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Showing results for tags 'armour'.
Reading up on medieval armour, seems a lot of the armour set in the game were often worn together IRL, with scale, brigandine, or plate armour being worn over mail, which itself was worn over a gambeson or buff coat. This is represented in-game to an extent, with chain armour being used to craft plate and scale armour, but this effectively "eats" the chain armour and prevents it from being used by itself or with other armours. I would propose a system where armour can be worn in three layers of slots, with the inner slots being required to be filled before the outer slots. This would reduce the significant opportunity cost involved with metal armours, allowing the player to craft earlier armours without worrying as much about "wasting" the material or effort, as different tiers could now be mixed and matched, e.g. bronze chain worn with iron brigandine. Started this as a "quick suggestion" on the Discord but after taking an hour to finish it I realized it's probably detailed enough to be on the forums.
I wanna gauge people's opinions on what the best armor in the game is. Make it subjective, and justify your decision with a comment. EDIT: Here is the wikipedia page if you wanna see stats https://wiki.vintagestory.at/index.php?title=Armor Personally I voted for Hard Leather because the lack of a downside compliments my trade routes very well. I don't normally need to deal with combat (aside the odd wolf) so speed is the most important thing to me.
So your intrepid explorer has fallen again to wolves/drifters/irate-ram. If only there was a way to give them better protection; The Basic Armour Mod. (V0.1.8-B) BASIC ARMOUR MOD *download* for VS 1.9.9+ [Not V1.10] (V0.1.8-B *V1.10 PORT*) BASIC ARMOUR MOD *download* for VS1.10.0-pre3 (AND LATER) ; This mod extends the basic gameplay with a straight forward implementation of players wearable armour. A Helmet and several Vests have been provided. Texture & Models created by: BunnyViking (aka Dr.Tenabrae). [Code by Melchior] This IS a Client & Server-side mod. It needs to be installed for ALL clients & Server. Release Notes [0.1.8-B]: Renderer now working as intended on client [all worn armour models should be visible to players ] Helmet transform coordinates correct(er) No update for servers with existing install of V0.1.8, its backwards compatible. (Players should use V0.1.8-B ) Special build made for V1.10.0 version. (no warranty for preleases!)
AbjectPovertyCraft aims to replicate the plugin functionality of the civ genre of minecraft servers, with a returned focus to resource scarcity in order to encourage political and economic cooperation between large groups of players. We were the earliest proponents of the plumb and square method of in-game reinforcement for Vintage Story, and hope to have a hand in the further development of mods that will give like-minded groups of players the tools needed to band together, form societies, build nations, and enforce rule of law in their areas of influence in-game without the need for admin intervention. Server address: 22.214.171.124:42427 (or find us in the public listing) Current version: 1.9.12 Required Mods: 1.12.0-rc.1-CivMods-1.0.7.zip1.11.0-CollectibleExchange-1.1.0.zip If you have any further questions, or wish to connect with other players: Join our Discord. Or make a post on /r/AbjectPovertyCraft. This server is PUBLIC. There is no whitelist, nor will there ever be.