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[1.13.0-RC-*] AUTOMAP {0.1.4~}


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Ever wanted an Offline world scale map that is permanent?

 

This mod offers that, it is fully client side - works on any MP/SP VS install of at least version 1.13.

Preview-Release 0.1.4 *DOWNLOAD* [for VS 1.13 RC]

There is a newer Work-in-progress version for V.S. 1.14, while it functions is also has uncorrected *BUGS* - that affect the visual map look... (there are also very likely data compatibility issues, and/or upgrade problems - with old map data; meaning you will want to BACKUP the 'old' map data FIRST! Its Strongly recommended to delete the old map data when testing with V0.1.5. (There is a special tool planned to be released later - to process / correct / update chunk shard data, and other things...)

PR "0.1.5" May eventually be renamed to 0.2.0 when completed...

Preview-Release 0.1.5 Series [V.S. 1.14~ compatible]

Version History ("PR7.3" = V0.1.4):

  • Updated to work with V.S. 1.13-RC Series releases (may also work for final version...)

Older Version History;

Spoiler

Version History (PR7.1-2):

  • FULL map Snapshots (VeryGoodDog's Very Good Work! )
  • Updated HTML5 map
  • Small tweaks for POI/EOI handling
  • POI & EOI Persisted to Tab Delimited text file (and binary data files)
  • Small bugfixes

This current version IN-DEVELOPMENT has some known defects, limitations, incomplete features and has lots of bugs!

Don't install unless you like making crash reports.

The C# code is mostly my own work - with VeryGoodDog making significant patches and changes. The dynamic HTML map is fully VeryGoodDog's work, address bugs to appropriate party...

Known Issues:

  • GUI is glitchy
  • Note taker is buggy
  • Metadata reload isn't totally reliable (across version especially)
  • Rainmap data is STILL used - results in gappy roads...[fix still pending]
  • GUI panel has most controls (but not everything is configurable, yet)
  • Scrolling in HTML map is W.I.P.
  • Rock ratio not shown on map Legend yet...

Working Features:

  • Map shard metadata reload (height, weather conditions, rock-map)
  • PNG file storage of metadata internally
  • Giant PNG map exports
  • Static HTML map, with Dynamic rendering from metadata JSON
  • fixed TRANSLOCATOR tracking
  • Merchant tracking
Edited by Melchior
Newer Download location for 0.1.5 added
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The static-dynamic map is still very buggy. To be fair, it is basically magic.

A note on merchant and TL tracking: While they are tracked and stored by AM, they are NOT displayed on the map... Yet!

Known map bugs:

  • Clicking to pan too fast may cause chunks to stay on screen forever, reload to fix that.
  • A sign with a single quote/apostrophe will break the map data completely.
  • Similarly, if your region settings use commas as decimal separators, the map data may break.
  • Not exactly a bug, but a flaw in the method I use to make the map, panning is fairly taxing on the computer and you may begin to lag because of that.
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