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As we have a decent number of Linux users in the community, I would be great to collect the experience, for which distros/configurations it could be managed to run VintageStory. Please share in the comments your working VS linux configuration in the following way: Distro / Kernel release : Ubuntu Studio 16.04 LTS / 4.4.0-127-lowlatency Mono / .NET package version : mono-complete 126.96.36.199+dfsg2-7ubuntu4 Graphics driver version : NVIDIA binary driver 384.130 (proprietary) Works for client, mp server or both : client + multiplayer server Installation method used : server.sh Hacks (if needed) : server.sh needs at least wget version 1.17.9 (not in the standard repo of Ubuntu 16.04) Update as of 8th of March 2020: From a bug report it looks like mono 4.2.1 is not sufficent any more, even for a server only!
Hello everyone! I'm a big fan of VS Code. I've used it to dabble into C# coding, doing web development, creating Minecraft mods, and now also creating mods for Vintage Story! I created this repository to walk people through how to set up a new project on their own and explains things on the way. It describes how to use .NET 5 / .NET Core to build mods in a cross-platform friendly way. GitHub: copygirl/howto-example-mod Any feedback is appreciated, especially if you're using VS Code or this setup in particular, but feel free to also talk or ask about VS Code in general.