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  1. Welcome to RabbitTech Survival Modded! At RabbitTech we try providing a fun and immersive experience for all our players. We have changed a few of the vanilla game settings to fit this experience and provide an opportunity for the community to shape the server to their own vintage story! Key Features: One of the largest and most active/mature Vintage Story Communities A custom mod installer to install all the needed mods in the right location in under 10 seconds (Windows only for now) Nine (9) community built spawns so new players have an equal chance at resources 30 d
  2. [Canada-East] - Aura Fury Vintage Story Server PVE Whitelisted Modded 1.14.7 Server Friendly and mature community, mostly 18+, very active server and voice chat. Multiple languages spoken and allowed on server, main language is English To join PM EconBrony or apply on our website at https://aurafurygaming.com/index.php/join-us -Dedicated box located at a Datacenter for optimized settings and low lag even with 30+ players on -Boosted Discord for high quality audio/video and direct chat with VS server through discord -Content creator friendly servers and discord -Mod Creator
  3. Hey, fellow players! Here's the mod which adds machines and coins for server offline trading! Vending machine variant: Market stall variant: Trade'o'rug (allows to sale five different items "as-is" for a difference prices - so it's possible to sell food for example): These blocks are used for trading of course! The owner (player who has placed the block down) is able to set the trade (sneak-click): Here Trade'o'mat expects to exchange 4 cattail roots for 1 sack of carrot seeds. And stock is filled for 12 deals. When the pot
  4. Friendly server with family atmosphere. There are several children who do know how to play , but children none the less and then we have a handful of adults as well. we are looking to expand on our player base so we aren't so lonely.. mods included on server: https://www.dropbox.com/sh/lcom76zszs5q1xk/AADEmquuk-CNlqnclwallwPqa?dl=0 if you are interested in joining my discord DM me on discord user name Cheddar#1958 and we can see about having you join the team. I run this dedicated server myself on my personally owned server.
  5. Version 1.2.8 Adds a 2block size workbench. can be crafted in inventory, see handbook for recipe. Offers own recipes, discribed in the Players Handbook with own Description-Page. Works in Singleplayer, also on Online-Server. V. 1.2.6 Fix rmemory leak after game session V. 1.2.7 Remove chiseable plaster blocks while introduced in vanilla (1.14.6) V. 1.2.8 Fix log spamming while recipe matches [Mod for Version 1.13.4+] workbench-expansion-1.1.1.zip [Mod for Version 1.14.6+] workbench-expansion-1.2.8.zi
  6. Version 3.4.2 Main features of Mod Portcullis in different sizes (3x3 to 5x5) Drawbridges in different sizes (3x4 to 5x7) Gates in different sizes (3x3, 4x4 and 5x5) Waterwheel Mechanical Power (breastshot, undershot and overshot technics) Lampposts Firebrazier Floor-Plates for auto-open/close Vanilla-Doors, Portcullis and Gates Languages: English + German + Russia V. 1.x V. 1.2.0-Alpha1 V. 2.x V. 3.0.0 Rename mod for less confusing players when need mo
  7. Mintphonix Modpack Mintphonix is a Vintage Story server focused on community and working together. Ran by both Volphox and Draven, it's community is growing and getting better each week. We love seeing such amazing and friendly people join us as we simply enjoy one of our favorite games together. If you would like to join our amazing community, feel free to join the Discord and request to join in the #server-join-requests channel! Discord: https://discord.gg/CpeceaMKmr This is the modpack used on the Mintphonix server, a whitelisted server dedicated to having a large, frien
  8. This mod was designed for use on a server with emphasis on trade and community. It simply adds a recipe that allows players to exchange either one temporal gear for five rusty gears or five rusty gears for one temporal gear. If you'd like the change the amount that is exchanged, you can edit the mod's recipe directly [CurrencyExchange_V1.0/assets/currencyexchange/recipes/grid/] From there you go edit the quantity in order to change the amount that should be exchanged. I'd like to add a way to configure it much easier in another release, but for now this should do. Sorry about that! Note:
  9. Version 2.0.1 The mod creates a default Item-Packages based on available player-classes and stores in JSON file. As Server-Admin (also in Singleplayer) you can edit this json file by adding the items / blocks with its code. Editing the Item-Package-Json file requires a restart of the Server/Singleplayer. Only the ItemCodes are supported! All Players will be recorded by its uuid, which is created by VintageStory-AccountManagement, and garantues that no one will get the items twice. path: \VintagestoryData\ModConfig\starterpackmod\<world-id>\starterpack.
  10. The idea for this server is to offer a family safe and fun place to play VintageStory. We now have 4 servers to attend to all tastes. They have different rules and content: Default Darkagecraft: Moded PVE The server is only used to host Vintage Story. The Darkagecraft PVE Moded Server at darkagecraft.net The Darkagecraft Vanilla, with the latest stable game version at darkagecraft.net:42423 The Darkagecraft Creative, again with the latest stable version at darkagecraft.net:42422 The Darkagecraft Dominions, a Moded PVP server at darkagecraft.net:42424
  11. Administrator's Toolkit It allows Administrators to force players to both read (or at least skim), server rules and conditions. Optionally this can also be configured to ENFORCE players agree to these rules. This works by changing a players default roles around - they become a 'guest' unable to place blocks until they issue a '/rules agree' command... It can list both online / offline administrators automatically, dynamically. It has a nifty automatic-backup sub-system that can keep rotating backups of the game world database. Its a SERVER SIDE ONLY mod. (clients need nothin
  12. Pols Server Utilities 1.2.0 This mod will add some useful commands for servers such as /home and /spawn. Note: This mod works for both server and clients. It also works as standalone version on servers so no need for clients to have it. Everyone Commands: This will list commands all players can. /home works by teleporting the player to their current spawn point. This can be set by using a Temporal gear. /home [name] teleports the player to a home they named. /sethome [name] will create a players home with that name. /homelist will display a list of the p
  13. This is server mod. Mod allows players teleport to other players. Commands: → /tpr(equest) <player> - Sends teleport request to [player] → /tpa(ccept) - Accepts the teleport request Permissions: → for /tpr - "tprequest" → for /tpa - "tpaccept" You can change messages and teleport cooldown in configuration file 'teleports.cfg' teleports.dll
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