23.10.2020 13:19:24 [Debug] Creating game window with window mode Fullscreen 23.10.2020 13:19:25 [VerboseDebug] Loadsounds, step 1 23.10.2020 13:19:25 [VerboseDebug] Loadsounds, step 2 23.10.2020 13:19:25 [VerboseDebug] #version 130 #extension GL_ARB_explicit_attrib_location: enable layout(location = 0) in vec3 vertexPositionIn; layout(location = 1) in vec2 uvIn; uniform mat4 projectionMatrix; uniform mat4 modelViewMatrix; out vec2 uv; void main(void) { uv = uvIn; gl_Position = projectionMatrix * modelViewMatrix * vec4(vertexPositionIn, 1.0); }