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Waypoint Extensions (v1.2.1)


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Waypoint Extensions

by Apache Gaming

Quickly, and easily add waypoint markers at your current position.

Syntax: .wp [ (Optional)] [bees | beehive | bismuth | bismuthinite | black-coal | blcoal | blue-clay | bclay | borax | brown-coal | brcoal | cave | chromium | chromite | cinnibar | copper | fire-clay | fclay | gold | home | iron | hematite | magnetite | limonite | galena | lead | malachite | meteor | platinum | poi | quartz | rhodochrosite | rhodium | ruins | saltpeter | silver | sulphur | sulfur | cassiterite | tin | titanium | ilmenite | trader | translocator | tl | uranium | sphalerite | zinc] [title (Optional)]

Example: .wp copper
Example: .wp pin home Apache
Example: .wp trader Trader (Building Supplies)
Example: .wp poi Point of Interest (Amazing Landscape!)

Current Version: 1.2.1

Game Version: 1.13.4+

Download:

Waypoint Extensions 1.2.1.zip

Custom Waypoint Types:

You can add custom waypoint types, or override the ones that are included within the mod by editing the file "~\ModData\Waypoint Extensions\{WorldSeed}\wpex-custom-waypoints.data". This is on a per-world basis, so you can have separate custom waypoint types for each world you play in. The file is in JSONC format. Examples and instructions are included within the file.

Known Issues:

If multiple worlds share a seed, they will also share the custom waypoints and per-world settings. File locations are likely to change in future updates, but this will not affect the functionality of the mod, and we will clean the folder structure when things do change, ensuring all custom settings and waypoint types are saved.

Changelog:

Spoiler
  • 1.2.1:
    • Tweak: Added auto-update functionality for global config and data files.
    • Fix: Fixed "home" default icon.
  • 1.2.0:
    • Updated for 1.14.2. Still fully backwards compatible to 1.13.x.
    • New Feature: Added ability to pin waypoints with an optional argument within the .wp chat command. (Example: .wp pin home).
    • New Feature: Added ability to add custom waypoint types. Currently this is a manual file edit, with per world custom waypoints saved in "~\ModData\Waypoint Extensions\{WorldSeed}\wpex-custom-waypoints.data". The file is in JSONC format.
    • Tweak: The bulk of the mod initialisation is now asyncronous, which should drastically improve loading times.
    • Tweak: Optimised n-tier library integration, using Fody weavers.
    • Tweak: Built a custom mod development framework to allow for mod development based on best practices.
  • 1.1.2:
    • Initial Open Release.
  • 1.1.1:
    • Refactor and code clean up.
  • 1.1.0:
    • MEF is too cumbersome. Moved syntax storage to JSON as an embedded resource. (Will be exposed in a later update).
  • 1.0.2:
    • Added .wp Syntax: ruins, borax
  • 1.0.1:
    • Syntax is now MEF Enabled, meaning new arguments can be added on the fly.
  •  1.0.0:
    • Initial Closed Release

 

Edited by ApacheTech
Updated to 1.2.1
  • Thanks 2
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  • ApacheTech changed the title to Waypoint Extensions

Updated to 1.2.0.

Chagelog:

  • 1.2.0:
    • Updated for 1.14.2. Still fully backwards compatible to 1.13.x.
    • New Feature: Added ability to pin waypoints with an optional argument within the .wp chat command. (Example: .wp pin home).
    • New Feature: Added ability to add custom waypoint types. Currently this is a manual file edit, with per world custom waypoints saved in "~\ModData\Waypoint Extensions\{WorldSeed}\wpex-custom-waypoints.data". The file is in JSONC format.
    • Tweak: The bulk of the mod initialisation is now asyncronous, which should drastically improve loading times.
    • Tweak: Optimised n-tier library integration, using Fody weavers.
    • Tweak: Built a custom mod development framework to allow for mod development based on best practices.
  • Like 1
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Thanks for this mod.

There seems to be a bug: every waypoint I create using the .wp command always gets the 'mine' icon. I tried editing the jsonc file to override the waypoint with the correct icon and it doesn't work either. This still happens after disabling all other mods.

Edited by Onipsi
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4 hours ago, Onipsi said:

Thanks for this mod.

There seems to be a bug: every waypoint I create using the .wp command always gets the 'mine' icon. I tried editing the jsonc file to override the waypoint with the correct icon and it doesn't work either. This still happens after disabling all other mods.

Ore vein nodes get the Pickaxe icon, traders get the Trader's Wagon, bees get the Bees, etc.

Do you see a pickaxe icon when you type ".wp bees"? If so, what's the title of the waypoint?

unknown.png

Edited by ApacheTech
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  • ApacheTech changed the title to Waypoint Extensions (v1.2.1)
  • 2 weeks later...

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