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sammy

Crash Report

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Running on 64 bit Windows with 16 GB RAM
Version: v1.9.3 (Stable)16.05.2019 06:40:32: Critical error occurred
System.ArgumentNullException: Der Wert darf nicht NULL sein.
Parametername: key
   bei Newtonsoft.Json.Linq.JObject.get_Item(Object key)
   bei Vintagestory.API.JsonObject.get_Item(String key)
   bei Vintagestory.GameContent.BlockGenericTypedContainer.GetHeldItemInfo(ItemStack stack, StringBuilder dsc, IWorldAccessor world, Boolean withDebugInfo)
   bei Vintagestory.API.Common.ItemStack.GetDescription(IWorldAccessor world, Boolean debug)
   bei Vintagestory.API.Client.GuiElementItemstackInfo.Recompose()
   bei Vintagestory.API.Client.GuiElementItemstackInfo.SetSourceSlot(ItemSlot nowSlot)
   bei Vintagestory.API.Client.ItemstackComponentBase.RenderItemstackTooltip(ItemStack stack, Double renderX, Double renderY, Single dt)
   bei Vintagestory.API.Client.SlideshowItemstackTextComponent.RenderInteractiveElements(Single deltaTime, Double renderX, Double renderY)
   bei Vintagestory.API.Client.GuiElementRichtext.RenderInteractiveElements(Single deltaTime)
   bei Vintagestory.API.Client.GuiComposer.Render(Single deltaTime)
   bei Vintagestory.API.Client.GuiDialog.OnRenderGUI(Single deltaTime)
   bei _YrPLgRNoKqLkIJjZXGQBQZfF0ss._6WZTNVfTa7rWSKqb82sMCqgCFyP(Single )
   bei _GUwD6VYkgVQ73AlLfKTdTWGrvUH._NqNCafwIuVnrN0APAIQT44l6CVR(EnumRenderStage , Single )
   bei _PndAABz6mbLrIVY3bGkjFENAKYE._NqNCafwIuVnrN0APAIQT44l6CVR(EnumRenderStage , Single )
   bei _PndAABz6mbLrIVY3bGkjFENAKYE._8Q0lcHKBmMsrZdVz5CTBHXVZQIW(Single )
   bei _NkoWRZbO8vbo2P0bHOmeWW5HFZm._8Q0lcHKBmMsrZdVz5CTBHXVZQIW(Single )
   bei _ClwmnLe1V7vR8n56XkbHz2NmshG._v6KGki9QaYXffAVL8MxroiYvLHZ(Single )
   bei _ClwmnLe1V7vR8n56XkbHz2NmshG._bWLdqbxl84dj0WzW4hexmUSwPWP(Single )
   bei _mEhEzZ8DmIQe7K9d4tBswO1fhgX._0oOO2PQajHpBpSzMJCyLMiw7tG(Object , FrameEventArgs )
   bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp)
   bei OpenTK.GameWindow.DispatchRenderFrame()
   bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
   bei _3vfvgrHj6ymQxm8FJtx4Ruzypih._Z3lNUjeecYm8PMLFsAqAg3ack5w(_mmIyrGEQIkHEG3raFL54FrKNncQ , String[] )
   bei _VPmpDmTQc9Jyy6X2oS97VHCLE8A._Z3lNUjeecYm8PMLFsAqAg3ack5w(ThreadStart )
-------------------------------

 

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