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Glitch

Very Important Vintarian
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Glitch last won the day on November 21 2020

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About Glitch

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  1. Awesome, I'll be sure to check that out.
  2. the Enderman attacks the player when looked at. The mob I've described does not attack the player at all, and directly causes stability loss when looked at, and eventually takes health instead. If anything, it would be kinda like a much smaller, weaker VS version of Cthulhu, considering that part of the lore around Cthulhu is that looking at them makes you insane. Though, in all fairness, I can definitely see why people would still see it as a VS version of an Enderman, especially with the shape that I've described it with. When I came up with the idea of this thing I actually d
  3. A scoreboard would (probably) be kinda weird. Maybe a journal of some sort with multiple other uses that includes in-character stat tracking?
  4. Seeing a stalagmite or stalactite and seeing the weird way it's named in-game... it doesn't look very good at all. I get why it was named that way, but still. It gets worse for me when I see two of them connected to each other, which means it is neither a stalagmite nor a stalactite, but a stalagnate. In this case, the name of the block is completely wrong. There is a term that aptly describes stalagmites, stalactites, and stalagnates, which is "Speleothem". It would look and sound much better, and it would also be more accurate.
  5. I'm actually a bit of a statistics nerd at times, and I would love to be able to occasionally check and see certain stats like how much I've traveled, how many blocks I've broken, and how many things I've killed. I do have some ideas for stats that could be tracked Mobs killed (Maybe an additional menu that gives you specifics on how many of which specific mobs you've killed/been killed by kinda like MC?) Players killed Blocks placed Blocks broken Distance traveled Items crafted Rusty gears spent Items sold Items bought Deaths
  6. Playing in singleplayer, I seem to very often have lag as if I were on a multiplayer server, which doesn't make sense. This usually isn't a massive issue, but it gets annoying when it causes issues like jumping up and placing a block underneath myself being finicky. Sometimes I even get an annoying amount of rubberbanding. It's probably just me but I also feel like it slowly gets worse as I continue to load the same world again in later sessions. This isn't causing me a lot of problems but I find it odd that it's even an issue.
  7. I'm no expert on game design, but I have come up with a few ideas that I think would be pretty nice to see in the game. One idea that I've had is a way to make temporal storms more interesting. I've seen a few people that basically think that temporal storms are rather lackluster as they are now. One thing that I thought of that I actually found to be kind of intriguing was the idea of a new monster that only appears in the storms. The basic idea is that it's some kind of tall creature which makes a distorted wind chime sound and saps your temporal stability when you look at it, ta
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