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technology [1.13-1.14] Temporal Tinkerer. Temporal-Tools Update!
Mr1k3 posted a topic in Mod Releases
Temporal Tinkerer (Formerly "useful-locusts") is a mod that aims to implement all sorts of lore-friendly tools and accessories. There are effectively two sources of tech in the mod, a traditional electricity style, and a mysterious "temporal technology". Both technologies are very basic as of now, and the electric tech will be endgame content, however the temporal tech is able to be salvaged from ancient ruins or haywire constructs at any time when you find them. Giving advantage to explorers. There are lots of plans for this mod, including the mixing of both technologies! General Mod Con -
-Collaborative Classes- Collaborative Classes is a mod that aims to bring a stronger focus on classes in vintage story. This includes changing the postives and negatives of the classes to be more focused on collaborative gameplay. Many of the classes now specialize in only a few particular things, with a set of negatives to things they are not good at. With the aim of the mod to promote trading and collaboration on servers, I would recommend not playing in single player. Please note: I would personaly say that the one class that is the most useful would be the Engineer whilst the So
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Hello everybody I want to create a new item "kunai " but i don't know how it works to create a knapping recipe. I have already created the following pattern : "____##____", "___####___", "__######__", "_########_", "__######__", "___####___", "____##____", "____##____", "___####___", "____##____" in the file : recipes/knapping/kunai.json Can someone help me ?