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Found 2 results

  1. Adds new explosives to the game, currently adds- the blasting barrel, rock blasting bomb, and the shrapnel bomb. Also adds the alternate blasting powder recipes merged from my craftables mod, now the amount of blasting powder you get is determined by the quality of "coal/charcoal" you use. So using anthracite will give you much more powder per recipe than just using charcoal. Also adds the ability for you to use rot in place of sulfur for a reduced powder output. Bombs: The shrapnel bomb is a niche use damaging explosive with the same damage radius as the blasting barrel, it deals 30 damage point blank and about 15 damage to things at least 5 ish blocks near the detonation site then falls off from there. It deals damage based on line of sight so cover is very effective. The rock blasting bomb is the inverse to the ore blasting bomb, meaning it breaks rock rather effectively, breaks soil and wood less so and cannot destroy ores. It has the same explosion radius as the ore blasting bomb. The blasting barrel is a huge explosive designed to carve out massive chunks of rock, its similar in every way to the rock blasting bomb in that it cannot break ores, but it has a power of about 5x comparatively. Rock blasting bomb compared to the blasting barrel by crater size: Download on the mod DB: https://mods.vintagestory.at/show/mod/1035?saved=1#tab-files
  2. Currently bombs are awesome, both in mechanics and special effects graphics. Could we please have more usage for them. E.g. making shafts, vertical or horizontal. Something like shaped charges. E.g. if we place a bomb and a special focusing block near it, it will destroy a long shaft in direction opposite of the block. Or if craft bomb in a special way - then one of it sides will show which direction explosion will go. So making vertical shafts when prospecting might be easier or more fun.
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