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About Me

Found 3 results

  1. ACE

    Various Bugs On Mac

    Hello I have found some bugs on the mac release for this game. 1) The game is not optimized and does not run well for mac. 2) In game the mouse curser will not be in focus of the window and move outside of the game window after attempting to move. The mac is on OS X El Capitan version 10.11.6, the specs are: 1.6 GHz Intel Core i5, 8 GB 1600 MHz DDR3 Intel HD Graphics 6000 1536 MB It can run Minecraft well, even with many mods having no problem.
  2. Hey all, I encountered some bugs after about 48 h of playtime and would like to share them with you for game development. Game version 1.12.8 - Map does not display the correct colors in Linux (see image attatched) - No receipt for spelt breat (Invisible dough bug ?) - Smelting / cooking in firepit does not fill the arrow completely. The process is done even though the arrow is just ~ 4/5 filled (Win and Linux). - Henbox has no build "receipt" and shows "material: stone" even though the image clearly shows a wooden box with hay / grass (see image attatched) - When checking the character stats with hotkey "c" the satiety is updated, health not while the dialog is opened. - Putting meet in a barrel results in a "missing image" / strangely filled barrel (see image attatched). Maybe no image would be nicer when an item has no funtion in the barrel. - When hovering over a burned out torch in the inventar, the 3D-animation rotates out of the window. - Player positions are not always visible on the (mini) map in LAN (Player1 on Windows, Player2 on Linux). This seems to be a sporadic bug. Furthermore I have a suggestion to make: - Forged tools / pick axe heads can be used while still very hot (> 800 °C). A cooldown time similar to the molded tools or ingots ones would be more realistic hunson
  3. Hey everyone! I've suggested to @Tyron the possibility of using a public GitHub repository to track bugs and feature requests. He was so nice to give me the opportunity to create one and I already submitted a couple of issues myself. The upside over the forums is that it feels a little more leight-weight and focused, and some people, especially modders, might already have a GitHub account. Issues can be closed and re-opened, categorized, assigned to developers and milestones, even referenced to in other GitHub repositories. [ GitHub: anegostudios / VintageStory-Issues ] You're welcome to post pretty much anything: Report bugs, glitches, crashes Report performance issues Suggest gameplay additions and changes Suggest creative & server admin tools Suggest modding API additions & improvements Request documentation addition & clarification Questions & discussions, preferably on the topic of modding Feel free to open or move your issues there if you want, but you can also continue using the forums, Discord, or whichever way you preferred to so far. I might go as far as to mirror issues from the forums and Discord to the public issue tracker to have a single place for all our tracking needs, but - one thing after another. If you have any questions, suggestions or concerns, please let me know and I'll try to get back to you, if someone else doesn't already in the meantime
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