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  1. I've read a bunch of similar questions in the forums but I couldn't find a clear answer. I've been playing this amazing game for more than 24 hours in total, and I'm still only in the copper age. I think I have maybe 5 ingots of another metal. I've spent about 5 picks and prospecting picks and I am yet to find tin/bronze or anything else for that matter. I've tried to go down many of the caves, and I've found a few of those machines that need fixing but I haven't been able to find other ores. I understand the game is a bit harder than similar other games, but is it really supposed to be this hard to find other ores? I've managed to get 2 gold through panning. In fact, i had to spend an hour or 2 to pan just to get to my first copper pick as I picked up all the copper nuggets i could but it wasn't enough to make a pick. I've found areas that show very high probability of bismuth, and i've cleared big areas but still nothing. I just died again with a brand new set of copper instruments and I've only got about 50 nuggets left at my base, so if I die again, i won't be able to make pick tools again unless i find more ores soon. I have also not been able to find any temporal gear. Any tips on finding other/more ore would be appreciated.
  2. Hi, i've been playing on a public server, the biggest one (hermits tale) and there are a lot of people, meaning a lot of the copper in the surrounding area, and ores in general, has been picked clean, if any of you know a way to get ores, mostly copper, that would be helpful, thank you.
  3. Like, I have a world that I can´t get from the copper age to the bronze age, It´s my first and most played world, I simply can´t find any zinc or tin. What tips do you guys have for me to finally find some zinc or tin? So like, I made a prospecting pick, but I don´t know how to use it properly, so I need help to find a better way or to know how to use it, because I follow the tutorials but I don't have any success. Sorry for the english, it´s not my first language, and thanks in advance.
  4. What if different types of ore of the same metal require different extraction/processing? E.g. native copper - just grinding and smelting. Some tetrahedrite - some initial process to separate different metals in it and then use them. Some malachite would require a specific carbon monoxide treating by using some specific firepit/bloomery setup. It may depend from the type of rock this ore was found in. Idk, e.g. sedimentary-hosted ores would require addition of some acidic element while smelting, metamorphic - an alcaline element, etc. This might make ore processing a bit more variative and interesting. When you found a new deposite of ore, it is not just a trivial thing to smelt it like all the ores you had previousely. Maybe some types of ore would require you to have a supply of domesticated animals, some drops from them, but in return you will get drastically more ore. Ofc this would require lot of developers' work and drastic recipe expansion. Also some implementions can simply increase complexity of ore processing without giving much in return. Definitely not worth it unless the idea is improved significantly, with more details and fun.
  5. Again another great suggestion following Ashantin's Christmas wishes video. Could locusts rarely (not too rarely) drop ore pieces? It will be an alternative way to get rare ores. So if you are unlucky as a miner - maybe switch to hunting locusts and get teh ore slowly?
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