Game Version: v1.19.8 (Stable) 8/25/2024 10:35:35 PM: Critical error occurred Loaded Mods: aculinaryartillery@1.1.5, barstotemporal@0.1.0, bettercrates@1.7.1, cellardoor@1.4.0, chiseltools@1.12.3, claycasting@1.1.5, craftingjonas@1.0.6, driedfirefuels@1.1.1, entitiesinteract@1.0.11, explosive@0.0.5, extrachests@1.8.0, extraclayforming@1.0.0, fixedpaths@1.0.1, geoaddons@1.3.5, instanddrifterdrops@1.1.0, linentunicrecipe@1.0.0, molds@0.0.7, moreclay@1.0.2, moremolds@1.4.2, MoreTorchHolders@1.0.0, MoveLikeKaji@0.0.5, oils@1.2.2, TA_plainsandvalleys@1.0.5, primitivesurvival@3.6.4, ripened_wild_crops@1.0.0, someextramolds@1.0.6, ot_SticksFromFirewood@1.1.0, superfuelresumed@2.1.3, swordz@1.1.8, temperaturescales@1.0.2, Vanilla_PlusWorldGen@1.3.5, vintageengineering@0.2.1, visibleore@1.0.1, volumetricshadingreupdated@0.7.5, game@1.19.8, AbsoluteProspecting@1.420.69, accessibilitytweaks@3.7.1, animalcages@3.0.2, animationmanagerlib@0.8.8, egocaribautomapmarkers@3.1.0, betterfirepit@1.1.4, betterjonasdevices@1.1.0, betterruins@0.3.7, canjewelry@0.2.42, carryon@1.7.4, chickenfeed@1.1.3, commonlib@2.5.0-rc.2, Crateful@1.2.8, danatweaks@3.1.0, easyprospect@1.0.0, expandedfoods@1.7.0, extrainfo@1.8.1, helfavorite@0.3.5, fieldsofsalt@1.2.1, foodshelves@1.1.3, fromgoldencombs@1.6.2, greenhousebuff@1.0.0, herbarium@1.2.0, hudclock@3.4.0, knapster@2.11.1, knifemold@1.0.1, lessannoyingdrifters@1.0.2, maltiezbows@1.0.4, mio@0.9.5, meteoricexpansion@1.2.5, moreplaster@1.0.2, oneclickfillbloom@1.0.0, pelaguswinds@1.0.0, pickbars@0.2.0, pileful@1.1.5, prospecttogether@1.3.0, rivers@3.1.0, sailboat@1.3.1, scarecrow@1.5.1, scythemold@1.0.1, simplestep@1.1.7, spawnhighlight@1.2.0, stonebakeoven@1.1.3, storagecontroller@1.0.11, tarmor@0.2.2, terrapretatrade@1.0.0, traitacquirer@0.9.2, tstools@2.1.2, usefulstuff17@1.3.2, vanvar@5.0.4, vhfp@1.1.0, vpeatp@1.1.0, creative@1.19.8, vsimgui@1.1.5, survival@1.19.8, xlib@0.8.6, bullseye-continued@2.5.8, configlib@1.3.13, em@2.7.0, fsmlib@0.4.5, helvehammerext@1.6.0, morecandles@1.2.2, helquickstack@0.4.2, stonequarry@3.3.1, thriftysmithing@1.0.0, wildcraftfruit@1.2.1, wildcraftherb@0.0.1, wildcrafttree@1.1.0, xinvtweaks@1.6.6, xskills@0.8.8, bricklayers@2.5.6, chickenfeedwildcraftfruitcompat@1.0.0, itemmagnet@1.1.2, maltiezcrossbows@0.3.11, maltiezfirearms@0.5.4 System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(Shape shapeBase, MeshData& modeldata, Vec3f wholeMeshRotation, Vec3f wholeMeshOffset, Single wholeMeshScale, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 302 at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(CollectibleObject collObj, Shape shape, MeshData& modeldata, Vec3f rotation, Nullable`1 quantityElements, String[] selectiveElements) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 193 at Vintagestory.GameContent.BlockCrock.GenMesh(ICoreClientAPI capi, AssetLocation labelLoc, Vec3f rot) in VSSurvivalMod\Block\BlockCrock.cs:line 208 at Vintagestory.GameContent.BlockCrock.OnBeforeRender(ICoreClientAPI capi, ItemStack itemstack, EnumItemRenderTarget target, ItemRenderInfo& renderinfo) in VSSurvivalMod\Block\BlockCrock.cs:line 181 at Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo(ClientMain game, ItemSlot inSlot, EnumItemRenderTarget target, Single dt) in VintagestoryLib\Client\Render\InventoryItemRenderer.cs:line 315 at Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Single dt, Boolean shading, Boolean origRotate, Boolean showStackSize) in VintagestoryLib\Client\Render\InventoryItemRenderer.cs:line 194 at Vintagestory.Client.NoObf.RenderAPIGame.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Boolean shading, Boolean rotate, Boolean showStacksize) in VintagestoryLib\Client\API\RenderAPIGame.cs:line 274 at Vintagestory.GameContent.GuiHandbookItemStackPage.RenderListEntryTo(ICoreClientAPI capi, Single dt, Double x, Double y, Double cellWidth, Double cellHeight) in VSSurvivalMod\Systems\Handbook\Gui\GuiHandbookItemStackPage.cs:line 102 at Vintagestory.GameContent.GuiElementFlatList.RenderInteractiveElements(Single deltaTime) in VSSurvivalMod\Systems\Handbook\Gui\GuiElementFlatList.cs:line 194 at Vintagestory.API.Client.GuiComposer.Render(Single deltaTime) in VintagestoryApi\Client\UI\GuiComposer.cs:line 716 at Vintagestory.API.Client.GuiDialog.OnRenderGUI(Single deltaTime) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 385 at Vintagestory.GameContent.GuiDialogHandbook.OnRenderGUI(Single deltaTime) in VSSurvivalMod\Systems\Handbook\Gui\GuiDialogHandbook.cs:line 500 at Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI(Single deltaTime) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 318 at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 186 at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 809 at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1013 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93 Game Version: v1.19.8 (Stable) 8/26/2024 5:19:31 PM: Critical error occurred Loaded Mods: aculinaryartillery@1.1.5, attributerreborn@1.0.6, barstotemporal@0.1.0, bettercrates@1.7.1, cellardoor@1.4.0, chiseltools@1.12.3, claycasting@1.1.5, craftingjonas@1.0.6, craftingtable@0.6.0, driedfirefuels@1.1.1, entitiesinteract@1.0.11, explosive@0.0.5, extrachests@1.8.0, extraclayforming@1.0.0, fixedpaths@1.0.1, geoaddons@1.3.5, hideandfabric@1.3.0, hudrealtimeclock@1.0.0, instanddrifterdrops@1.1.0, linentunicrecipe@1.0.0, meatup@0.1.1, molds@0.0.7, moreclay@1.0.2, moremolds@1.4.2, MoreTorchHolders@1.0.0, MoveLikeKaji@0.0.5, mushroomtrader@1.0.1, nightwatcher@2.1.0, oils@1.2.2, OresAPlenty@3.2.0, TA_plainsandvalleys@1.0.5, primitivesurvival@3.6.4, ripened_wild_crops@1.0.0, rpgitemrarityreborn@1.0.5, satup@0.1.0, someextramolds@1.0.6, ot_SticksFromFirewood@1.1.0, superfuelresumed@2.1.3, swordz@1.1.8, temperaturescales@1.0.2, Vanilla_PlusWorldGen@1.3.5, vintageengineering@0.2.1, visibleore@1.0.1, volumetricshadingreupdated@0.7.5, game@1.19.8, zoombuttonreborn@1.9.0, AbsoluteProspecting@1.420.69, accessibilitytweaks@3.7.1, alloycalculator@1.0.0, animalcages@3.0.2, animationmanagerlib@0.8.8, egocaribautomapmarkers@3.1.0, beehivekiln@1.6.1, betterfirepit@1.1.4, betterjonasdevices@1.1.0, betterruins@0.3.7, canjewelry@0.2.42, carryon@1.7.4, charcoalpitdoor@1.0.0, chickenfeed@1.1.3, commonlib@2.5.0-rc.2, composter@1.1.0, configureeverything@2.0.0, Crateful@1.2.8, danatweaks@3.1.0, diamondcrate@1.0.2, easyprospect@1.0.0, expandedfoods@1.7.0, extrainfo@1.8.1, farmlanddropssoil@1.4.0, helfavorite@0.3.5, fieldsofsalt@1.2.1, foodshelves@1.1.3, fromgoldencombs@1.6.2, greenhousebuff@1.0.0, herbarium@1.2.0, hudclock@3.4.0, insulatingdoors@1.0.2, knapster@2.11.1, knifemold@1.0.1, lavoisier@1.3.0, lessannoyingdrifters@1.0.2, lichenredux@1.8.3, maltiezbows@1.0.4, mio@0.9.5, meteoricexpansion@1.2.5, moreplaster@1.0.2, oneclickfillbloom@1.0.0, pelaguswinds@1.0.0, pickbars@0.2.0, pileful@1.1.5, claywheel@1.1.1, prospecttogether@1.3.0, rivers@3.1.0, sailboat@1.3.1, scarecrow@1.5.1, scythemold@1.0.1, simplecloth@1.0.2, simplestep@1.1.7, spawnhighlight@1.2.0, stonebakeoven@1.1.3, storagecontroller@1.0.11, tarmor@0.2.2, terrapretatrade@1.0.0, traitacquirer@0.9.2, tstools@2.1.2, usefulstuff17@1.3.2, vanvar@5.0.4, vhfp@1.1.0, vmetp@1.1.1, vpeatp@1.1.0, creative@1.19.8, vsimgui@1.1.5, survival@1.19.8, wildfarmingrevival@1.2.4, xlib@0.8.6, bullseye-continued@2.5.8, chemistrylib@1.1.5, configlib@1.3.13, em@2.7.0, extraoverlays@1.4.0, fsmlib@0.4.5, glassmaking@1.4.0, helvehammerext@1.6.0, morecandles@1.2.2, helquickstack@0.4.2, stonequarry@3.3.1, thriftysmithing@1.0.0, wildcraftfruit@1.2.1, wildcraftherb@0.0.1, wildcrafttree@1.1.0, xinvtweaks@1.6.6, xskills@0.8.8, chickenfeedwildcraftfruitcompat@1.0.0, itemmagnet@1.1.2, maltiezcrossbows@0.3.11, maltiezfirearms@0.5.4, tailorsdelight@1.6.1 System.ArgumentException: Attempted to resolve the recipe ingredient wildcard Block vanvar:chest-east* but there are no such items/blocks! at Vintagestory.API.Client.SlideshowGridRecipeTextComponent..ctor(ICoreClientAPI capi, GridRecipe[] gridrecipes, Double size, EnumFloat floatType, Action`1 onStackClicked, ItemStack[] allStacks) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Text\Richtext\SlideshowGridRecipeTextComponent.cs:line 102 at Vintagestory.GameContent.CollectibleBehaviorHandbookTextAndExtraInfo.addCreatedByInfo_Patch2(CollectibleBehaviorHandbookTextAndExtraInfo this, ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable`1 openDetailPageFor, ItemStack stack, List`1 components, Single marginTop, Boolean haveText) at Vintagestory.GameContent.CollectibleBehaviorHandbookTextAndExtraInfo.GetHandbookInfo_Patch1(CollectibleBehaviorHandbookTextAndExtraInfo this, ItemSlot inSlot, ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable`1 openDetailPageFor) at Vintagestory.GameContent.GuiHandbookItemStackPage.GetPageText(ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable`1 openDetailPageFor) in VSSurvivalMod\Systems\Handbook\Gui\GuiHandbookItemStackPage.cs:line 117 at Vintagestory.GameContent.GuiHandbookItemStackPage.ComposePage(GuiComposer detailViewGui, ElementBounds textBounds, ItemStack[] allstacks, ActionConsumable`1 openDetailPageFor) in VSSurvivalMod\Systems\Handbook\Gui\GuiHandbookItemStackPage.cs:line 111 at Vintagestory.GameContent.ModSystemSurvivalHandbook.onComposePage(GuiHandbookPage page, GuiComposer detailViewGui, ElementBounds textBounds, ActionConsumable`1 openDetailPageFor) in VSSurvivalMod\Systems\Handbook\SurvivalHandbook.cs:line 97 at Vintagestory.GameContent.GuiDialogHandbook.initDetailGui() in VSSurvivalMod\Systems\Handbook\Gui\GuiDialogHandbook.cs:line 258 at Vintagestory.GameContent.GuiDialogHandbook.OpenDetailPageFor(String pageCode) in VSSurvivalMod\Systems\Handbook\Gui\GuiDialogHandbook.cs:line 314 at Vintagestory.GameContent.CollectibleBehaviorHandbookTextAndExtraInfo.<>c__DisplayClass17_0.b__5(ItemStack cs) in VSSurvivalMod\Systems\Handbook\CollectibleBehaviorHandbookTextAndExtraInfo.cs:line 675 at Vintagestory.API.Client.SlideshowItemstackTextComponent.OnMouseDown(MouseEvent args) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Text\Richtext\SlideshowItemstackTextComponent.cs:line 233 at Vintagestory.API.Client.GuiElementRichtext.OnMouseDownOnElement(ICoreClientAPI api, MouseEvent args) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Text\GuiElementRichtext.cs:line 527 at Vintagestory.API.Client.GuiComposer.OnMouseDown(MouseEvent mouseArgs) in VintagestoryApi\Client\UI\GuiComposer.cs:line 494 at Vintagestory.API.Client.GuiDialog.OnMouseDown(MouseEvent args) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 560 at Vintagestory.Client.NoObf.GuiManager.OnMouseDown(MouseEvent args) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 390 at Vintagestory.Client.NoObf.ClientMain.UpdateMouseButtonState(EnumMouseButton button, Boolean down) in VintagestoryLib\Client\ClientMain.cs:line 1919 at Vintagestory.Client.HotkeyManager.TriggerHotKey(KeyEvent keyEventargs, IWorldAccessor world, IPlayer player, Boolean allowCharacterControls, Boolean isGlobal, Boolean fallBack, Boolean keyup) in VintagestoryLib\Client\HotkeyManager.cs:line 431 at Vintagestory.Client.NoObf.ClientMain.OnMouseDownRaw(MouseEvent args) in VintagestoryLib\Client\ClientMain.cs:line 1846 at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonDown(MouseButtonEventArgs e) in VintagestoryLib\Client\ClientPlatform\Input.cs:line 198 at OpenTK.Windowing.Desktop.NativeWindow.MouseButtonCallback(Window* window, MouseButton button, InputAction action, KeyModifiers mods) --- End of stack trace from previous location --- at OpenTK.Windowing.Desktop.NativeWindow.RethrowCallbackExceptionsIfNeeded() at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93