22.10.2018 15:37:30 [Notification] Client logger started. 22.10.2018 15:37:30 [Notification] Game Version: 1.7.5 Survival Mode Edition (Stable) 22.10.2018 15:37:34 [Notification] Graphics Card Vendor: NVIDIA Corporation 22.10.2018 15:37:34 [Notification] Graphics Card Version: 3.3.0 NVIDIA 388.13 22.10.2018 15:37:34 [Notification] Graphics Card Renderer: GeForce GT 640/PCIe/SSE2 22.10.2018 15:37:34 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 22.10.2018 15:37:34 [Notification] Cairo Graphics Version: 1.15.10 22.10.2018 15:37:34 [Notification] OpenAL Version: 1.1 ALSOFT 1.15.1 22.10.2018 15:37:35 [Notification] Start discovering assets 22.10.2018 15:37:36 [Notification] Found 0 base assets in category blocktypes 22.10.2018 15:37:36 [Notification] Found 0 base assets in category itemtypes 22.10.2018 15:37:36 [Notification] Found 3 base assets in category lang 22.10.2018 15:37:36 [Notification] Found 0 base assets in category journal 22.10.2018 15:37:36 [Notification] Found 0 base assets in category patches 22.10.2018 15:37:36 [Notification] Found 0 base assets in category config 22.10.2018 15:37:36 [Notification] Found 0 base assets in category worldproperties 22.10.2018 15:37:36 [Notification] Found 30 base assets in category sounds 22.10.2018 15:37:36 [Notification] Found 2 base assets in category shapes 22.10.2018 15:37:36 [Notification] Found 70 base assets in category shaders 22.10.2018 15:37:36 [Notification] Found 10 base assets in category shaderincludes 22.10.2018 15:37:36 [Notification] Found 54 base assets in category textures 22.10.2018 15:37:36 [Notification] Found 4 base assets in category music 22.10.2018 15:37:36 [Notification] Found 0 base assets in category dialog 22.10.2018 15:37:36 [Notification] Found 173 base assets in total 22.10.2018 15:37:36 [Notification] Loading sounds 22.10.2018 15:37:36 [Notification] (Re-)loaded frame buffers 22.10.2018 15:37:36 [Notification] Loaded Shaderprogramm for render pass . 22.10.2018 15:37:36 [Notification] CPU Cores: 2 22.10.2018 15:37:36 [Notification] Window was resized to 1920 1137, rebuilding framebuffers... 22.10.2018 15:37:36 [Notification] (Re-)loaded frame buffers 22.10.2018 15:37:38 [Notification] Loading shaders... 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass standard. 22.10.2018 15:37:39 [Notification] Shader standard: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass particlescube. 22.10.2018 15:37:39 [Notification] Shader particlescube: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass particlesquad. 22.10.2018 15:37:39 [Notification] Shader particlesquad: Uniform locations for variables particleTex, zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass sky. 22.10.2018 15:37:39 [Notification] Shader sky: Uniform locations for variables playerPos, zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, rgbaAmbientIn, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass nightsky. 22.10.2018 15:37:39 [Notification] Shader nightsky: Uniform locations for variables rgbaFog, zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, flatFogDensity, flatFogStart, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass woittest. 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass helditem. 22.10.2018 15:37:39 [Notification] Shader helditem: Uniform locations for variables shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, flatFogDensity, flatFogStart not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 22.10.2018 15:37:39 [Notification] Shader chunkopaque: Uniform locations for variables shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, windWaveCounter, waterWaveCounter, playerpos, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass multitexturetest. 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 22.10.2018 15:37:39 [Notification] Shader chunkliquid: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass decals. 22.10.2018 15:37:39 [Notification] Shader decals: Uniform locations for variables windWaveCounter, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass final. 22.10.2018 15:37:39 [Notification] Shader final: Uniform locations for variables glowParts, godrayParts, sunPosScreenIn, sunPos3dIn, playerViewVector not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass gui. 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass blur. 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 22.10.2018 15:37:39 [Notification] Shader chunktransparent: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass findbright. 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 22.10.2018 15:37:39 [Notification] Shader chunktopsoil: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass godrays. 22.10.2018 15:37:39 [Notification] Shader godrays: Uniform locations for variables invFrameSizeIn, directionIn not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass autocamera. 22.10.2018 15:37:39 [Notification] Shader autocamera: Uniform locations for variables shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, flatFogDensity, flatFogStart not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 22.10.2018 15:37:39 [Notification] Shader blockhighlights: Uniform locations for variables particleTex, zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, flatFogDensity, flatFogStart, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass wireframe. 22.10.2018 15:37:39 [Notification] Shader wireframe: Uniform locations for variables shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, flatFogDensity, flatFogStart, pointLights, pointLightColors, pointLightQuantity not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass entityanimated. 22.10.2018 15:37:39 [Notification] Shader entityanimated: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass luma. 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass blit. 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass mainmenuparticles. 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 22.10.2018 15:37:39 [Notification] Shader shadowmapgeneric: Uniform locations for variables windWaveCounter not found (or not used). 22.10.2018 15:37:39 [Notification] Loaded Shaderprogramm for render pass texture2texture. 22.10.2018 15:37:40 [Notification] Loaded Shaderprogramm for render pass celestialobject. 22.10.2018 15:37:40 [Notification] Shader celestialobject: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, sunPositionIn, rgbaAmbientIn, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used). 22.10.2018 15:37:40 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 22.10.2018 15:37:40 [Notification] Shader guitopsoil: Uniform locations for variables noTexture, alphaTest, rgbaIn, extraGlow, applyColor not found (or not used). 22.10.2018 15:37:40 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 22.10.2018 15:37:40 [Notification] Shader entityanimatedtransparent: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, flatFogDensity, flatFogStart, fogMinIn, fogDensityIn, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used). 22.10.2018 15:37:40 [Notification] Cached session key is valid, validating with server 22.10.2018 15:37:44 [Notification] Server validation response: Good 22.10.2018 15:37:56 [Notification] Loading and pre-starting client side mods... 22.10.2018 15:37:56 [Notification] Will search the following paths for mods: 22.10.2018 15:37:56 [Notification] C:\Users\Maxtra\AppData\Roaming\Vintagestory\Mods 22.10.2018 15:37:56 [Notification] C:\Users\Maxtra\AppData\Roaming\VintagestoryData\Mods 22.10.2018 15:37:57 [Notification] Found 3 mods (0 disabled) 22.10.2018 15:37:58 [Notification] Instantiated 38 mod systems from 3 enabled mods 22.10.2018 15:37:58 [Notification] Done loading and pre-starting client side mods. 22.10.2018 15:37:58 [Notification] External Origins: custom@C:\Users\Maxtra\AppData\Roaming\Vintagestory\assets\creative\, custom@C:\Users\Maxtra\AppData\Roaming\Vintagestory\assets\survival\ 22.10.2018 15:37:58 [Notification] Found 190 external assets in category blocktypes 22.10.2018 15:37:58 [Notification] Found 99 external assets in category itemtypes 22.10.2018 15:37:58 [Notification] Found 0 external assets in category lang 22.10.2018 15:37:58 [Notification] Found 10 external assets in category journal 22.10.2018 15:37:58 [Notification] Found 0 external assets in category patches 22.10.2018 15:37:58 [Notification] Found 0 external assets in category config 22.10.2018 15:37:58 [Notification] Found 19 external assets in category worldproperties 22.10.2018 15:37:58 [Notification] Found 169 external assets in category sounds 22.10.2018 15:37:58 [Notification] Found 472 external assets in category shapes 22.10.2018 15:37:58 [Notification] Found 0 external assets in category shaders 22.10.2018 15:37:58 [Notification] Found 0 external assets in category shaderincludes 22.10.2018 15:37:58 [Notification] Found 1880 external assets in category textures 22.10.2018 15:37:58 [Notification] Found 55 external assets in category music 22.10.2018 15:37:58 [Notification] Found 14 external assets in category dialog 22.10.2018 15:37:59 [Notification] Reloaded lang file now with mod assets 22.10.2018 15:38:06 [Notification] Reloaded sounds now with mod assets 22.10.2018 15:38:07 [Notification] Initialized GUI Manager 22.10.2018 15:38:08 [Notification] Initialized Music Engine 22.10.2018 15:38:09 [Notification] Initialized Server Connection 22.10.2018 15:38:09 [Notification] Server args parsed 22.10.2018 15:38:09 [Notification] GuiScreenConnectingToServer constructed 22.10.2018 15:38:09 [Notification] Server main instantiated 22.10.2018 15:38:09 [Fatal] System.NullReferenceException: Riferimento a un oggetto non impostato su un'istanza di oggetto. in _pkznL07KMqEuVMh66cLDxpjVYXC._t1xM41KsSfKGxXm9bXgXvjSJLjA() in _BrSZzRP7psj5dIqBa3K5qkqWqkJ._pyVIIpetCSWD5db91xr5hjPxINJ(EnumServerRunPhase ) in _BrSZzRP7psj5dIqBa3K5qkqWqkJ._u9epmgJcnZmGv4LptF2egG5QZNI() in _FuGFHP5dL4rU5W8UsjcMAWOUukC._ze2DS5fVveNUGByYTl4rvc5lXZo() 22.10.2018 15:38:20 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 22.10.2018 15:38:20 [Notification] Found 0 base assets in category blocktypes 22.10.2018 15:38:20 [Notification] Found 0 base assets in category itemtypes 22.10.2018 15:38:20 [Notification] Found 3 base assets in category lang 22.10.2018 15:38:20 [Notification] Found 0 base assets in category journal 22.10.2018 15:38:20 [Notification] Found 0 base assets in category patches 22.10.2018 15:38:20 [Notification] Found 0 base assets in category config 22.10.2018 15:38:20 [Notification] Found 0 base assets in category worldproperties 22.10.2018 15:38:20 [Notification] Found 30 base assets in category sounds 22.10.2018 15:38:20 [Notification] Found 2 base assets in category shapes 22.10.2018 15:38:20 [Notification] Found 70 base assets in category shaders 22.10.2018 15:38:20 [Notification] Found 10 base assets in category shaderincludes 22.10.2018 15:38:20 [Notification] Found 54 base assets in category textures 22.10.2018 15:38:20 [Notification] Found 4 base assets in category music 22.10.2018 15:38:20 [Notification] Found 0 base assets in category dialog 22.10.2018 15:38:20 [Notification] GuiScreenConnectingToServer constructed 22.10.2018 15:39:04 [Notification] Loading and pre-starting client side mods... 22.10.2018 15:39:04 [Notification] Will search the following paths for mods: 22.10.2018 15:39:04 [Notification] C:\Users\Maxtra\AppData\Roaming\Vintagestory\Mods 22.10.2018 15:39:04 [Notification] C:\Users\Maxtra\AppData\Roaming\VintagestoryData\Mods 22.10.2018 15:39:04 [Notification] Found 3 mods (0 disabled) 22.10.2018 15:39:04 [Notification] Instantiated 38 mod systems from 3 enabled mods 22.10.2018 15:39:04 [Notification] Done loading and pre-starting client side mods. 22.10.2018 15:39:04 [Notification] External Origins: custom@C:\Users\Maxtra\AppData\Roaming\Vintagestory\assets\creative\, custom@C:\Users\Maxtra\AppData\Roaming\Vintagestory\assets\survival\, custom@C:\Users\Maxtra\AppData\Roaming\Vintagestory\assets\creative\, custom@C:\Users\Maxtra\AppData\Roaming\Vintagestory\assets\survival\ 22.10.2018 15:39:04 [Notification] Found 190 external assets in category blocktypes 22.10.2018 15:39:04 [Notification] Found 99 external assets in category itemtypes 22.10.2018 15:39:04 [Notification] Found 0 external assets in category lang 22.10.2018 15:39:04 [Notification] Found 10 external assets in category journal 22.10.2018 15:39:04 [Notification] Found 0 external assets in category patches 22.10.2018 15:39:04 [Notification] Found 0 external assets in category config 22.10.2018 15:39:04 [Notification] Found 19 external assets in category worldproperties 22.10.2018 15:39:04 [Notification] Found 169 external assets in category sounds 22.10.2018 15:39:04 [Notification] Found 472 external assets in category shapes 22.10.2018 15:39:04 [Notification] Found 0 external assets in category shaders 22.10.2018 15:39:04 [Notification] Found 0 external assets in category shaderincludes 22.10.2018 15:39:04 [Notification] Found 1880 external assets in category textures 22.10.2018 15:39:04 [Notification] Found 55 external assets in category music 22.10.2018 15:39:04 [Notification] Found 14 external assets in category dialog 22.10.2018 15:39:05 [Notification] Reloaded lang file now with mod assets 22.10.2018 15:39:07 [Notification] Reloaded sounds now with mod assets 22.10.2018 15:39:07 [Notification] Initialized GUI Manager 22.10.2018 15:39:07 [Notification] Initialized Music Engine 22.10.2018 15:39:07 [Notification] Initialized Server Connection 22.10.2018 15:39:07 [Notification] Server args parsed 22.10.2018 15:39:08 [Notification] Server main instantiated 22.10.2018 15:39:08 [Fatal] System.NullReferenceException: Riferimento a un oggetto non impostato su un'istanza di oggetto. in _pkznL07KMqEuVMh66cLDxpjVYXC._t1xM41KsSfKGxXm9bXgXvjSJLjA() in _BrSZzRP7psj5dIqBa3K5qkqWqkJ._pyVIIpetCSWD5db91xr5hjPxINJ(EnumServerRunPhase ) in _BrSZzRP7psj5dIqBa3K5qkqWqkJ._u9epmgJcnZmGv4LptF2egG5QZNI() in _FuGFHP5dL4rU5W8UsjcMAWOUukC._ze2DS5fVveNUGByYTl4rvc5lXZo() 22.10.2018 15:39:08 [Notification] GuiScreenConnectingToServer constructed 22.10.2018 15:39:53 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 22.10.2018 15:39:53 [Notification] Found 0 base assets in category blocktypes 22.10.2018 15:39:53 [Notification] Found 0 base assets in category itemtypes 22.10.2018 15:39:53 [Notification] Found 3 base assets in category lang 22.10.2018 15:39:53 [Notification] Found 0 base assets in category journal 22.10.2018 15:39:53 [Notification] Found 0 base assets in category patches 22.10.2018 15:39:53 [Notification] Found 0 base assets in category config 22.10.2018 15:39:53 [Notification] Found 0 base assets in category worldproperties 22.10.2018 15:39:53 [Notification] Found 30 base assets in category sounds 22.10.2018 15:39:53 [Notification] Found 2 base assets in category shapes 22.10.2018 15:39:53 [Notification] Found 70 base assets in category shaders 22.10.2018 15:39:53 [Notification] Found 10 base assets in category shaderincludes 22.10.2018 15:39:53 [Notification] Found 54 base assets in category textures 22.10.2018 15:39:53 [Notification] Found 4 base assets in category music 22.10.2018 15:39:53 [Notification] Found 0 base assets in category dialog 22.10.2018 15:39:53 [Notification] GuiScreenConnectingToServer constructed 22.10.2018 15:39:55 [Warning] Texture with texture id 11 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 22.10.2018 15:39:55 [Warning] Texture with texture id 10 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 22.10.2018 15:39:55 [Warning] Texture with texture id 9 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 22.10.2018 15:39:55 [Warning] Texture with texture id 8 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 22.10.2018 15:39:55 [Warning] Texture with texture id 7 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 22.10.2018 15:39:55 [Warning] Texture with texture id 6 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 22.10.2018 15:39:55 [Warning] Texture with texture id 5 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 22.10.2018 15:39:55 [Warning] Texture with texture id 4 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace. 22.10.2018 15:39:55 [Warning] Texture with texture id 1 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.