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About Me

Found 11 results

  1. Hey, fellow players! Here's the initial public release of my "tweaks collection" mod, which aims to make yours (actually, mine ) survival experience better! This mod adds the following thingies: 1. Mailbox 2. Trashcan, the 3. Rusty Spikes 4. Trapdoor patch! Since version 0.7-B: 5. Branch Cutter! 6. Vines patch 0.72-B changelog: 0.74 changelog: 0.75B changelog: 0.7.7-B changelog: 0.7.8-B changelog: 0.8.2-B changelog: 7. Grindstone 0.8.3-B changelog: 8. Sulfuric Acid and Glue!
  2. Hey, fellow players! Here's the mod which adds machines and coins for server offline trading! Vending machine variant: Market stall variant: Trade'o'rug (allows to sale five different items "as-is" for a difference prices - so it's possible to sell food for example): These blocks are used for trading of course! The owner (player who has placed the block down) is able to set the trade (sneak-click): Here Trade'o'mat expects to exchange 4 cattail roots for 1 sack of carrot seeds. And stock is filled for 12 deals. When the pot
  3. Heeey, gals and guys! First of all. ZEEkea is absolutely not affiliated with IKEA But... You've gotta look at it: Almost everything is craftable in survival. "Almost" means - not every night lamp is craftable without recipes of colored glass added by other means. Features: - Tall Lockers and Nightstands contains a number of slots for your storage needs (animated doors and you can see what's inside). - Night lights can be turned on and off to emit a calm colored light forever. - Carpets are actually a crafting component, but can be used as a decoration (
  4. Download for v1.14.10 alchemy-1.3.3v1.15.0-pre1.zip Download for v1.15.0-pre.1. This mod (currently) has several potions to choose from: Archer's Flask- Gives the player increased ranged damage, accuracy and charge speed. (Accuracy and charge speed is shown in the character stats dialog) Fighter's Flask - Gives the player increased melee damage. Healing Oil - Gives the player healing over time. Hunter's Delight - Gives the player increased animal lot, forage amount, wild crop amount and reduces animal seeking range. Looter's Delight - Gives the pl
  5. Crops drop more seeds when fully mature, leaves drop more saplings, grass(-like blocks) drops seeds rarely. It's on Github here: https://github.com/LlubNek/vs-MoreSeeds For VintageStory versions before 1.14: MoreSeeds_1.12.14_1.0.0.zip For VintageStory 1.14: MoreSeeds_1.14_1.5.0.zip For VintageStory 1.15: MoreSeeds_1.15_2.0.1.zip MoreSeeds_1.15.0-pre.1_2.0.0.zip
  6. Ho-ho-ho fellow Vintarians! Christmas is here! More Screenshots: This pure decorative mod was made by my lovely girlfriend (with a bit of help from me ) for your XMas needs For 1.13.4 and 1.14.0 (same mod version): xmastime_v1.13.4-0.2-B.zip For 1.15-pre.1: tradeomat_v1.15.0-1.5.7.zip
  7. They seek, they roam, they are hungry. Be prepared to meet your new neighbours from parallel plane, but don't expect the warm welcome. Why are these strange beings here for? Are they eager to capture the land? Or maybe they are just lost? The one thing that is known - they are vile and tough. So, be very careful when dealing with your new neighbours. The mod adds five fantasy entities to make your survival harder and more interesting. Use the file TheNeighboursConfig.json in your VintagestoryData/ModConfig folder to disable monsters which are too scary for your gameplay. File generat
  8. Hey, gals and guys! Ever since I wrote my first mod for Vintage Story, I thought about inability of viewing all my mod's content. I discovered a way to add my own creative tab later (thanks @Spear and Fang and his Primitive Survival), but that is good only for players who able to switch to creative. So, I decided to add all creative tabs to survival handbook! Because - why not? If you for some reason don't like to click tabs (perhaps, because there's too much of it!!) you can use the sharp "#" symbol prefix to filter what you need (that's actually just tab "names" in code):
  9. This small mod adds two functions: 1. It keeps track of players deaths (on server as well) and creates local file (called deathcounter.txt, located in %appdata%\roaming\vintagestoryData) with only one string - the number of player deaths. So during the stream you can output it in an overlay. 2. To view your Top-5 of deaths, use /dc command (privilege is .Chat). 3. If player dies, a WayPoint is created automatically, and Top-5 is also sent to player. Since 1.1.0: 4. Creation of WayPoint is customizable with the config file (%appdata%\roaming\vintagestoryData\ModCon
  10. Long story short, I think, we need more door variations! And why don't allow players to design their own doors using awesome Chisel mechanics? All you have to do is to decide how thick your door should be, chisel the corresponding parts and smite the desired door (variations of 2, 3, 4 and 5 voxels-wide doors available). Place doors where you want it (only two blocks horizontally for now), and apply chiseled blocks to it. And even more! It is possible to attach the "Static" part to the door to create an effect of non-rectangular door (just chisel it and insert into panel after the m
  11. This mod allows players to use pigments as a crayons (in 1.14.0 and later you have to craft these "crayons" literally) and draw on anything around! Five colors are available: Charcoal - Black Lapis Lazuli - Blue Cinnabar - Red Olivine - Green Borax - White Just hold right mouse button while holding one of pigments and draw (1.13.4)! Craft a piece of Blue Clay along with some Resin and a pigment to get yourself a Crayon (1.14.0)! To remove the drawing, just put a block on it. Known issues: - Fast strokes won't be recognized b
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