Maize Posted January 8, 2021 Report Share Posted January 8, 2021 I'm not sure if this is a bug or not, but I can't close a container by clicking on it. I have to close the GUI window to close the cupboard and nightstand, right-clicking on the object opens it, but doesn't close it. I'm having weird bugs in my world, so this might just be my little problem. But anyways, I love this mod, its wonderful! Link to comment Share on other sites More sharing options...
ZigTheHedge Posted January 8, 2021 Author Report Share Posted January 8, 2021 @Maize hey ) Well, it shouldn’t actually. I never prevented this behavior, but I had no idea about containers should close itself on right-click. Does vanilla containers do so? Link to comment Share on other sites More sharing options...
Maize Posted January 8, 2021 Report Share Posted January 8, 2021 Oh so its not a bug, well that's good! Yes the vanilla chest and storage vessels close on right-click. I did not notice my habit until I tried your mod. I guess I am simple, I see chest, I click on chest...lol Link to comment Share on other sites More sharing options...
ZigTheHedge Posted January 8, 2021 Author Report Share Posted January 8, 2021 Ok, I'll see what I can do then ) Link to comment Share on other sites More sharing options...
Hal13 Posted January 10, 2021 Report Share Posted January 10, 2021 (edited) Seems there are some incompabilities, Daurons Extra Chests (issue mentioned here) between the copper chests there and the freezer and L33tmaans More Roads & Paths where the problem is both use the same recipe for temporal dust. Would be nice if it'll be possible to use all three together. As far as i can see, you can't fix the problem with the extra chests mod on your side other than giving Dauron the freezer recipe to create an option to exclude that recipe in the copper chest recipe, that's normally shapeless. With the more roads mod both use the same dust recipe, maybe there is a way to make it interchangeable? Just stumbled across the Simple Elevator mod, that seems to use the same dust recipe too. I'd guess there will be more mods in the future using it, could be interesting to think about a solution while there are only a handful. There seems to be a compatibility library at least i found a (not working) link in the simple elevator topic? Found it, I think... Edited January 10, 2021 by Hal13 Link to comment Share on other sites More sharing options...
l33tmaan Posted January 10, 2021 Report Share Posted January 10, 2021 Yeah, I thought that compatibility library that @DArkHekRoMaNT wrote up would take care of the dust issue? 1 Link to comment Share on other sites More sharing options...
Hal13 Posted January 10, 2021 Report Share Posted January 10, 2021 5 minutes ago, l33tmaan said: Yeah, I thought that compatibility library that @DArkHekRoMaNT wrote up would take care of the dust issue? Need to test that again, have just now found it ^_^. Link to comment Share on other sites More sharing options...
Hal13 Posted January 11, 2021 Report Share Posted January 11, 2021 Seems to do the trick, thanks. 2 Link to comment Share on other sites More sharing options...
ZigTheHedge Posted January 12, 2021 Author Report Share Posted January 12, 2021 1.4.0-B: - Added 6 new Lamps (light level 18!) - Added authentic Door Bell (with animation!) - Added Ore Boxes (8 slots for your smithy) - Added Config File for disabling any content you don't like/need! (as @Tech_Rabbit requested) - Added ability to Right-click to close containers (as @Maize requested) 1 Link to comment Share on other sites More sharing options...
Tech_Rabbit Posted January 12, 2021 Report Share Posted January 12, 2021 This excites me. 2 Link to comment Share on other sites More sharing options...
ZigTheHedge Posted January 14, 2021 Author Report Share Posted January 14, 2021 1.4.1-B: - Fixed crash on multiplayer when opening just placed Ore Box Link to comment Share on other sites More sharing options...
Maize Posted January 15, 2021 Report Share Posted January 15, 2021 Whoohoo! Right-clicky open, right-clicky closed! I'm so amused, thank you! Link to comment Share on other sites More sharing options...
DanaCraluminum Posted January 22, 2021 Report Share Posted January 22, 2021 (edited) Any chance for a compatibility patch with CarryCapacity and More Variants? Заранее спасибо Edited January 22, 2021 by Craluminum Link to comment Share on other sites More sharing options...
Goobers Posted January 22, 2021 Report Share Posted January 22, 2021 You know if you could make this mod compatible with the CarryCapacity mod? I mean in the sense that it allows you to pick up chests in your hand and move them. It'd be nice if I could move my locker with all its stuff in it rather than having to break it and manually pick up and put all the stuff back in. This should also be doable with all storage type container's like night stands and freezers. Also maybe support for the More Variants mod? Link to comment Share on other sites More sharing options...
ZigTheHedge Posted January 22, 2021 Author Report Share Posted January 22, 2021 (edited) Even if I make nightstands and ore boxes compatible with CC, I won’t do it for the Tall Locker. Just because it’s size and weight ) C’mon! You are not able to grab a grandma’s wadrobe alone with your bare hands As of MoreVariants - mods were compatible in 1.13.4 versions. Has something changed? What isn’t compatible? Edited January 22, 2021 by ZigTheHedge Link to comment Share on other sites More sharing options...
ZigTheHedge Posted January 25, 2021 Author Report Share Posted January 25, 2021 1.4.4-B: - Fixed crash when placing tree sapling in any container if there are potted sapling nearby (Whooosh! That was a pain in ass to fix!) Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted January 25, 2021 Report Share Posted January 25, 2021 On 1/22/2021 at 2:29 PM, ZigTheHedge said: Even if I make nightstands and ore boxes compatible with CC, I won’t do it for the Tall Locker. Just because it’s size and weight ) C’mon! You are not able to grab a grandma’s wadrobe alone with your bare hands As of MoreVariants - mods were compatible in 1.13.4 versions. Has something changed? What isn’t compatible? I changed the codes of the chests. In any case, this is no longer relevant Link to comment Share on other sites More sharing options...
DanaCraluminum Posted January 26, 2021 Report Share Posted January 26, 2021 (edited) Storage blocks overlaps inventories each other, tall lockers, night stands etc. "Not playable" when two or more storage blocks inventories are open. Image below f.e Edited January 26, 2021 by Craluminum Link to comment Share on other sites More sharing options...
ZigTheHedge Posted January 26, 2021 Author Report Share Posted January 26, 2021 @Craluminum, just "unpin" inventory (three horizontal lines menu) and move it around as you like. 1 Link to comment Share on other sites More sharing options...
ZigTheHedge Posted February 1, 2021 Author Report Share Posted February 1, 2021 1.4.5-B: - Fixed snow coverage of lamps - Tweaked a light-level of candle in candleholder - Fixed Freezer XRay on top side. Link to comment Share on other sites More sharing options...
l33tmaan Posted February 6, 2021 Report Share Posted February 6, 2021 Crazy idea: Can it be possible to create ice by putting portions of water into the freezer? Link to comment Share on other sites More sharing options...
ZigTheHedge Posted February 6, 2021 Author Report Share Posted February 6, 2021 5 hours ago, l33tmaan said: Can it be possible to create ice by putting portions of water into the freezer? I don’t think so, because freezer requires ice for work Link to comment Share on other sites More sharing options...
l33tmaan Posted February 6, 2021 Report Share Posted February 6, 2021 Well that's the whole point behind the suggestion! I'm playing on floating islands and there is almost no ice anywhere. I... guess I can wait until winter and empty a pond or something. Link to comment Share on other sites More sharing options...
DanaCraluminum Posted February 10, 2021 Report Share Posted February 10, 2021 (edited) Ability to place your molds (icepick) to vanilla tool mold rack when? Edited February 13, 2021 by Craluminum Link to comment Share on other sites More sharing options...
ZigTheHedge Posted February 10, 2021 Author Report Share Posted February 10, 2021 @Craluminum, what do you mean? Link to comment Share on other sites More sharing options...
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