There is a hp option for players and a damage modifier option for enemies but not a damage modifier for players or hp modifier for creatures? Is it hard to make it possible for player characters to deal double damage or half the creature hp? Its a bit silly that it takes 3 flint arrows from a simple bow to slay a rabbit. 2 flint arrows at most. Everything simply has too much hp. Is there a way I can go into the files myself and edit player damage modifier?