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Everything posted by Conquest of Blocks
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Cant connect to the server anymore @Xandu
- 1,247 replies
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Extended Workbench does not recognize or is otherwise asking for an incorrect material: "block-planks-acacia-ver" It's reportedly working fine with all kinds of other materials. Just something about chiselled acacia not working.
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1.17 [Warning] Failed resolving a blocks blockdrop or smeltedstack with code ceramos:hardenedclayblend in Combustible props for Item ceramos:clayblend [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-green in tradeItem resolver [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-redcyan in tradeItem resolver 9.9.2022 20:13:49 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-redcyan in tradehandbookinfo 9.9.2022 20:13:49 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-white in tradehandbookinfo 9.9.2022 20:13:49 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-green in tradehandbookinfo 9.9.2022 20:13:49 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-dandelion in tradehandbookinfo
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1.14.0+ Acorns v0.4.0 - works with VS 1.15 oak seeds
Conquest of Blocks replied to ozBillo's topic in Mod Releases
1.17 [Warning] Barrel recipe barrel recipe acorns:recipes/barrel/acorns-leached.json, ingredient game:waterportion does not define a litres attribute but a quantity, will assume quantity=litres for backwards compatibility. -
1.16.0+ [Discontinued] CarryCapacity v0.6.5
Conquest of Blocks replied to copygirl's topic in Mod Releases
is this mod dead @copygirl -
I believe you forgot to include the bear in combat @Xandu
- 1,247 replies
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does not seem to work in 1.17 - corpses wont show up, items are gone. will you update your mod @DArkHekRoMaNT ?
- 91 replies
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- code
- open-source
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(and 2 more)
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This pack contains remixes of diverse music tracks from video-games that will mix with a couple of the original 'Vintage Story' background tracks. Most of the music in this pack is slow paced and atmospheric. This was originally put together for the 'Conquest of Blocks' multiplayer server, but may also be used in singleplayer sessions. To use on the 'CoB' server, move CoB_BGM.zip to: \Users\YourName\AppData\Roaming\VintagestoryData\ModsByServer\135.125.3.191 or for singleplayer, move CoB_BGM.zip to: \Users\YourName\AppData\Roaming\VintagestoryData\Mods This alternative soundtrack may be disabled/ unticked anytime in the mod manager, if you like to switch back to vanilla music. Download: https://www.vintagestory.online/pages/downloads Please read the included "Readme" file for music credits.
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1.16.0+ [Discontinued] CarryCapacity v0.6.5
Conquest of Blocks replied to copygirl's topic in Mod Releases
[Error] Mod exception: OnPlayerDeath 27.7.2022 18:01:34 [Error] Exception: System.MissingFieldException: Feld nicht gefunden: "Vintagestory.API.Common.Entities.EntityServerProperties.Attributes". bei CarryCapacity.Common.DeathHandler.OnPlayerDeath(IPlayer player, DamageSource source) bei Vintagestory.Server.ServerEventManager.TriggerPlayerDeath(IServerPlayer player, DamageSource source) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:Zeile 750. 1.17 rc2 -
Will this get an update for 1.17?
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Seems to be all the time.
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/debug logticks reveals once again that gmleExpandedFoods.BlockEntityMixingBowl is one of the most demanding processes...
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I did /debuglogticks and this is one of the most demanding processes - any way to reduce it? entity-done-bh-air: 114.35ms pops up all the time
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Our server sometimes crashes with Not sure which mod causes this, so i am posting this just in case its xskills.
- 1,247 replies
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- 79 replies
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You should add a handbook entry. Like how to use it.
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- 47 replies
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- 1.15.2
- 1.15-pre.1
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(and 3 more)
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1.15.0+ PureBDCraft Texture Pack for Vintage Story
Conquest of Blocks replied to Carolusclen's topic in Mod Releases
would be great if you could fix that mod. not sure what we have to change in the modinfo file to get rid of- 10 replies
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MP server crashed. And could you add an option to the config to set up the duration until players run out of air underwater? @jakecool19 EDIT: from a player: "for me it goes down way to fast thats all. Venting easily solved, explosions=risk vs reward. But there has been times where I walk into a house or a cave and before I can turn around the meter is at 0 and i am taking damage" - maybe an option how long it will take before the negative health effects occur or giving visual warning first so that players have time to react before taking damage.
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1. what would your preferred play-style be (in survival)? A - Just having fun doing whatever you/ everybody want(s) with only a few simple rules. B - Doing (optional) Light Roleplay with strict rules regarding build style (e.g. medieval only) in order to create a believable world. C - Hardcore Roleplay with strict rules regarding build style plus behaviour in conversations and actions between players. 2. if light or hardcore rp, use custom classes like "miner", "farmer", "blacksmith", "tailor", "hunter" and so on A - Yes B - No, vanilla classes only 3. regarding custom classes (see above)... A - Every class may work whatever & trade with any items they want to (e.g. Miners may go hunt wolves and sell their hides ...). B - Every class may work whatever, but NOT trade with any items they want (e.g. Miners may go hunt wolves but is allowed to use their drops for personal use only.) C - Restrict classes to activities only that fit that class (e.g. Miners are allowed to mine and sell ores only) in favour for economy & trading with other classes 4. player teleporting... A - no teleporters, except the underground translocators that can be found in the world B - add more teleports to places of interest without costs for the player C - add the ability to teleport to places but with costs for the player (e.g. teleport items that have to be crafted first) 5. what kind of landscape do you prefer? A - mostly flat land, few mountains B - huge majestic mountains and valleys with some flat land here and there C - somewhat in between 6. server should wipe it's world A - Never (or if necessary only) B - Every 3 months C - Every 6 months D - Every 12 months 7. make use of mods A - no, vanilla only B - very few selected mods C - most popular mods available 8. use a whitelist and check new members first A - no, everybody may join right away B - yes, use a whitelist