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About Me

Found 2 results

  1. From my experience in my two year survival game and subsequent testing, it appears as though the blue clay roofing blocks: corner (outer), corner (inner), slanted, ridge, and tip, do not count as a roof for a enclosed room. I have created a room perfectly topped with the clay roofing blocks, only to freeze to death at night and incur the 125% hunger penalty. However, replacing those blocks with any other block, even a blue shingle block, makes the room warm and drops the hunger down to 100%. My first clue should have been when, during a snow storm, occasional snow flakes pass through the clay roofing blocks to fall into the room below. So, is this supposed to be this way? This seems like a bug. I like going for the esthetic and it certainly spoil it if had to replace or reinforce the roofing blocks. Thanks!
  2. I found a way to make chiseled blocks count for rooms, it's super easy! Go to Vintagestory\assets\survival\blocktypes\chiseled and open each of the 4 .json files there. Find the line "sidesolid: {all: false }," and change false to true. I spent quite a bit of time searching for this solution, here's hoping this saves somebody else some time. Also, I don't know what side effects this might have, if someone reading this does, please share
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