11.7.2021 14:38:58 [Notification] Server logger started. 11.7.2021 14:38:58 [Notification] Game Version: v1.15.0-rc.2 (Unstable) 11.7.2021 14:38:58 [Event] Launching server... 11.7.2021 14:38:58 [Event] Server v1.15.0-rc.2, network v1.15.0-pre.7, api v1.7.0 11.7.2021 14:38:58 [Notification] Entering runphase Initialization 11.7.2021 14:38:58 [Event] Loading configuration... 11.7.2021 14:38:58 [Notification] Entering runphase Configuration 11.7.2021 14:38:58 [Notification] Loading savegame 11.7.2021 14:38:58 [Notification] Create new save game data. Playstyle: exploration 11.7.2021 14:38:58 [Notification] Default spawn was set in serverconfig, resetting for safety. 11.7.2021 14:38:58 [Notification] Savegame C:\Users\tebas\AppData\Roaming\VintagestoryData\Saves\test again.vcdbs loaded 11.7.2021 14:38:58 [Notification] World size = 512000 256 512000 11.7.2021 14:38:58 [Event] Loading assets... 11.7.2021 14:38:58 [Notification] Start discovering assets 11.7.2021 14:38:58 [Notification] Found 0 base assets in category blocktypes 11.7.2021 14:38:58 [Notification] Found 0 base assets in category itemtypes 11.7.2021 14:38:58 [Notification] Found 16 base assets in category lang 11.7.2021 14:38:58 [Notification] Found 0 base assets in category patches 11.7.2021 14:38:58 [Notification] Found 22 base assets in category config 11.7.2021 14:38:58 [Notification] Found 0 base assets in category worldproperties 11.7.2021 14:38:58 [Notification] Found 44 base assets in category sounds 11.7.2021 14:38:58 [Notification] Found 96 base assets in category shapes 11.7.2021 14:38:58 [Notification] Found 125 base assets in category textures 11.7.2021 14:38:58 [Notification] Found 0 base assets in category recipes 11.7.2021 14:38:58 [Notification] Found 0 base assets in category worldgen 11.7.2021 14:38:58 [Notification] Found 1 base assets in category entities 11.7.2021 14:38:58 [Notification] Found 304 base assets in total 11.7.2021 14:38:58 [Notification] Entering runphase AssetsReady 11.7.2021 14:38:58 [Notification] Will search the following paths for mods: 11.7.2021 14:38:58 [Notification] C:\Users\tebas\AppData\Roaming\Vintagestory\Mods 11.7.2021 14:38:58 [Notification] C:\Users\tebas\AppData\Roaming\VintagestoryData\Mods 11.7.2021 14:38:58 [Notification] [StepUp-v1.2.0.cs] Successfully compiled 1 source files 11.7.2021 14:38:58 [Notification] Found 33 mods (27 disabled) 11.7.2021 14:38:58 [Notification] Mods, sorted by dependency: PolServerUtilities, acorns, betterbackpacks, bettercrates, betterpoultice, longerburn, butterflyextinctionevent, chaoslands, egocaribautomapmarkers, extrachests, fulldrop, moremolds, nomolding, primitivesurvival, stackables, usefulscrap, usefulstuff, game, wildfarming, linenbackpack, carrycapacity, customplayerpins, hudclock, nobellsdrifters, resinlights, starterpack, stepup, creative, survival, worldconfiggui, xlib, darkerspawns, xskills 11.7.2021 14:38:59 [Notification] Instantiated 71 mod systems from 5 enabled mods 11.7.2021 14:38:59 [Notification] External Origins in load order: modorigin@C:\Users\tebas\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\tebas\AppData\Roaming\Vintagestory\assets\survival\, mod@xlib_v0.6.0-pre.3.zip, mod@xskills_v0.6.0-pre.3.zip 11.7.2021 14:38:59 [Notification] Found 321 external assets in category blocktypes 11.7.2021 14:38:59 [Notification] Found 189 external assets in category itemtypes 11.7.2021 14:38:59 [Notification] Found 37 external assets in category lang 11.7.2021 14:38:59 [Notification] Found 21 external assets in category patches 11.7.2021 14:38:59 [Notification] Found 37 external assets in category config 11.7.2021 14:38:59 [Notification] Found 23 external assets in category worldproperties 11.7.2021 14:38:59 [Notification] Found 308 external assets in category sounds 11.7.2021 14:38:59 [Notification] Found 1789 external assets in category shapes 11.7.2021 14:38:59 [Notification] Found 3800 external assets in category textures 11.7.2021 14:38:59 [Notification] Found 304 external assets in category recipes 11.7.2021 14:38:59 [Notification] Found 337 external assets in category worldgen 11.7.2021 14:38:59 [Notification] Found 55 external assets in category entities 11.7.2021 14:38:59 [Notification] Reloaded lang file with mod assets 11.7.2021 14:38:59 [Event] Loading save game... 11.7.2021 14:38:59 [Notification] Entering runphase ModsAndConfigReady 11.7.2021 14:38:59 [Notification] JsonPatch Loader: 173 patches total, successfully applied 146 patches, missing files on 27 patches, unmet conditions on 63 patches, no errors 11.7.2021 14:39:00 [Notification] Reloaded 18 weather patterns, 5 wind patterns and 5 weather events 11.7.2021 14:39:00 [Notification] [XLeveling] Initialize XLeveling! 11.7.2021 14:39:09 [Notification] BlockLoader: Entities, Blocks and Items loaded 11.7.2021 14:39:09 [Notification] Started 64 systems on Server: 11.7.2021 14:39:09 [Notification] Mod 'VSEssentials.dll' (game): 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.Core 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.EntityPartitioning 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.ErrorReporter 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 11.7.2021 14:39:09 [Notification] Vintagestory.Essentials.PathfindSystem 11.7.2021 14:39:09 [Notification] Vintagestory.Essentials.PathFindDebug 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.JsonExport 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.ModBasicBlocksLoader 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.LeafBlockDecay 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.POIRegistry 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.RoomRegistry 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.WeatherSystemCommands 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.WeatherSystemServer 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.WorldMapManager 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.NoObf.ModRegistryObjectTypeLoader 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.LoadColorMaps 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.ClothManager 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.RecipeLoader 11.7.2021 14:39:09 [Notification] Mod 'VSSurvivalMod.dll' (survival): 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenPatchesPrePass 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenSnowLayer 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenTerra 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.SaplingControl 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenTerraPostProcess 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.ChiselBlockBulkSetMaterial 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenFromHeightmap 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenRockStrataNew 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.NpcControl 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenCreatures 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenMaps 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.WgenCommands 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.DebugSystem 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.UpgradeTasks 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.CharacterSystem 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.FruitingSystem 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.ModTemperature 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.CustomSpawnConditions 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.SystemTemporalStability 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.ModSystemWearableStats 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.GameEffects 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.ModJournal 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.ModLootRandomizer 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.ModSleeping 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.TeleporterManager 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenDeposits 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenStructures 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenCaves 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenBlockLayers 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenPonds 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenVegetation 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenRivulets 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenLightSurvival 11.7.2021 14:39:09 [Notification] Vintagestory.GameContent.TraderOutfits 11.7.2021 14:39:09 [Notification] Mod 'VSCreativeMod.dll' (creative): 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.Core 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenBlockLayersFlat 11.7.2021 14:39:09 [Notification] Vintagestory.ServerMods.GenLightCreative 11.7.2021 14:39:09 [Notification] Mod 'xlib_v0.6.0-pre.3.zip' (xlib): 11.7.2021 14:39:09 [Notification] XLib.XEffects.XEffectsSystem 11.7.2021 14:39:09 [Notification] XLib.XLeveling.XLeveling 11.7.2021 14:39:09 [Notification] Mod 'xskills_v0.6.0-pre.3.zip' (xskills): 11.7.2021 14:39:09 [Notification] XSkills.XSkills 11.7.2021 14:39:11 [Event] 7 metal alloys loaded 11.7.2021 14:39:11 [Event] 7 cooking recipes loaded 11.7.2021 14:39:11 [Event] 409 crafting recipes loaded from 189 files 11.7.2021 14:39:11 [Event] 197 smithing recipes loaded 11.7.2021 14:39:11 [Event] 53 clay forming recipes loaded 11.7.2021 14:39:11 [Event] 36 knapping recipes loaded 11.7.2021 14:39:11 [Event] 130 barrel recipes loaded 11.7.2021 14:39:11 [Notification] Server map set 11.7.2021 14:39:11 [Notification] Entering runphase LoadGame 11.7.2021 14:39:11 [Notification] Entering runphase WorldReady 11.7.2021 14:39:13 [Notification] Reloaded 35 tree generators 11.7.2021 14:39:13 [Event] Loading 7x7x8 spawn chunks... 11.7.2021 14:39:13 [Event] 0% (49 in queue) 11.7.2021 14:39:15 [Event] 0% (49 in queue) 11.7.2021 14:39:16 [Event] 0% (81 in queue) 11.7.2021 14:39:18 [Event] 0% (119 in queue) 11.7.2021 14:39:19 [Event] 0% (157 in queue) 11.7.2021 14:39:21 [Event] 0% (194 in queue) 11.7.2021 14:39:22 [Event] Begin save game ticking... 11.7.2021 14:39:22 [Notification] Entering runphase RunGame 11.7.2021 14:39:22 [Notification] Starting server threads 11.7.2021 14:39:22 [Event] Singleplayer Server now running! 11.7.2021 14:39:22 [Notification] All clients disconnected, pausing game calendar. 11.7.2021 14:39:22 [Notification] A Client attempts connecting via Dummy connection, assigning client id 1 11.7.2021 14:39:22 [Notification] Client uid xfH9dEDi6jf2SQtkfF7d4kE4 attempting identification. Name: Lisabet 11.7.2021 14:39:22 [Notification] Placing player at 256000.5 112 256000.5 11.7.2021 14:39:31 [Event] Lisabet 127.0.0.1 joins. 11.7.2021 14:39:39 [Notification] A client reconnected, resuming game calendar. 11.7.2021 14:39:59 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object. at XSkills.XSkillsPlayerBehavior.OnDamage(Single damage, DamageSource dmgSource) at Vintagestory.GameContent.EntityBehaviorHealth.OnEntityReceiveDamage(DamageSource damageSource, Single damage) at Vintagestory.API.Common.Entities.Entity.ReceiveDamage(DamageSource damageSource, Single damage) at Vintagestory.GameContent.AiTaskMeleeAttack.ContinueExecute(Single dt) at Vintagestory.GameContent.AiTaskManager.OnGameTick(Single dt) at Vintagestory.GameContent.EntityBehaviorTaskAI.OnGameTick(Single deltaTime) at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt) at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt) at Vintagestory.Server.ServerMain.Process() 11.7.2021 14:40:02 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object. at XSkills.XSkillsPlayerBehavior.OnDamage(Single damage, DamageSource dmgSource) at Vintagestory.GameContent.EntityBehaviorHealth.OnEntityReceiveDamage(DamageSource damageSource, Single damage) at Vintagestory.API.Common.Entities.Entity.ReceiveDamage(DamageSource damageSource, Single damage) at Vintagestory.GameContent.AiTaskMeleeAttack.ContinueExecute(Single dt) at Vintagestory.GameContent.AiTaskManager.OnGameTick(Single dt) at Vintagestory.GameContent.EntityBehaviorTaskAI.OnGameTick(Single deltaTime) at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt) at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt) at Vintagestory.Server.ServerMain.Process() 11.7.2021 14:40:09 [Notification] Server ticking has been suspended 11.7.2021 14:40:11 [Notification] Server stop requested, begin shutdown sequence. Stop reason: Exit request by client 11.7.2021 14:40:11 [Notification] Entering runphase Shutdown 11.7.2021 14:40:11 [Notification] Defragmented listener lists 11.7.2021 14:40:11 [Event] Mods and systems notified, now saving everything... 11.7.2021 14:40:11 [Event] Saved savegamedata... 11.7.2021 14:40:11 [Event] Saved player world data... 11.7.2021 14:40:11 [Event] Saved map regions... 11.7.2021 14:40:12 [Event] Saved map chunks... 11.7.2021 14:40:12 [Event] Saved 300 chunks... 11.7.2021 14:40:12 [Event] Saved 600 chunks... 11.7.2021 14:40:12 [Event] Saved 900 chunks... 11.7.2021 14:40:12 [Event] Saved 1200 chunks... 11.7.2021 14:40:12 [Event] Saved 1500 chunks... 11.7.2021 14:40:12 [Event] Saved loaded chunks... 11.7.2021 14:40:12 [Event] Saved 300 generating chunks... 11.7.2021 14:40:12 [Event] Saved 600 generating chunks... 11.7.2021 14:40:12 [Event] Saved 900 generating chunks... 11.7.2021 14:40:13 [Event] Saved 1200 generating chunks... 11.7.2021 14:40:13 [Event] Saved 1500 generating chunks... 11.7.2021 14:40:13 [Event] Saved 1800 generating chunks... 11.7.2021 14:40:13 [Event] Saved 2100 generating chunks... 11.7.2021 14:40:13 [Event] Saved 2400 generating chunks... 11.7.2021 14:40:13 [Event] Saved generating chunks... 11.7.2021 14:40:13 [Event] World saved! Saved 4144 chunks, 518 mapchunks, 16 mapregions. 11.7.2021 14:40:13 [Event] Shutting down 5 server threads... 11.7.2021 14:40:13 [Event] Killed console thread 11.7.2021 14:40:14 [Event] All threads gracefully shut down 11.7.2021 14:40:14 [Event] Doing last tick... 11.7.2021 14:40:14 [Event] Stopped the server!