13.7.2021 21:46:29 [Notification] Client logger started. 13.7.2021 21:46:29 [Notification] Game Version: v1.15.0-rc.3 (Unstable) 13.7.2021 21:46:29 [Warning] Client side assembly resolver did not find the assembly in the binary path, the lib path or the mods path. Tested for the following paths: /home/stefan/ApplicationData/vintagestory/Lib/System.Windows.Forms.resources.dll /home/stefan/ApplicationData/vintagestory/System.Windows.Forms.resources.dll /home/stefan/.config/VintagestoryData/Mods/System.Windows.Forms.resources.dll /home/stefan/ApplicationData/vintagestory/Mods/System.Windows.Forms.resources.dll 13.7.2021 21:46:29 [Warning] Client side assembly resolver did not find the assembly in the binary path, the lib path or the mods path. Tested for the following paths: /home/stefan/ApplicationData/vintagestory/Lib/System.Windows.Forms.resources.dll /home/stefan/ApplicationData/vintagestory/System.Windows.Forms.resources.dll /home/stefan/.config/VintagestoryData/Mods/System.Windows.Forms.resources.dll /home/stefan/ApplicationData/vintagestory/Mods/System.Windows.Forms.resources.dll 13.7.2021 21:46:29 [Warning] Client side assembly resolver did not find the assembly in the binary path, the lib path or the mods path. Tested for the following paths: /home/stefan/ApplicationData/vintagestory/Lib/UIAutomationWinforms.dll /home/stefan/ApplicationData/vintagestory/UIAutomationWinforms.dll /home/stefan/.config/VintagestoryData/Mods/UIAutomationWinforms.dll /home/stefan/ApplicationData/vintagestory/Mods/UIAutomationWinforms.dll 13.7.2021 21:46:29 [Notification] Graphics Card Vendor: Intel Open Source Technology Center 13.7.2021 21:46:29 [Notification] Graphics Card Version: 4.5 (Core Profile) Mesa 18.3.6 13.7.2021 21:46:29 [Notification] Graphics Card Renderer: Mesa DRI Intel(R) Haswell Mobile 13.7.2021 21:46:29 [Notification] Graphics Card ShadingLanguageVersion: 4.50 13.7.2021 21:46:29 [Notification] Cairo Graphics Version: 1.16.0 13.7.2021 21:46:29 [Notification] OpenAL Version: 1.1 ALSOFT 1.19.1 13.7.2021 21:46:29 [Notification] C# Framework: Mono 6.8.0.105 (Debian 6.8.0.105+dfsg-3 Wed Apr 8 15:33:36 UTC 2020) 13.7.2021 21:46:29 [Notification] OpenTK Version: 3.3.1 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. Forked by Anego Studios.) 13.7.2021 21:46:29 [Notification] Start discovering assets 13.7.2021 21:46:29 [Notification] Found 16 base assets in category lang 13.7.2021 21:46:29 [Notification] Found 0 base assets in category patches 13.7.2021 21:46:29 [Notification] Found 22 base assets in category config 13.7.2021 21:46:29 [Notification] Found 0 base assets in category worldproperties 13.7.2021 21:46:29 [Notification] Found 44 base assets in category sounds 13.7.2021 21:46:29 [Notification] Found 96 base assets in category shapes 13.7.2021 21:46:29 [Notification] Found 78 base assets in category shaders 13.7.2021 21:46:29 [Notification] Found 15 base assets in category shaderincludes 13.7.2021 21:46:29 [Notification] (Re-)loaded frame buffers 13.7.2021 21:46:29 [Notification] Found 125 base assets in category textures 13.7.2021 21:46:29 [Notification] Found 4 base assets in category music 13.7.2021 21:46:29 [Notification] Found 0 base assets in category dialog 13.7.2021 21:46:29 [Notification] Found 400 base assets in total 13.7.2021 21:46:29 [Notification] Loading sounds 13.7.2021 21:46:29 [Notification] Loaded Shaderprogramm for render pass . 13.7.2021 21:46:29 [Notification] CPU Cores: 8 13.7.2021 21:46:29 [Notification] Window was resized to 1280 850, rebuilding framebuffers... 13.7.2021 21:46:29 [Notification] (Re-)loaded frame buffers 13.7.2021 21:46:29 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 13.7.2021 21:46:29 [Notification] (Re-)loaded frame buffers 13.7.2021 21:46:30 [Notification] Window probably resized, recalculating dialog bounds and recomposing gameloadingscreen... 13.7.2021 21:46:30 [Notification] Waiting for async sound loading... 13.7.2021 21:46:30 [Notification] Sounds loaded 13.7.2021 21:46:30 [Notification] Begin loading shaders 13.7.2021 21:46:30 [Notification] Load shaders now 13.7.2021 21:46:30 [Notification] Loading shaders... 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass standard. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass particlescube. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass particlesquad. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass sky. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass nightsky. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass woittest. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass helditem. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass multitexturetest. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass decals. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass final. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass gui. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass blur. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass findbright. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass godrays. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass autocamera. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass wireframe. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass entityanimated. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass luma. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass blit. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass texture2texture. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass celestialobject. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass colorgrade. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass guigear. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass ssao. 13.7.2021 21:46:30 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 13.7.2021 21:46:30 [Notification] Cached session key is valid, validating with server 13.7.2021 21:46:31 [Notification] Server validation response: Good 13.7.2021 21:46:31 [Notification] Will search the following paths for mods: 13.7.2021 21:46:31 [Notification] /home/stefan/ApplicationData/vintagestory/Mods 13.7.2021 21:46:31 [Notification] /home/stefan/.config/VintagestoryData/Mods 13.7.2021 21:46:37 [Notification] Initialized GUI Manager 13.7.2021 21:46:37 [Notification] Initialized Server Connection 13.7.2021 21:46:37 [Notification] Server args parsed 13.7.2021 21:46:37 [Notification] GuiScreenConnectingToServer constructed 13.7.2021 21:46:38 [Notification] Server main instantiated 13.7.2021 21:47:36 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object at Vintagestory.GameContent.BlockBehaviorHorizontalOrientable.GetRotatedBlockCode (System.Int32 angle, Vintagestory.API.Common.EnumHandling& handled) [0x0001e] in <6f6079b8ab914bce8995305a4f1f82c9>:0 at Vintagestory.API.Common.Block.GetRotatedBlockCode (System.Int32 angle) [0x00014] in <1aabe8fc689c4b0481dca9e8b08c96d0>:0 at Vintagestory.API.Common.BlockSchematic.TransformWhilePacked (Vintagestory.API.Common.IWorldAccessor worldForResolve, Vintagestory.API.Common.EnumOrigin aroundOrigin, System.Int32 angle, System.Nullable`1[T] flipAxis) [0x00191] in <1aabe8fc689c4b0481dca9e8b08c96d0>:0 at Vintagestory.ServerMods.WorldGenStructure.Init (Vintagestory.API.Server.ICoreServerAPI api, Vintagestory.ServerMods.BlockLayerConfig config, Vintagestory.API.Common.RockStrataConfig rockstrata, Vintagestory.API.MathTools.LCGRandom rand) [0x00121] in <6f6079b8ab914bce8995305a4f1f82c9>:0 at Vintagestory.ServerMods.WorldGenStructuresConfig.Init (Vintagestory.API.Server.ICoreServerAPI api) [0x00062] in <6f6079b8ab914bce8995305a4f1f82c9>:0 at Vintagestory.ServerMods.GenStructures.initWorldGen () [0x000ab] in <6f6079b8ab914bce8995305a4f1f82c9>:0 at Vintagestory.Server.ServerSystemSupplyChunks.LoadWorldgenHandlerAndSpawnChunks () [0x00073] in :0 at Vintagestory.Server.ServerSystemLoadAndSaveGame.OnBeginWorldReady () [0x00000] in :0 at Vintagestory.Server.ServerMain.EnterRunPhase (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x000a2] in :0 at Vintagestory.Server.ServerMain.Launch () [0x0028b] in :0 at _7zCnJVmxgV4BmwWUrLLXlbJoJGn._Iw8iXAzXgolAT9ntuUZOXZzXClR () [0x000b0] in <2498e80679e3446e93ec89f77344ee34>:0 13.7.2021 21:49:24 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 13.7.2021 21:49:24 [Notification] Found 16 base assets in category lang 13.7.2021 21:49:24 [Notification] Found 0 base assets in category patches 13.7.2021 21:49:24 [Notification] Found 22 base assets in category config 13.7.2021 21:49:24 [Notification] Found 0 base assets in category worldproperties 13.7.2021 21:49:24 [Notification] Found 44 base assets in category sounds 13.7.2021 21:49:24 [Notification] Found 96 base assets in category shapes 13.7.2021 21:49:24 [Notification] Found 78 base assets in category shaders 13.7.2021 21:49:24 [Notification] Found 15 base assets in category shaderincludes 13.7.2021 21:49:24 [Notification] Found 125 base assets in category textures 13.7.2021 21:49:24 [Notification] Found 4 base assets in category music 13.7.2021 21:49:24 [Notification] Found 0 base assets in category dialog 13.7.2021 21:49:24 [Notification] Found 0 base assets in category compatibility 13.7.2021 21:49:24 [Notification] GuiScreenConnectingToServer constructed 13.7.2021 21:49:26 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed