Skill: Survival Ability: Long Life Increases your health by 5% and additional 1% for each level at the survival skill. Maxed out at 15%. Ability: Huge Stomach Increases your maximum saturation by 500. Ability: All-rounder You can learn 1 additional professions. Ability: Photosynthesis Increases your health generation in the sunlight up to 15% but reduces the health generation in the dark up to 25%. Ability: Strong Back Adds an additional inventory with 3 slots to your character. You can switch the items between this inventory and your hotbar. [default: R] Ability: On the road Increases your movement speed on paths by 10%. Ability: Scout Increases your movement speed by 5%. Ability: Luminiferous You begin to glow in dark areas, creating a bright area around you with a light level of 10. Ability: Cateyes Your eyes can adjust to dark areas increasing the brightness up to 6 times, but you may lose some colors. Be careful with bright light sources while your eyes are adapted. Skill: Farming Ability: Green Thumb Increases the yield of harvested crops by 10% and additional 2% for each level at the farming skill. Maxed out at 30%. Ability: Demeter's Bless Increases the yield of gathered seeds by 5% and additional 1% for every level at the farming skill. Maxed out at 15%. Ability: Gatherer Increases the yield from harvesting grass, berry bushes, reeds and mushrooms by 10% and additional 2% for every level at the farming skill. Maxed out at 30%. Ability: Repotting Harvesting non-matured crops drops always the seeds. Ability: Careful Hands Allows you to harvest mushrooms and reeds with your bare hands without breaking the roots. Ability: Farmer You will receive 40% more experience for all farming activities. The amount of professions you can learn is limited. Ability: Cultivated Seeds If you plant seeds the planted plant has a chance of 10% and additional 1% for each level at your farming skill to skip a growth stage. If the crop was planted in a greenhouse this ability will always trigger and has a chance to trigger again. The chance is capped at 30%. Ability: Beekeeper Breaking harvestable skeps will give you 1 more Honeycombs. Ability: Composting Every time you harvest a full grown crop the farmland will receive some nutrients back. Ability: Beemaster You can harvest skeps with right click without breaking them. Skill: Digging Ability: Clay Digger Increases clay harvesting yield by 10% and additional 2% for each level at the digging skill. Maxed out at 30%. Ability: Peat Cutter Increases peat harvesting yield by 10% and additional 2% for each level at the digging skill. Maxed out at 30%. Ability: Saltpeter Digger Increases saltpeter harvesting yield by 10% and additional 2% for each level at the digging skill. Maxed out at 30%. Ability: Shovel Expert Breaking a block with a shovel increases your digging speed with shovels by 1% and additional 0.1% for each level at the digging skill. Maxed out at 2%. This effect stacks up to 10 times and last 4 seconds. Ability: Careful Digger Digging with a shovel has a chance of 5% and additional 1% for each level at the digging skill to not reduce the durability of the shovel. The chance is capped at 15%. Ability: Mixed Clay While you harvest one type of clay you have a chance of 50% of getting an extra clay of an other type. Ability: Digger You will receive 40% more experience for all digging activities. The amount of professions you can learn is limited. Ability: Scrap Detector Every time you break a sand or gravel block there is a chance of 2% that the block breaks as if it was sieved with a pan. Ability: Scrap Specialist Increases the amount of rare items from your Scrap Detector ability by 150%. Skill: Forestry Ability: Lumberjack Increases the yield of wood from felling trees by 10% and additional 1% for each level at the forestry skill. Maxed out at 20%. Ability: Afforestation You will receive 10% more saplings from breaking leaves. Ability: More Ladders! Increases your ladders building capacity by giving you more sticks from breaking leaves. Of course you can also just burn them. You will receive 10% and additional 2% for each level at the forestry skill more sticks from breaking leaves. Maxed out at 30%. Ability: Resin Farmer Every time you cut down a pine there is a chance of 2% per wood log that it drips resin. Ability: Tree Nursery Planted trees only need 87% of the default time to grow. Ability: Axe Expert Breaking a block with an axe increases your tree felling speed with axes by 1% and additional 0.1% for each level at the forestry skill. Maxed out at 2%. This effect stacks up to 10 times and last 30 seconds. Ability: Careful Lumberjack Cutting a tree with an axe has a chance of 5% and additional 1% for each level at the forestry skill to not reduce the durability of the axe. The chance is capped at 15%. Ability: Forester You will receive 40% more experience for all foresting activities. The amount of professions you can learn is limited. Ability: Charcoal Burner You will receive 13% more charcoal from charcoal piles. Ability: Resin Extractor You have a chance to receive resin from every tree you cut down. The chance is 50% of the chance of your Resin Farmer ability. Skill: Mining Ability: Stonebreaker Increases the number of stones you receive by 10% and additional 2% for each level at the mining skill. Maxed out at 30%. Ability: Stonecutter Every time you break a rock you have a chance of 2% and additional 1% for each level at the mining skill to receive the raw rock instead of stones. Maxed out at 12%. Ability: Ore Miner Increases the number of ores you receive by 5% and additional 1% for each level at the mining skill. Maxed out at 15%. Ability: Gemstone Miner Increases the number of gemstones you receive by 5% and additional 1% for each level at the mining skill. Maxed out at 15%. Ability: Pickaxe Expert Breaking a block with a pickaxe increases your mining speed with pickaxes by 1% and additional 0.1% for each level at the mining skill. Maxed out at 2%. This effect stacks up to 10 times and last 4 seconds. Ability: Careful Miner Mining a stone or ore with a pickaxe has a chance of 5% and additional 1% for each level at the mining skill to not reduce the durability of the pickaxe. The chance is capped at 15%. Ability: Miner You will receive 40% more experience for all mining activities. The amount of professions you can learn is limited. Ability: Crystal Seeker Increases the effect of your Ore Miner ability for crystallized ores of 100%. Ability: Bomberman If you blow up rock or ores with a bomb there are 33% less drop penalties. Ability: Geologist Every time you break a rock you will be notified when there are ore blocks nearby. Higher tiers have a higher radius. Ability: Blaster Your Stonebreaker, Stonecutter, ore miner and gemstone miner abilities are also applied if you blow up rock or ores with bombs. Skill: Husbandry Ability: Hunter Increases the damage you deal to animals and reduces the damage animals deal to you by 10% and additional 0% for each level at the husbandry skill up to a maximum of 10%. Ability: Butcher Increases the meat yield from animals by 5% and additional 1% for each level at the husbandry skill up to a maximum of 15%. Ability: Furrier Increases the hide yield from animals by 5% and additional 1% for each level at the husbandry skill up to a maximum of 15%. Ability: Bonebreaker You can break carcasses to get bones. You receive 100% yield and additional 1% for each level at the husbandry skill up to a maximum of 120%. Ability: Light-footed Reduces the animal seeking range by -20%. Ability: Shepherd You will receive 40% more experience for the husbandry skill. The amount of professions you can learn is limited. Ability: Tanner Reduces the liquid consumption when tanning leather by 10% and additional 1% for each level at the husbandry skill up to a maximum of 20%. Skill: Combat Ability: Swordsman Increases the damage you deal with swords by 10% and additional 1% for each level at the combat skill. Maxed out at 20%. Ability: Archer Increases the damage you deal with bows by 10% and additional 1% for each level at the combat skill. Maxed out at 20%. Ability: Spearman Increases the damage you deal with spears by 10% and additional 1% for each level at the combat skill. Maxed out at 20%. Ability: Tool Mastery Increases the damage you deal with tools by 5% and additional 2% for each level at a corresponding skill. Capped at 25%. Pickaxes are affected by the mining skill, axes by the forestry skill, hammers by the metalworking skill, hoes by the farming skill and shovels by the digging skill. Ability: Iron Fist Increases damage you deal with your bare hands by 2 times multiplied by the average protection tier of your armor. Ability: Looter Increases the amount of drops you receive from mobs by 10% and additional 1% for each level at the combat skill. Capped at 20%. Ability: Warrior You will receive 40% more experience for killing enemies. The amount of professions you can learn is limited. Ability: Sniper Increases your accuracy with ranged weapons by 15%. Ability: Fresh Flesh Every time you kill an enemy you will receive 10 Protein saturation. Ability: Shovel Knight Every time you hit an enemy with a shovel you have a chance of 3% to deal a massive amount of damage. Ability: Adrenaline Rush If your health falls below 20% of your maximum health you will receive the adrenaline rush effect which increases your movement speed by 20% and reduces the incoming damage by 25% for 10 seconds. When this effects ends you will be exhausted for 24 seconds. Ability: Vampire Every time you hit an enemy you will receive 3% of the dealt damage as healing. But your health regeneration in the sunlight is reduced by up to 5%. Ability: Burning Rage Every time you hit an enemy you have a chance of 2% to ignite it. Ability: Bloodlust Every time you kill an enemy you will get one stack of the bloodlust effect. It increases your caused damage by 2% per stack and your received damage by 3% per stack. This effect can stack up to 10 times and lasts 16 seconds. Skill: Metalworking Ability: Smelter You need 10% less metal to fill a mold. Ability: Heating Hits Every hit on a smithing work on an anvil will increase its temperature by 1°C. Ability: Hammer Expert After finishing a metal work on an anvil your hammer will get durability back. The returned durability corresponds to 5% and additional 1% for each level at the metalworking skill of the used durability. Maxed out at 15%. Ability: Heavy Hits Your heavy hits on slag works as a split. Ability: Metalworker You will receive 40% more experience for the metalworking skill. The amount of professions you can learn is limited. Ability: Finishing Touch You have a chance for every hit to instantly finish a smithing work. The more advanced the work, the greater the chance. The maximal chance is 1% and additional 0.1% for each level at the metalworking skill. This chance is capped at 2% per hit. Ability: Duplicator You have a chance of 5% and additional 0% for each level at the metalworking skill to receive a second identical item after finishing a metal work on an anvil. Maxed out at 5%. Does not affect some works, that have a smeltable product. Ability: Salvager You can now disassemble locust to get metal bits. You receive 95% and additional 1% for each level at the metalworking skill of the default yield. Capped at 110%. Ability: Master Smith Your heavy hits move up to 2 voxels to appropriate positions, instead of just spreading them. Ability: Machine Learning You can share your smithing knowledge with helve hammers and they can profit from some of your abilities. Ability: Automated Smithing Your helve hammers can work items with up to 1 layers. Skill: Pottery Ability: Thrift You will receive 3 more voxels for each clay you use for pottery. Ability: Layer layer When you are copying layers you will copy 1 additional voxels. Ability: Perfect Fit When you remove single voxels you can't remove right voxels. Ability: Perfectionist When you add single voxels you can't add a wrong voxel. Ability: Potter You will receive 40% more experience for the pottery skill. The amount of professions you can learn is limited. Ability: Fast Potter You have a chance for every step to instantly finish a pottering work. The more advanced the work, the greater the chance. The maximal chance is 1% and additional 0.1% for each level at the pottery skill. This chance is capped at 2% per step. Ability: JackPot You have a chance of 5% and additional 0% for each level at the pottery skill to receive a second identical item after finishing a pottery work. Maxed out at 5%. Ability: Infallible Increases the radius of your perfectfit and perfectionist abilities by 1. Tier 2 also affects layers. Ability: Inspiration When you burn a storage vessel, a flowerpot or a planter you have a chance of 5% to create a special variant. Skill: Cooking Ability: Canteen Cook You can cook 34% more servings at once. Ability: Fast Food You can cook 10% and additional 1% for each level at the cooking skill faster. Capped at 20%. Ability: Well done Increases the shelf life of your cooked servings by 5% and additional 1% for each level at the cooking skill. Capped at 15%. But it also increases the cooking time by 20%. Ability: Dilution Increases the number of servings you gain when cooking by 10% and additional 1% for each level at the cooking skill. Capped at 20%. Ability: Desalinate Allows you to fill a pot with water to cook salt. You need to fill all cooking slots with water to cook salt. You receive 1 salt for every 4*4 liters of water. Ability: Chef You will receive 40% more experience for the cooking skill. The amount of professions you can learn is limited. Ability: Happy Meal You have a chance of 10% and additional 1% for each level at the cooking skill to add an additional random valid ingredient when you cook a meal. Capped at 20%. Skill: Temporal Adaptation Ability: Temporal Stable Reduces the overall loss of temporal stability by 5% and additional 1% for each level at the temporal adaptation skill. Maxed out at 15%. Ability: Caveman Reduces the loss of temporal stability by up to 10% and additional 2% for each level at the temporal adaptation skill. The deeper you are the greater is the advantage. Maxed out at 30%. Ability: Temporal Adapted Reduces the loss of temporal stability by up to 10% and additional 2% for each level at the temporal adaptation skill. The lower your current stability is the greater is the advantage. Maxed out at 30%. Ability: Temporal Recovery Increases the recovery rate of your temporal stability by 50%. Ability: Timelord You will receive 40% more experience for the temporal adaptation skill. The amount of professions you can learn is limited. Ability: Stable Miner Increases your yield from all ores by up to 10% if you are in a temporal stable area. Ability: Stable Warrior Increases your dealt damage by up to 10% if you are in a temporal stable area. Ability: Temporal Unstable Your Stable Miner and Stable Warrior abilities will receive bonuses from temporal unstable areas instead of temporal stable areas and increases these bonuses by 33%.