Jump to content

Search the Community

Showing results for tags '1.14.7'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Vintagestory Discussion
    • News
    • Discussion
    • Suggestions
    • Questions
    • Multiplayer
    • Bugs
  • Creative endeavors
    • Builds
    • Videos, Art or Screenshots
    • Story
  • Vintage Story Modding
    • Mod Releases
    • Modpack Releases
    • Mods & Mod Development
  • Off Topic
    • Other Games
    • General Offtopic

Categories

  • News
  • Community Spotlight
  • Stories

Product Groups

  • Game Account & Game Servers
  • Game Server

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 5 results

  1. Embedded in vanilla since 1.15.0, do not use the library as mod in later versions, the game will crash. All functionality is preserved, so nothing will change for mod authors other than library dependency. A simple library for Vintage Story that makes it easy to add compatibility with other mods for assets. Easy way Advanced (v1.2+) Download: ModDB or GitHub Install as a regular mod, just add archive to your mods folder.
  2. rc.0.3.0_Katana.zip Мод на различные катаны. Мод измените катаны. Переведено на английский и русский языки. rc.0.3.0_Katana.zip rc_0.3.1_beta.zip
  3. Hi I found a bug regarding display cases. When you break a block below a table with a display case on top, it can happen that all the items from the display case would vanish. But this only happens, when the setup of the blocks is such, that the display case lands on top of a block on which it is not possible for the display case to be placed on... Don't know, if that description makes sense... You can download a video from my dropbox: https://www.dropbox.com/s/1rz9j3hw95zy1zx/vanishing display case item.mov?dl=0 Manuel
  4. Hi I found a bug regarding the placement orientation of ingots on shelfs. Depending on the orientation of the shelf, the ingots placed on it are oriented differently. In one of the orientations, the ingots partialy overlap and the overlapping region of the ingots flickers when the player moves around. See picture and gif. Manuel
  5. So I presume it is because its only calculating light on one chunk but I could be wrong, so I am just reporting this right here. The video of this bug is right here:
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.