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Immersion in multiplayer and characters


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Hello everyone!,
First of all, excuse the way I write, I'm helping myself with a translator ...

I would like to expose a topic that perhaps favors the immersion, I do not know if it is one that has already been exposed or that it is simply an option of admins when configuring the server.
While playing multiplayer it struck me that every player was shown on the map, then I saw that nicknames are seen at a great distance like a beacon.
Perhaps in cooperative servers it is useful, but not knowing the location of the rest of the players would have benefits in the immersion, for example to create ambushes, or if a kingdom declares war on another kingdom. Currently it is very easy to determine the spawn point of this or that player just paying attention to the map.
Another implementation idea that I came up with is the scarf (mask?) on the face, when wearing it that hides the identity of the player even in the notice of player1 I kill pleyer2 = player2 has been killed. The towns, kingdoms or the established system of government could punish the use of the same, I do not know it may be a ridiculous idea, but I think it would favor the immersion in a medieval world and its dangers.
As for the nickname that does not cross the blocks and that it is visible from kilometers.

It is a humble idea and suggestion.

What do you think?
What can you think of for a greater immersion when interacting with other players?

Thanks for taking the time to read me 😃

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