18.9.2018 17:35:12 [Notification] Client logger started. 18.9.2018 17:35:12 [Notification] Game Version: 1.6.11 Survival Mode Edition (Stable) 18.9.2018 17:35:13 [Notification] Graphics Card Vendor: NVIDIA Corporation 18.9.2018 17:35:13 [Notification] Graphics Card Version: 3.3.0 NVIDIA 398.82 18.9.2018 17:35:13 [Notification] Graphics Card Renderer: GeForce GTX 1070/PCIe/SSE2 18.9.2018 17:35:13 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 18.9.2018 17:35:13 [Notification] Cairo Graphics Version: 1.15.10 18.9.2018 17:35:13 [Notification] OpenAL Version: 1.1 ALSOFT 1.15.1 18.9.2018 17:35:13 [Notification] Start discovering assets 18.9.2018 17:35:13 [Notification] Found 180 base assets in category blocktypes 18.9.2018 17:35:13 [Notification] Found 92 base assets in category itemtypes 18.9.2018 17:35:13 [Notification] Found 2 base assets in category lang 18.9.2018 17:35:13 [Notification] Found 11 base assets in category journal 18.9.2018 17:35:13 [Notification] Found 0 base assets in category patches 18.9.2018 17:35:13 [Notification] Found 19 base assets in category worldproperties 18.9.2018 17:35:13 [Notification] Found 190 base assets in category sounds 18.9.2018 17:35:13 [Notification] (Re-)loaded frame buffers 18.9.2018 17:35:13 [Notification] Loaded Shaderprogramm for render pass . 18.9.2018 17:35:13 [Notification] CPU Cores: 4 18.9.2018 17:35:13 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 18.9.2018 17:35:13 [Notification] (Re-)loaded frame buffers 18.9.2018 17:35:13 [Notification] Found 398 base assets in category shapes 18.9.2018 17:35:13 [Notification] Found 70 base assets in category shaders 18.9.2018 17:35:13 [Notification] Found 10 base assets in category shaderincludes 18.9.2018 17:35:13 [Notification] Found 1850 base assets in category textures 18.9.2018 17:35:13 [Notification] Found 55 base assets in category music 18.9.2018 17:35:13 [Notification] Found 14 base assets in category dialog 18.9.2018 17:35:13 [Notification] Found 2891 base assets in total 18.9.2018 17:35:13 [Notification] Loading sounds 18.9.2018 17:35:14 [Notification] Loading shaders... 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass standard. 18.9.2018 17:35:14 [Notification] Shader standard: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass particlescube. 18.9.2018 17:35:14 [Notification] Shader particlescube: Uniform locations for variables shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass particlesquad. 18.9.2018 17:35:14 [Notification] Shader particlesquad: Uniform locations for variables particleTex, zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass sky. 18.9.2018 17:35:14 [Notification] Shader sky: Uniform locations for variables playerPos, zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, rgbaAmbientIn, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass nightsky. 18.9.2018 17:35:14 [Notification] Shader nightsky: Uniform locations for variables rgbaFog, zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, flatFogDensity, flatFogStart, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass woittest. 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass helditem. 18.9.2018 17:35:14 [Notification] Shader helditem: Uniform locations for variables shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, flatFogDensity, flatFogStart, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 18.9.2018 17:35:14 [Notification] Shader chunkopaque: Uniform locations for variables shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, windWaveCounter, waterWaveCounter, playerpos, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass multitexturetest. 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 18.9.2018 17:35:14 [Notification] Shader chunkliquid: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass decals. 18.9.2018 17:35:14 [Notification] Shader decals: Uniform locations for variables windWaveCounter, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass final. 18.9.2018 17:35:14 [Notification] Shader final: Uniform locations for variables glowParts, bloomParts, godrayParts, sunPosScreenIn, sunPos3dIn, playerViewVector not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass gui. 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass blur. 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 18.9.2018 17:35:14 [Notification] Shader chunktransparent: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass findbright. 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 18.9.2018 17:35:14 [Notification] Shader chunktopsoil: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass godrays. 18.9.2018 17:35:14 [Notification] Shader godrays: Uniform locations for variables invFrameSizeIn, directionIn not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass autocamera. 18.9.2018 17:35:14 [Notification] Shader autocamera: Uniform locations for variables shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, flatFogDensity, flatFogStart, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 18.9.2018 17:35:14 [Notification] Shader blockhighlights: Uniform locations for variables particleTex, zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, flatFogDensity, flatFogStart, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass wireframe. 18.9.2018 17:35:14 [Notification] Shader wireframe: Uniform locations for variables shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, flatFogDensity, flatFogStart, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass entityanimated. 18.9.2018 17:35:14 [Notification] Shader entityanimated: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass luma. 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass blit. 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass mainmenuparticles. 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 18.9.2018 17:35:14 [Notification] Shader shadowmapgeneric: Uniform locations for variables windWaveCounter not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass texture2texture. 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass celestialobject. 18.9.2018 17:35:14 [Notification] Shader celestialobject: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, sunPositionIn, rgbaAmbientIn, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 18.9.2018 17:35:14 [Notification] Shader guitopsoil: Uniform locations for variables noTexture, alphaTest, rgbaIn, extraGlow, applyColor not found (or not used). 18.9.2018 17:35:14 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 18.9.2018 17:35:14 [Notification] Shader entityanimatedtransparent: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, flatFogDensity, flatFogStart, fogMinIn, fogDensityIn, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 18.9.2018 17:35:14 [Notification] Cached session key is valid, validating with server 18.9.2018 17:35:15 [Notification] Server validation response: Good 18.9.2018 17:35:18 [Notification] Loading client side mods... 18.9.2018 17:35:18 [Notification] Will search the following paths for mods: 18.9.2018 17:35:18 [Notification] D:\Games\Vintagestory\Mods 18.9.2018 17:35:18 [Notification] Found 2 mods (2 disabled) 18.9.2018 17:35:18 [Notification] Instantiated 0 mod systems from 0 enabled mods 18.9.2018 17:35:18 [Notification] Done loading client side mods. 18.9.2018 17:35:18 [Notification] Found 0 external assets in category blocktypes 18.9.2018 17:35:18 [Notification] Found 0 external assets in category itemtypes 18.9.2018 17:35:18 [Notification] Found 0 external assets in category lang 18.9.2018 17:35:18 [Notification] Found 0 external assets in category journal 18.9.2018 17:35:18 [Notification] Found 0 external assets in category patches 18.9.2018 17:35:18 [Notification] Found 0 external assets in category worldproperties 18.9.2018 17:35:18 [Notification] Found 0 external assets in category sounds 18.9.2018 17:35:18 [Notification] Found 0 external assets in category shapes 18.9.2018 17:35:18 [Notification] Found 0 external assets in category shaders 18.9.2018 17:35:18 [Notification] Found 0 external assets in category shaderincludes 18.9.2018 17:35:18 [Notification] Found 0 external assets in category textures 18.9.2018 17:35:18 [Notification] Found 0 external assets in category music 18.9.2018 17:35:18 [Notification] Found 0 external assets in category dialog 18.9.2018 17:35:18 [Notification] Reloaded lang file now with mod assets 18.9.2018 17:35:19 [Notification] Reloaded sounds now with mod assets 18.9.2018 17:35:20 [Notification] Initialized GUI Manager 18.9.2018 17:35:20 [Notification] Initialized Music Engine 18.9.2018 17:35:20 [Notification] Initialized Server Connection 18.9.2018 17:35:20 [Notification] Server args parsed 18.9.2018 17:35:20 [Notification] GuiScreenConnectingToServer constructed 18.9.2018 17:35:20 [Notification] Server main instantiated