Cjleeh
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Posts posted by Cjleeh
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7 hours ago, Spear and Fang said:
Oops. Still a little glitch with the fish. I fixed it and re-upped with the same version number. Apologies to those few people who downloaded it already!
Thankyou! I can't wait to play the latest version of your mod. I have liked it so far, and fixing the fish issue is very much appreciated!
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2 hours ago, Xandu said:
At the moment the mods are not compatible. I try to fix this with the help of the Compatibility Lib mod.
I have the Compatibility Lib mod installed. From the sounds of it. There has yet to be a solution that would make the two mods compatible.
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54 minutes ago, copygirl said:
Looking at the file, my mod is loaded properly and there doesn't appear to be any errors. Not entirely sure which other mod to look at first. Did you update the game and the mod stopped working, or did you just recently add it? Did you update or add another mod recently? You could see if disabling any of the other mods would suddenly make Farmland Drops Soil work. (Can't offer more debugging at this moment, I could only make sure this worked with the Aura Fury modpack in singleplayer.)
I was able to pin point the exact mod that was conflicting with yours. XSkills 0.4.9 by Xandu
I am not sure how to proceed. If I should be talking to you, or if I need to discuss this with Xandu for a possible fix. That is if it can be solved. I have no idea on the complexity of such things, and that is why I am glad to have dedicated people like you do things I can't. To elaborate when XSkills is enabled. The farm blocks disappear as if your mod was not enabled. Even when the nutrients are at there full capacity. When I turn XSkills off, I get the soil back as intended by your mod.
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1 hour ago, copygirl said:
I tested it in 1.14.8 and it appears to still work just fine. (Placed down farmland or tilled it with a hoe, broke it in survival, received the soil block.) Perhaps another mod is messing with something, or the mod had an issue being loaded? Can you look at or upload the server-main.txt log file?
Here is the file.
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I really appreciate the amount of support Tyron shows for the mod community. This is why I love Vintage Story as much as I do.
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@copygirlNow that 1.14.8 is out, would you please update the mod? It is not working in 1.14.8 stable. So I am just guessing that there were changes that broke something. Thankyou!
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1 hour ago, copygirl said:
I put out release candidate 0.4.7-rc.1 of CarryCapacity for Vintage Story 1.12.0-pre.9 to address these issues:
- Rotatable blocks keeping their orientation from when they were picked up, when placing them back down
- Ghostly floating blocks at your feet in multiplayer when a player is out of view sometimes
- Most importantly, a hang and crash when exiting a world or disconnecting from a serverPlease let me know if there's any remaining issues or one of those fixes didn't work.
I am sure Aira will be thrilled, as well as everyone else who uses this mod.
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It has happened at least twice now within the last 10 hours of game play. https://pastebin.com/mg0jAAAN
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Has this mod stopped working in the latest versions of Vintage Story? It ceases to work for me anymore.
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Thanks copygirl! Huh, so I can blame Aira now eh? I love watching her videos.
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1 hour ago, redram said:
Ya, I'd like to see a tab that has all the non-object topics. It seems like right now it returns game mechanic topics if you enter something in the search bar that has no match. But I think it'd be better if there was a tab for the mechanics, so the player could find them a bit easier.
Actually using Tabs sounds fine to me too.
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It would be really helpful, and keep things allot cleaner. If there were categories in the handbook. Rather than have a ever growing amount of items in one giant list. I suggest each category being a Drop-Down List. That way there is not a information overload. The search function only goes so far to filter what you want to see. I don't feel like it is enough to compensate for the current version of the game. Please consider this, and thanks for a great game!!
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No, no one here. Just a flea looking for it's next meal. What can I help you with xxDreamingAwake?
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Grim Dawn, Falout 3, Fallout New Vegas, Skyrim, Garry's Mod, many various Dragon Quest games, Final Fantasy X, Final Fantasy X2, and I guess Final Fantasy 8 as well. More games than that, but I can't list them all.
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38 minutes ago, Beathoven said:
latest pre-release versions are available at https://www.info.vintagestory.at/
Okay thanks! I had no idea this was a thing. Should I uninstall the mod from my 1.9.12 game, or will I be fine if I avoid just the doors?
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I don't understand what 1.10 pre4 is? Is that a version of VS that is not available to the public yet? I looked at the releases, and they only have up to 1.9.14 released on the forums. I am missing the context that would explain what you mean. I don't have access, or knowledge of anything that is not already available on the forum for everyone to have access to.
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I got a crash when opening a door in Survival. https://pastebin.com/EXfC0h93 Framedglassdoor Pine Blue, Vintage Story 1.9.12 . Not sure if this mod is not compatible with 1.9.12, or if it is a bug that has not been caught yet.
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I will give this mod a go, and let you know what my reaction/thoughts are. I think you deserve a reputation point, but I don't know how to give one.
Crash when opening Door. https://pastebin.com/q8aPBUYn
I think that is why it is not in Survival. I was testing things in creative first.
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Sounds cool, do you craft the dye, or do I have to find it out in the world? If the latter, does it require a new world?
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It works in 1.9.12, and with the Neolithic Mod installed too. Thank you for fixing that bug! Now if only you could stack dirt...
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Thanks for this! Is there anything else you might make compressed versions of? What version of VS is this for? The recipe does not work for 1.9.12, which is what I am on due to the Neolithic Mod not being up to the latest version.
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I play single player, and enjoy it quite allot. I have about 100 hours of play time, and I do not regret purchasing.
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I am not expert when it comes to game accounts, but I believe each person wanting to play. Has to have there own account. Other wise, with only one account. Only one person can play at a time. Maybe someone else who may know more than me, can chime in. I would be interested to know too.
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17 minutes ago, Rhyagelle said:
Getting a new update now but I'm also already excited for the next one.
Same. I keep checking every 3-4 days hoping we get some kind of update. Not sure how much longer it will be before they start releasing the next major one. Though I rather see it take longer, than be rushed out to the detriment of the staff.
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Brick in the Wall: Seamless brick transition mod. (v1.2.1)
in Mod Releases
Posted
Thankyou so much Milo!