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tony Liberatto

Very Important Vintarian
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Everything posted by tony Liberatto

  1. Hi Marc, I am testing the mods for the server with the 1.5.3 game version. I get this error: 23.5.2018 23:36:12 [Warning] Mod 'Earthworks0.1.2.1.zip' (earthworks): Error parsing version string '0.1.2.1' at index 5: Expected PRE_RELEASE or BUILD_METADATA, found '.' (best guess: 0.1.2-1) And the blocks are not available in game.
  2. Thanks to everyone that posted their opinions here, I got what I shopped for. Some live in the forum. I must confess I never really intended for the sword to be removed from the game. But I would love to have a shift in the way we use weapons in the game and how many different weapons we have. A shift for a more natural and intuitive way. It just bothers me when I get home from work and there are no new posts in the forum.
  3. I still think of a sword as a weapon that only makes sense in the context of war or fight against an opponent also armed with swords. Thinking of animals, I could see the drifter as a white Gorilla. Now, suppose you actually have to fight a Gorilla, would you prefer a sword? Or a long lance? That you could use without having to get so close to it? For locusts, I can imagine a giant spider, the size of a Pekinese. Here a Halberd maybe would be more useful, A blade attached to a long shaft. But for sure not a sword. I just can't imagine anyone trying to kill a wild boar with a sword, unless as a last recourse.
  4. You are now whitelisted, Garb the Modpack in the Joining channel in the discord. Have fun. Kesuda
  5. Fixed in Discord the actual Player name is Draki. Welcome to the server.
  6. Well, I must admit that my main purpose was to bring up a controversial topic to spice up the forum. Likes and dislikes aside, It worries me when the forum is quiet for too long. So, please give me comments, I want you to disagree with me and give me your reasons. The exchange of ideas is what will make this game a success. But, why would I throw my spear? I never do that.I like the spear because of the reach that is bigger than the sword. Like I said maybe a Halberd would be a good idea. In the end, all I know is that if I found myself in a wild world with no civilizations and full of dangerous animals, I would not go around with a sword. I would have a bow and arrows and a lance. I just think it makes more sense.
  7. It's a possibility, although I would prefer for real animals. There are very dangerous animals ion the real world. Without guns, it would be very hard to kill a Lion or a Rhinoceros, I actually dislike the drifters and would prefer for real animals. But even for drifters, a spear should be much more efficient than a sword. The main thing is the reach, with a sword you need to get close to whatever you are trying to kill. Just for a moment suppose the zombie apocalypse happened, and for some miracle, you are one of the survivors. In the absence of a shotgun, what would you choose, a sword or a spear? Or maybe a lance. Or even a Halberd, anything that gives you reach.
  8. A sword is a man killing weapon. It only makes sense in the context of war. No tribal society ever used swords for hunting. As the game develops more and more into mechanical power and automation, it will be even less oriented towards PVP. Who would spend 100 hours building a base just to have it raid or destroyed by another player? I say, remove the sword from the game and move towards more effective hunting weapons.
  9. I am really sorry to keep bothering, but I cant understand steps 1 and 2. Once I place the %appdata%/Vintagestory/assets in there, I have no rest of %appdata%/Vintagestory/assets.
  10. Thank you very much, Tyron, I really appreciate. It may look petty to others, but it is important to me. So I appreciate your candour.
  11. How exactly do I use this argument? I tried yesterday but got no result. Could you please give me an example?
  12. I usually come to the forum before going to discord. So I posted this before realising that we actually have a new update there. Now, I want to try the update but cannot update the server until some mods get updated.
  13. Portable or self-contained. I am not sure what the right expression is. What I mean is for either the game itself changed or to have a version that is contained in one Directory. I would like for a way to modify game files without messing with my personal game files. I wish for a game that keeps all its files inside one directory, no %appdat%, no user/local/temp. The main benefit for me is that at any moment I would be able to keep my working files in that directory and go play for a bit, without the need to constantly have to restore the original files and remove my not yet working mods. Also, that in itself would make possible to have different versions of the game on the same computer. Something that any player that uses Multiplayer needs one time or another. When an update comes, sometimes it breaks compatibility with one or another mod. Everyone wants to try the new update, but it may take a while for servers to be able to get the new update. Most of the times, servers need to wait for modders to update their mods before the server can update.
  14. Welcome to Darkagecraft . Vasemir, You are whitelisted. Go and have fun.
  15. Thanks for the mod. The Bamboo Doors look really nice. Following the same recipe model, you could also add recipes specific for each wood type. IT would add yet another detail for our buildings.
  16. I have been using the stone chisel extensively, and come to the conclusion that the durability usage for the hammer is a bit expensive. Is easy to destroy even an iron hammer when mining for resources. Could you please reduce it? Or remove it completely? After all we are already damaging the chisel itself. There is no need to damage the Hammer.
  17. Great, thank you very much for this wonderful mod. We really appreciate.
  18. @ElwoodIf I am not mistaken the Temporal Gear is a 1 in 70 chance of dropping. @Balduranne Yes, I mean the Zipped file, Once you start updating your mod we may end up with a different version on different servers and it would be useful to quickly identify them. I really appreciate.
  19. It's a good concept, as it also bothers me that drifters and spiders do not drop anything. Although in real life we do not always have usable resources from an animal, like a spider. In any case, we should be able to get at least fertilizer components if nothing else. I would like to ask if is not too much trouble for a mod version name standard. The form I think works best is : [Game Version] Mod Name.Mod Version. When administering multiple servers we are forced to keep a mod repository and need to be able to quickly identify mod version and compatibility.
  20. Thank you very much for this mod. We are using it on our Darkagecraft server.
  21. My profile has been updated with my personal Info. Just click on my name. Btw. nice to have you on the server. and thank you for all the help.
  22. We have your mod Earthworks on our server, it is beautiful, I love how natural the clay deposits look. Thank you very much for all the work. Not a requirement, but it would be cool if we could have different textures of the different clay colours. I mean for raw clay when we are creating the molds and the raw item. Of course they should have a nice colour once baked.
  23. Sorry for not having a proper Whitelist application, Was too excited on the prospect of finally getting the server Up. Editing the Post now.
  24. The idea for this server is to offer a family safe and fun place to play VintageStory. We now have 4 servers to attend to all tastes. They have different rules and content: Default Darkagecraft: Moded PVE The server is only used to host Vintage Story. The Darkagecraft PVE Moded Server at darkagecraft.net The Darkagecraft Vanilla, with the latest stable game version at darkagecraft.net:42423 The Darkagecraft Creative, again with the latest stable version at darkagecraft.net:42422 The Darkagecraft Dominions, a Moded PVP server at darkagecraft.net:42424 Please make sure to type your Vintage Story Username correctly, we will copy and paste it into the server.
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