29.6.2021 19:43:21 [Notification] Server logger started. 29.6.2021 19:43:21 [Notification] Game Version: v1.15.0-pre.10 (Unstable) 29.6.2021 19:43:21 [Event] Launching server... 29.6.2021 19:43:21 [Event] Server v1.15.0-pre.10, network v1.15.0-pre.7, api v1.7.0 29.6.2021 19:43:21 [Notification] Entering runphase Initialization 29.6.2021 19:43:21 [Event] Loading configuration... 29.6.2021 19:43:21 [Notification] Entering runphase Configuration 29.6.2021 19:43:21 [Notification] Loading savegame 29.6.2021 19:43:21 [Notification] Loaded existing save game data. Playstyle: exploration, Playstyle Lang code: preset-exploration, WorldType: preset-exploration 29.6.2021 19:43:21 [Notification] Savegame C:\Users\tebas\AppData\Roaming\VintagestoryData\Saves\pre ten testing-2021-06-28_13-58-07.vcdbs loaded 29.6.2021 19:43:21 [Notification] World size = 256000 256 51200 29.6.2021 19:43:21 [Event] Loading assets... 29.6.2021 19:43:21 [Notification] Start discovering assets 29.6.2021 19:43:21 [Notification] Found 0 base assets in category blocktypes 29.6.2021 19:43:21 [Notification] Found 0 base assets in category itemtypes 29.6.2021 19:43:21 [Notification] Found 16 base assets in category lang 29.6.2021 19:43:21 [Notification] Found 0 base assets in category patches 29.6.2021 19:43:21 [Notification] Found 22 base assets in category config 29.6.2021 19:43:21 [Notification] Found 0 base assets in category worldproperties 29.6.2021 19:43:21 [Notification] Found 44 base assets in category sounds 29.6.2021 19:43:21 [Notification] Found 96 base assets in category shapes 29.6.2021 19:43:21 [Notification] Found 125 base assets in category textures 29.6.2021 19:43:21 [Notification] Found 0 base assets in category recipes 29.6.2021 19:43:21 [Notification] Found 0 base assets in category worldgen 29.6.2021 19:43:21 [Notification] Found 1 base assets in category entities 29.6.2021 19:43:21 [Notification] Found 304 base assets in total 29.6.2021 19:43:21 [Notification] Entering runphase AssetsReady 29.6.2021 19:43:21 [Notification] Will search the following paths for mods: 29.6.2021 19:43:21 [Notification] C:\Users\tebas\AppData\Roaming\Vintagestory\Mods 29.6.2021 19:43:21 [Notification] C:\Users\tebas\AppData\Roaming\VintagestoryData\Mods 29.6.2021 19:43:21 [Notification] [StepUp-v1.2.0.cs] Successfully compiled 1 source files 29.6.2021 19:43:21 [Notification] Found 22 mods (0 disabled) 29.6.2021 19:43:21 [Notification] Mods, sorted by dependency: betterbackpacks, longerburn, butterflyextinctionevent, egocaribresinmapmarkers, extrachests, fulldrop, moremolds, nomolding, PolServerUtilities, stackables, usefulscrap, usefulstuff, game, linenbackpack, customplayerpins, hudclock, nobellsdrifters, resinlights, stepup, creative, survival, darkerspawns 29.6.2021 19:43:22 [Error] [egocaribresinmapmarkers] Compiler errors during compilation: 29.6.2021 19:43:22 [Error] [egocaribresinmapmarkers] src\resinmarker.cs(35): The type or namespace name 'JsonObject' could not be found (are you missing a using directive or an assembly reference?) [CS0246] 29.6.2021 19:43:22 [Error] [egocaribresinmapmarkers] An exception was thrown when trying to load assembly: System.Exception: Could not compile from source files due to errors at Vintagestory.Common.ModCompilationContext.CompileFromFiles(ModContainer mod, IEnumerable`1 paths) at Vintagestory.Common.ModContainer.LoadAssembly(ModCompilationContext compilationContext, ModAssemblyLoader loader) 29.6.2021 19:43:22 [Warning] One or more source code mods failed to compile. Info to modders: In case you cannot find the problem, be aware that the game engine currently can only compile C# code until version 5.0. Any language features from C#6.0 or above will result in compile errors. 29.6.2021 19:43:22 [Notification] Instantiated 70 mod systems from 18 enabled mods 29.6.2021 19:43:22 [Notification] External Origins in load order: modorigin@C:\Users\tebas\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\tebas\AppData\Roaming\Vintagestory\assets\survival\, mod@BetterBackpacks1.0.zip, mod@ButterflyExtinctionEvent-1.0.0.zip, mod@ExtraChests_v1.3.1.zip, mod@FullDrop1.0.1.zip, mod@MoreMolds_v111.zip, mod@NoMolding1.0.0.zip, mod@Stackables1.0.2.zip, mod@UsefulScraps2.0.0.zip, mod@usefulstuff_v1.9.2.zip, mod@ABCS_v1.0.0.zip, mod@nobellsdrifters-v1.0.1.zip, mod@ResinRenaissance1.0.0.zip, mod@DarkerSpawns_1.14.10_1.0.0.zip, themepack@Burn for Longer.zip 29.6.2021 19:43:22 [Notification] Found 341 external assets in category blocktypes 29.6.2021 19:43:22 [Notification] Found 201 external assets in category itemtypes 29.6.2021 19:43:22 [Notification] Found 12 external assets in category lang 29.6.2021 19:43:22 [Notification] Found 137 external assets in category patches 29.6.2021 19:43:22 [Notification] Found 32 external assets in category config 29.6.2021 19:43:22 [Notification] Found 23 external assets in category worldproperties 29.6.2021 19:43:22 [Notification] Found 305 external assets in category sounds 29.6.2021 19:43:22 [Notification] Found 1834 external assets in category shapes 29.6.2021 19:43:22 [Notification] Found 3767 external assets in category textures 29.6.2021 19:43:22 [Notification] Found 344 external assets in category recipes 29.6.2021 19:43:22 [Notification] Found 340 external assets in category worldgen 29.6.2021 19:43:22 [Notification] Found 58 external assets in category entities 29.6.2021 19:43:22 [Notification] Reloaded lang file with mod assets 29.6.2021 19:43:22 [Event] Loading save game... 29.6.2021 19:43:22 [Notification] Entering runphase ModsAndConfigReady 29.6.2021 19:43:22 [Error] Patch 0 (target: game:blocktypes/clay/crock.json) in stackables:patches/survival-blocktypes-clay-crock.json failed because supplied path /maxStackSize is invalid: The json path /maxStackSize was not found. No such element 'maxStackSize' at the root path 29.6.2021 19:43:22 [Notification] JsonPatch Loader: 195 patches total, successfully applied 174 patches, missing files on 20 patches, unmet conditions on 144 patches, had errors on 1 patches 29.6.2021 19:43:23 [Notification] Reloaded 18 weather patterns, 5 wind patterns and 5 weather events 29.6.2021 19:43:32 [Notification] BlockLoader: Entities, Blocks and Items loaded 29.6.2021 19:43:32 [Notification] Started 63 systems on Server: 29.6.2021 19:43:32 [Notification] Mod 'VSEssentials.dll' (game): 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.Core 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.EntityPartitioning 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.ErrorReporter 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 29.6.2021 19:43:32 [Notification] Vintagestory.Essentials.PathfindSystem 29.6.2021 19:43:32 [Notification] Vintagestory.Essentials.PathFindDebug 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.JsonExport 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.ModBasicBlocksLoader 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.LeafBlockDecay 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.POIRegistry 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.RoomRegistry 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.WeatherSystemCommands 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.WeatherSystemServer 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.WorldMapManager 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.NoObf.ModRegistryObjectTypeLoader 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.LoadColorMaps 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.ClothManager 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.RecipeLoader 29.6.2021 19:43:32 [Notification] Mod 'VSSurvivalMod.dll' (survival): 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenPatchesPrePass 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenSnowLayer 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenTerra 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.SaplingControl 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenTerraPostProcess 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.ChiselBlockBulkSetMaterial 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenFromHeightmap 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenRockStrataNew 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.NpcControl 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenCreatures 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenMaps 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.WgenCommands 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.DebugSystem 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.UpgradeTasks 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.CharacterSystem 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.FruitingSystem 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.ModTemperature 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.CustomSpawnConditions 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.SystemTemporalStability 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.ModSystemWearableStats 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.GameEffects 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.ModJournal 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.ModLootRandomizer 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.ModSleeping 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.TeleporterManager 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenDeposits 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenStructures 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenCaves 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenBlockLayers 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenPonds 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenVegetation 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenRivulets 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenLightSurvival 29.6.2021 19:43:32 [Notification] Vintagestory.GameContent.TraderOutfits 29.6.2021 19:43:32 [Notification] Mod 'VSCreativeMod.dll' (creative): 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.Core 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenBlockLayersFlat 29.6.2021 19:43:32 [Notification] Vintagestory.ServerMods.GenLightCreative 29.6.2021 19:43:32 [Notification] Mod 'PolsServerUtilities1.2.0.zip' (PolServerUtilities): 29.6.2021 19:43:32 [Notification] VintagestoryServerUtils.Main 29.6.2021 19:43:32 [Notification] Mod 'usefulstuff_v1.9.2.zip' (usefulstuff): 29.6.2021 19:43:32 [Notification] UsefulStuff.UsefulStuff 29.6.2021 19:43:34 [Event] 7 metal alloys loaded 29.6.2021 19:43:34 [Event] 6 cooking recipes loaded 29.6.2021 19:43:35 [Event] 567 crafting recipes loaded from 225 files 29.6.2021 19:43:35 [Event] 197 smithing recipes loaded 29.6.2021 19:43:35 [Event] 64 clay forming recipes loaded 29.6.2021 19:43:35 [Event] 36 knapping recipes loaded 29.6.2021 19:43:35 [Event] 129 barrel recipes loaded 29.6.2021 19:43:35 [Notification] Server map set 29.6.2021 19:43:35 [Notification] Entering runphase LoadGame 29.6.2021 19:43:35 [Notification] Entering runphase WorldReady 29.6.2021 19:43:36 [Notification] Reloaded 35 tree generators 29.6.2021 19:43:36 [Event] Loading 7x7x8 spawn chunks... 29.6.2021 19:43:36 [Event] 0% (49 in queue) 29.6.2021 19:43:37 [Event] Begin save game ticking... 29.6.2021 19:43:37 [Notification] Entering runphase RunGame 29.6.2021 19:43:37 [Notification] Starting server threads 29.6.2021 19:43:37 [Event] Singleplayer Server now running! 29.6.2021 19:43:37 [Notification] All clients disconnected, pausing game calendar. 29.6.2021 19:43:37 [Notification] A Client attempts connecting via Dummy connection, assigning client id 1 29.6.2021 19:43:37 [Notification] Client uid xfH9dEDi6jf2SQtkfF7d4kE4 attempting identification. Name: Lisabet 29.6.2021 19:43:37 [Notification] Delayed join, need to load one spawn chunk first. 29.6.2021 19:43:37 [Notification] Placing player at 127541.4296875 112 25916.931640625 29.6.2021 19:43:48 [Event] Lisabet 127.0.0.1 joins. 29.6.2021 19:43:49 [Notification] A client reconnected, resuming game calendar. 29.6.2021 19:44:21 [Notification] Handling Command /homelist 29.6.2021 19:44:41 [Notification] Handling Command /sethome base 29.6.2021 19:44:53 [Notification] Handling Command /homelist 29.6.2021 19:44:58 [Notification] Handling Command /home base 29.6.2021 19:44:58 [Error] Player Lisabet/xfH9dEDi6jf2SQtkfF7d4kE4 caused an exception through a command. 29.6.2021 19:44:58 [Error] Command: /home 29.6.2021 19:44:58 [Error] Arguments: base 29.6.2021 19:44:58 [Error] Exception: System.MissingMethodException: Method not found: 'Vintagestory.API.Common.Entities.FuzzyEntityPos Vintagestory.API.Server.IServerPlayer.get_SpawnPosition()'. at VintagestoryServerUtils.Main.HomeTele(IServerPlayer player, Int32 groupId, CmdArgs args) at Vintagestory.Common.EventManager.TriggerChatCommand(IPlayer player, Int32 channelId, String command, CmdArgs args) at Vintagestory.Server.ServerMain.HandleCommand(IServerPlayer player, Int32 groupid, String command, String argument) 29.6.2021 19:44:58 [Error] at VintagestoryServerUtils.Main.HomeTele(IServerPlayer player, Int32 groupId, CmdArgs args) at Vintagestory.Common.EventManager.TriggerChatCommand(IPlayer player, Int32 channelId, String command, CmdArgs args) at Vintagestory.Server.ServerMain.HandleCommand(IServerPlayer player, Int32 groupid, String command, String argument) 29.6.2021 19:45:17 [Notification] Handling Command /homelist 29.6.2021 19:45:22 [Notification] Server ticking has been suspended 29.6.2021 19:45:24 [Notification] Server stop requested, begin shutdown sequence. Stop reason: Exit request by client 29.6.2021 19:45:24 [Notification] Entering runphase Shutdown 29.6.2021 19:45:24 [Notification] Defragmented listener lists 29.6.2021 19:45:24 [Event] Mods and systems notified, now saving everything... 29.6.2021 19:45:24 [Event] Saved savegamedata... 29.6.2021 19:45:24 [Event] Saved player world data... 29.6.2021 19:45:24 [Event] Saved map regions... 29.6.2021 19:45:24 [Event] Saved map chunks... 29.6.2021 19:45:24 [Event] Saved loaded chunks... 29.6.2021 19:45:24 [Event] Saved generating chunks... 29.6.2021 19:45:24 [Event] World saved! Saved 93 chunks, 0 mapchunks, 0 mapregions. 29.6.2021 19:45:24 [Event] Shutting down 5 server threads... 29.6.2021 19:45:24 [Event] Killed console thread 29.6.2021 19:45:25 [Event] All threads gracefully shut down 29.6.2021 19:45:25 [Event] Doing last tick... 29.6.2021 19:45:25 [Event] Stopped the server!