16.10.2023 18:03:42 [Event] Launching server... 16.10.2023 18:03:42 [Event] Server v1.18.15, network v1.18.7, api v1.7.0 16.10.2023 18:03:42 [Event] Loading configuration... 16.10.2023 18:03:42 [Event] Building assets... 16.10.2023 18:03:50 [Event] started 'CarryOn' mod 16.10.2023 18:03:52 [Event] started 'PrimitiveSurvival' mod 16.10.2023 18:03:54 [Event] Reading 'Feverstone Wilds' Config 16.10.2023 18:03:55 [Error] Patch 0 (target: game:itemtypes/tool/shield.json) in game:patches/tortoiseshield.json failed because supplied path /guiTransform is invalid: The json path /guiTransform was not found. No such element 'guiTransform' at the root path 16.10.2023 18:03:55 [Error] Patch 2 (target: game:itemtypes/tool/shield.json) in game:patches/tortoiseshield.json failed because supplied path /allowedVariants/3 is invalid: The json path /allowedVariants/3 was not found. No such element 'allowedVariants' at the root path 16.10.2023 18:03:55 [Error] Patch 6 (target: game:itemtypes/tool/shield.json) in game:patches/tortoiseshield.json failed because supplied path /variantgroups/1/states/2 is invalid: The json path /variantgroups/1/states/2 was not found. Could traverse until /variantgroups, but then '1' does not exist. Full json at this path: [ { "code": "construction", "states": [ "crude", "woodmetal", "woodmetalleather", "metal", "blackguard" ] } ] 16.10.2023 18:03:55 [Error] Patch 82 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/states/0 is invalid: The json path /server/behaviors/9/states/0 was not found. Could traverse until /server/behaviors/9, but then 'states' does not exist. Full json at this path: { "code": "breathe" } 16.10.2023 18:03:55 [Error] Patch 83 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/states/1 is invalid: The json path /server/behaviors/9/states/1 was not found. Could traverse until /server/behaviors/9, but then 'states' does not exist. Full json at this path: { "code": "breathe" } 16.10.2023 18:03:55 [Error] Patch 84 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 85 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 86 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 87 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 88 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 89 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 90 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/1 is invalid: The json path /server/behaviors/10/aitasks/1 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 91 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/2 is invalid: The json path /server/behaviors/10/aitasks/2 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 92 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/3 is invalid: The json path /server/behaviors/10/aitasks/3 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 93 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/4 is invalid: The json path /server/behaviors/10/aitasks/4 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 94 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/5 is invalid: The json path /server/behaviors/10/aitasks/5 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 95 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/6 is invalid: The json path /server/behaviors/10/aitasks/6 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 96 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/7 is invalid: The json path /server/behaviors/10/aitasks/7 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 97 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/8 is invalid: The json path /server/behaviors/10/aitasks/8 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 99 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/8/states/2 is invalid: The json path /server/behaviors/8/states/2 was not found. Could traverse until /server/behaviors/8, but then 'states' does not exist. Full json at this path: { "code": "breathe" } 16.10.2023 18:03:55 [Error] Patch 100 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/2 is invalid: The json path /server/behaviors/9/aitasks/2 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 101 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/2 is invalid: The json path /server/behaviors/9/aitasks/2 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 102 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/3 is invalid: The json path /server/behaviors/9/aitasks/3 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 103 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/4 is invalid: The json path /server/behaviors/9/aitasks/4 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:55 [Error] Patch 104 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/5 is invalid: The json path /server/behaviors/9/aitasks/5 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:03:57 [Error] Patch 5 (target: game:itemtypes/tool/arrow.json) in lichen:patches/survival-itemtypes-tool-arrow.json failed because supplied path /hax is invalid: The json path /shapeByType/* was not found. Could traverse until /shapeByType, but then '*' does not exist. Full json at this path: { "arrow-crude": { "base": "item/tool/arrow-crude" }, "arrow-flint": { "base": "item/tool/arrow-stone" }, "arrow-gold": { "base": "item/tool/arrow-gold" }, "arrow-silver": { "base": "item/tool/arrow-silver" }, "arrow-*-broadhead": { "base": "weaponpackg:item/tool/bow/arrow-broadhead" }, "arrow-*-bodkin": { "base": "weaponpackg:item/tool/bow/arrow-bodkin" }, "arrow-copper": { "base": "item/tool/arrow-copper" }, "arrow-tinbronze": { "base": "item/tool/arrow-copper" }, "arrow-bismuthbronze": { "base": "item/tool/arrow-copper" }, "arrow-blackbronze": { "base": "item/tool/arrow-copper" }, "arrow-iron": { "base": "item/tool/arrow-copper" }, "arrow-meteoriciron": { "base": "item/tool/arrow-copper" }, "arrow-steel": { "base": "item/tool/arrow-copper" }, "arrow-antler": { "base": "item/tool/arrow-stone" } } 16.10.2023 18:03:57 [Error] Patch 6 (target: game:itemtypes/tool/arrow.json) in lichen:patches/survival-itemtypes-tool-arrow.json failed because supplied path /shapeByType/* is invalid: The json path /hax was not found. No such element 'hax' at the root path 16.10.2023 18:03:57 [Error] Patch 7 (target: game:itemtypes/tool/arrow.json) in lichen:patches/survival-itemtypes-tool-arrow.json failed because supplied path /hax is invalid: The json path /texturesByType/* was not found. Could traverse until /texturesByType, but then '*' does not exist. Full json at this path: { "arrow-crude": {}, "arrow-flint": { "material": { "base": "block/stone/flint" } }, "arrow-copper": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-tinbronze": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-bismuthbronze": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-blackbronze": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-gold": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-silver": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-iron": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-meteoriciron": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-steel": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-copper-bodkin": { "material": { "base": "block/metal/ingot/copper" } }, "arrow-tinbronze-bodkin": { "material": { "base": "block/metal/ingot/tinbronze" } }, "arrow-bismuthbronze-bodkin": { "material": { "base": "block/metal/ingot/bismuthbronze" } }, "arrow-blackbronze-bodkin": { "material": { "base": "block/metal/ingot/blackbronze" } }, "arrow-gold-bodkin": { "material": { "base": "block/metal/ingot/gold" } }, "arrow-silver-bodkin": { "material": { "base": "block/metal/ingot/silver" } }, "arrow-iron-bodkin": { "material": { "base": "block/metal/ingot/iron" } }, "arrow-meteoriciron-bodkin": { "material": { "base": "block/metal/ingot/meteoriciron" } }, "arrow-steel-bodkin": { "material": { "base": "block/metal/ingot/steel" } }, "arrow-copper-broadhead": { "iron": { "base": "block/metal/ingot/copper" } }, "arrow-tinbronze-broadhead": { "iron": { "base": "block/metal/ingot/tinbronze" } }, "arrow-bismuthbronze-broadhead": { "iron": { "base": "block/metal/ingot/bismuthbronze" } }, "arrow-blackbronze-broadhead": { "iron": { "base": "block/metal/ingot/blackbronze" } }, "arrow-gold-broadhead": { "iron": { "base": "block/metal/ingot/gold" } }, "arrow-silver-broadhead": { "iron": { "base": "block/metal/ingot/silver" } }, "arrow-iron-broadhead": { "iron": { "base": "block/metal/ingot/iron" } }, "arrow-meteoriciron-broadhead": { "iron": { "base": "block/metal/ingot/meteoriciron" } }, "arrow-steel-broadhead": { "iron": { "base": "block/metal/ingot/steel" } }, "arrow-antler": { "material": { "base": "game:block/bonesrotten" } } } 16.10.2023 18:03:57 [Error] Patch 8 (target: game:itemtypes/tool/arrow.json) in lichen:patches/survival-itemtypes-tool-arrow.json failed because supplied path /texturesByType/* is invalid: The json path /hax was not found. No such element 'hax' at the root path 16.10.2023 18:03:57 [Error] Patch 5 (target: game:itemtypes/tool/knife.json) in lichen:patches/survival-itemtypes-tool-knife.json failed, following Exception was thrown: Index must be within the bounds of the List. (Parameter 'index') 16.10.2023 18:03:57 [Error] Patch 11 (target: game:itemtypes/tool/knife.json) in lichen:patches/survival-itemtypes-tool-knife.json failed, following Exception was thrown: Index must be within the bounds of the List. (Parameter 'index') 16.10.2023 18:03:57 [Error] Patch 14 (target: game:itemtypes/tool/knife.json) in lichen:patches/survival-itemtypes-tool-knife.json failed because supplied path /hax is invalid: The json path /texturesByType/* was not found. Could traverse until /texturesByType, but then '*' does not exist. Full json at this path: { "knife-generic-chert": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-granite": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-andesite": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-basalt": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-obsidian": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-peridotite": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-flint": { "material": { "base": "block/stone/{material}" } }, "knife-generic-bonechert": { "material": { "base": "block/stone/rock/chert1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-bonegranite": { "material": { "base": "block/stone/rock/granite1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-boneandesite": { "material": { "base": "block/stone/rock/andesite1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-bonebasalt": { "material": { "base": "block/stone/rock/basalt1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-boneobsidian": { "material": { "base": "block/stone/rock/obsidian1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-boneperidotite": { "material": { "base": "block/stone/rock/peridotite1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-boneflint": { "material": { "base": "block/stone/flint" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-*": { "material": { "base": "block/metal/ingot/{material}" } }, "knife-antler": { "material": { "base": "game:block/bonesrotten" } }, "knife-bone-antler": { "material": { "base": "game:block/bonesrotten" }, "handle": { "base": "game:block/bone-yellow" } } } 16.10.2023 18:03:57 [Error] Patch 15 (target: game:itemtypes/tool/knife.json) in lichen:patches/survival-itemtypes-tool-knife.json failed because supplied path /texturesByType/* is invalid: The json path /hax was not found. No such element 'hax' at the root path 16.10.2023 18:03:58 [Error] Patch 1 (target: game:entities/land/bear.json) in feverstonewilds:patches/entities/vanillaEntities.json failed because supplied path /server/behaviors/9/aitasks/3/entityCodes/0 is invalid: The json path /server/behaviors/9/aitasks/3/entityCodes/0 was not found. Could traverse until /server/behaviors/9/aitasks/3, but then 'entityCodes' does not exist. Full json at this path: { "code": "seekentity", "__comment": "Empty entity codes list means it will not actively seek creatures, but will still execute retaliatory attacks", "entityCodesByType": { "*-panda": [], "*-sun": [], "*": [ "player", "chicken-*", "hare-*", "fox-*", "raccoon-*", "pig-*", "sheep-*" ] }, "priority": 1.6, "extraTargetDistance": 0.5, "seekingRange": 20, "belowTempSeekingRange": 25, "belowTempThreshold": -10, "animation": "Run", "sound": "creature/bear/aggro", "whenNotInEmotionState": "saturated", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } } 16.10.2023 18:03:58 [Error] Patch 2 (target: game:entities/land/bear.json) in feverstonewilds:patches/entities/vanillaEntities.json failed because supplied path /server/behaviors/10/aitasks/1/entityCodes/0 is invalid: The json path /server/behaviors/10/aitasks/1/entityCodes/0 was not found. Could traverse until /server/behaviors, but then '10' does not exist. Full json at this path: [ { "code": "repulseagents" }, { "code": "controlledphysics", "stepHeight": 3.1251 }, { "code": "despawn", "minPlayerDistance": 16, "belowLightLevel": 8, "minSeconds": 300, "afterDays": 21 }, { "code": "health", "maxhealthByType": { "*-black": 44, "*-brown": 64, "*-sun": 34, "*-panda": 38, "*-polar": 66 } }, { "code": "deaddecay", "hoursToDecay": 96, "decayedBlock": "carcass-large" }, { "code": "floatupwhenstuck", "onlyWhenDead": true }, { "code": "harvestable", "drops": [ { "type": "item", "code": "bushmeat-raw", "quantityByType": { "*-black": { "avg": 12, "var": 2 }, "*-brown": { "avg": 16, "var": 2 }, "*-sun": { "avg": 9, "var": 2 }, "*-panda": { "avg": 10, "var": 2 }, "*-polar": { "avg": 22, "var": 2 } } }, { "type": "item", "code": "hide-raw-huge", "quantityByType": { "*-black": { "avg": 2, "var": 0 }, "*-brown": { "avg": 3, "var": 0 }, "*-sun": { "avg": 2, "var": 0 }, "*-panda": { "avg": 2, "var": 0 }, "*-polar": { "avg": 3, "var": 0 } } }, { "type": "item", "code": "fat", "quantityByType": { "*-black": { "avg": 2, "var": 1 }, "*-brown": { "avg": 2, "var": 1 }, "*-sun": { "avg": 1, "var": 1 }, "*-panda": { "avg": 2, "var": 1 }, "*-polar": { "avg": 4, "var": 1 } } } ] }, { "code": "breathe" }, { "code": "emotionstates", "states": [ { "code": "fleeondamage", "duration": 30, "chanceByType": { "*-black": 0.1, "*-brown": 0.05, "*-sun": 0.05, "*-panda": 0.3, "*-polar": 0.05 }, "slot": 2, "priority": 5, "accumType": "max", "whenHealthRelBelow": 0.3 }, { "code": "saturated", "duration": 1200, "chance": 1, "slot": 0, "priority": 1, "accumType": "sum", "belowTempDuration": 600, "belowTempThreshold": -5 }, { "code": "aggressiveondamage", "duration": 30, "chance": 1, "slot": 2, "priority": 2, "accumType": "noaccum" }, { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] }, { "code": "taskai", "aitasks": [ { "code": "meleeattack", "entityCodesByType": { "*-panda": [], "*-sun": [], "*": [ "player", "chicken-*", "hare-*", "fox-*", "raccoon-*", "pig-*", "sheep-*" ] }, "priority": 1.5, "damageByType": { "*-black": 10, "*-brown": 12, "*-sun": 4, "*-panda": 8, "*-polar": 16 }, "damageTier": 2, "damageType": "SlashingAttack", "damage": 15, "minDist": 2, "minVerDist": 1.5, "slot": 1, "mincooldown": 1500, "maxcooldown": 1500, "attackDurationMs": 800, "damagePlayerAtMs": 500, "animation": "Attack", "animationSpeed": 1, "sound": "creature/bear/attack" }, { "code": "meleeattack", "entityCodes": [ "feverstonewilds:bison-*", "player" ], "priority": 2, "damageTier": 2, "damageByType": { "*-black": 10, "*-brown": 12, "*-sun": 4, "*-panda": 8, "*-polar": 16 }, "damageType": "SlashingAttack", "damage": 15, "minDist": 2.5, "minVerDist": 1.5, "slot": 1, "mincooldown": 1500, "maxcooldown": 1500, "attackDurationMs": 800, "damagePlayerAtMs": 500, "animation": "Attack", "animationSpeed": 1, "sound": "creature/bear/attack", "whenInEmotionState": "aggressiveondamage" }, { "code": "fleeentity", "entityCodes": [ "player" ], "priority": 1.7, "seekingRange": 20, "animation": "Run", "sound": "creature/bear/flee", "whenInEmotionState": "fleeondamage", "__comment": "Move and anim speeds tuned to male versions only", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "seekentity", "__comment": "Empty entity codes list means it will not actively seek creatures, but will still execute retaliatory attacks", "entityCodesByType": { "*-panda": [], "*-sun": [], "*": [ "player", "chicken-*", "hare-*", "fox-*", "raccoon-*", "pig-*", "sheep-*" ] }, "priority": 1.6, "extraTargetDistance": 0.5, "seekingRange": 20, "belowTempSeekingRange": 25, "belowTempThreshold": -10, "animation": "Run", "sound": "creature/bear/aggro", "whenNotInEmotionState": "saturated", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "fleeentity", "entityCodesByType": { "*-panda": [ "player" ], "*-sun": [ "player" ], "*": [] }, "priority": 1.5, "seekingRange": 5, "animation": "Run", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "seekentity", "entityCodes": [ "player" ], "priority": 1.45, "seekingRange": 30, "animation": "Run", "leapAtTarget": true, "leapAnimation": null, "leapChance": 0.01, "sound": "creature/bear/aggro", "whenInEmotionState": "aggressiveondamage", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "getoutofwater", "priority": 1.4, "movespeedByType": { "*-polar": 0.035, "*": 0.015 }, "animation": "Swim", "animationSpeedByType": { "*-polar": 0.8, "*": 1 } }, { "code": "idle", "priority": 1.3, "priorityForCancel": 1.35, "minduration": 200000, "maxduration": 800000, "mincooldown": 10000, "maxcooldown": 30000, "animation": "Sleep", "animationSpeed": 0.3, "whenNotInEmotionState": "aggressiveondamage", "duringDayTimeFrames": [ { "fromHour": 10, "toHour": 18 }, { "fromHour": 1, "toHour": 3 } ], "stopOnNearbyEntityCodes": [ "player" ], "stopRange": 10, "stopOnHurt": true }, { "code": "idle", "priority": 1.2, "priorityForCancel": 1.35, "minduration": 4667, "maxduration": 4667, "mincooldown": 80000, "maxcooldown": 500000, "animation": "Stand", "whenNotInEmotionState": "aggressiveondamage", "animationSpeed": 0.5 }, { "code": "idle", "priority": 1.1, "priorityForCancel": 1.35, "minduration": 2500, "maxduration": 2500, "mincooldown": 6000, "maxcooldown": 20000, "animation": "Stand", "whenNotInEmotionState": "aggressiveondamage", "animationSpeed": 1.25 }, { "code": "wander", "priority": 1.0, "priorityForCancel": 1.35, "animation": "Walk", "preferredLightLevel": 20, "animationSpeedByType": { "*-sun": 1.1, "*-black": 0.8, "*-brown": 0.9, "*-panda": 1, "*-polar": 0.8 }, "movespeedByType": { "*-sun": 0.01, "*-black": 0.015, "*-polar": 0.019, "*-brown": 0.02, "*-panda": 0.015 } }, { "code": "idle", "priority": 0.9, "priorityForCancel": 1.35, "minduration": 5000, "maxduration": 30000, "mincooldown": 2000, "maxcooldown": 120000, "animation": "Sit", "supressDefaultAnimation": true, "whenNotInEmotionState": "aggressiveondamage", "stopOnNearbyEntityCodes": [ "player" ], "stopRange": 5 }, { "code": "idle", "priority": 0.6, "priorityForCancel": 1.35, "minduration": 5000, "maxduration": 30000, "mincooldown": 2000, "maxcooldown": 120000, "animation": "Lie", "whenNotInEmotionState": "aggressiveondamage", "stopOnNearbyEntityCodes": [ "player" ], "stopRange": 5 }, { "code": "lookaround", "turnSpeedMul": 0.2, "priority": 0.5 } ] } ] 16.10.2023 18:03:58 [Error] Patch 3 (target: game:entities/land/bear.json) in feverstonewilds:patches/entities/vanillaEntities.json failed because supplied path /server/behaviors/10/aitasks/3/entityCodes/0 is invalid: The json path /server/behaviors/10/aitasks/3/entityCodes/0 was not found. Could traverse until /server/behaviors, but then '10' does not exist. Full json at this path: [ { "code": "repulseagents" }, { "code": "controlledphysics", "stepHeight": 3.1251 }, { "code": "despawn", "minPlayerDistance": 16, "belowLightLevel": 8, "minSeconds": 300, "afterDays": 21 }, { "code": "health", "maxhealthByType": { "*-black": 44, "*-brown": 64, "*-sun": 34, "*-panda": 38, "*-polar": 66 } }, { "code": "deaddecay", "hoursToDecay": 96, "decayedBlock": "carcass-large" }, { "code": "floatupwhenstuck", "onlyWhenDead": true }, { "code": "harvestable", "drops": [ { "type": "item", "code": "bushmeat-raw", "quantityByType": { "*-black": { "avg": 12, "var": 2 }, "*-brown": { "avg": 16, "var": 2 }, "*-sun": { "avg": 9, "var": 2 }, "*-panda": { "avg": 10, "var": 2 }, "*-polar": { "avg": 22, "var": 2 } } }, { "type": "item", "code": "hide-raw-huge", "quantityByType": { "*-black": { "avg": 2, "var": 0 }, "*-brown": { "avg": 3, "var": 0 }, "*-sun": { "avg": 2, "var": 0 }, "*-panda": { "avg": 2, "var": 0 }, "*-polar": { "avg": 3, "var": 0 } } }, { "type": "item", "code": "fat", "quantityByType": { "*-black": { "avg": 2, "var": 1 }, "*-brown": { "avg": 2, "var": 1 }, "*-sun": { "avg": 1, "var": 1 }, "*-panda": { "avg": 2, "var": 1 }, "*-polar": { "avg": 4, "var": 1 } } } ] }, { "code": "breathe" }, { "code": "emotionstates", "states": [ { "code": "fleeondamage", "duration": 30, "chanceByType": { "*-black": 0.1, "*-brown": 0.05, "*-sun": 0.05, "*-panda": 0.3, "*-polar": 0.05 }, "slot": 2, "priority": 5, "accumType": "max", "whenHealthRelBelow": 0.3 }, { "code": "saturated", "duration": 1200, "chance": 1, "slot": 0, "priority": 1, "accumType": "sum", "belowTempDuration": 600, "belowTempThreshold": -5 }, { "code": "aggressiveondamage", "duration": 30, "chance": 1, "slot": 2, "priority": 2, "accumType": "noaccum" }, { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] }, { "code": "taskai", "aitasks": [ { "code": "meleeattack", "entityCodesByType": { "*-panda": [], "*-sun": [], "*": [ "player", "chicken-*", "hare-*", "fox-*", "raccoon-*", "pig-*", "sheep-*" ] }, "priority": 1.5, "damageByType": { "*-black": 10, "*-brown": 12, "*-sun": 4, "*-panda": 8, "*-polar": 16 }, "damageTier": 2, "damageType": "SlashingAttack", "damage": 15, "minDist": 2, "minVerDist": 1.5, "slot": 1, "mincooldown": 1500, "maxcooldown": 1500, "attackDurationMs": 800, "damagePlayerAtMs": 500, "animation": "Attack", "animationSpeed": 1, "sound": "creature/bear/attack" }, { "code": "meleeattack", "entityCodes": [ "feverstonewilds:bison-*", "player" ], "priority": 2, "damageTier": 2, "damageByType": { "*-black": 10, "*-brown": 12, "*-sun": 4, "*-panda": 8, "*-polar": 16 }, "damageType": "SlashingAttack", "damage": 15, "minDist": 2.5, "minVerDist": 1.5, "slot": 1, "mincooldown": 1500, "maxcooldown": 1500, "attackDurationMs": 800, "damagePlayerAtMs": 500, "animation": "Attack", "animationSpeed": 1, "sound": "creature/bear/attack", "whenInEmotionState": "aggressiveondamage" }, { "code": "fleeentity", "entityCodes": [ "player" ], "priority": 1.7, "seekingRange": 20, "animation": "Run", "sound": "creature/bear/flee", "whenInEmotionState": "fleeondamage", "__comment": "Move and anim speeds tuned to male versions only", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "seekentity", "__comment": "Empty entity codes list means it will not actively seek creatures, but will still execute retaliatory attacks", "entityCodesByType": { "*-panda": [], "*-sun": [], "*": [ "player", "chicken-*", "hare-*", "fox-*", "raccoon-*", "pig-*", "sheep-*" ] }, "priority": 1.6, "extraTargetDistance": 0.5, "seekingRange": 20, "belowTempSeekingRange": 25, "belowTempThreshold": -10, "animation": "Run", "sound": "creature/bear/aggro", "whenNotInEmotionState": "saturated", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "fleeentity", "entityCodesByType": { "*-panda": [ "player" ], "*-sun": [ "player" ], "*": [] }, "priority": 1.5, "seekingRange": 5, "animation": "Run", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "seekentity", "entityCodes": [ "player" ], "priority": 1.45, "seekingRange": 30, "animation": "Run", "leapAtTarget": true, "leapAnimation": null, "leapChance": 0.01, "sound": "creature/bear/aggro", "whenInEmotionState": "aggressiveondamage", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "getoutofwater", "priority": 1.4, "movespeedByType": { "*-polar": 0.035, "*": 0.015 }, "animation": "Swim", "animationSpeedByType": { "*-polar": 0.8, "*": 1 } }, { "code": "idle", "priority": 1.3, "priorityForCancel": 1.35, "minduration": 200000, "maxduration": 800000, "mincooldown": 10000, "maxcooldown": 30000, "animation": "Sleep", "animationSpeed": 0.3, "whenNotInEmotionState": "aggressiveondamage", "duringDayTimeFrames": [ { "fromHour": 10, "toHour": 18 }, { "fromHour": 1, "toHour": 3 } ], "stopOnNearbyEntityCodes": [ "player" ], "stopRange": 10, "stopOnHurt": true }, { "code": "idle", "priority": 1.2, "priorityForCancel": 1.35, "minduration": 4667, "maxduration": 4667, "mincooldown": 80000, "maxcooldown": 500000, "animation": "Stand", "whenNotInEmotionState": "aggressiveondamage", "animationSpeed": 0.5 }, { "code": "idle", "priority": 1.1, "priorityForCancel": 1.35, "minduration": 2500, "maxduration": 2500, "mincooldown": 6000, "maxcooldown": 20000, "animation": "Stand", "whenNotInEmotionState": "aggressiveondamage", "animationSpeed": 1.25 }, { "code": "wander", "priority": 1.0, "priorityForCancel": 1.35, "animation": "Walk", "preferredLightLevel": 20, "animationSpeedByType": { "*-sun": 1.1, "*-black": 0.8, "*-brown": 0.9, "*-panda": 1, "*-polar": 0.8 }, "movespeedByType": { "*-sun": 0.01, "*-black": 0.015, "*-polar": 0.019, "*-brown": 0.02, "*-panda": 0.015 } }, { "code": "idle", "priority": 0.9, "priorityForCancel": 1.35, "minduration": 5000, "maxduration": 30000, "mincooldown": 2000, "maxcooldown": 120000, "animation": "Sit", "supressDefaultAnimation": true, "whenNotInEmotionState": "aggressiveondamage", "stopOnNearbyEntityCodes": [ "player" ], "stopRange": 5 }, { "code": "idle", "priority": 0.6, "priorityForCancel": 1.35, "minduration": 5000, "maxduration": 30000, "mincooldown": 2000, "maxcooldown": 120000, "animation": "Lie", "whenNotInEmotionState": "aggressiveondamage", "stopOnNearbyEntityCodes": [ "player" ], "stopRange": 5 }, { "code": "lookaround", "turnSpeedMul": 0.2, "priority": 0.5 } ] } ] 16.10.2023 18:04:21 [Event] Remapping blocks and items... 16.10.2023 18:04:36 [Event] 6 cooking recipes loaded 16.10.2023 18:04:40 [Error] Grid Recipe 'game:recipes/grid/tool/knife.json': Output Item code game:knife-generic-antler cannot be resolved 16.10.2023 18:04:47 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:04:47 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:04:47 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:04:47 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:04:47 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:04:47 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:04:47 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:04:47 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:04:47 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:04:47 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:04:47 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:04:47 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:04:47 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:04:49 [Error] Grid Recipe 'lichen:recipes/grid/antler-tools.json': Output Item code game:knife-antler cannot be resolved 16.10.2023 18:04:49 [Error] Grid Recipe 'lichen:recipes/grid/antler-tools.json': Output Item code game:knife-bone-antler cannot be resolved 16.10.2023 18:04:50 [Event] 978 crafting recipes loaded from 351 files 16.10.2023 18:04:50 [Event] 9 metal alloys loaded 16.10.2023 18:04:50 [Event] 318 smithing recipes loaded 16.10.2023 18:04:50 [Event] 71 clay forming recipes loaded 16.10.2023 18:04:51 [Event] 45 knapping recipes loaded 16.10.2023 18:04:51 [Event] 154 barrel recipes loaded 16.10.2023 18:04:51 [Event] started 'Scythe More' mod 16.10.2023 18:04:58 [Event] Server assets loaded, parsed, registered and finalized 16.10.2023 18:04:58 [Event] Initialising systems... 16.10.2023 18:05:03 [Event] Shutting down 7 server threads... 16.10.2023 18:05:03 [Event] Killed console thread 16.10.2023 18:05:04 [Event] All threads gracefully shut down 16.10.2023 18:05:04 [Event] Doing last tick... 16.10.2023 18:05:04 [Event] Stopped the server! 16.10.2023 18:10:16 [Event] Launching server... 16.10.2023 18:10:16 [Event] Server v1.18.15, network v1.18.7, api v1.7.0 16.10.2023 18:10:16 [Event] Loading configuration... 16.10.2023 18:10:16 [Event] Building assets... 16.10.2023 18:10:18 [Event] started 'CarryOn' mod 16.10.2023 18:10:19 [Event] started 'PrimitiveSurvival' mod 16.10.2023 18:10:19 [Event] Reading 'Feverstone Wilds' Config 16.10.2023 18:10:20 [Error] Patch 0 (target: game:itemtypes/tool/shield.json) in game:patches/tortoiseshield.json failed because supplied path /guiTransform is invalid: The json path /guiTransform was not found. No such element 'guiTransform' at the root path 16.10.2023 18:10:20 [Error] Patch 2 (target: game:itemtypes/tool/shield.json) in game:patches/tortoiseshield.json failed because supplied path /allowedVariants/3 is invalid: The json path /allowedVariants/3 was not found. No such element 'allowedVariants' at the root path 16.10.2023 18:10:20 [Error] Patch 6 (target: game:itemtypes/tool/shield.json) in game:patches/tortoiseshield.json failed because supplied path /variantgroups/1/states/2 is invalid: The json path /variantgroups/1/states/2 was not found. Could traverse until /variantgroups, but then '1' does not exist. Full json at this path: [ { "code": "construction", "states": [ "crude", "woodmetal", "woodmetalleather", "metal", "blackguard" ] } ] 16.10.2023 18:10:20 [Error] Patch 82 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/states/0 is invalid: The json path /server/behaviors/9/states/0 was not found. Could traverse until /server/behaviors/9, but then 'states' does not exist. Full json at this path: { "code": "breathe" } 16.10.2023 18:10:20 [Error] Patch 83 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/states/1 is invalid: The json path /server/behaviors/9/states/1 was not found. Could traverse until /server/behaviors/9, but then 'states' does not exist. Full json at this path: { "code": "breathe" } 16.10.2023 18:10:20 [Error] Patch 84 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 85 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 86 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 87 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 88 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 89 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 90 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/1 is invalid: The json path /server/behaviors/10/aitasks/1 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 91 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/2 is invalid: The json path /server/behaviors/10/aitasks/2 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 92 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/3 is invalid: The json path /server/behaviors/10/aitasks/3 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 93 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/4 is invalid: The json path /server/behaviors/10/aitasks/4 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 94 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/5 is invalid: The json path /server/behaviors/10/aitasks/5 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 95 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/6 is invalid: The json path /server/behaviors/10/aitasks/6 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 96 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/7 is invalid: The json path /server/behaviors/10/aitasks/7 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 97 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/8 is invalid: The json path /server/behaviors/10/aitasks/8 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 99 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/8/states/2 is invalid: The json path /server/behaviors/8/states/2 was not found. Could traverse until /server/behaviors/8, but then 'states' does not exist. Full json at this path: { "code": "breathe" } 16.10.2023 18:10:20 [Error] Patch 100 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/2 is invalid: The json path /server/behaviors/9/aitasks/2 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 101 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/2 is invalid: The json path /server/behaviors/9/aitasks/2 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 102 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/3 is invalid: The json path /server/behaviors/9/aitasks/3 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 103 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/4 is invalid: The json path /server/behaviors/9/aitasks/4 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:20 [Error] Patch 104 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/5 is invalid: The json path /server/behaviors/9/aitasks/5 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:10:21 [Error] Patch 5 (target: game:itemtypes/tool/arrow.json) in lichen:patches/survival-itemtypes-tool-arrow.json failed because supplied path /hax is invalid: The json path /shapeByType/* was not found. Could traverse until /shapeByType, but then '*' does not exist. Full json at this path: { "arrow-crude": { "base": "item/tool/arrow-crude" }, "arrow-flint": { "base": "item/tool/arrow-stone" }, "arrow-gold": { "base": "item/tool/arrow-gold" }, "arrow-silver": { "base": "item/tool/arrow-silver" }, "arrow-*-broadhead": { "base": "weaponpackg:item/tool/bow/arrow-broadhead" }, "arrow-*-bodkin": { "base": "weaponpackg:item/tool/bow/arrow-bodkin" }, "arrow-copper": { "base": "item/tool/arrow-copper" }, "arrow-tinbronze": { "base": "item/tool/arrow-copper" }, "arrow-bismuthbronze": { "base": "item/tool/arrow-copper" }, "arrow-blackbronze": { "base": "item/tool/arrow-copper" }, "arrow-iron": { "base": "item/tool/arrow-copper" }, "arrow-meteoriciron": { "base": "item/tool/arrow-copper" }, "arrow-steel": { "base": "item/tool/arrow-copper" }, "arrow-antler": { "base": "item/tool/arrow-stone" } } 16.10.2023 18:10:21 [Error] Patch 6 (target: game:itemtypes/tool/arrow.json) in lichen:patches/survival-itemtypes-tool-arrow.json failed because supplied path /shapeByType/* is invalid: The json path /hax was not found. No such element 'hax' at the root path 16.10.2023 18:10:21 [Error] Patch 7 (target: game:itemtypes/tool/arrow.json) in lichen:patches/survival-itemtypes-tool-arrow.json failed because supplied path /hax is invalid: The json path /texturesByType/* was not found. Could traverse until /texturesByType, but then '*' does not exist. Full json at this path: { "arrow-crude": {}, "arrow-flint": { "material": { "base": "block/stone/flint" } }, "arrow-copper": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-tinbronze": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-bismuthbronze": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-blackbronze": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-gold": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-silver": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-iron": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-meteoriciron": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-steel": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-copper-bodkin": { "material": { "base": "block/metal/ingot/copper" } }, "arrow-tinbronze-bodkin": { "material": { "base": "block/metal/ingot/tinbronze" } }, "arrow-bismuthbronze-bodkin": { "material": { "base": "block/metal/ingot/bismuthbronze" } }, "arrow-blackbronze-bodkin": { "material": { "base": "block/metal/ingot/blackbronze" } }, "arrow-gold-bodkin": { "material": { "base": "block/metal/ingot/gold" } }, "arrow-silver-bodkin": { "material": { "base": "block/metal/ingot/silver" } }, "arrow-iron-bodkin": { "material": { "base": "block/metal/ingot/iron" } }, "arrow-meteoriciron-bodkin": { "material": { "base": "block/metal/ingot/meteoriciron" } }, "arrow-steel-bodkin": { "material": { "base": "block/metal/ingot/steel" } }, "arrow-copper-broadhead": { "iron": { "base": "block/metal/ingot/copper" } }, "arrow-tinbronze-broadhead": { "iron": { "base": "block/metal/ingot/tinbronze" } }, "arrow-bismuthbronze-broadhead": { "iron": { "base": "block/metal/ingot/bismuthbronze" } }, "arrow-blackbronze-broadhead": { "iron": { "base": "block/metal/ingot/blackbronze" } }, "arrow-gold-broadhead": { "iron": { "base": "block/metal/ingot/gold" } }, "arrow-silver-broadhead": { "iron": { "base": "block/metal/ingot/silver" } }, "arrow-iron-broadhead": { "iron": { "base": "block/metal/ingot/iron" } }, "arrow-meteoriciron-broadhead": { "iron": { "base": "block/metal/ingot/meteoriciron" } }, "arrow-steel-broadhead": { "iron": { "base": "block/metal/ingot/steel" } }, "arrow-antler": { "material": { "base": "game:block/bonesrotten" } } } 16.10.2023 18:10:21 [Error] Patch 8 (target: game:itemtypes/tool/arrow.json) in lichen:patches/survival-itemtypes-tool-arrow.json failed because supplied path /texturesByType/* is invalid: The json path /hax was not found. No such element 'hax' at the root path 16.10.2023 18:10:21 [Error] Patch 5 (target: game:itemtypes/tool/knife.json) in lichen:patches/survival-itemtypes-tool-knife.json failed, following Exception was thrown: Index must be within the bounds of the List. (Parameter 'index') 16.10.2023 18:10:21 [Error] Patch 11 (target: game:itemtypes/tool/knife.json) in lichen:patches/survival-itemtypes-tool-knife.json failed, following Exception was thrown: Index must be within the bounds of the List. (Parameter 'index') 16.10.2023 18:10:21 [Error] Patch 14 (target: game:itemtypes/tool/knife.json) in lichen:patches/survival-itemtypes-tool-knife.json failed because supplied path /hax is invalid: The json path /texturesByType/* was not found. Could traverse until /texturesByType, but then '*' does not exist. Full json at this path: { "knife-generic-chert": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-granite": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-andesite": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-basalt": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-obsidian": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-peridotite": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-flint": { "material": { "base": "block/stone/{material}" } }, "knife-generic-bonechert": { "material": { "base": "block/stone/rock/chert1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-bonegranite": { "material": { "base": "block/stone/rock/granite1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-boneandesite": { "material": { "base": "block/stone/rock/andesite1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-bonebasalt": { "material": { "base": "block/stone/rock/basalt1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-boneobsidian": { "material": { "base": "block/stone/rock/obsidian1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-boneperidotite": { "material": { "base": "block/stone/rock/peridotite1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-boneflint": { "material": { "base": "block/stone/flint" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-*": { "material": { "base": "block/metal/ingot/{material}" } }, "knife-antler": { "material": { "base": "game:block/bonesrotten" } }, "knife-bone-antler": { "material": { "base": "game:block/bonesrotten" }, "handle": { "base": "game:block/bone-yellow" } } } 16.10.2023 18:10:21 [Error] Patch 15 (target: game:itemtypes/tool/knife.json) in lichen:patches/survival-itemtypes-tool-knife.json failed because supplied path /texturesByType/* is invalid: The json path /hax was not found. No such element 'hax' at the root path 16.10.2023 18:10:22 [Error] Patch 1 (target: game:entities/land/bear.json) in feverstonewilds:patches/entities/vanillaEntities.json failed because supplied path /server/behaviors/9/aitasks/3/entityCodes/0 is invalid: The json path /server/behaviors/9/aitasks/3/entityCodes/0 was not found. Could traverse until /server/behaviors/9/aitasks/3, but then 'entityCodes' does not exist. Full json at this path: { "code": "seekentity", "__comment": "Empty entity codes list means it will not actively seek creatures, but will still execute retaliatory attacks", "entityCodesByType": { "*-panda": [], "*-sun": [], "*": [ "player", "chicken-*", "hare-*", "fox-*", "raccoon-*", "pig-*", "sheep-*" ] }, "priority": 1.6, "extraTargetDistance": 0.5, "seekingRange": 20, "belowTempSeekingRange": 25, "belowTempThreshold": -10, "animation": "Run", "sound": "creature/bear/aggro", "whenNotInEmotionState": "saturated", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } } 16.10.2023 18:10:22 [Error] Patch 2 (target: game:entities/land/bear.json) in feverstonewilds:patches/entities/vanillaEntities.json failed because supplied path /server/behaviors/10/aitasks/1/entityCodes/0 is invalid: The json path /server/behaviors/10/aitasks/1/entityCodes/0 was not found. Could traverse until /server/behaviors, but then '10' does not exist. Full json at this path: [ { "code": "repulseagents" }, { "code": "controlledphysics", "stepHeight": 3.1251 }, { "code": "despawn", "minPlayerDistance": 16, "belowLightLevel": 8, "minSeconds": 300, "afterDays": 21 }, { "code": "health", "maxhealthByType": { "*-black": 44, "*-brown": 64, "*-sun": 34, "*-panda": 38, "*-polar": 66 } }, { "code": "deaddecay", "hoursToDecay": 96, "decayedBlock": "carcass-large" }, { "code": "floatupwhenstuck", "onlyWhenDead": true }, { "code": "harvestable", "drops": [ { "type": "item", "code": "bushmeat-raw", "quantityByType": { "*-black": { "avg": 12, "var": 2 }, "*-brown": { "avg": 16, "var": 2 }, "*-sun": { "avg": 9, "var": 2 }, "*-panda": { "avg": 10, "var": 2 }, "*-polar": { "avg": 22, "var": 2 } } }, { "type": "item", "code": "hide-raw-huge", "quantityByType": { "*-black": { "avg": 2, "var": 0 }, "*-brown": { "avg": 3, "var": 0 }, "*-sun": { "avg": 2, "var": 0 }, "*-panda": { "avg": 2, "var": 0 }, "*-polar": { "avg": 3, "var": 0 } } }, { "type": "item", "code": "fat", "quantityByType": { "*-black": { "avg": 2, "var": 1 }, "*-brown": { "avg": 2, "var": 1 }, "*-sun": { "avg": 1, "var": 1 }, "*-panda": { "avg": 2, "var": 1 }, "*-polar": { "avg": 4, "var": 1 } } } ] }, { "code": "breathe" }, { "code": "emotionstates", "states": [ { "code": "fleeondamage", "duration": 30, "chanceByType": { "*-black": 0.1, "*-brown": 0.05, "*-sun": 0.05, "*-panda": 0.3, "*-polar": 0.05 }, "slot": 2, "priority": 5, "accumType": "max", "whenHealthRelBelow": 0.3 }, { "code": "saturated", "duration": 1200, "chance": 1, "slot": 0, "priority": 1, "accumType": "sum", "belowTempDuration": 600, "belowTempThreshold": -5 }, { "code": "aggressiveondamage", "duration": 30, "chance": 1, "slot": 2, "priority": 2, "accumType": "noaccum" }, { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] }, { "code": "taskai", "aitasks": [ { "code": "meleeattack", "entityCodesByType": { "*-panda": [], "*-sun": [], "*": [ "player", "chicken-*", "hare-*", "fox-*", "raccoon-*", "pig-*", "sheep-*" ] }, "priority": 1.5, "damageByType": { "*-black": 10, "*-brown": 12, "*-sun": 4, "*-panda": 8, "*-polar": 16 }, "damageTier": 2, "damageType": "SlashingAttack", "damage": 15, "minDist": 2, "minVerDist": 1.5, "slot": 1, "mincooldown": 1500, "maxcooldown": 1500, "attackDurationMs": 800, "damagePlayerAtMs": 500, "animation": "Attack", "animationSpeed": 1, "sound": "creature/bear/attack" }, { "code": "meleeattack", "entityCodes": [ "feverstonewilds:bison-*", "player" ], "priority": 2, "damageTier": 2, "damageByType": { "*-black": 10, "*-brown": 12, "*-sun": 4, "*-panda": 8, "*-polar": 16 }, "damageType": "SlashingAttack", "damage": 15, "minDist": 2.5, "minVerDist": 1.5, "slot": 1, "mincooldown": 1500, "maxcooldown": 1500, "attackDurationMs": 800, "damagePlayerAtMs": 500, "animation": "Attack", "animationSpeed": 1, "sound": "creature/bear/attack", "whenInEmotionState": "aggressiveondamage" }, { "code": "fleeentity", "entityCodes": [ "player" ], "priority": 1.7, "seekingRange": 20, "animation": "Run", "sound": "creature/bear/flee", "whenInEmotionState": "fleeondamage", "__comment": "Move and anim speeds tuned to male versions only", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "seekentity", "__comment": "Empty entity codes list means it will not actively seek creatures, but will still execute retaliatory attacks", "entityCodesByType": { "*-panda": [], "*-sun": [], "*": [ "player", "chicken-*", "hare-*", "fox-*", "raccoon-*", "pig-*", "sheep-*" ] }, "priority": 1.6, "extraTargetDistance": 0.5, "seekingRange": 20, "belowTempSeekingRange": 25, "belowTempThreshold": -10, "animation": "Run", "sound": "creature/bear/aggro", "whenNotInEmotionState": "saturated", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "fleeentity", "entityCodesByType": { "*-panda": [ "player" ], "*-sun": [ "player" ], "*": [] }, "priority": 1.5, "seekingRange": 5, "animation": "Run", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "seekentity", "entityCodes": [ "player" ], "priority": 1.45, "seekingRange": 30, "animation": "Run", "leapAtTarget": true, "leapAnimation": null, "leapChance": 0.01, "sound": "creature/bear/aggro", "whenInEmotionState": "aggressiveondamage", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "getoutofwater", "priority": 1.4, "movespeedByType": { "*-polar": 0.035, "*": 0.015 }, "animation": "Swim", "animationSpeedByType": { "*-polar": 0.8, "*": 1 } }, { "code": "idle", "priority": 1.3, "priorityForCancel": 1.35, "minduration": 200000, "maxduration": 800000, "mincooldown": 10000, "maxcooldown": 30000, "animation": "Sleep", "animationSpeed": 0.3, "whenNotInEmotionState": "aggressiveondamage", "duringDayTimeFrames": [ { "fromHour": 10, "toHour": 18 }, { "fromHour": 1, "toHour": 3 } ], "stopOnNearbyEntityCodes": [ "player" ], "stopRange": 10, "stopOnHurt": true }, { "code": "idle", "priority": 1.2, "priorityForCancel": 1.35, "minduration": 4667, "maxduration": 4667, "mincooldown": 80000, "maxcooldown": 500000, "animation": "Stand", "whenNotInEmotionState": "aggressiveondamage", "animationSpeed": 0.5 }, { "code": "idle", "priority": 1.1, "priorityForCancel": 1.35, "minduration": 2500, "maxduration": 2500, "mincooldown": 6000, "maxcooldown": 20000, "animation": "Stand", "whenNotInEmotionState": "aggressiveondamage", "animationSpeed": 1.25 }, { "code": "wander", "priority": 1.0, "priorityForCancel": 1.35, "animation": "Walk", "preferredLightLevel": 20, "animationSpeedByType": { "*-sun": 1.1, "*-black": 0.8, "*-brown": 0.9, "*-panda": 1, "*-polar": 0.8 }, "movespeedByType": { "*-sun": 0.01, "*-black": 0.015, "*-polar": 0.019, "*-brown": 0.02, "*-panda": 0.015 } }, { "code": "idle", "priority": 0.9, "priorityForCancel": 1.35, "minduration": 5000, "maxduration": 30000, "mincooldown": 2000, "maxcooldown": 120000, "animation": "Sit", "supressDefaultAnimation": true, "whenNotInEmotionState": "aggressiveondamage", "stopOnNearbyEntityCodes": [ "player" ], "stopRange": 5 }, { "code": "idle", "priority": 0.6, "priorityForCancel": 1.35, "minduration": 5000, "maxduration": 30000, "mincooldown": 2000, "maxcooldown": 120000, "animation": "Lie", "whenNotInEmotionState": "aggressiveondamage", "stopOnNearbyEntityCodes": [ "player" ], "stopRange": 5 }, { "code": "lookaround", "turnSpeedMul": 0.2, "priority": 0.5 } ] } ] 16.10.2023 18:10:22 [Error] Patch 3 (target: game:entities/land/bear.json) in feverstonewilds:patches/entities/vanillaEntities.json failed because supplied path /server/behaviors/10/aitasks/3/entityCodes/0 is invalid: The json path /server/behaviors/10/aitasks/3/entityCodes/0 was not found. Could traverse until /server/behaviors, but then '10' does not exist. Full json at this path: [ { "code": "repulseagents" }, { "code": "controlledphysics", "stepHeight": 3.1251 }, { "code": "despawn", "minPlayerDistance": 16, "belowLightLevel": 8, "minSeconds": 300, "afterDays": 21 }, { "code": "health", "maxhealthByType": { "*-black": 44, "*-brown": 64, "*-sun": 34, "*-panda": 38, "*-polar": 66 } }, { "code": "deaddecay", "hoursToDecay": 96, "decayedBlock": "carcass-large" }, { "code": "floatupwhenstuck", "onlyWhenDead": true }, { "code": "harvestable", "drops": [ { "type": "item", "code": "bushmeat-raw", "quantityByType": { "*-black": { "avg": 12, "var": 2 }, "*-brown": { "avg": 16, "var": 2 }, "*-sun": { "avg": 9, "var": 2 }, "*-panda": { "avg": 10, "var": 2 }, "*-polar": { "avg": 22, "var": 2 } } }, { "type": "item", "code": "hide-raw-huge", "quantityByType": { "*-black": { "avg": 2, "var": 0 }, "*-brown": { "avg": 3, "var": 0 }, "*-sun": { "avg": 2, "var": 0 }, "*-panda": { "avg": 2, "var": 0 }, "*-polar": { "avg": 3, "var": 0 } } }, { "type": "item", "code": "fat", "quantityByType": { "*-black": { "avg": 2, "var": 1 }, "*-brown": { "avg": 2, "var": 1 }, "*-sun": { "avg": 1, "var": 1 }, "*-panda": { "avg": 2, "var": 1 }, "*-polar": { "avg": 4, "var": 1 } } } ] }, { "code": "breathe" }, { "code": "emotionstates", "states": [ { "code": "fleeondamage", "duration": 30, "chanceByType": { "*-black": 0.1, "*-brown": 0.05, "*-sun": 0.05, "*-panda": 0.3, "*-polar": 0.05 }, "slot": 2, "priority": 5, "accumType": "max", "whenHealthRelBelow": 0.3 }, { "code": "saturated", "duration": 1200, "chance": 1, "slot": 0, "priority": 1, "accumType": "sum", "belowTempDuration": 600, "belowTempThreshold": -5 }, { "code": "aggressiveondamage", "duration": 30, "chance": 1, "slot": 2, "priority": 2, "accumType": "noaccum" }, { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] }, { "code": "taskai", "aitasks": [ { "code": "meleeattack", "entityCodesByType": { "*-panda": [], "*-sun": [], "*": [ "player", "chicken-*", "hare-*", "fox-*", "raccoon-*", "pig-*", "sheep-*" ] }, "priority": 1.5, "damageByType": { "*-black": 10, "*-brown": 12, "*-sun": 4, "*-panda": 8, "*-polar": 16 }, "damageTier": 2, "damageType": "SlashingAttack", "damage": 15, "minDist": 2, "minVerDist": 1.5, "slot": 1, "mincooldown": 1500, "maxcooldown": 1500, "attackDurationMs": 800, "damagePlayerAtMs": 500, "animation": "Attack", "animationSpeed": 1, "sound": "creature/bear/attack" }, { "code": "meleeattack", "entityCodes": [ "feverstonewilds:bison-*", "player" ], "priority": 2, "damageTier": 2, "damageByType": { "*-black": 10, "*-brown": 12, "*-sun": 4, "*-panda": 8, "*-polar": 16 }, "damageType": "SlashingAttack", "damage": 15, "minDist": 2.5, "minVerDist": 1.5, "slot": 1, "mincooldown": 1500, "maxcooldown": 1500, "attackDurationMs": 800, "damagePlayerAtMs": 500, "animation": "Attack", "animationSpeed": 1, "sound": "creature/bear/attack", "whenInEmotionState": "aggressiveondamage" }, { "code": "fleeentity", "entityCodes": [ "player" ], "priority": 1.7, "seekingRange": 20, "animation": "Run", "sound": "creature/bear/flee", "whenInEmotionState": "fleeondamage", "__comment": "Move and anim speeds tuned to male versions only", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "seekentity", "__comment": "Empty entity codes list means it will not actively seek creatures, but will still execute retaliatory attacks", "entityCodesByType": { "*-panda": [], "*-sun": [], "*": [ "player", "chicken-*", "hare-*", "fox-*", "raccoon-*", "pig-*", "sheep-*" ] }, "priority": 1.6, "extraTargetDistance": 0.5, "seekingRange": 20, "belowTempSeekingRange": 25, "belowTempThreshold": -10, "animation": "Run", "sound": "creature/bear/aggro", "whenNotInEmotionState": "saturated", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "fleeentity", "entityCodesByType": { "*-panda": [ "player" ], "*-sun": [ "player" ], "*": [] }, "priority": 1.5, "seekingRange": 5, "animation": "Run", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "seekentity", "entityCodes": [ "player" ], "priority": 1.45, "seekingRange": 30, "animation": "Run", "leapAtTarget": true, "leapAnimation": null, "leapChance": 0.01, "sound": "creature/bear/aggro", "whenInEmotionState": "aggressiveondamage", "animationSpeedByType": { "*-sun": 2.3, "*-panda": 1.9, "*-polar": 1.8, "*-brown": 2, "*-black": 2 }, "movespeedByType": { "*-sun": 0.025, "*-panda": 0.025, "*-black": 0.04, "*-brown": 0.055, "*-polar": 0.06 } }, { "code": "getoutofwater", "priority": 1.4, "movespeedByType": { "*-polar": 0.035, "*": 0.015 }, "animation": "Swim", "animationSpeedByType": { "*-polar": 0.8, "*": 1 } }, { "code": "idle", "priority": 1.3, "priorityForCancel": 1.35, "minduration": 200000, "maxduration": 800000, "mincooldown": 10000, "maxcooldown": 30000, "animation": "Sleep", "animationSpeed": 0.3, "whenNotInEmotionState": "aggressiveondamage", "duringDayTimeFrames": [ { "fromHour": 10, "toHour": 18 }, { "fromHour": 1, "toHour": 3 } ], "stopOnNearbyEntityCodes": [ "player" ], "stopRange": 10, "stopOnHurt": true }, { "code": "idle", "priority": 1.2, "priorityForCancel": 1.35, "minduration": 4667, "maxduration": 4667, "mincooldown": 80000, "maxcooldown": 500000, "animation": "Stand", "whenNotInEmotionState": "aggressiveondamage", "animationSpeed": 0.5 }, { "code": "idle", "priority": 1.1, "priorityForCancel": 1.35, "minduration": 2500, "maxduration": 2500, "mincooldown": 6000, "maxcooldown": 20000, "animation": "Stand", "whenNotInEmotionState": "aggressiveondamage", "animationSpeed": 1.25 }, { "code": "wander", "priority": 1.0, "priorityForCancel": 1.35, "animation": "Walk", "preferredLightLevel": 20, "animationSpeedByType": { "*-sun": 1.1, "*-black": 0.8, "*-brown": 0.9, "*-panda": 1, "*-polar": 0.8 }, "movespeedByType": { "*-sun": 0.01, "*-black": 0.015, "*-polar": 0.019, "*-brown": 0.02, "*-panda": 0.015 } }, { "code": "idle", "priority": 0.9, "priorityForCancel": 1.35, "minduration": 5000, "maxduration": 30000, "mincooldown": 2000, "maxcooldown": 120000, "animation": "Sit", "supressDefaultAnimation": true, "whenNotInEmotionState": "aggressiveondamage", "stopOnNearbyEntityCodes": [ "player" ], "stopRange": 5 }, { "code": "idle", "priority": 0.6, "priorityForCancel": 1.35, "minduration": 5000, "maxduration": 30000, "mincooldown": 2000, "maxcooldown": 120000, "animation": "Lie", "whenNotInEmotionState": "aggressiveondamage", "stopOnNearbyEntityCodes": [ "player" ], "stopRange": 5 }, { "code": "lookaround", "turnSpeedMul": 0.2, "priority": 0.5 } ] } ] 16.10.2023 18:10:41 [Event] Remapping blocks and items... 16.10.2023 18:10:45 [Event] 6 cooking recipes loaded 16.10.2023 18:10:47 [Error] Grid Recipe 'game:recipes/grid/tool/knife.json': Output Item code game:knife-generic-antler cannot be resolved 16.10.2023 18:10:52 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:10:52 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:10:52 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:10:52 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:10:52 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:10:52 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:10:52 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:10:52 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:10:52 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:10:52 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:10:52 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:10:52 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:10:52 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:10:53 [Error] Grid Recipe 'lichen:recipes/grid/antler-tools.json': Output Item code game:knife-antler cannot be resolved 16.10.2023 18:10:53 [Error] Grid Recipe 'lichen:recipes/grid/antler-tools.json': Output Item code game:knife-bone-antler cannot be resolved 16.10.2023 18:10:53 [Event] 978 crafting recipes loaded from 351 files 16.10.2023 18:10:53 [Event] 9 metal alloys loaded 16.10.2023 18:10:53 [Event] 318 smithing recipes loaded 16.10.2023 18:10:53 [Event] 71 clay forming recipes loaded 16.10.2023 18:10:53 [Event] 45 knapping recipes loaded 16.10.2023 18:10:53 [Event] 154 barrel recipes loaded 16.10.2023 18:10:53 [Event] started 'Scythe More' mod 16.10.2023 18:10:56 [Event] Server assets loaded, parsed, registered and finalized 16.10.2023 18:10:56 [Event] Initialising systems... 16.10.2023 18:11:00 [Event] Shutting down 7 server threads... 16.10.2023 18:11:00 [Event] Killed console thread 16.10.2023 18:11:00 [Event] All threads gracefully shut down 16.10.2023 18:11:00 [Event] Doing last tick... 16.10.2023 18:11:00 [Event] Stopped the server! 16.10.2023 18:12:23 [Event] Launching server... 16.10.2023 18:12:23 [Event] Server v1.18.15, network v1.18.7, api v1.7.0 16.10.2023 18:12:23 [Event] Loading configuration... 16.10.2023 18:12:23 [Event] Building assets... 16.10.2023 18:12:25 [Event] started 'CarryOn' mod 16.10.2023 18:12:27 [Event] started 'PrimitiveSurvival' mod 16.10.2023 18:12:28 [Error] Patch 0 (target: game:itemtypes/tool/shield.json) in game:patches/tortoiseshield.json failed because supplied path /guiTransform is invalid: The json path /guiTransform was not found. No such element 'guiTransform' at the root path 16.10.2023 18:12:28 [Error] Patch 2 (target: game:itemtypes/tool/shield.json) in game:patches/tortoiseshield.json failed because supplied path /allowedVariants/3 is invalid: The json path /allowedVariants/3 was not found. No such element 'allowedVariants' at the root path 16.10.2023 18:12:28 [Error] Patch 6 (target: game:itemtypes/tool/shield.json) in game:patches/tortoiseshield.json failed because supplied path /variantgroups/1/states/2 is invalid: The json path /variantgroups/1/states/2 was not found. Could traverse until /variantgroups, but then '1' does not exist. Full json at this path: [ { "code": "construction", "states": [ "crude", "woodmetal", "woodmetalleather", "metal", "blackguard" ] } ] 16.10.2023 18:12:28 [Error] Patch 82 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/states/0 is invalid: The json path /server/behaviors/9/states/0 was not found. Could traverse until /server/behaviors/9, but then 'states' does not exist. Full json at this path: { "code": "breathe" } 16.10.2023 18:12:28 [Error] Patch 83 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/states/1 is invalid: The json path /server/behaviors/9/states/1 was not found. Could traverse until /server/behaviors/9, but then 'states' does not exist. Full json at this path: { "code": "breathe" } 16.10.2023 18:12:28 [Error] Patch 84 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 85 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 86 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 87 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 88 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 89 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/0 is invalid: The json path /server/behaviors/10/aitasks/0 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 90 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/1 is invalid: The json path /server/behaviors/10/aitasks/1 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 91 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/2 is invalid: The json path /server/behaviors/10/aitasks/2 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 92 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/3 is invalid: The json path /server/behaviors/10/aitasks/3 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 93 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/4 is invalid: The json path /server/behaviors/10/aitasks/4 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 94 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/5 is invalid: The json path /server/behaviors/10/aitasks/5 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 95 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/6 is invalid: The json path /server/behaviors/10/aitasks/6 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 96 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/7 is invalid: The json path /server/behaviors/10/aitasks/7 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 97 (target: game:entities/land/chicken-hen.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/10/aitasks/8 is invalid: The json path /server/behaviors/10/aitasks/8 was not found. Could traverse until /server/behaviors/10, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "alarmherdondamage", "chance": 1, "slot": 1, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 99 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/8/states/2 is invalid: The json path /server/behaviors/8/states/2 was not found. Could traverse until /server/behaviors/8, but then 'states' does not exist. Full json at this path: { "code": "breathe" } 16.10.2023 18:12:28 [Error] Patch 100 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/2 is invalid: The json path /server/behaviors/9/aitasks/2 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 101 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/2 is invalid: The json path /server/behaviors/9/aitasks/2 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 102 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/3 is invalid: The json path /server/behaviors/9/aitasks/3 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 103 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/4 is invalid: The json path /server/behaviors/9/aitasks/4 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:28 [Error] Patch 104 (target: game:entities/land/chicken-rooster.json) in game:patches/VanillaCCeateachother.json failed because supplied path /server/behaviors/9/aitasks/5 is invalid: The json path /server/behaviors/9/aitasks/5 was not found. Could traverse until /server/behaviors/9, but then 'aitasks' does not exist. Full json at this path: { "code": "emotionstates", "states": [ { "code": "aggressiveondamage", "duration": 20, "chance": 0.4, "slot": 0, "priority": 2, "accumType": "noaccum" }, { "code": "fleeondamage", "duration": 10, "chance": 1, "slot": 0, "priority": 1, "accumType": "max" } ] } 16.10.2023 18:12:30 [Error] Patch 5 (target: game:itemtypes/tool/arrow.json) in lichen:patches/survival-itemtypes-tool-arrow.json failed because supplied path /hax is invalid: The json path /shapeByType/* was not found. Could traverse until /shapeByType, but then '*' does not exist. Full json at this path: { "arrow-crude": { "base": "item/tool/arrow-crude" }, "arrow-flint": { "base": "item/tool/arrow-stone" }, "arrow-gold": { "base": "item/tool/arrow-gold" }, "arrow-silver": { "base": "item/tool/arrow-silver" }, "arrow-*-broadhead": { "base": "weaponpackg:item/tool/bow/arrow-broadhead" }, "arrow-*-bodkin": { "base": "weaponpackg:item/tool/bow/arrow-bodkin" }, "arrow-copper": { "base": "item/tool/arrow-copper" }, "arrow-tinbronze": { "base": "item/tool/arrow-copper" }, "arrow-bismuthbronze": { "base": "item/tool/arrow-copper" }, "arrow-blackbronze": { "base": "item/tool/arrow-copper" }, "arrow-iron": { "base": "item/tool/arrow-copper" }, "arrow-meteoriciron": { "base": "item/tool/arrow-copper" }, "arrow-steel": { "base": "item/tool/arrow-copper" }, "arrow-antler": { "base": "item/tool/arrow-stone" } } 16.10.2023 18:12:30 [Error] Patch 6 (target: game:itemtypes/tool/arrow.json) in lichen:patches/survival-itemtypes-tool-arrow.json failed because supplied path /shapeByType/* is invalid: The json path /hax was not found. No such element 'hax' at the root path 16.10.2023 18:12:30 [Error] Patch 7 (target: game:itemtypes/tool/arrow.json) in lichen:patches/survival-itemtypes-tool-arrow.json failed because supplied path /hax is invalid: The json path /texturesByType/* was not found. Could traverse until /texturesByType, but then '*' does not exist. Full json at this path: { "arrow-crude": {}, "arrow-flint": { "material": { "base": "block/stone/flint" } }, "arrow-copper": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-tinbronze": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-bismuthbronze": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-blackbronze": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-gold": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-silver": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-iron": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-meteoriciron": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-steel": { "material": { "base": "block/metal/ingot/{material}" } }, "arrow-copper-bodkin": { "material": { "base": "block/metal/ingot/copper" } }, "arrow-tinbronze-bodkin": { "material": { "base": "block/metal/ingot/tinbronze" } }, "arrow-bismuthbronze-bodkin": { "material": { "base": "block/metal/ingot/bismuthbronze" } }, "arrow-blackbronze-bodkin": { "material": { "base": "block/metal/ingot/blackbronze" } }, "arrow-gold-bodkin": { "material": { "base": "block/metal/ingot/gold" } }, "arrow-silver-bodkin": { "material": { "base": "block/metal/ingot/silver" } }, "arrow-iron-bodkin": { "material": { "base": "block/metal/ingot/iron" } }, "arrow-meteoriciron-bodkin": { "material": { "base": "block/metal/ingot/meteoriciron" } }, "arrow-steel-bodkin": { "material": { "base": "block/metal/ingot/steel" } }, "arrow-copper-broadhead": { "iron": { "base": "block/metal/ingot/copper" } }, "arrow-tinbronze-broadhead": { "iron": { "base": "block/metal/ingot/tinbronze" } }, "arrow-bismuthbronze-broadhead": { "iron": { "base": "block/metal/ingot/bismuthbronze" } }, "arrow-blackbronze-broadhead": { "iron": { "base": "block/metal/ingot/blackbronze" } }, "arrow-gold-broadhead": { "iron": { "base": "block/metal/ingot/gold" } }, "arrow-silver-broadhead": { "iron": { "base": "block/metal/ingot/silver" } }, "arrow-iron-broadhead": { "iron": { "base": "block/metal/ingot/iron" } }, "arrow-meteoriciron-broadhead": { "iron": { "base": "block/metal/ingot/meteoriciron" } }, "arrow-steel-broadhead": { "iron": { "base": "block/metal/ingot/steel" } }, "arrow-antler": { "material": { "base": "game:block/bonesrotten" } } } 16.10.2023 18:12:30 [Error] Patch 8 (target: game:itemtypes/tool/arrow.json) in lichen:patches/survival-itemtypes-tool-arrow.json failed because supplied path /texturesByType/* is invalid: The json path /hax was not found. No such element 'hax' at the root path 16.10.2023 18:12:30 [Error] Patch 5 (target: game:itemtypes/tool/knife.json) in lichen:patches/survival-itemtypes-tool-knife.json failed, following Exception was thrown: Index must be within the bounds of the List. (Parameter 'index') 16.10.2023 18:12:30 [Error] Patch 11 (target: game:itemtypes/tool/knife.json) in lichen:patches/survival-itemtypes-tool-knife.json failed, following Exception was thrown: Index must be within the bounds of the List. (Parameter 'index') 16.10.2023 18:12:30 [Error] Patch 14 (target: game:itemtypes/tool/knife.json) in lichen:patches/survival-itemtypes-tool-knife.json failed because supplied path /hax is invalid: The json path /texturesByType/* was not found. Could traverse until /texturesByType, but then '*' does not exist. Full json at this path: { "knife-generic-chert": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-granite": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-andesite": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-basalt": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-obsidian": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-peridotite": { "material": { "base": "block/stone/rock/{material}1" } }, "knife-generic-flint": { "material": { "base": "block/stone/{material}" } }, "knife-generic-bonechert": { "material": { "base": "block/stone/rock/chert1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-bonegranite": { "material": { "base": "block/stone/rock/granite1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-boneandesite": { "material": { "base": "block/stone/rock/andesite1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-bonebasalt": { "material": { "base": "block/stone/rock/basalt1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-boneobsidian": { "material": { "base": "block/stone/rock/obsidian1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-boneperidotite": { "material": { "base": "block/stone/rock/peridotite1" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-boneflint": { "material": { "base": "block/stone/flint" }, "handle": { "base": "block/creature/bone-yellow" } }, "knife-generic-*": { "material": { "base": "block/metal/ingot/{material}" } }, "knife-antler": { "material": { "base": "game:block/bonesrotten" } }, "knife-bone-antler": { "material": { "base": "game:block/bonesrotten" }, "handle": { "base": "game:block/bone-yellow" } } } 16.10.2023 18:12:30 [Error] Patch 15 (target: game:itemtypes/tool/knife.json) in lichen:patches/survival-itemtypes-tool-knife.json failed because supplied path /texturesByType/* is invalid: The json path /hax was not found. No such element 'hax' at the root path 16.10.2023 18:12:56 [Event] Remapping blocks and items... 16.10.2023 18:13:19 [Event] 6 cooking recipes loaded 16.10.2023 18:13:23 [Error] Grid Recipe 'game:recipes/grid/tool/knife.json': Output Item code game:knife-generic-antler cannot be resolved 16.10.2023 18:13:30 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:13:30 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:13:30 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:13:30 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:13:30 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:13:30 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:13:30 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:13:30 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:13:30 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:13:30 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:13:30 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:13:30 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:13:30 [Error] Grid Recipe 'game:recipes/grid/tortoiseshield.json': Output Item code game:shield-reinforced-tortoise-wood cannot be resolved 16.10.2023 18:13:33 [Error] Grid Recipe 'lichen:recipes/grid/antler-tools.json': Output Item code game:knife-antler cannot be resolved 16.10.2023 18:13:33 [Error] Grid Recipe 'lichen:recipes/grid/antler-tools.json': Output Item code game:knife-bone-antler cannot be resolved 16.10.2023 18:13:33 [Event] 973 crafting recipes loaded from 348 files 16.10.2023 18:13:33 [Event] 9 metal alloys loaded 16.10.2023 18:13:34 [Event] 318 smithing recipes loaded 16.10.2023 18:13:34 [Event] 71 clay forming recipes loaded 16.10.2023 18:13:34 [Event] 45 knapping recipes loaded 16.10.2023 18:13:34 [Event] 154 barrel recipes loaded 16.10.2023 18:13:34 [Event] started 'Scythe More' mod 16.10.2023 18:13:42 [Event] Server assets loaded, parsed, registered and finalized 16.10.2023 18:13:42 [Event] Initialising systems... 16.10.2023 18:13:46 [Event] Shutting down 7 server threads... 16.10.2023 18:13:46 [Event] Killed console thread 16.10.2023 18:13:46 [Event] All threads gracefully shut down 16.10.2023 18:13:46 [Event] Doing last tick... 16.10.2023 18:13:46 [Event] Stopped the server!