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Everything posted by Conquest of Blocks
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It works. Thanks. Another small suggestion: Change the text from "This animal cannot be captured" to "This creature cannot be captured". Traders or humanoid mobs are no animals
- 79 replies
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No matter what i put inside, e.g. { "ExcludeEntities": { "Description": "Exclude these entities, support wildcards. Use comma (,) as separator. Take precedence over IncludeEntities", "Default": "humanoid-*", "Value": "humanoid-*" }, it will always delete it so that it again looks like { "ExcludeEntities": { "Description": "Exclude these entities, support wildcards. Use comma (,) as separator. Take precedence over IncludeEntities", "Default": "", "Value": "" }, any tips?
- 79 replies
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Are you still doing this?
- 79 replies
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Yes. The server did not restart at the time, since it only restarts every 12 hours. The bot just ran the command to apply after the next scheduled restart.
- 1,249 replies
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Hello Xandu. People are crashing with: I believe it has to do with the command /worldconfig temporalStability true/false since this crash happened to the players after they have voted in Discord to enable Temporal Stability. We are using a Discord Bot that lets players vote and then applies the command to the server console. @Xandu
- 1,249 replies
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1.17.x+ Ancient Tools v1.5.0 - New Content: Carts
Conquest of Blocks replied to Taska Raine's topic in Mod Releases
If you're saying that carts can be performance heavy, maybe add an option to the config to disable them? And it seems like carts are not protected from being stolen even in claims @Taska Raine -
Server crashed again: [Server Fatal] System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.API.Common.Entities.Entity.GetBehavior[T]() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Common\Entity\Entity.cs:line 1334 at XSkills.BlockCookingContainerPatch.CanSmeltPrefix(BlockCookingContainer __instance, Boolean& __result, IWorldAccessor world, ISlotProvider cookingSlotsProvider) at Vintagestory.GameContent.BlockCookingContainer.CanSmelt_Patch1(BlockCookingContainer this, IWorldAccessor world, ISlotProvider cookingSlotsProvider, ItemStack inputStack, ItemStack outputStack) at Vintagestory.GameContent.BlockEntityFirepit.canSmeltInput() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\Firepit\BEFirepit.cs:line 553 at Vintagestory.GameContent.BlockEntityFirepit.canHeatInput() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\Firepit\BEFirepit.cs:line 539 at Vintagestory.GameContent.BlockEntityFirepit.OnBurnTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\Firepit\BEFirepit.cs:line 253 at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 84 at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 122 at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 769
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Could you add a config to blacklist certain creatures? People are using the cages to kidnap traders. @DArkHekRoMaNT
- 79 replies
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It crashes the whole server. After a restart things are fine but i happened several times, like once every or every second day. But that was several days ago. As of now i do not know about any more crashes. It may had to do with "Medieval Fashion", not sure. We have removed that mod from our server, since it changed too many mechanics without even mentioning it on the mod page.
- 1,249 replies
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was causing major lag and connection problems on the server for some time: may have to do with clay forms, or a temporal storm going on. players did not report anything else suspicious. happened several times already @Xandu
- 1,249 replies
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latest version on an rc2 server
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player crashes with (mp rc2 modded)
- 1,249 replies
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Newest version and yes, we are using Bricklayers as well.
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Console error.
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The "CoB Server Pack" is adding the requested cricket and frog sounds.
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1.16.0+ [Discontinued] CarryCapacity v0.6.5
Conquest of Blocks replied to copygirl's topic in Mod Releases
Seems there is a conflict with "Player Corpse". Player Corpse seems not to work properly any more with this mod installed. Will also tell the mod author. -
1.17.5
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Just noticed this one in the console: (1.17.3 mp), xskills version 0.6.11
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Sadly, i do not have additional info. But i'll try to find out more and ask players next time this should happen and then i'll come back to you.
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Not sure if this is related to xskills actually, but this is an error that i did not see before and xskills is one of the recent updates:
- 1,249 replies
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Would be nice if we could contact mod authors via pm. Could be enabled/disabled individually by each creator.