19:19:13 [Server Fatal] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at (wrapper stelemref) System.Object.virt_stelemref_sealed_class(intptr,object)
at Vintagestory.API.Common.RegistryObject.CodeWithPart (System.String part, System.Int32 atPosition) [0x0002d] in <c35009a825774beb829bbd8af877cce6>:0
at WildFarming.BEVines.growthMonitior (System.Single dt) [0x00120] in <7cd73a2132e644df84f10f7d0a3bc066>:0
at Vintagestory.Common.EventManager.TriggerGameTick (System.Int64 ellapsedMilliseconds, Vintagestory.API.Common.IWorldAccessor world) [0x000d3] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at Vintagestory.Server.CoreServerEventManager.TriggerGameTick (System.Int64 ellapsedMilliseconds, Vintagestory.API.Common.IWorldAccessor world) [0x00000] in <6b6988c5e6264e7e8b7a32e875df9528>:0
at Vintagestory.Server.ServerMain.Process () [0x0020d] in <6b6988c5e6264e7e8b7a32e875df9528>:0
Getting this spammed in my server, causing players to crash.
I'm trying disabling vine growth and see if that helps. Playing VS version 1.16.4, wild farming version 1.2.7
Here's the crash log;
Game Version: v1.16.4 (Stable)
Loaded Mods: ancienttools@1.4.0, animalcages@2.0.6, civbooks@1.3.4, cottagewindows@1.0.3, fixroads@1.3.1, gravelsandfix@1.0.2, necessaries@1.1.1, primitivesurvival@2.8.0, rope-bridges@1.1.0, tradeomat@1.6.0, visibleore@1.0.1, game@1.16.4, alchemy@1.5.9, carrycapacity@0.6.5, extraoverlays@1.1.0, farmlife@1.2.3, flintchisel@1.0.2, lichen@1.6.1, slidingdoor@1.0.0, snowballmod@1.0.0, th3rp@0.1.7, creative@1.16.4, survival@1.16.4, wildfarming@1.2.7, xrowboat@0.0.3, bricklayers@0.8.2, wildcraft@1.2.0
3/5/2022 11:17:31 AM: Critical error occurred
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Vintagestory.API.Common.RegistryObject.CodeWithPart(String part, Int32 atPosition)
at WildFarming.BEVines.growthMonitior(Single dt)
at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world)
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt)
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime)
at _4Bi1AGVssrIO0El8b8ygdS9FIfm._o5h005s1ovnxSPPqKWgI4tZUoCh(Single )
at _lAuHsYOBOAjBMdATFXwLUtH7N00._JvY4M2412YZu1OS3Ull8wgZBu1j(Single )
at _lAuHsYOBOAjBMdATFXwLUtH7N00._KmBeEx15nyyLrVqNDW6geSArpNr(Single )
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479
at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454
at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375
at _TRhArnJABwZoV9Vt7Ld2l65Xzgg._mhlr8s7wtMvxaJGpVy2Ag90jUBK(_3HJA5NvAIx31LXjscc3HGjXaR6q , String[] )
at _q0zAVOrWbMX04rMA9G3HIFVuGjA._mhlr8s7wtMvxaJGpVy2Ag90jUBK(ThreadStart )