Game Version: v1.21.6 (Stable) 1/21/2026 3:20:58 PM: Critical error occurred Loaded Mods: game@1.21.6, creative@1.21.6, survival@1.21.6 System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerIdent(Packet_Server packet) in VintagestoryLib\Client\Systems\Startup.cs:line 191 at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 786 at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 172 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 719 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 347 at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 131 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95 Game Version: v1.21.6 (Stable) 1/21/2026 6:01:28 PM: Critical error occurred Loaded Mods: game@1.21.6, creative@1.21.6, survival@1.21.6 System.InvalidOperationException: The Eto.Forms Platform is already initialized. at Eto.Platform.Initialize(Platform platform) at Eto.Forms.Application.InitializePlatform(Platform platform) at Eto.Forms.Application..ctor(Platform platform) at VSPlatform.XPlatImpl.ShowMessageBox(String title, String text) in XPlatformInterface\PlatformFormsImpl.cs:line 40 at Vintagestory.Client.NoObf.ClientThread.Process() in VintagestoryLib\Client\ClientThread.cs:line 65 Game Version: v1.21.6 (Stable) 1/22/2026 10:25:34 PM: Critical error occurred Loaded Mods: game@1.21.6, creative@1.21.6, vsroofing@1.2.1, survival@1.21.6 System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerIdent(Packet_Server packet) in VintagestoryLib\Client\Systems\Startup.cs:line 191 at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 786 at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 172 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 719 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 347 at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 131 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95 Game Version: v1.21.6 (Stable) 1/23/2026 1:50:20 PM: Critical error occurred Loaded Mods: game@1.21.6, creative@1.21.6, vsroofing@1.2.1, survival@1.21.6 System.IO.InvalidDataException: Found invalid data while decoding. at Vintagestory.Common.Compression.DecompressCombined(Byte[] blocksCompressed, Int32[][]& blocks, Int32& refCount, Func`1 newArray) in VintagestoryLib\Common\Convert\Compression.cs:line 209 at Vintagestory.Common.ChunkData.DecompressFrom(Byte[] blocksCompressed, Byte[] lightCompressed, Byte[] lightPaletteCompressed, Byte[] fluidsCompressed, Int32 chunkdataVersion) in VintagestoryLib\Common\Model\ChunkData.cs:line 335 at Vintagestory.Common.WorldChunk.UnpackAndReadBlock(Int32 index, Int32 layer) in VintagestoryLib\Common\Datastructures\WorldChunk.cs:line 228 at Vintagestory.GameContent.ChunkMapLayer.GenerateChunkImage(FastVec2i chunkPos, IMapChunk mc, Boolean colorAccurate) in VSEssentials\Systems\WorldMap\ChunkLayer\ChunkMapLayer.cs:line 509 at Vintagestory.GameContent.ChunkMapLayer.OnOffThreadTick(Single dt) in VSEssentials\Systems\WorldMap\ChunkLayer\ChunkMapLayer.cs:line 328 at Vintagestory.GameContent.WorldMapManager.b__22_0() in VSEssentials\Systems\WorldMap\WorldMapManager.cs:line 212 Game Version: v1.21.6 (Stable) 1/23/2026 1:55:54 PM: Critical error occurred Loaded Mods: game@1.21.6, creative@1.21.6, vsroofing@1.2.1, survival@1.21.6 System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerIdent(Packet_Server packet) in VintagestoryLib\Client\Systems\Startup.cs:line 191 at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 786 at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 172 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 719 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 347 at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 131 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95