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  • Why is the game not on Steam?

    Steam is a great platform to sell your game, we know. Yet, we would like to avoid putting the game on Steam for the time being to for several reasons:

    • Steam takes a 30% cut of the profits, which we see as unreasonably high, and leaving us developers with not much after the 20% VAT and ~25% income tax deductions.
    • Steam policy prevents refunds after 2 hours of game play. We would like to be able to refund for longer than that. If you don't like our game, even after 2 hours of game play, then we don't want your money.
    • We ❤️ Independence ^_^

    That being said, it is still possible that the game will be on Steam some day.

    Why did you create this game? There is already Minecraft.

    We fell in love with the Minecraft that existed in the year 2010. The Minecraft today is not the same experience anymore. It used to heavily focus on challenging survival. The Minecraft of today we no longer find to be a survival game. Your risk of dying goes to near zero after about 30 minutes of game play, after which you acquire iron armor and 3 wool to build a bed to skip the entire night. With Vintage Story we want to create a story-rich game that is actually about survival and exploration with a more serious tone to it. 

    In short:
    Minecraft is a (primarily) creative building, exploration and conquest game
    Vintage Story strives to be a survival and exploration game 

    Why should I buy this game? I already have Minecraft.

    Here are some arguments that we believe make us stand apart:

    • It has a deeper and more challenging survival mode. Ever hoped for a little tougher survival challenge? You've come to the right place. VS is heavily inspired by the MC mod "TerraFirmaCraft" - we found its concept to be brilliant and want to bring it to the next level.
    • It offers a very rich and dynamic world. An incredible amount of work went into creating a highly diverse procedural world generator, unlike most world generators available in Minecraft. There are many, many small improvements and quirks that you'll discover and quite likely really enjoy. 
    • It's toaster-friendly. Vintage Story already ships with a couple of features that you can otherwise only acquire through Minecraft mods, yet it runs notably more smoothly than vanilla MC. Modded Minecraft can quite easily turn into a lag festival.
    • Its engine is more powerful. Ever wanted to play at really high view distances? Or build 1000 block tall castles? The Vintage Story game engine will let you play at 3-5 times the view distance, 2-4 times the world height, with colored lights, an in-game public server listing, a mod manager, and much more.
    • It's very modder friendly. If you know how to install a computer game, you already have the technical expertise to modify this game. VS is built from the ground up with modding in mind. The vanilla survival mode is a mod itself.
    • We don't break every single mod after each update: Since VS does not rely on a 3rd party modding API, keeping mods up-to-date with new versions of the base game suddenly becomes a hell of a lot easier. There is still partial breakage, but these are vastly easier to fix, modders don't have to wait 6-12 months for the 3rd party mod API to be ready and any breaking updates are documented on each feature release.
    • It's easier to use for creative builders. Our game ships with a more user-friendly tool set for creative builders than you can get with Minecraft mods. Our world editing tools are inspired by popular Minecraft mods, but come with a graphical user interface so you don't have to remember and type dozens of commands. You can drag-and-drop schematics into the game to import stuff. There are plenty of options to change the game's ambience. There's a built-in cinematic camera and much more.
    • It has a story. Vintage Story comes with an overarching narrative, complimentary game mechanics, as well as rare pieces of lore for you to read.
    • We are independent. By playing and modding Vintage Story you directly support independent developers that do their best to listen to their community and transparently communicate their intentions. 
    • We work with the community. We host an official wiki, forum and Discord server. You can get in direct contact with us, the developers of the game. We listen to the feedback of the players and occasionally make polls to decide what we should add next.
    • We are not complacent. Our major feature updates do not consist of just a bunch of new animals, new blocks and new commands. 

    However, if you are looking for a more factual comparison, have a look at our MC versus VS page.

    Why should I care about above reasons? I already have Minecraft.

    If you don't see value in any of these arguments, make a bookmark of the site and revisit 1-2 years later. Perhaps by that time you'll find more distinguished mechanics.

    It looks like Minecraft, won't you get sued?

    On what grounds? All assets and source code are original, so there are no copyright or patent violations. Thankfully, an art style cannot be copyrighted. Coca Cola and Pepsi or Android and iOS can coexist, why couldn't Minecraft and Vintage Story do the same?

    And in the end, Minecraft is also just an elaborate Infiniminer clone 😉

    I love what you guys are doing, how can I contribute?

    We are always very much appreciative of players that want to go beyond just buying the game. Here are some things that are always helpful to us:

    • Find a bug as listed on the Bug bounty program! We pay a little for it too.
    • Help us track, narrow down and consolidate all bug reports that we receive on discord, the forums and Github. Ideally, all bug reports eventually end up in a well formatted form on our issue tracker on github.
    • Be an active community member! Participate in the discussions on our discord server or our forums. Help out new players. Join a multiplayer server 
    • Spread the word so other know about the game, but please still respect other communities and their rules. Try avoid spamming the same message repeatedly.
    • Become a modder! Adding new content to the game keeps players engaged. Modding Vintage Story may be easier than you think.
    • Contribute to our wiki. There are many guides and pages still in need of being written. Please request edit access for the wiki on our discord channel in #wiki or on the forums. 
    • Translate the game or the wiki to your language.
    • Build fancy stuff, show it around or create and upload Lets play videos of the game to increase our visibility. Also we, the devs, always enjoy watching how others experience the Vintage Story, which also provides us with valuable feedback to further improve the experience.

    I really love what you are doing, can I donate you coffee or pay for community events?

    Yes, you can donate through Paypal or on Patreon!

    Can I make a video or stream of vintage story and/or monetize such content?

    Yes, certainly. Record away! For special inquires feel free to contact us.  
    We very much appreciate though if you drop us a link of the video / stream on discord in the #videos-and-streams channel so that we can watch it too!

    Can I monetize Vintage Story game servers?

    It depends. We are highly concerned that server monetization derails into Slot machine / Pay2Win mechanics, so anything that would go in this direction will likely be highly discouraged by us. We do not have a clear consensus on this topic, but here's how we feel about some of the monetization mechanics

    • Purely donation based: Sure, go for it 👍
    • Subscription based: Paying a recurring fee to get access to a game server is fine by us 👍
    • Digital goods
      • Purely aesthetic goods: Thinkable. 🤔 (Please contact us with a plan of your goals)
      • Game mechanic altering goods: No, we highly discourage that, especially anything that gives the player any sort of advantage over other players 👎
    • Ad-Funded: Fine for ads outside the game, thinkable when inside the game 🤔 (Please contact us with a plan of your goals in that case)

    Will this game be on consoles or mobile?

    If we get the funds and/or a company to port it, yes. The current team is too small to focus on porting, unfortunately.

    Is there a demo I can try?

    Not currently. There is a free classic version of the game but it does not represent the games current state.

    I would like a refund.

    Please write us a support ticket in that case. See also our refund policy.


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