7.1.2024 22:06:45 [Notification] Client logger started. 7.1.2024 22:06:45 [Notification] Game Version: v1.19.0-rc.6 (Unstable) 7.1.2024 22:06:47 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 7.1.2024 22:06:47 [Notification] Process path: G:\VINTAGE STORY\Vintagestory.exe 7.1.2024 22:06:47 [Notification] Operating System: Windows 10.0.19045.0 7.1.2024 22:06:47 [Notification] CPU Cores: 4 7.1.2024 22:06:47 [Notification] Available RAM: 8132 MB 7.1.2024 22:06:47 [Notification] Graphics Card Vendor: NVIDIA Corporation 7.1.2024 22:06:47 [Notification] Graphics Card Version: 3.3.0 NVIDIA 546.33 7.1.2024 22:06:47 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 7.1.2024 22:06:47 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 7.1.2024 22:06:47 [Notification] GL.MaxVertexUniformComponents: 4096 7.1.2024 22:06:47 [Notification] GL.MaxUniformBlockSize: 65536 7.1.2024 22:06:47 [Notification] Cairo Graphics Version: 1.17.3 7.1.2024 22:06:47 [Notification] OpenAL Version: 1.1 ALSOFT 1.23.0 7.1.2024 22:06:47 [Notification] C# Framework: .net 7.0.10 7.1.2024 22:06:47 [Notification] Zstd Version: 1.5.5 7.1.2024 22:06:47 [Notification] Start discovering assets 7.1.2024 22:06:47 [Notification] Found 23 base assets in category lang 7.1.2024 22:06:47 [Notification] Found 0 base assets in category patches 7.1.2024 22:06:47 [Notification] Found 24 base assets in category config 7.1.2024 22:06:47 [Notification] Found 0 base assets in category worldproperties 7.1.2024 22:06:47 [Notification] Found 48 base assets in category sounds 7.1.2024 22:06:47 [Notification] Found 95 base assets in category shapes 7.1.2024 22:06:47 [Notification] Found 72 base assets in category shaders 7.1.2024 22:06:47 [Notification] Found 16 base assets in category shaderincludes 7.1.2024 22:06:47 [Notification] Found 133 base assets in category textures 7.1.2024 22:06:47 [Notification] Found 4 base assets in category music 7.1.2024 22:06:47 [Notification] Found 0 base assets in category dialog 7.1.2024 22:06:47 [Notification] Found 415 base assets in total 7.1.2024 22:06:47 [Notification] Loading sounds 7.1.2024 22:06:47 [Notification] (Re-)loaded frame buffers 7.1.2024 22:06:47 [Notification] Loaded Shaderprogramm for render pass . 7.1.2024 22:06:47 [Notification] Sounds loaded 7.1.2024 22:06:47 [Notification] Begin loading shaders 7.1.2024 22:06:47 [Notification] Load shaders now 7.1.2024 22:06:47 [Notification] Loading shaders... 7.1.2024 22:06:47 [Notification] Loaded Shaderprogramm for render pass standard. 7.1.2024 22:06:47 [Notification] Loaded Shaderprogramm for render pass particlescube. 7.1.2024 22:06:47 [Notification] Loaded Shaderprogramm for render pass particlesquad. 7.1.2024 22:06:47 [Notification] Loaded Shaderprogramm for render pass sky. 7.1.2024 22:06:47 [Notification] Loaded Shaderprogramm for render pass nightsky. 7.1.2024 22:06:47 [Notification] Loaded Shaderprogramm for render pass woittest. 7.1.2024 22:06:47 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 7.1.2024 22:06:47 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 7.1.2024 22:06:47 [Notification] Loaded Shaderprogramm for render pass helditem. 7.1.2024 22:06:47 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 7.1.2024 22:06:47 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 7.1.2024 22:06:47 [Notification] Loaded Shaderprogramm for render pass decals. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass final. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass gui. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass blur. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass findbright. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass godrays. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass autocamera. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass wireframe. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass entityanimated. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass luma. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass blit. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass texture2texture. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass celestialobject. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass colorgrade. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass guigear. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass ssao. 7.1.2024 22:06:48 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 7.1.2024 22:06:48 [Notification] Cached session key is valid, validating with server 7.1.2024 22:06:50 [Notification] Server validation response: Good 7.1.2024 22:06:50 [Notification] Will search the following paths for mods: 7.1.2024 22:06:50 [Notification] G:\VINTAGE STORY\Mods 7.1.2024 22:06:50 [Notification] C:\Users\Sprzetowo\AppData\Roaming\VintagestoryData\Mods 7.1.2024 22:06:56 [Warning] Texture with texture id 76 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:06:57 [Notification] Will search the following paths for mods: 7.1.2024 22:06:57 [Notification] G:\VINTAGE STORY\Mods 7.1.2024 22:06:57 [Notification] C:\Users\Sprzetowo\AppData\Roaming\VintagestoryData\Mods 7.1.2024 22:06:57 [Warning] Texture with texture id 89 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:06:59 [Warning] Texture with texture id 112 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 79 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 78 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 88 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 87 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 86 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 85 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 84 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 73 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 72 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 71 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 70 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 69 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 68 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 77 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 67 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 66 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 65 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 75 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 74 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 83 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 82 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 81 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 80 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:02 [Warning] Texture with texture id 90 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 7.1.2024 22:07:55 [Notification] Initialized GUI Manager 7.1.2024 22:07:55 [Notification] Initialized Server Connection 7.1.2024 22:07:55 [Notification] Server args parsed 7.1.2024 22:07:56 [Notification] Server main instantiated 7.1.2024 22:08:37 [Error] Exception: The given key 'surfaceruins' was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at Vintagestory.ServerMods.WorldGenStructure.Init(ICoreServerAPI api, BlockLayerConfig config, RockStrataConfig rockstrata, WorldGenStructuresConfigBase structureConfig, LCGRandom rand) in VSSurvivalMod\Systems\WorldGen\Standard\ChunkGen\6.GenStructures\WorldGenStructure.cs:line 170 at Vintagestory.ServerMods.WorldGenStructuresConfig.Init(ICoreServerAPI api) in VSSurvivalMod\Systems\WorldGen\Standard\ChunkGen\6.GenStructures\WorldGenStructuresConfig.cs:line 53 at Vintagestory.ServerMods.WgenCommands.InitWorldGen() in VSSurvivalMod\Systems\WorldGen\Standard\WgenCommands.cs:line 98 at Vintagestory.Server.ServerSystemSupplyChunks.LoadWorldgenHandlerAndSpawnChunks() in VintagestoryLib\Server\Systems\World\LoadThread\SupplyChunks.cs:line 1333 at Vintagestory.Server.ServerSystemLoadAndSaveGame.OnBeginWorldReady() in VintagestoryLib\Server\Systems\World\LoadThread\LoadSaveGame.cs:line 183 at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase) in VintagestoryLib\Server\ServerMain.cs:line 618 at Vintagestory.Server.ServerMain.Launch() in VintagestoryLib\Server\ServerMain.cs:line 547 at Vintagestory.Client.ClientProgram.ServerThreadStart() in VintagestoryLib\Client\ClientProgram.cs:line 383 7.1.2024 22:08:49 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 7.1.2024 22:08:52 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed