Game Version: .net7 Experimental build - v1.17.11-rc.1 (Unstable) 02/06/2023 19:24:43: Critical error occurred in the following mod: hudclock@2.8.0 Loaded Mods: game@1.17.11-rc.1, hudclock@2.8.0, prospectorinfo@4.1.2, creative@1.17.11-rc.1, survival@1.17.11-rc.1 System.MissingMethodException: Method not found: 'Void Vintagestory.API.Client.IInputAPI.RegisterHotKey(System.String, System.String, Vintagestory.API.Client.GlKeys, Vintagestory.API.Client.HotkeyType, Boolean, Boolean, Boolean)'. at hudclock.src.busineslogic.ClockModSettingsController.RegisterHotKey() at hudclock.src.busineslogic.ClockModSettingsController..ctor(ICoreClientAPI clientApi) in D:\development\VintageStoryMods\solution\Mods\hudclock\src\busineslogic\ClockModSettingsController.cs:line 31 at hudlock.src.HUDClockMod.PlayerReady(EnumHandling& handling) in D:\development\VintageStoryMods\solution\Mods\hudclock\src\HUDClockMod.cs:line 39 at Vintagestory.Client.NoObf.ClientEventAPI.TriggerIsPlayerReady() in C:\Users\Tyron\Documents\vintagestory\game-net7\VintagestoryLib\Client\API\ClientEventAPI.cs:line 352 at Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(Packet_Server packet) in C:\Users\Tyron\Documents\vintagestory\game-net7\VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 710 at Vintagestory.Client.NoObf.ProcessPacketTask.ProcessPacket(Packet_Server packet) in C:\Users\Tyron\Documents\vintagestory\game-net7\VintagestoryLib\Client\Systems\NetworkProcess.cs:line 443 at Vintagestory.Client.NoObf.ProcessPacketTask.Run() in C:\Users\Tyron\Documents\vintagestory\game-net7\VintagestoryLib\Client\Systems\NetworkProcess.cs:line 437 at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in C:\Users\Tyron\Documents\vintagestory\game-net7\VintagestoryLib\Client\ClientMain.cs:line 1173 at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in C:\Users\Tyron\Documents\vintagestory\game-net7\VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 435 at Vintagestory.Client.ScreenManager.Render(Single dt) in C:\Users\Tyron\Documents\vintagestory\game-net7\VintagestoryLib\Client\ScreenManager.cs:line 658 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in C:\Users\Tyron\Documents\vintagestory\game-net7\VintagestoryLib\Client\ScreenManager.cs:line 633 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in C:\Users\Tyron\Documents\vintagestory\game-net7\VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 65 at OpenTK.Windowing.Desktop.GameWindow.DispatchRenderFrame() at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in C:\Users\Tyron\Documents\vintagestory\game-net7\VintagestoryLib\Client\ClientProgram.cs:line 320 at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in C:\Users\Tyron\Documents\vintagestory\game-net7\VintagestoryLib\Client\ClientProgram.cs:line 149 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in C:\Users\Tyron\Documents\vintagestory\game-net7\VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93