Jump to content

Maamessu

Vintarian
  • Posts

    18
  • Joined

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Maamessu's Achievements

Berry Picker

Berry Picker (2/9)

12

Reputation

  1. Hahah! That's how it goes. You have a lot on your (expanded foods) plate. XD
  2. Herbal breads are working wonderfully again. Was herbal tea also reintroduced, or is that still on the wait-list? I can't seem to make any, hence the question.
  3. Hi there! I have a bug to report. If you try to dump out potion liquids from a bucket, rather than dispersing into the ground like water or other liquids, the potions instead become physical items you can loot. I am magically able to hold liquids in my backpack without containers! XD
  4. Hi again l33tman! New server and new install, with the latest testing version still has the flickering of cauldrons. Annoying but not a huge deal, honestly. The water problem seems to be related to cauldrons not able to place source blocks like buckets. Tested it by simply trying to empty a cauldron fo water into an empty 1x1 block. Yeah, bottles totally vanish. We've lost a lot of bottles to the ether this way. The placing sound is heard, and a bottle is removed from the hotbar, but does not get placed. It happens not just on surfaces (floors, tables, etc) but also on bottle racks if you right click a bottle onto a rack slot already containing a bottle. It basically happens anytime we right click with a full or empty bottle in hand without crouching, even when aiming at walls. The cauldron sizes are working properly now, yay!
  5. Love the mod, Lich! I wanted to clarify if deer milking is a feature from Lichen, or something added from Farm Life's compatibility patches? I also wanted to ask if it's possible we could get inverted corner tent pieces at some point, to fill in these sorts of blocks?
  6. Hey l33t! I have been doing some testing on a server running VS(Linux) 1.16.4 and EF 1.5.3-pre.3, here is what I've come across so far: Saucepan, cauldron (large and small) flickers black when fuel source starts to burn in firepits (tested with firewood only). Trying to place water into a 1x1 source block from a cauldron (large and small) lowers the water level of the source block and eventually makes it vanish. Placing a bottle (empty or full) on a surface while not crouching makes the bottle disappear. Placing a pie crust causes client crashes. Can't make yogurt meals. Cannot use Wildcraft herbs in breads (due to Wildcraft taking over herbs from Wild Farming, I assume). Can't mix Wildcraft fruits with new fruit tree fruits in breads/muffins (mixing them in pemmican works fine, though). Whole Mushrooms not usable in salads. Mushrooms cannot be chopped (there are recipes for chopped fly agaric, but you can't make them with the new fly agarics, etc). Liquids cannot be used in salads. Wildcraft juice cannot be turned into syrup. Wildcraft fruit wines cannot be used in stews. Saucepan, cauldron (large and small), all only have room for 6 litres of liquid at a time. I am not sure if this is intended or an oversight, but I thought it very strange.
  7. Really hoping to see an update for 1.16! This is such a fun and important mod for making sure the world stays beautiful!
  8. Hi there! Love the mod! It seems paper is having sync issues on servers. Books work fine, but paper does not. A single sheet can be placed multiple times, does not drop itself, cannot be written in, and cannot be seen by other players when placed.
  9. Does the latest version fix the issue of animals having too many babies per litter? The server I am on has the same problem as the other posters: one pregnant animal gives birth to over 30 lambs, deers, bunnies, wolves, whatever. It's pretty messed up.
  10. Thanks so much for the config option! I love your work and hope to see you back soon! Please take care of yourself!
  11. Thank you for the response. This helps a lot, but an option to remove farmland requirement is really what I am hoping for. Players on my server don't want to bother with farmland for trees. :(
  12. Hi! Really excited about the regeneration trees. Is it possible we can get a config option to remove farmland requirement? Or maybe set it so that only trees planted on farmland regeneration, and trees planted off farmland regenerate? THank you kindly. Edit: I realized it already works like this, sorry! It wasn't clear. Thanks again! Edit 2: I realized this is not how it works. Saplings can be planted on normal soil, but the soil must then be tilled to grow. A config would be greatly appreciated.
  13. Yes, female sheep and female deer from Lichen mod seem be to bugged out and cannot be harvested at all.
  14. Hi there! I wanted to suggest an auto run hotkey and the ability for the game to recognize extra mouse buttons, for easier one handed play! Thank you!
  15. That's very interesting. I wouldn't consider 36 mods "heavy" in my case, but apparently the game disagrees! Good to know and something to watch out for I suppose.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.