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Found 16 results

  1. Welcome to RabbitTech Survival Modded! At RabbitTech we try providing a fun and immersive experience for all our players. We have changed a few of the vanilla game settings to fit this experience and provide an opportunity for the community to shape the server to their own vintage story! Key Features: One of the largest and most active/mature Vintage Story Communities A custom mod installer to install all the needed mods in the right location in under 10 seconds (Windows only for now) Nine (9) community built spawns so new players have an equal chance at resources 30 d
  2. [Canada-East] - Aura Fury Vintage Story Server PVE Whitelisted Modded 1.14.7 Server Friendly and mature community, mostly 18+, very active server and voice chat. Multiple languages spoken and allowed on server, main language is English To join PM EconBrony or apply on our website at https://aurafurygaming.com/index.php/join-us -Dedicated box located at a Datacenter for optimized settings and low lag even with 30+ players on -Boosted Discord for high quality audio/video and direct chat with VS server through discord -Content creator friendly servers and discord -Mod Creator
  3. Hey, fellow players! Here's the initial public release of my "tweaks collection" mod, which aims to make yours (actually, mine ) survival experience better! This mod adds the following thingies: 1. Mailbox 2. Trashcan, the 3. Rusty Spikes 4. Trapdoor patch! Since version 0.7-B: 5. Branch Cutter! 6. Vines patch 0.72-B changelog: 0.74 changelog: 0.75B changelog: 0.7.7-B changelog: 0.7.8-B changelog: 0.8.2-B changelog: 7. Grindstone 0.8.3-B changelog: 8. Sulfuric Acid and Glue!
  4. Hello again dear Vintarians, After presenting you the chess game pieces, I was think about building a place for the game, and this is how the things turned up: Building this, I was helped by @Kai Effelsberg and @Quentin Preik Also we would like to organize the first Chess Tournament between Vintarians. The tournament will have place on @Kai Effelsberg server . The 1st place wins a game code ( this is thanks to @Tyron for helping us). For the 2nd, we are still thinking about the price (maybe it will be a Supporter Addon, depending if we have $$ or not ). All of you that
  5. Updated 1-23-21: New version 1.2.6 compatible with Vintage Story 1.14.7 ONLY. This mod introduces a new storage block with a new mechanic for Vintage Story. These "Better Crates" can only store one type of item but they store much more of it than a wooden chest. Features: No GUI element but instead shows the item model with quantity on the label. Interact by left clicking to take items out and right clicking to insert items. They can only be broken with an axe. Upgradable to the next tier by using an upgrade item on them, no need to put into crafting window to upgra
  6. Hey, fellow players! Here's the mod which adds machines and coins for server offline trading! Vending machine variant: Market stall variant: Trade'o'rug (allows to sale five different items "as-is" for a difference prices - so it's possible to sell food for example): These blocks are used for trading of course! The owner (player who has placed the block down) is able to set the trade (sneak-click): Here Trade'o'mat expects to exchange 4 cattail roots for 1 sack of carrot seeds. And stock is filled for 12 deals. When the pot
  7. Friendly server with family atmosphere. There are several children who do know how to play , but children none the less and then we have a handful of adults as well. we are looking to expand on our player base so we aren't so lonely.. mods included on server: https://www.dropbox.com/sh/lcom76zszs5q1xk/AADEmquuk-CNlqnclwallwPqa?dl=0 if you are interested in joining my discord DM me on discord user name Cheddar#1958 and we can see about having you join the team. I run this dedicated server myself on my personally owned server.
  8. Update 2-4-21: New version 1.3.1. Changed the Copper Chest recipe to not be shapeless to avoid recipe conflict with another mod. This mod adds larger storage capacity chests to the game. The recipes are simply adding a plate of the metal tier to the previous tier chest in the player crafting grid. For example: the Copper Chest takes a Wooden Chest + Copper Plate. Bronze Chest takes Copper Chest + any bronze plate. Iron Chest takes any Bronze Chest + Iron Plate. Steel chest takes an Iron Chest + steel plate. I feel the recipes are fair enough. Every chest can be made into the "Labeled" ver
  9. This mod adds various items and a new papyrus paper press which can be expanded with recipes. Currently it does not add that much but i plan on expanding in the future. I am aiming for a mod that will improve survival aspects but also add some decorations to the game. If there are any bugs or something you would like to see with this mod feel free to message me on the Vintage Story Discord server -> Th3Dilli Features: glowing glass / glass slabs in various colors (creative only - no recipe) paper making from papyrus rolling
  10. Hello everyone! I am a new player (but experienced in TerraFirmaCraft) looking to get the best experience out of Vintage Story. I read that the game is at it's best in Multiplayer, but I have limited time to play due to IRL (job, family) and will probably be available only a few evenings per week. I would like to try a Multiplayer server, but would my "casual" schedule be frustrating (food spoilage, skipping seasons, etc.)? What length of day/month server settings should I look for? Do most servers expect you to have a lot of in-game hours? Thanks for your help and greetings fr
  11. How do you casually like this game?
  12. MoreClasses is a mod designed to completely overhaul the newly added class system and has one major goal: Make each class have a unique play style. Currently the mod changes all existing classes to have much more influence on your progression by tweaking their upsides/downsides and also adds 4 new classes. The original classes have changed quite a bit and might as well be considered new classes entirely, but they have not changed from their original role. Current class changes: New classes: Vanguard and Blackguard Armor: This mod is still in development, and cert
  13. Hello everyone!, First of all, excuse the way I write, I'm helping myself with a translator ... I would like to expose a topic that perhaps favors the immersion, I do not know if it is one that has already been exposed or that it is simply an option of admins when configuring the server. While playing multiplayer it struck me that every player was shown on the map, then I saw that nicknames are seen at a great distance like a beacon. Perhaps in cooperative servers it is useful, but not knowing the location of the rest of the players would have benefits in the immersion, for example
  14. Hello, Attached are all mods presently required to log in to AbjectPovertyCraft. As the list of plugins expands, this modpack will be updated accordingly. Mods included are as follows: 1.12.5-CivMods-1.0.8 1.12.5-CollectibleExchange-1.1.0 1.12.5-ShackleGear-1.0.0 I'm sure everyone here knows how to install these, but in the event that they do not visual instructions can be found here. If you encounter any difficulties, feel free to ask for help on the AbjectPovertyCraft Discord. 1.11.0-CollectibleExchange-
  15. First two pics are my Windmill/workshop buildings, the 3rd is a church ruin I converted and the forth is a bridge on the road north I made
  16. It's kind of annoying that you have to update all of the mods in your modpack just because the server you're on has updated them. I know people just post mods on the forums here, but it would be more user-friendly if servers automatically downloaded mods that you didn't have, or versions that matched the ones on the server, so I don't have to come back here every time I want to do that. Would that require an entirely new framework or something?
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