DArkHekRoMaNT Posted March 20, 2021 Author Report Share Posted March 20, 2021 11 minutes ago, Tech_Rabbit said: the returnthings command does not work and all corpses are " 's corpse": It is very strange. The error happens here api.World.AllPlayers.FirstOrDefault(p => p.PlayerName.ToLower() == args[0].ToLower()); No players on the server? Can I have more context? Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted March 21, 2021 Author Report Share Posted March 21, 2021 @Tech_Rabbit Try this version, I added a little more debug info PlayerCorpse_v1.14.7_v1.0.3-pre.1.zip Link to comment Share on other sites More sharing options...
Tech_Rabbit Posted March 21, 2021 Report Share Posted March 21, 2021 1 hour ago, DArkHekRoMaNT said: It is very strange. The error happens here api.World.AllPlayers.FirstOrDefault(p => p.PlayerName.ToLower() == args[0].ToLower()); No players on the server? Can I have more context? Server has 10-20 players at all times almost. Sometimes when we find a corpse it has no player name for it, says exactly this: 's corpse Link to comment Share on other sites More sharing options...
Digitalr Posted March 22, 2021 Report Share Posted March 22, 2021 Suggestion: Option to despawn corpse after some time passed. This feature can allow vanilla-like on-death drops despawn times (i.e. 10min), while other drops despawns fast (i.e. 30 sec). 3 Link to comment Share on other sites More sharing options...
NezuNeko Posted March 30, 2021 Report Share Posted March 30, 2021 (edited) Rei had it set ups the waypoint right an' leaves a corpse wif her name... but she couldn't finds a way to gets her stuff back short ofs using /Returnthings. The corpse didn't seem to respond to eithers right ors left-click. EDIT: Don't worries, Rei figureds it out: The particles that show right-clicking is doings something an' you should holds it don't appear ins complete darkness. Edited March 31, 2021 by NezuNeko Link to comment Share on other sites More sharing options...
Andrii Olearchyk Posted March 31, 2021 Report Share Posted March 31, 2021 Столкнулся с багом. Если труп спавнится на месте прошлой гибели, то он заменяет собой прошлый с полным уничтожением предыдущего. Faced a bug. If a corpse spawns at the place of its previous death, then it replaces the previous one with the complete destruction of the previous one. Link to comment Share on other sites More sharing options...
Wishmaster Posted April 4, 2021 Report Share Posted April 4, 2021 (edited) 1111 Edited August 8, 2023 by Wishmaster 1 1 Link to comment Share on other sites More sharing options...
AngryOscar Posted June 11, 2021 Report Share Posted June 11, 2021 Tired this with 1.15 pre2... When I died I spawned with all my gear and no death marker 1 Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted June 12, 2021 Author Report Share Posted June 12, 2021 On 3/31/2021 at 2:48 PM, Andrii Olearchyk said: Столкнулся с багом. Если труп спавнится на месте прошлой гибели, то он заменяет собой прошлый с полным уничтожением предыдущего. Faced a bug. If a corpse spawns at the place of its previous death, then it replaces the previous one with the complete destruction of the previous one. Strange. Corpse is entity. I'll try to reproduce it, but maybe the new corpse has move higher or lower and you didn't notice it? If it's not difficult, can you send me the logs if they remained or if you do it again? Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted June 12, 2021 Author Report Share Posted June 12, 2021 3 hours ago, AngryOscar said: Tired this with 1.15 pre2... When I died I spawned with all my gear and no death marker I haven't updated mods to 1.15 yet, so they may not work properly. I will deal with this soon. 1 Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted June 12, 2021 Author Report Share Posted June 12, 2021 On 3/23/2021 at 12:30 AM, Digitalr said: Suggestion: Option to despawn corpse after some time passed. This feature can allow vanilla-like on-death drops despawn times (i.e. 10min), while other drops despawns fast (i.e. 30 sec). Added to the planned features, thanks Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted July 17, 2021 Author Report Share Posted July 17, 2021 Updated to 1.15 (more info on moddb) Link to comment Share on other sites More sharing options...
Thalius Posted July 17, 2021 Report Share Posted July 17, 2021 Is the “returnthings” feature configurable? We want to add the mod to The Wilderlands server, but the option to simply “return” your items to yourself via a command is not an option for a server that aims to be more immersive and challenging. Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted July 17, 2021 Author Report Share Posted July 17, 2021 (edited) 1 hour ago, Thalius said: Is the “returnthings” feature configurable? We want to add the mod to The Wilderlands server, but the option to simply “return” your items to yourself via a command is not an option for a server that aims to be more immersive and challenging. By default, this is only available to players with creative rights. You can change the required rights to any others in the config. This command gives things from a saved file. It works like a backup, not a game function. Edited July 17, 2021 by DArkHekRoMaNT 1 Link to comment Share on other sites More sharing options...
Thalius Posted July 17, 2021 Report Share Posted July 17, 2021 36 minutes ago, DArkHekRoMaNT said: By default, this is only available to players with creative rights. Perfect. Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted August 14, 2021 Author Report Share Posted August 14, 2021 (edited) v1.1.4: - Fixed crash (removed new log) - Fixed interaction ring only works on one corpse, if there are several (v1.1.3) Edited August 14, 2021 by DArkHekRoMaNT Link to comment Share on other sites More sharing options...
Thalius Posted September 2, 2021 Report Share Posted September 2, 2021 An ability to set a player's corpse to despawn after a certain number of minutes or even days would be nice to have. Also, if the max number of corpses a player can save on death is reached, does the oldest unclaimed corpse despawn? Sorry if this has been answered somewhere already. I scanned the forum conversation but did not spot this question being asked. Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted September 2, 2021 Author Report Share Posted September 2, 2021 4 hours ago, Thalius said: Also, if the max number of corpses a player can save on death is reached, does the oldest unclaimed corpse despawn? Sorry if this has been answered somewhere already. I scanned the forum conversation but did not spot this question being asked. This only affects death data files that are used by the /returnthings command. Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted September 2, 2021 Author Report Share Posted September 2, 2021 4 hours ago, Thalius said: An ability to set a player's corpse to despawn after a certain number of minutes or even days would be nice to have. I’ll think about it. Someone has even suggested something like this before. I am rewriting a lot in mod now, so I won't add anything new) 1 Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted September 10, 2021 Author Report Share Posted September 10, 2021 v1.1.5 - Added a log for the destruction / collection of a corpse - Added EntityId to corpse creation log - Added DebugMode config value to enable chat log An additional log should also help track down an error with missing corpses Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted October 17, 2021 Author Report Share Posted October 17, 2021 v1.1.6: - Fixed /returnthings behavior (instead of toPlayer, the player who runs the command was used) Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted October 18, 2021 Author Report Share Posted October 18, 2021 v1.1.7: - Fixed using the player who used the command instead of fromPlayer Link to comment Share on other sites More sharing options...
daretmavi Posted October 21, 2021 Report Share Posted October 21, 2021 Hi @DArkHekRoMaNT, can you add slovak translation to this mod? sk.json 1 Link to comment Share on other sites More sharing options...
Conquest of Blocks Posted November 12, 2021 Report Share Posted November 12, 2021 could you make corpses disappear after a couple of in-game days? or add an option to be able to let them destroy themselves after x days? not every player is always picking up that corpse and this results in corpses lying around in the wilderness, caves etc forever. can add to the atmosphere but can also get too much over time. Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted December 14, 2021 Author Report Share Posted December 14, 2021 v1.2.0 - Free a corpse for everyone after time (240 in-game hours by default, configurable) - Added corpse creation time to entity info - Added a new config value for corpse interaction time (3 seconds by default) - Place a corpse in the center of a block, should fix corpses climbing up the wallsv1.3.0 - Updated to 1.16.0-pre.8 1 Link to comment Share on other sites More sharing options...
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