l33tmaan Posted June 1, 2021 Author Report Share Posted June 1, 2021 No worries, it's on my list. Link to comment Share on other sites More sharing options...
Assassinmaniac Posted June 1, 2021 Report Share Posted June 1, 2021 I cant seal fermented yoghurt in barrels... Is this a found problem? Link to comment Share on other sites More sharing options...
l33tmaan Posted June 1, 2021 Author Report Share Posted June 1, 2021 Oh... that's a good idea. I'll add it to the list. Link to comment Share on other sites More sharing options...
Assassinmaniac Posted June 2, 2021 Report Share Posted June 2, 2021 17 hours ago, l33tmaan said: Oh... that's a good idea. I'll add it to the list. Ok, I dont get how to turn fermented yogurt in plain yogurt at all... I tried it with bottles and barrels, but how does the process work after filling the containers? Link to comment Share on other sites More sharing options...
Assassinmaniac Posted June 2, 2021 Report Share Posted June 2, 2021 Breading food isnt possible as well. (Playing in multiplayer) I pu all the ingredients without pot in the mixing bowl, but nothing happens. Tried different recipes Link to comment Share on other sites More sharing options...
l33tmaan Posted June 2, 2021 Author Report Share Posted June 2, 2021 (edited) 3 hours ago, Assassinmaniac said: Ok, I dont get how to turn fermented yogurt in plain yogurt at all... I tried it with bottles and barrels, but how does the process work after filling the containers? Same way you get JUICE to turn into WINE: You wait. Takes about 20 days. Edited June 2, 2021 by l33tmaan wine does not turn into juice... 1 Link to comment Share on other sites More sharing options...
Pamela Posted June 2, 2021 Report Share Posted June 2, 2021 I can't make meals with cured bushmeat anymore........ Link to comment Share on other sites More sharing options...
l33tmaan Posted June 2, 2021 Author Report Share Posted June 2, 2021 Are you talking about meat stews? That's a base game thing. Although I think I may have missed adding cured bushmeat to meat stews, so good catch. Have you ever been able to? Link to comment Share on other sites More sharing options...
Pamela Posted June 2, 2021 Report Share Posted June 2, 2021 1 hour ago, l33tmaan said: Are you talking about meat stews? That's a base game thing. Although I think I may have missed adding cured bushmeat to meat stews, so good catch. Have you ever been able to? Yes, I was able to prior to this, but for some reason, I can't now. Link to comment Share on other sites More sharing options...
l33tmaan Posted June 2, 2021 Author Report Share Posted June 2, 2021 I'm not sure what to tell you, because I wasn't able to do it until I added it into EF just now... Link to comment Share on other sites More sharing options...
Pamela Posted June 2, 2021 Report Share Posted June 2, 2021 HMMMMM, maybe I just thought I could use it...LOL!! Another problem I'm having is getting the mixing bowl to work without "power". I can lock/unlock it, but can't add ingredients. Link to comment Share on other sites More sharing options...
l33tmaan Posted June 2, 2021 Author Report Share Posted June 2, 2021 The regular mixing bowl or the small one? Link to comment Share on other sites More sharing options...
Pamela Posted June 2, 2021 Report Share Posted June 2, 2021 The regular one. I made it powered, but I still can't make Berry Bread.....I put one dough and 5 dried berries, one in each slot, a cooking pot in the bottom left slot and.....nothing. What am I doing wrong. I couldn't find any pics of the recipe anywhere. Link to comment Share on other sites More sharing options...
l33tmaan Posted June 3, 2021 Author Report Share Posted June 3, 2021 Why are you trying to make bread in a pot? Link to comment Share on other sites More sharing options...
Pamela Posted June 3, 2021 Report Share Posted June 3, 2021 I thought you always had to put a cooking pot in there........... Link to comment Share on other sites More sharing options...
l33tmaan Posted June 3, 2021 Author Report Share Posted June 3, 2021 Nope, only when you're trying to make a meal like salads or yogurt. Link to comment Share on other sites More sharing options...
Pamela Posted June 3, 2021 Report Share Posted June 3, 2021 Sooo, did something change in the latest version with "smashed" meat? I used to put it in the crafting grid with stones and got it. It's not working now...... Sorry to be such a pain.......... Link to comment Share on other sites More sharing options...
l33tmaan Posted June 3, 2021 Author Report Share Posted June 3, 2021 You're fine, there actually is an issue going on with that. Not sure WHY it does that, though. I posted a fix on the previous page, but it'll be fixed in the next update. Link to comment Share on other sites More sharing options...
JamesB Posted June 3, 2021 Report Share Posted June 3, 2021 @l33tmaan how exactly do the eggs play into the muffin recipes? I can't quite figure it out. Link to comment Share on other sites More sharing options...
l33tmaan Posted June 3, 2021 Author Report Share Posted June 3, 2021 You use egg, water/milk, and flour to make soft dough. You then mix berries in the soft dough to make muffins. It's like berry bread. 1 Link to comment Share on other sites More sharing options...
JamesB Posted June 3, 2021 Report Share Posted June 3, 2021 2 hours ago, l33tmaan said: You use egg, water/milk, and flour to make soft dough. You then mix berries in the soft dough to make muffins. It's like berry bread. Oh the egg is used to make the dough. Duh!! 1 Link to comment Share on other sites More sharing options...
Silver_UT Posted June 3, 2021 Report Share Posted June 3, 2021 I'm having the same issue on my MP server as Assassinmaniac, where every time we try to place a second ingredient into the saucepan to make bonebroth, the game crashes. Here's the crash log: Running on 64 bit Windows with 16 GB RAM Version: v1.14.10 (Stable)5/30/2021 3:40:29 PM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.API.Common.CraftingRecipeIngredient.SatisfiesAsIngredient(ItemStack inputStack) at ExpandedFoods.SimmerRecipe.Match(List`1 Inputs) at ExpandedFoods.BlockSaucepan.GetMeltingDuration(IWorldAccessor world, ISlotProvider cookingSlotsProvider, ItemSlot inputSlot) at Vintagestory.GameContent.BlockEntityFirepit.SetDialogValues(ITreeAttribute dialogTree) at Vintagestory.GameContent.BlockEntityFirepit.OnSlotModifid(Int32 slotid) at Vintagestory.API.Common.Action`1.Invoke(T t1) at Vintagestory.API.Common.InventoryBase.DidModifyItemSlot(ItemSlot slot, ItemStack extractedStack) at Vintagestory.GameContent.InventorySmelting.DidModifyItemSlot(ItemSlot slot, ItemStack extractedStack) at Vintagestory.API.Common.ItemSlot.OnItemSlotModified(ItemStack sinkStack) at Vintagestory.API.Common.ItemSlot.ActivateSlotRightClick(ItemSlot sourceSlot, ItemStackMoveOperation& op) at Vintagestory.GameContent.ItemSlotWatertight.ActivateSlotRightClick(ItemSlot sourceSlot, ItemStackMoveOperation& op) at Vintagestory.API.Common.InventoryBase.ActivateSlot(Int32 slotId, ItemSlot sourceSlot, ItemStackMoveOperation& op) at Vintagestory.API.Client.GuiElementItemSlotGridBase.SlotClick(ICoreClientAPI api, Int32 slotId, EnumMouseButton mouseButton, Boolean shiftPressed, Boolean ctrlPressed, Boolean altPressed) at Vintagestory.API.Client.GuiElementItemSlotGridBase.OnMouseDownOnElement(ICoreClientAPI api, MouseEvent args) at Vintagestory.API.Client.GuiElement.OnMouseDown(ICoreClientAPI api, MouseEvent mouse) at Vintagestory.API.Client.GuiComposer.OnMouseDown(MouseEvent mouseArgs) at Vintagestory.API.Client.GuiDialog.OnMouseDown(MouseEvent args) at Vintagestory.Client.NoObf.GuiManager.OnMouseDown(MouseEvent args) at Vintagestory.Client.NoObf.ClientMain.OnMouseDown(MouseEvent args) at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonDown(Object sender, MouseButtonEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg) at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) at _ISiSTzGmXXpAqo3PzdxdVD1bClZ._ofvn0Tr1zNGCbNV3SxvKs2MXNP(_C7CLMRbe3BejVtaARYCgl7Bg1vl , String[] ) at _0Y0SN1uu1V65pRLxvnN2xsIjXAg._ofvn0Tr1zNGCbNV3SxvKs2MXNP(ThreadStart ) Link to comment Share on other sites More sharing options...
l33tmaan Posted June 3, 2021 Author Report Share Posted June 3, 2021 And this happens whether the second ingredient is bones or water? Link to comment Share on other sites More sharing options...
Assassinmaniac Posted June 3, 2021 Report Share Posted June 3, 2021 2 hours ago, l33tmaan said: And this happens whether the second ingredient is bones or water? Doesnt matter and happens with different other recipes too Link to comment Share on other sites More sharing options...
l33tmaan Posted June 3, 2021 Author Report Share Posted June 3, 2021 Does it happen when you try and add 2 ingredients of any kind? When you add the second one? Link to comment Share on other sites More sharing options...
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