.1.2022 18:34:47 [Notification] Found 0 base assets in category patches
16.1.2022 18:34:47 [Notification] Found 22 base assets in category config
16.1.2022 18:34:47 [Notification] Found 0 base assets in category worldproperties
16.1.2022 18:34:47 [Notification] Found 50 base assets in category sounds
16.1.2022 18:34:47 [Notification] Found 96 base assets in category shapes
16.1.2022 18:34:47 [Notification] Found 74 base assets in category shaders
16.1.2022 18:34:47 [Notification] Found 16 base assets in category shaderincludes
16.1.2022 18:34:47 [Notification] Found 128 base assets in category textures
16.1.2022 18:34:47 [Notification] Found 4 base assets in category music
16.1.2022 18:34:47 [Notification] Found 0 base assets in category dialog
16.1.2022 18:34:47 [Notification] Found 0 base assets in category compatibility
16.1.2022 18:34:47 [Notification] Exiting current game to main menu, reason: leave world button pressed
16.1.2022 18:34:47 [Notification] GuiScreenConnectingToServer constructed
16.1.2022 18:34:50 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed
16.1.2022 18:35:15 [Notification] Client logger started.
16.1.2022 18:35:15 [Notification] Game Version: v1.16.0 (Stable)
16.1.2022 18:35:15 [Notification] Screens:
16.1.2022 18:35:15 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
16.1.2022 18:35:16 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
16.1.2022 18:35:16 [Notification] Graphics Card Vendor: NVIDIA Corporation
16.1.2022 18:35:16 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
16.1.2022 18:35:16 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
16.1.2022 18:35:16 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
16.1.2022 18:35:16 [Notification] Cairo Graphics Version: 1.17.3
16.1.2022 18:35:16 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
16.1.2022 18:35:16 [Notification] C# Framework: .net Framework 4.0.30319.42000
16.1.2022 18:35:16 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
16.1.2022 18:35:16 [Notification] Start discovering assets
16.1.2022 18:35:16 [Notification] Found 18 base assets in category lang
16.1.2022 18:35:16 [Notification] Found 0 base assets in category patches
16.1.2022 18:35:16 [Notification] Found 22 base assets in category config
16.1.2022 18:35:16 [Notification] Found 0 base assets in category worldproperties
16.1.2022 18:35:16 [Notification] Found 50 base assets in category sounds
16.1.2022 18:35:16 [Notification] Found 96 base assets in category shapes
16.1.2022 18:35:16 [Notification] Found 74 base assets in category shaders
16.1.2022 18:35:16 [Notification] Found 16 base assets in category shaderincludes
16.1.2022 18:35:16 [Notification] Found 128 base assets in category textures
16.1.2022 18:35:16 [Notification] Found 4 base assets in category music
16.1.2022 18:35:16 [Notification] Found 0 base assets in category dialog
16.1.2022 18:35:16 [Notification] Found 408 base assets in total
16.1.2022 18:35:16 [Notification] Loading sounds
16.1.2022 18:35:16 [Notification] (Re-)loaded frame buffers
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass .
16.1.2022 18:35:16 [Notification] CPU Cores: 4
16.1.2022 18:35:16 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
16.1.2022 18:35:16 [Notification] (Re-)loaded frame buffers
16.1.2022 18:35:16 [Notification] Sounds loaded
16.1.2022 18:35:16 [Notification] Begin loading shaders
16.1.2022 18:35:16 [Notification] Load shaders now
16.1.2022 18:35:16 [Notification] Loading shaders...
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass standard.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass particlescube.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass particlesquad.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass sky.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass nightsky.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass woittest.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass helditem.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass decals.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass final.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass gui.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass blur.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass findbright.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass godrays.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass autocamera.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass wireframe.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass entityanimated.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass luma.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass blit.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass texture2texture.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass celestialobject.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass colorgrade.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass guigear.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass ssao.
16.1.2022 18:35:16 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
16.1.2022 18:35:16 [Notification] Cached session key is valid, validating with server
16.1.2022 18:35:18 [Notification] Server validation response: Good
16.1.2022 18:35:18 [Notification] Will search the following paths for mods:
16.1.2022 18:35:18 [Notification] C:\GRY\Vintage story\Mods
16.1.2022 18:35:18 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
16.1.2022 18:35:18 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
16.1.2022 18:35:21 [Notification] Initialized GUI Manager
16.1.2022 18:35:21 [Notification] Initialized Server Connection
16.1.2022 18:35:21 [Notification] Server args parsed
16.1.2022 18:35:21 [Notification] GuiScreenConnectingToServer constructed
16.1.2022 18:35:21 [Notification] Server main instantiated
16.1.2022 18:35:32 [Notification] Server launched
16.1.2022 18:35:32 [Notification] Loading and pre-starting client side mods...
16.1.2022 18:35:32 [Notification] Will search the following paths for mods:
16.1.2022 18:35:32 [Notification] C:\GRY\Vintage story\Mods
16.1.2022 18:35:32 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
16.1.2022 18:35:32 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
16.1.2022 18:35:32 [Notification] Found 21 mods (0 disabled)
16.1.2022 18:35:32 [Notification] Mods, sorted by dependency: advancedsmithing, fixroads, gravelsandfix, HostileDriftersandLocusts, limestonespeles, midnight-texturepack, shortgrass, stackables, game, zoombuttonreborn, egocaribautomapmarkers, extraoverlays, hudclock, resinregrow, singlepause, vgaas, creative, vsprospectorinfo, survival, xrowboat, metalrecovery
16.1.2022 18:35:32 [Notification] Instantiated 89 mod systems from 20 enabled mods
16.1.2022 18:35:32 [Notification] Done loading and pre-starting client side mods.
16.1.2022 18:35:32 [Notification] External Origins in load order: modorigin@C:\GRY\Vintage story\assets\creative\, modorigin@C:\GRY\Vintage story\assets\survival\, mod@AdvancedSmithing1.1.0, mod@FixRoads_v1.15.0_v1.3.1, mod@GravelSandFix, mod@HostileDriftersandLocusts, mod@Stackables2.0.4, mod@Auto Map Markers, mod@hudclock-2.6.0, mod@singlepause-1.0.3, mod@VisuallyGlowingArrowsAndSpears-v1.0.0, mod@xrowboat_0.0.2, mod@AnvilMetalRecovery_V0.16-Release, themepack@Midnight Texture1.1.0, themepack@ShorterTallGrass-1.0.0
16.1.2022 18:35:32 [Notification] Found 9 external assets in category lang
16.1.2022 18:35:32 [Notification] Found 150 external assets in category patches
16.1.2022 18:35:32 [Notification] Found 41 external assets in category config
16.1.2022 18:35:32 [Notification] Found 23 external assets in category worldproperties
16.1.2022 18:35:32 [Notification] Found 328 external assets in category sounds
16.1.2022 18:35:32 [Notification] Found 2332 external assets in category shapes
16.1.2022 18:35:32 [Notification] Found 9 external assets in category shaders
16.1.2022 18:35:32 [Notification] Found 0 external assets in category shaderincludes
16.1.2022 18:35:32 [Notification] Found 4347 external assets in category textures
16.1.2022 18:35:32 [Notification] Found 63 external assets in category music
16.1.2022 18:35:32 [Notification] Found 17 external assets in category dialog
16.1.2022 18:35:32 [Notification] Found 0 external assets in category compatibility
16.1.2022 18:35:32 [Notification] Reloaded lang file now with mod assets
16.1.2022 18:35:32 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
16.1.2022 18:35:32 [Notification] JsonPatch Loader: Razem 222 patchy, pomyślnie zaaplikowano 2 patchy, brakujące pliki przy 220 patchach, niespełnione warunki przy 2 patchach, brak błędów
16.1.2022 18:35:32 [Notification] Loaded Shaderprogramm for render pass aurora.
16.1.2022 18:35:32 [Event] Hello from ZoomButton!
16.1.2022 18:35:32 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
16.1.2022 18:35:32 [Error] [egocaribautomapmarkers] An exception was thrown when trying to start the mod:
System.TypeLoadException: Nie można załadować typu 'Vintagestory.API.Common.Action' z zestawu 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
w Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem.StartClientSide(ICoreClientAPI clientAPI)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
16.1.2022 18:35:32 [Error] Failed to start system Egocarib.AutoMapMarkers.GUI.MapMarkerGUISystem
16.1.2022 18:35:32 [Event] Registering network channels
16.1.2022 18:35:32 [Error] [vsprospectorinfo] An exception was thrown when trying to start the mod:
System.MissingMethodException: Nie odnaleziono metody: '!!0 Vintagestory.API.Common.IModLoader.GetModSystem()'.
w ProspectorInfo.ProspectorInfoModSystem.StartClientSide(ICoreClientAPI api)
w Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase)
16.1.2022 18:35:32 [Error] Failed to start system ProspectorInfo.ProspectorInfoModSystem
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass rift.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
16.1.2022 18:35:33 [Notification] Started 59 systems on Client:
16.1.2022 18:35:33 [Notification] Mod 'GravelSandFix' (gravelsandfix):
16.1.2022 18:35:33 [Notification] GravelSandFix.GravelSandFixSystem
16.1.2022 18:35:33 [Notification] Mod 'VSEssentials.dll' (game):
16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.Core
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.EntityPartitioning
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ErrorReporter
16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.POIRegistry
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.RoomRegistry
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.WeatherSystemCommands
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.WeatherSystemClient
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.WorldMapManager
16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.LoadColorMaps
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ClothManager
16.1.2022 18:35:33 [Notification] Mod 'ExtraOverlays_v1.16.0-pre.8_v1.1.0' (extraoverlays):
16.1.2022 18:35:33 [Notification] SharedUtils.ConstantsCore
16.1.2022 18:35:33 [Notification] SharedUtils.Extensions.LoggerNetwork
16.1.2022 18:35:33 [Notification] MoreOverlays.Core
16.1.2022 18:35:33 [Notification] Mod 'VSSurvivalMod.dll' (survival):
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.SaplingControl
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.GenFromHeightmap
16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.GenMaps
16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.DebugSystem
16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.UpgradeTasks
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.MyceliumSystem
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSystemAuction
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSystemHandbook
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.CharacterSystem
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.FruitingSystem
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSystemRifts
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModTemperature
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.SystemTemporalStability
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.MealMeshCache
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSystemWearableStats
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ChiselBlockModelCache
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.GameEffects
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModJournal
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModLootRandomizer
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.ModSleeping
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.TeleporterManager
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.TradeHandbookInfo
16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.GenStructures
16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
16.1.2022 18:35:33 [Notification] Vintagestory.GameContent.TraderOutfits
16.1.2022 18:35:33 [Notification] Mod 'VSCreativeMod.dll' (creative):
16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.Core
16.1.2022 18:35:33 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
16.1.2022 18:35:33 [Notification] Mod 'ZoomButton1.2.0' (zoombuttonreborn):
16.1.2022 18:35:33 [Notification] ZoomButton.ZoomButton
16.1.2022 18:35:33 [Notification] Mod 'Auto Map Markers' (egocaribautomapmarkers):
16.1.2022 18:35:33 [Notification] Egocarib.AutoMapMarkers.MapMarkerMod
16.1.2022 18:35:33 [Notification] Mod 'hudclock-2.6.0' (hudclock):
16.1.2022 18:35:33 [Notification] hudlock.src.HUDClockMod
16.1.2022 18:35:33 [Notification] Mod 'resinregrow_v1.0.1' (resinregrow):
16.1.2022 18:35:33 [Notification] resinregrow.ModSystem.ResinRegrowSystem
16.1.2022 18:35:33 [Notification] Mod 'singlepause-1.0.3' (singlepause):
16.1.2022 18:35:33 [Notification] SinglePause.SinglePauseMod
16.1.2022 18:35:33 [Notification] Mod 'xrowboat_0.0.2' (xrowboat):
16.1.2022 18:35:33 [Notification] XRowboat.XRowboatMod
16.1.2022 18:35:33 [Notification] Mod 'AnvilMetalRecovery_V0.16-Release' (metalrecovery):
16.1.2022 18:35:33 [Notification] AnvilMetalRecovery.MetalRecoverySystem
16.1.2022 18:35:33 [Notification] Loading shaders...
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass standard.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass particlescube.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass particlesquad.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass sky.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass nightsky.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass woittest.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass helditem.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass decals.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass final.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass gui.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass blur.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass findbright.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass godrays.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass autocamera.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass wireframe.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass entityanimated.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass luma.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass blit.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass texture2texture.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass celestialobject.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass colorgrade.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass guigear.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass ssao.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass aurora.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass squintoverlay.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass rift.
16.1.2022 18:35:33 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
16.1.2022 18:35:33 [Notification] Reloaded shaders now with mod assets
16.1.2022 18:35:33 [Notification] Processed server identification
16.1.2022 18:35:33 [Notification] Map initialized
16.1.2022 18:35:33 [Notification] Received server assets
16.1.2022 18:35:34 [Notification] Loaded 2405 item types from server
16.1.2022 18:35:35 [Notification] Collected 1532 shapes to tesselate.
16.1.2022 18:35:35 [Notification] Composed 1 4096x4096 entities texture atlases from 194 textures (last textureid = 173)
16.1.2022 18:35:36 [Warning] Texture asset 'fma:textures/block/metal/ingot/lead.png' not found (defined in Shape file fma:item/metal/fragments).
16.1.2022 18:35:36 [Notification] Composed 1 4096x4096 items texture atlases from 1213 textures (last textureid = 174)
16.1.2022 18:35:37 [Notification] Reloaded sounds (async), now with mod assets
16.1.2022 18:35:38 [Notification] Composed 1 4096x4096 blocks texture atlases from 3602 textures (last textureid = 175)
16.1.2022 18:35:38 [Notification] Loaded 8041 block types from server
16.1.2022 18:35:38 [Notification] Color maps loaded
16.1.2022 18:35:40 [Notification] Blocks tesselated
16.1.2022 18:35:40 [Notification] Loaded Shaderprogramm for render pass instanced.
16.1.2022 18:35:40 [Notification] Loading world map cache db...
16.1.2022 18:35:40 [Notification] Initialized Music Engine
16.1.2022 18:35:40 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
16.1.2022 18:35:41 [Notification] Server assets loaded
16.1.2022 18:35:41 [Warning] Client registered 3 network channels (loggerextensions, ClaimInfoRequestChannel, ClaimInfoResponseChannel) the server does not know about, may cause issues.
16.1.2022 18:35:41 [Notification] Received level init
16.1.2022 18:35:42 [Notification] [Auto Map Markers] Successfully established connection with the server.
16.1.2022 18:35:42 [Warning] Request channel not connected
16.1.2022 18:35:42 [Notification] Received level finalize
16.1.2022 18:35:42 [Notification] Loaded Shaderprogramm for render pass clouds.
16.1.2022 18:35:42 [Error] Found closing tag at position 771 but should be closed first. See debug log for full text.
16.1.2022 18:35:42 [Error] Found closing tag at position 1340 but should be closed first. See debug log for full text.
16.1.2022 18:35:42 [Error] Found closing tag at position 193 but <> should be closed first. See debug log for full text.
16.1.2022 18:35:47 [Warning] Request channel not connected
16.1.2022 18:35:52 [Warning] Request channel not connected
16.1.2022 18:35:57 [Warning] Request channel not connected
16.1.2022 18:36:02 [Warning] Request channel not connected
16.1.2022 18:36:04 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
16.1.2022 18:36:04 [Event] TimeDialogController::onLeaveWorld
16.1.2022 18:36:05 [Notification] Stopping single player server
16.1.2022 18:36:05 [Notification] Found 18 base assets in category lang
16.1.2022 18:36:05 [Notification] Found 0 base assets in category patches
16.1.2022 18:36:05 [Notification] Found 22 base assets in category config
16.1.2022 18:36:05 [Notification] Found 0 base assets in category worldproperties
16.1.2022 18:36:05 [Notification] Found 50 base assets in category sounds
16.1.2022 18:36:05 [Notification] Found 96 base assets in category shapes
16.1.2022 18:36:05 [Notification] Found 74 base assets in category shaders
16.1.2022 18:36:05 [Notification] Found 16 base assets in category shaderincludes
16.1.2022 18:36:05 [Notification] Found 128 base assets in category textures
16.1.2022 18:36:05 [Notification] Found 4 base assets in category music
16.1.2022 18:36:05 [Notification] Found 0 base assets in category dialog
16.1.2022 18:36:05 [Notification] Found 0 base assets in category compatibility
16.1.2022 18:36:05 [Notification] Found 18 base assets in category lang
16.1.2022 18:36:05 [Notification] Found 0 base assets in category patches
16.1.2022 18:36:05 [Notification] Found 22 base assets in category config
16.1.2022 18:36:05 [Notification] Found 0 base assets in category worldproperties
16.1.2022 18:36:05 [Notification] Found 50 base assets in category sounds
16.1.2022 18:36:05 [Notification] Found 96 base assets in category shapes
16.1.2022 18:36:05 [Notification] Found 74 base assets in category shaders
16.1.2022 18:36:05 [Notification] Found 16 base assets in category shaderincludes
16.1.2022 18:36:05 [Notification] Found 128 base assets in category textures
16.1.2022 18:36:05 [Notification] Found 4 base assets in category music
16.1.2022 18:36:05 [Notification] Found 0 base assets in category dialog
16.1.2022 18:36:05 [Notification] Found 0 base assets in category compatibility
16.1.2022 18:36:05 [Notification] Exiting current game to main menu, reason: window close event
16.1.2022 18:36:05 [Notification] GuiScreenConnectingToServer constructed
16.1.2022 18:36:05 [Warning] Texture with texture id 84 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
16.1.2022 18:36:05 [Warning] Texture with texture id 82 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
16.1.2022 18:36:05 [Warning] Texture with texture id 80 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
16.1.2022 18:36:05 [Warning] Texture with texture id 81 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
16.1.2022 18:36:05 [Warning] Texture with texture id 79 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
16.1.2022 18:36:05 [Warning] Texture with texture id 78 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
16.1.2022 18:36:05 [Warning] Texture with texture id 77 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
16.1.2022 18:36:05 [Warning] Texture with texture id 86 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
16.1.2022 19:07:08 [Notification] Client logger started.
16.1.2022 19:07:08 [Notification] Game Version: v1.16.0 (Stable)
16.1.2022 19:07:08 [Notification] Screens:
16.1.2022 19:07:08 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
16.1.2022 19:07:09 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
16.1.2022 19:07:09 [Notification] Graphics Card Vendor: NVIDIA Corporation
16.1.2022 19:07:09 [Notification] Graphics Card Version: 3.3.0 NVIDIA 497.29
16.1.2022 19:07:09 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
16.1.2022 19:07:09 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
16.1.2022 19:07:09 [Notification] Cairo Graphics Version: 1.17.3
16.1.2022 19:07:09 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
16.1.2022 19:07:09 [Notification] C# Framework: .net Framework 4.0.30319.42000
16.1.2022 19:07:09 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
16.1.2022 19:07:09 [Notification] Start discovering assets
16.1.2022 19:07:09 [Notification] Found 18 base assets in category lang
16.1.2022 19:07:09 [Notification] Found 0 base assets in category patches
16.1.2022 19:07:09 [Notification] Found 22 base assets in category config
16.1.2022 19:07:09 [Notification] Found 0 base assets in category worldproperties
16.1.2022 19:07:09 [Notification] Found 50 base assets in category sounds
16.1.2022 19:07:09 [Notification] Found 96 base assets in category shapes
16.1.2022 19:07:09 [Notification] Found 74 base assets in category shaders
16.1.2022 19:07:09 [Notification] Found 16 base assets in category shaderincludes
16.1.2022 19:07:09 [Notification] Found 128 base assets in category textures
16.1.2022 19:07:09 [Notification] Found 4 base assets in category music
16.1.2022 19:07:09 [Notification] Found 0 base assets in category dialog
16.1.2022 19:07:09 [Notification] Found 408 base assets in total
16.1.2022 19:07:09 [Notification] Loading sounds
16.1.2022 19:07:09 [Notification] (Re-)loaded frame buffers
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass .
16.1.2022 19:07:09 [Notification] CPU Cores: 4
16.1.2022 19:07:09 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
16.1.2022 19:07:09 [Notification] (Re-)loaded frame buffers
16.1.2022 19:07:09 [Notification] Sounds loaded
16.1.2022 19:07:09 [Notification] Begin loading shaders
16.1.2022 19:07:09 [Notification] Load shaders now
16.1.2022 19:07:09 [Notification] Loading shaders...
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass standard.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass particlescube.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass particlesquad.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass sky.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass nightsky.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass woittest.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass helditem.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass decals.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass final.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass gui.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass blur.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass findbright.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass godrays.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass autocamera.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass wireframe.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass entityanimated.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass luma.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass blit.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass texture2texture.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass celestialobject.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass colorgrade.
16.1.2022 19:07:09 [Notification] Loaded Shaderprogramm for render pass guigear.
16.1.2022 19:07:10 [Notification] Loaded Shaderprogramm for render pass ssao.
16.1.2022 19:07:10 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
16.1.2022 19:07:10 [Notification] Cached session key is valid, validating with server
16.1.2022 19:07:11 [Notification] Server validation response: Good
16.1.2022 19:07:11 [Notification] Will search the following paths for mods:
16.1.2022 19:07:11 [Notification] C:\GRY\Vintage story\Mods
16.1.2022 19:07:11 [Notification] C:\Users\jacek\AppData\Roaming\VintagestoryData\Mods
16.1.2022 19:07:11 [Error] [BetterSurvivalTrades] An exception was thrown trying to to load the ModInfo:
Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'Contributors', line 13, position 20.
w Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
w Newtonsoft.Json.JsonTextReader.ReadAsString()
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType(JsonReader reader, JsonContract contract, Boolean hasConverter)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
w Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
w Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
w Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
w Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
w Vintagestory.Common.ModContainer.LoadModInfo(ModCompilationContext compilationContext, ModAssemblyLoader loader)
16.1.2022 19:07:54 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed