Jump to content

Search the Community

Showing results for tags 'backpack'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Vintagestory Discussion
    • News
    • Discussion
    • Suggestions
    • Questions
    • Multiplayer
    • Bugs
  • Creative endeavors
    • Builds
    • Videos, Art or Screenshots
    • Story
  • Vintage Story Modding
    • Mod Releases
    • Modpack Releases
    • Mods & Mod Development
  • Off Topic
    • Other Games
    • General Offtopic


  • News
  • Community Spotlight
  • Stories

Product Groups

  • Game Account & Game Servers
  • Game Server

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



About Me

Found 3 results

  1. BackpackPack is a mod intended to be a successor to "QOL Tweaks BetterBackpacks", it is designed to fill in gaps in the backpack progression and even drastically increase the base games backpack capacity with the plus version. It replaces all of vanillas backpack recipes with improved versions and adds some early and late game backpack progression. This mod has two versions- the "BackpackPack" and the "BackpackPackPlus"; The normal version keeps the storage capacity of vanilla backpacks and keeps the newly added backpacks in line with those numbers. The second, or "Plus" version uses numbers similar to the original "QOL Tweaks Betterbackpacks" mod meaning backpacks give you much more storage that is about double of the base games numbers. Use the normal version if you like vanilla storage numbers, and use plus if you like huge inventory sizes. Backpack Progression: (Quantity slot amounts are shown as PLUS version, N/A to standard version) Storage Numbers: Mod is usable on existing worlds, however backpacks existing before the mod was installed and across the two versions will need to be replaced (by re-crafting or spawning them in) to have their storage numbers be updated. The two versions are exclusive to each other, as they have different mod id's so if you load a world that had the standard version with the plus version the other versions items will simply cease to function, but the currently loaded version will work fine, you may want to refund the cost of the items though if you make the switch intentionally. You wont loose the items from mistakenly loading the wrong mod though, just load back up the version you had when you made the items and they will function as normal. Character backpack graphics (as in being shown on the back) seems to be buggy for some reason, if you want your backpack to show on your back you will have to re-log otherwise nothing will show up on your back, seems to be some issue with the base game. Downloads: Standard Full link: https://mods.vintagestory.at/show/mod/1061 Plus Full link: https://mods.vintagestory.at/show/mod/1060
  2. When you add or remove a backpack of any kind, it will not show any difference in 3rd person view, till you relog to the server. Happens in singleplayer as well. I still need to check if it is only the own model, or on other players as well.
  3. When I go exploring, I have one specific set of tools/items in hotbar and inventory contents: weapons, food, lot of free space. When go metal working - another: fuel, ores, hammer, fire clay bricks. Maybe in future several hammer types for different operations. When go mining or prospecting or building mine - another: fences, gates, lanterns, lot of torches, bombs. Wood farm - another. With game evolving - other professions will appear and other sets might be needed. It would be nice to manage inventory quicker, having some sets of tools/inventory, which you can swap quickly. E.g. the 10 hotbar slots are actually a belt with these slots. You can quickly replace it with another one which is on toolrack. So your exploration belt is near house main exit door. Your blacksmith belt is in smithy. Wood farming belt - near the house exit towards the tree farm, or at the tree farm. Same about backpack(s). (E.g. there will be one backpack with additional sections). You can hang it near the belt. Maybe even when it is on the toolrack it works as a stationary container. Belt also works this way. So you return from a journey, put newly obtained stuff to storage. Hang the belt and backpack. Go to smithy, put on that belt and backpack, make new tools to replace broken ones, put them into the exploration belt for the next journey. Hang the blacksmith ones, go to wood farm, replenish wood and charcoal. Take mining belt/pack, go prospect and make a new mine ... Maybe one backpack is bad because you always need food, so some part of the inventory should be constant. Maybe instead of current 4 equal backpack slots have one slot for a bigger upgradable backpack and one for smaller container, like a food bag. Would it be a good addition to the gameplay?
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.