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I'm not gonna point fingers, but the server I play on has recently gotten so bad that I can barely play when I connect to it, and I've got a pen with about 30-40 animals always hugging the walls for food. I try and play and I just end up teleporting around. Other people haven't had issues as badly as me, and it's not my internet since I was fine when I went to other servers. Maybe it's me, but this has only started happening within the past couple of weeks or so, after we picked up this mod (among some others, to be fair). 

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1 hour ago, jakecool19 said:

Ill have to look into that, my mod does nothing related to temporal system and that is not happening with mine, so it might be some type of incompatibility or another mod.

I have the temporal system turned off in this world, it should not have anything to do with it I'd think.  You can tell by the lack of the wheel in my screenshots.

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@Lisabet @l33tmaan @jakecool19 @DArkHekRoMaNT

I had the same issue with the animals being glitched, faded out, but it was in VS 1.13 and I had no mods at the time. It happened in a world after exiting the screen several times with alt+tab, going to other screens, and I saved and exited the world, came back later and loaded the world up and it was as it looks on @Lisabet pictures. I tried everything I could think of to fix it, but ended up having to re-create a new world for it to go away.

 

Edited by pawsbrake
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2 hours ago, DArkHekRoMaNT said:

@jakecool19 we are experiencing a severe drop in performance on our server with many animals starving and trying to get through the wall for food.  Could you solve this somehow?  I think it will be difficult to implement an obstacle check, but at least an increase cooldown before a new search for food, if it is impossible to access it for a long time?

Gloves also work very buggy, especially if the animal is hungry.  Perhaps you should look at an implementation like CarryCapacity?  Mountable is actually not fully implemented and is used only by a static block - a bed.

 

1 hour ago, l33tmaan said:

I'm not gonna point fingers, but the server I play on has recently gotten so bad that I can barely play when I connect to it, and I've got a pen with about 30-40 animals always hugging the walls for food. I try and play and I just end up teleporting around. Other people haven't had issues as badly as me, and it's not my internet since I was fine when I went to other servers. Maybe it's me, but this has only started happening within the past couple of weeks or so, after we picked up this mod (among some others, to be fair). 

Thank you guys for bringing this to my attention, the failure system was not working at all. I just released a patch that should make it so that the animals will wait 5 minutes before attempting to get something they previously could not reach and 1 if it is an item.

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you can put them in meals, depending on the herb it adds healing (I find sage is best) but that's a different mod lol

 

*edit just for info* sage adds 1.75 health (obviously divided by the amount you eat in a setting) several add 0.75 and some add 0.5

Edited by Lisabet
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Released a small patch that should make the animal gloves a bit better visually. Still far from perfect and I need to do more research into a better alternative but this patch should at least stop major visual hiccups. Also to anyone using this mod on multiplayer is it still affecting performance?

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5 hours ago, Tech_Rabbit said:

@jakecool19Might be a hard ask but can you make it so animals can't see food past the fence? we have pigs that are sticking to fence corners trying to get berry bushes and such.

I just released a patch that should add a config for the mod after loading it up once. If you enable the setting RestrictPathfinding, it should stop animals from pathing to blocks they do not have a direct line of sight to.

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6 hours ago, EreticKB said:

Hi, it's not clear from mod's description: can animals graze or i must manually feed them everytime?

Animals can eat certain items when dropped on the ground, like dry grass and when put into a trough. They will eat certain crops, but they do not eat planted grass if that is what you are asking.

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