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About Me

Found 4 results

  1. Hey, gals and guys! Ever since I wrote my first mod for Vintage Story, I thought about inability of viewing all my mod's content. I discovered a way to add my own creative tab later (thanks @Spear and Fang and his Primitive Survival), but that is good only for players who able to switch to creative. So, I decided to add all creative tabs to survival handbook! Because - why not? If you for some reason don't like to click tabs (perhaps, because there's too much of it!!) you can use the sharp "#" symbol prefix to filter what you need (that's actually just tab "names" in code): But, as you probably know, not every mod adds its own creative tab. So, for the rest of mods I added the ability to filter content by modid! Just type it in search area prefixed by "@" (no, I haven't heard about Minecraft and JEI ). You want more? Well, I can also offer you the tremendous system of Bookmarks! Now you can bookmark any Item or Block page (no custom pages or guides yet, at least for now, sorry), using the most convenient button at the bottom of the page, and it will stick into dedicated category named "Bookmarks"! Oh yeah! And a little bonus! Now you can see the possible quantity outcome from your grid-crafting recipes. It's maybe not the most convenient way to display this information, but it's the only one I could accomplish without redesigning the Item page completely. Version 1.2.3 fixes names of renamed chiseled blocks in inventory. Now if you renamed your masterpiece, the correct name will be displayed on tooltip (requires server-side!) Version 1.2.4 adds "collectable code" search symbol - $. Use this prefix to search for collectables which codes contain search sequence. $iron for example will result in all collectables made of iron, but not iron ore (because it doesn't contain "iron" in its code). Version 1.2.7 adds Mod Name info to Collectibles (can be switched off in config). That's it. This simple and incredibly useful (at least for me ). Latest version and changelogs can be found here: https://mods.vintagestory.at/show/mod/67 Changelog: 1.2.10: - Compatibility fixes for 1.15.2 survivalcats_v1.14.2-1.2.2.zip survivalcats_v1.14.2-1.2.7.zip survivalcats_v1.15.2-1.2.10.zip
  2. This mod is now a part of Useful Stuff. You must download Useful Stuff to get the welcome mat for VS 1.16+ Feeling a little bit lonely around the base? Wish someone would come and visit sometime? This is a very simple mod allows you to create inns for travelling merchants. In order to create an inn, you need to craft a welcome mat and place it in an area without another mat nearby. You will need a bed close to the welcome mat, as well as a container with food in it for your guests. They will not take cooked meals like porridge, but will eat things like bread, cooked meat, and other simple foods. (They will eat honey AND take the bowl for themselves.) Merchants can be any of the type of traders found in game. They come every 3-4 days and stay for 1 day. You cannot place any block above the mat or it will break. If your guests enjoyed their stay they will even leave you a little gift for your hospitality. Drifters will hunt and kill traders now, and dead guests do not leave gifts! Pictures Let me know of any bugs or feedback you may have. Have fun being innkeeper! https://mods.vintagestory.at/show/mod/49 Disclaimer: Please post any bug reports, suggestions, and feedback on the forum page of this mod. Anywhere else, such as Discord, will be ignored!
  3. Mod adds energy and related things. Blocks: Water Wheel Rotary Generator Capacitor Connector Cable Relay Furnace Forge Charger Engine Items: Wrench Electric chisel Source code: GitHub Download: 1.14.7: temporalengineering_v1.1.3.zip Previous Versions
  4. Currency Coins I have no clue how to add a picture to this post. Not much to say about it, just pay your rent and sell stuff. You can make a coin mold with clay & cast your own coins! For Serverowners: There is a creative mold for Coins with the stamp "VS". So you can stop that players generate to much money. There will be still the normal coins without the Stamp. But you can just tell them thats fake money. Todo-List - Add Coinpiles - Add Doubloons - Add remelting-recipes (No idea yet, if i really want that, raises currency value) - Add Coin Bags - Cosmetic Blocks for Vaults (Not sure on this one, but would be nice) - Brands maybe, like the VS Coins just for normal players. English & German Translation Downloadlink
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