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Linux Multiplayer Requires IPv6 Enabled
Dal Shooth posted a topic in DiscussionI had an issue with my Linux Pop_OS install where I couldn't join any multiplayer servers. The error that was displayed was highly cryptic, just as much as the solution was. I also had a hard time finding info online about the issue and it wasn't until I looked at other survival games did I found a solution. Error You were disconnected from this server Could not initiate connection. Error: System.Net.Sockets.SocketExpception (0x800040005): An address incompatible with the requested protocol was used at System.Net.Sockets.AddressFamily addressFamily, System.Net.Sockets.SocketType dockerType, System>Net.Sockets.ProtocolType protocolType) [0x00070] in :0 Fix https://steamcommunity.com/app/251570/discussions/1/1744512496197531395/ Thanks. I've had ipv6.disable=1 in my grub config for years. Removed it and A18 works now. Had to do the same thing to get the server to run. Sucks because that means managing two firewalls - one for ipv4 and one for ipv6. I have ipv6 setup to allow lo interface on INPUT but then reject everything else. Default drop on FORWARD and INPUT chains. Guess that's not so bad. Suggestion I would like to see the devs disable by default the use of IPv6 to help protect the network illiterate individuals. Using IPv6 should only be used as needed for special cases. https://nira.com/ipv6-security-risks/