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Minecraft Java Edition accounts forcibly being moved to Microsoft

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Greetings one and all.

A few days ago an announcement was made (Java Edition is Moving House) that basically boils down to this:

  • All Minecraft Java Edition players are being forced to migrate their legacy/Mojang accounts to Microsoft...

    Now just to be clear, migrating from Mojang to Microsoft accounts is mandatory. If you don’t make the move, in several months you won’t be able to log in anymore – which means you won’t be able to play either.

The FAQ associated with the move says that players will have to set up a MSA (Microsoft Account).  Since "security" is being touted as the main reason for this forced migration, it would seem likely that two-factor authentication will be forced as well.  A WindowsCentral article about 2FA states:


If you're using a Microsoft account, you can use three ways to enable two-step verification, including using an alternative email, phone number, and you can even use the Microsoft Authenticator app.

So, in essence, it is looking like — in order to continue playing Minecraft — Java Edition players will not only have to hand over a bunch of personal information, but create and give Microsoft another email address and/or telephone number and/or install Microsoft malware on their phones.

Many players are unlikely to want to do so.  The pathetic compensatory offer of a cape is unlikely to change their minds.

Does this present an opportunity for Vintage Story to expand it's player base?

Other thoughts on the move?



Edited by voxhaul
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This should probably go into Off Topic/Other Games.

Also, Mojang has explicitly clarified that 2FA is going to be recommended but entirely optional.

From the tone of your post, you're probably a bit emotional about this. Take a step back and a deep breath. You're not going to have to give Microsoft anything they don't already have, because Microsoft already owns Mojang and everything that Mojang has. This includes the Mojang authentication services and the Mojang user database with every single Java Edition player account ever created. Additionally, other Mojang games, such as Minecraft Bedrock Edition, already use Microsoft accounts today. And have for a while.

Security isn't the main driver for this migration. It is one potential user-facing benefit they can communicate to the users. The main driver though isn't going to be user-facing - because it's cost. Microsoft has an existing account management infrastructure, and Mojang has an existing account management infrastructure, both from before one bought the other. Now there is duplicate infrastructure that costs upkeep every month. By migrating all the accounts that use Mojang's infrastructure over to Microsoft's infrastructure, they can just switch off Mojang's infrastructure and stop paying hosting fees, power, cooling, support fees, and developer time for it. Since Minecraft Java Edition is a fixed-price title (meaning it generates zero revenue per user beyond the initial purchase), a recurring monthly upkeep cost really hurts the overall revenue of the game. By saving money on account management, they can afford to operate and develop Minecraft Java Edition for longer, even if new account sales decline over time, and even if they do not choose to turn it into a microtransaction-fuelled service game like Bedrock Edition already is. I would wager that turning Minecraft Java Edition into a paid service game would go over far less well with the community than an account migration.

That's really all there is to it.


58 minutes ago, voxhaul said:

Does this present an opportunity for Vintage Story to expand it's player base?

Unlikely. Many people play Minecraft Java Edition for one specific purpose: its modpacks. Vintage Story does not have anywhere near the amount and variety of mods to satiate that need, and making new ones will take a while. Years, likely. If you're into Minecraft for the vanilla experience, you might go to Bedrock Edition instead. It delivers pretty much the same content with better graphics and better performance than Java Edition.

Also, Vintage Story is still in alpha. People might want a more complete, more stable experience.

Next, the tone and playstyle of the game is different. As an example, I present my sister, who sometimes plays a little Minecraft. Sometimes, not often, because she doesn't like survival games all that much. For her it's more about the multiplayer experience, and finding something like a research system to grind through. She watched me play Vintage Story for a few hours, and her final verdict was: "Looks like they took the most boring aspects of Minecraft, made them ten times more boring, and took out all the rest". Clearly, Vintage Story is not for her. And there's going to be a good number of people who think the same way. Because, let's face it: 'hardcore' is a niche. One that is alive and well, but a niche nonetheless.

And finally, do keep in mind that Vintage Story costs money. Migrating your Mojang account... doesn't.

Maybe a couple of players will go look for alternatives, sure. Maybe it'll even be a noticeable bump in VS sales figures, since the playerbase is so small compared to the gigantic number of Minecraft players. But I'm pretty sure Minecraft Java Edition will lose very few players over this in the grand scheme of things. If you want to continue playing it, migrating an account is free and easy. If you want to stop playing it over such a small hurdle, the drive to continue playing it was probably already very weak, and you might have stopped soon anyway. Lots of people stop playing Minecraft Java Edition every day. Many of them return later when new updates and new mods pique their interest again. They can still migrate their account then; it'll continue to remain a very small hurdle to overcome.


Edited by Streetwind
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  • 2 weeks later...

My 2 cents:

I was interested in Vintage Story, because I really enjoy minecraft modpack made around Primal Core or Terrafirmacraft, and VS look so much better, and with so many interesting mechanics. Slowly but surely my interest grown.

And Mojang announced the forced migration to Microsoft accounts.

I know that all these peoples already have a bunch of information on me, to be able to target me even more with ads, sure okay, but just, having another account, on another service, it's just too much.

I mean, it's totally understandable that they move their infrastructures to Microsoft, that allow to reduce operating costs, it's logical when you are a company that is "for profit" by nature, the only other two options would have been the death of Mojang on the long run with maybe the source code of Minecraft released, or, second solution: another way for Mojang to get a sturdy constant income, i.e.: by selling dlc or micro-transactions or ads, whatever work.

So, I'm not in the "pitchforks and torches" kind of mood, nor in the wannabe paranoiac/whistle-blower mind, but effectively, this decision of Microsoft to take care of the Mojang infrastructure, just because I'm bored to have another account on a site I will never use for anything else, is enough to make me ghost minecraft, and to migrate to an alternative that is way more interesting on a vast amount of ways. And now I tend also to perceive the evolution of minecraft as something noisy with a bunch of hiccups and a direction I don't really like, because I really enjoy how Vintage Story is, a bit more gritty, more challenging, more rewarding.

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