Jump to content

Search the Community

Showing results for tags 'server'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Vintagestory Discussion
    • News
    • Discussion
    • Suggestions
    • Questions
    • Multiplayer
    • Bugs
  • Creative endeavors
    • Builds
    • Videos, Art or Screenshots
    • Story
  • Vintage Story Modding
    • Mod Releases
    • Modpack Releases
    • Mods & Mod Development
  • Off Topic
    • Other Games
    • General Offtopic

Categories

  • News
  • Community Spotlight
  • Stories

Product Groups

  • Game Account & Game Servers
  • Game Server

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

  1. [Canada-East] - Aura Fury Vintage Story Server PVE Whitelisted Modded 1.16.x Server Aura Fury is running one of the world's most active Vintage Story server. Aura Fury is a mostly 18+ gaming community with an average age around 30 (some players are in there 70s which is awesome). The community is friendly, welcoming and accepting. We have an active voice chat for multiple games and at any given time we have multiple game servers hosted. Check out our website at https://aurafurygaming.com/ To Join Us apply at: https://aurafurygaming.com/index.php/joinus Discord: https://discord.gg/sWdUYru2Wk Some cool info about the community: -Level 3 Boosted Discord for high quality audio/video and direct chat with VS server through discord -Content creator friendly servers and discord (many youtubers/streamers in the group) -Mod Creator updates in our discord from multiple modders in the community -Worlds completely built in survival and by the players, the players decide how the world looks and run our events -Web Map showing all TLs, traders, roads and more -Mods include: BetterCrates, CarryCapacity, ExtraChests, medievalexpansion, FarmlandDropsSoil, bricklayer, Trade-o-mat and workbench-expansion. Join our discord for more info. -Server settings close to vanilla to provide true survival experience -We run with the Aura Fury promise so no worries about world resets or wipes, single worlds run for years -Dedicated bare metal servers with dedicated internet lines for little lag for everyone around the world even with 30+ players on -Not a pay to win community, donating to help the community gets you nothing but a thank you -Community has been around more than 10 years and has grown to 700+ members -Main spoken language is English, but all languages are allowed -Players on around the clock We play multiple games including: Modded Minecraft, Vintage Story, Starbound, Eco, Ark, Among Us, Overwatch, Squad, Medal of Honor Allied Assault, Phasmophobia, Factorio, Cryofall, Rise of Nations, Command and Conquer Remastered, Diablo, Sun Haven and Valheim. We add games as the community is interested To Join Us apply at: https://aurafurygaming.com/index.php/joinus Showcase of the server:
  2. ENGLISH TEXT IS BELOW Name: [DE/EN] Zum Dorfkrug | HomePoints Starterkit IP: 217.160.66.211:33521 VS-Version: 1.16.5 Discord: https://discord.gg/b7nrZPc3Wb Du suchst in Vintage Story eine gut funktionierende, im Umgang respektvolle und aktive Community? Dir macht auch Gruppenspiel Spaß? Du hast keine Berührungsängste mit Discord? Du legst Wert auf einen sehr guten Support bei Server-Updates und allgemeinen Herausforderungen? Dann bist DU bei UNS richtig. Wir sind eine neue Community, ausgestattet mit allem, was das VS-Herz begehrt. Die Tatsache, dass die Admins und Mods selbst sehr aktive Spieler sind, verkürzt die Reaktionszeit bei Updates und sonstigen Anliegen erheblich. Die neue 1.15 Map wird ausschließlich im Survival-Mode gespielt. Der Spawnpoint wird mittels geplanter Events, inklusive Belohnungen, von der Community erbaut. Zukünftige Mods werden von der Community per Abstimmung platziert. Im Umgang wird in der Hauptsache Deutsch gesprochen, Englisch stellt aber ebenfalls kein Problem dar. Hier noch ein paar Eckdaten: - PVE - 512k x 512k Mapgröße - Händlermärkte am Spawn - 30 Tage je Monat - 5 Home Punkte - 24/7 Erreichbarkeit - deutlich erhöhte Claimgröße - 4 zentrale Teleporter in jede Himmelsrichtung - Werkzeug Haltbarkeit : 150% - Bergbau Geschwindigkeit: 200% - Bewegungsgeschwindigkeit : 150% - professionell gemanagter und performanter Server mit täglichem Backup - je Quartal mindestens ein Serverevent, Infos dazu im Discord --------------------------------------------------------------------------------------------------------------------------------------------------------------------- Are you looking for a well-functioning, respectful and an active community in Vintage Story? Do you also enjoy group play? You have no fear using Discord? You value a very good support for server updates and general challenges? Then YOU are right with US. We are a new community, equipped with everything the VS-heart desires. The fact that the admins and mods are very active players themselves, shortens the reaction time for updates and other requests considerably. The new 1.15 map is played exclusively in survival mode. The Spawnpoint will be built by the community through scheduled events, including rewards. Future mods will be placed by the community via voting. The main language is German, but English is also no problem. Key Features: - PVE - 512k x 512k mapsize - traders' markets at the Spawn - 30 days each month - 24/7 availability - significantly increased claim size - 4 central teleporters in every direction - Tool durability : 150% - Mining speed : 200% - Movement speed : 150% - professionally managed and high-performance server with daily backup - at least one server event per quarter, info about this in the Discord
  3. Version 3.7.1 Main features of Mod Portcullis in different sizes (3x3 to 5x5) Drawbridges in different sizes (3x4 to 5x7) Gates in different sizes (3x3, 4x4 and 5x5) Waterwheel Mechanical Power (breastshot, undershot and overshot technics) Lampposts Firebrazier Floor-Plates for auto-open/close Vanilla-Doors, Portcullis and Gates Languages: English + German + Russia Aurochs Important for Update from 2.x to 3.0.0. Please read! MOD Download [if you like my mods, with a donation you can support me and my work]
  4. Version 1.4.0 Adds a 2block size workbench. can be crafted in inventory, see handbook for recipe. Offers own recipes, discribed in the Players Handbook with own Description-Page. Works in Singleplayer, also on Online-Server. MOD Download [if you like my mods, with a donation you can support me and my work]
  5. Moin Freunde !! Wir haben für euch einen Server erstellt, bei dem ihr von Anfang an bestimmen könnt, welche Mods wir darauf installieren sollen! Server Name: [N4P] Willkommen im Dreck Außerdem suchen wir noch jemanden, der die Leitung dieses Projekts übernimmt! Alle weiteren Infos unter: http://net4players.org/ https://discord.gg/yvjzcXFc23
  6. https://mods.vintagestory.at/automapmarkers Automatically adds map markers to your map when you interact with certain objects. Fully configurable to add only the map markers you are interested in. Current options include: Add map markers when you harvest resin, berries, or mushrooms. Add map markers when you collect loose surface ores. Add map markers when you interact with traders. Add other custom map markers of your choice. Makes it easier to remember locations and return to those locations later, and eliminates the tedium of manually opening the map and creating map markers. Can also help to ensure you don't miss out on gold or silver surface ore, which are sometimes difficult to spot! The mod is disabled by default when first installed. To enable the mod, open the configuration menu (Ctrl+Shift+M by default, adjustable keybind), and click the Enable button. You can also configure all of your preferences from this menu, including the icons, colors, and names that should be used for each type of automatically created map marker. The latest version of the mod now works both in singleplayer mode and on multiplayer servers. Check out the file changelog for more details! This is my first mod, friends. I hope you like it. Github repo: https://github.com/egocarib/Vintage-Story-Mods/tree/main/mods/egocaribautomapmarkers
  7. Here's our little castle that we've been building on our server over the past week. It's not finished yet and we're still missing a few things, but it's a beautiful home. I thought I'd share it with you guys! Blacksmith Shop Dining Room Kitchen Auerochs Farm Main Hall Cellar Forge Castle itself
  8. Hello everybody! Fair Travels is a community and server for Vintage Story focused around roleplay in a medieval fantasy world! We are looking for new players, Veterans or Beginners, and if you are looking for a new server to play on: Look no further! Features include: - Long day and night cycle. - RP proximity chat and formatting. - A lean mod list that prioritizes stability, performance, and quality of life. - Unique lore! - Fun and relaxed environment. - Centralized town to build and roleplay in. - Events such as fairs and festivals. Join the discord and make a character! We have unique background lore to help make a fun and interesting character. https://discord.gg/BQsREYegD2
  9. Hello fellow vintarians! On 21.05.2022 we started on new map. Old world is available for download in #announcements channel on discord. Connection vs.lonski.pl:6666 Configuration Dedicated server in Poland, Europe Automatic backup is performed daily at midnight GMT+1 Sesons and harsh winters enabled Rare temporal storms 16 day month length Rules Have fun and let the others have it too Respect the others and be respected PvP enabled, but requires two side agreement Mods XSkills/Xlib Carry Capacity Player Corpse Medieval Expansion Necessaries Instruments Lichen Useful Stuff Brick layers Alchemy Expanded foods Stone quarry Wild farming Chisel tools Join our discord: https://discord.gg/KSpg6MsCzm
  10. Hey, fellow players! Here's the mod which adds machines and coins for server offline trading! Vending machine variant: Market stall variant: Trade'o'rug (allows to sale five different items "as-is" for a difference prices - so it's possible to sell food for example): These blocks are used for trading of course! The owner (player who has placed the block down) is able to set the trade (sneak-click): Here Trade'o'mat expects to exchange 4 cattail roots for 1 sack of carrot seeds. And stock is filled for 12 deals. When the potential buyer opens interface, he sees the following: Just place required price to the left slot and push "Deal!" button to make a trade. And here are the coins to use with my Trade'o'mats and just for exchange between players. Video Tutorials (English and Deutsch) courtesy of Julius van Vern: Changelogs and downloads have been moved to MODDB! https://mods.vintagestory.at/show/mod/59 Older versions: 1.13.4 (no longer maintained): tradeomat_v1.13.4-1.31B.zip 1.14.0+: tradeomat_v1.14.0-1.5.5.zip 1.15-pre.1: tradeomat_v1.15.0-1.5.7.zip Suggestions are welcome! And bug reports also of course.
  11. THE IRONWOODS "Fear not this night, for you shall not go astray. Though shadows may fall, the stars still find of their way." The Ironwoods is a modded role-playing server which may... lean into the lovecraftian aesthetic of Vintage Story. We're opening our server up in hopes of finding other role-players interested in creating fun and engaging narratives with us! We kindly ask our members be over 25 years of age. Please visit our discord for more information. Perhaps the Ironwoods shall... pull you in? Our rules: Keep it safe, sane, and consensual. Apply common sense. Don't be a dick. Some features: The mods: "In suffering, we make hope."
  12. Administrator's Toolkit It allows Administrators to force players to both read (or at least skim), server rules and conditions. Optionally this can also be configured to ENFORCE players agree to these rules. This works by changing a players default roles around - they become a 'guest' unable to place blocks until they issue a '/rules agree' command... It can list both online / offline administrators automatically, dynamically. It has a nifty automatic-backup sub-system that can keep rotating backups of the game world database. Its a SERVER SIDE ONLY mod. (clients need nothing extra) Admin Toolkit *DOWNLOAD* [0.3.6] for V.S. 1.14 Version 0.3.6: Multi-Langual support (but no languages are translated... aside 'en') Randomizable (from preset locations) Player Spawn [optional] Pings command (kinda moot as V.S. has one built-in now...) Customizable (or translatable) Player Welcome message More things I've completely forgotten! Brief manual: Readme.md (link) While this mod has been tested - and should work for VS1.14 , VS itself is under constant revision and updates - so it may need to be upgraded for the next release. It will probably gain new features or capabilities as admins request these, and please comment in this thread about bugs, issues or requests. Translations too! Source code: https://osdn.net/users/melchior/pf/admintoolkit/scm/
  13. Hello I my server was 1.15.7, i decided to move to 1.16.3 I created a separate folder for 1.16.3 server and just copied the world of game (DB file) to this new location. Then run the server. I works well, but I see question block on the map somewere. how to do the migration process properly? thank you
  14. Reforged Discord discord.gg/TeamReforged Hello Everyone! Reforged Gaming is a community of dedicated gaming enthusiasts that have been playing together for more than a decade. We play all manner of video games and work hard to create a fun and welcoming environment where people can come together and enjoy the wonderful hobby of computer gaming. We are now bringing that same passion and dedication to the world of Vintage Story. While we have been playing Vintage Story on various private and public servers for some time we felt that with everything version 1.16 has to offer, it was time to create our own dedicated server. The goal for this server is to explore all of the newest features that this In-depth survival experience has to offer. This means that we will be striving to implement the newest version of the game and pioneering / developing mods to keep the game fresh. In the past our servers have been run on paid for hosting space or run on our personal computers. This is no longer the case as we now own our own dedicated hardware to ensure more uptime, less headaches, and less overhead! Thank you for taking the time to check us out! -StewBag Just Search "Reforged" in the public games list, if you are running 1.16 client everything should download automatically. Hopefully we will see each other soon! Any questions / concerns / issues please join us on Discord and there will be someone there to help you out! Currently Running Mods This list is subject to change and may not accurately reflect the server. Luckily 1.16 client does all the heavy lifting for you! No more manually downloading mods! Alchemy - https://mods.vintagestory.at/show/mod/487 Ancient Tools - https://mods.vintagestory.at/ancienttools Animal Cages - https://mods.vintagestory.at/animalcages AnMiTech - https://mods.vintagestory.at/show/mod/1550 BackpackPack - https://mods.vintagestory.at/show/mod/1061 Better Drifters - https://mods.vintagestory.at/show/mod/547 Bonfires - https://mods.vintagestory.at/bonfires Brick Layers - https://mods.vintagestory.at/bricklayers Capture Animals - https://mods.vintagestory.at/captureanimals Carry Capacity - https://mods.vintagestory.at/carrycapacity Cats - https://mods.vintagestory.at/cats Cottage Windows - https://mods.vintagestory.at/cottagewindows Fancy Doors - https://mods.vintagestory.at/show/mod/65 Fancy Sky - https://mods.vintagestory.at/fancysky Floating Land Masses - https://mods.vintagestory.at/floatinglandmasses From Golden Combs - https://mods.vintagestory.at/fromgoldencombs Instruments - https://mods.vintagestory.at/show/mod/463 Lichen - https://mods.vintagestory.at/lichen Medieval Expansion - https://mods.vintagestory.at/show/mod/280 Meteoric Expansion - https://mods.vintagestory.at/show/mod/78 More Roads and Paths - https://mods.vintagestory.at/show/mod/26 More Roofing - https://mods.vintagestory.at/moreroofing Pet AI - https://mods.vintagestory.at/petai Player Corpse - https://mods.vintagestory.at/playercorpse Primitive Survival - https://mods.vintagestory.at/primitivesurvival QPTech - https://mods.vintagestory.at/qptech Spyglass - https://mods.vintagestory.at/spyglass Starter Pack - https://mods.vintagestory.at/show/mod/287 Stone Quarry - https://mods.vintagestory.at/stonequarry Teleportation Network - https://mods.vintagestory.at/tpnet Temporal Tinkerer - https://mods.vintagestory.at/show/mod/444 Trade O' Mat - https://mods.vintagestory.at/show/mod/59 Th3Essentials - https://mods.vintagestory.at/theessentials The Nightwatcher - https://mods.vintagestory.at/nightwatcher Wolf Taming - https://mods.vintagestory.at/wolftaming Workbench Expansion - https://mods.vintagestory.at/show/mod/285 XRowBoat - https://mods.vintagestory.at/xrowboat XSkills - https://mods.vintagestory.at/show/mod/247 Optional Client Side Mods Simple HUD Clock - https://mods.vintagestory.at/show/mod/282 Come be a part of our ever expanding Survival Village complete with shops and temporary housing at the Inn. No build restrictions as long as you are being courteous to your neighbor. Creative Build projects in the works!
  15. So at the start of the server, we were plagued by constant issues, mostly with the host not allocating enough resources to us for the server. Well, we have good news! Vintage Civ is now on its own dedicated box, improving performance 10 fold! We invite you to come enjoy a high player count, a civilization building experience with old and new friends. We are multilingual, and are looking to expand our European population for a more around the clock experience. PM if interested, or need assistance! All appropriate links are below! Website: [ENG] : Https://www.vintageciv.com [RUS]: Https://ru.vintageciv.com [NL]: Https://nl.vintageciv.com [DE]: Https://de.vintageciv.com Discord: https://discord.gg/Qp4gjhNy PM me Here: SouthernBloc#0001on Discord
  16. A single, global way point (or complete) map for the server. My friends and I play on a server, and would like a way to share/sync our maps. If I create a waypoint, all should see it. If I delete a way-point, all should have it removed. Is there a desire from anyone else for a single, global way point/map system? I imagine it would work like so: Any way points are saved to the server. When a new way point is created, it would be sent to all other clients, and saved in a server side database. When a new way point is removed, said way point would be removed from all other clients, and removed from the server side database. Way points would be loaded from the server side database on connect.
  17. Pols Server Utilities 1.2.4 This mod will add some useful commands for servers such as /home and /spawn. Note: This mod works for both server and clients. It also works as standalone version on servers so no need for clients to have it. Everyone Commands: This will list commands all players can. /home works by teleporting the player to their current spawn point. This can be set by using a Temporal gear. /home [name] teleports the player to a home they named. /sethome [name] will create a players home with that name. /homelist will display a list of the players homes. /delhome [name] will delete a player home they named. /spawn just teleports you to the world spawn location. AKA where you spawn for the first time. /me [message] will let players talk in the 3rd person. /uptime shows the servers current uptime since last restart. /warp [name] will teleport you to a warp an admin has created. /warplist will show all available warps that are on the server. /cooldown will show how long you have left to wait to be able to teleport again. /quit [message] will show everyone a message then will disconnect you from the server. Very useful for rage quitting with a reason /players will show online players as well as a count. I know .online exists but i didn't like how it looked and well... discovered it after I already made it lol. Admin Commands/Info: This will list all commands only admins can use. /saveconfig will save the config file. Handy to save the config before editing the config file. /loadconfig will load the config file. Handy if you made changes to the config file when the server is running. /heal will heal the admin for 100% HP and 50%(for some reason) food. /setwarp [name] will set a public warp for all players to use. /delwarp [name] deletes a warp. The config file is saved when the server is shutting down and loaded upon startup. There is also a server message you can set to broadcast to all players however often you want(in seconds). This can be set in the config file that is generated on first boot since the mod has been added. Config Location: AppData\Roaming\VintagestoryData\ModConfig\PolsServerUtilities\[WORLD NAME]. Note: Location may vary depending on your setup. Inside the config folder will be a folder for each wold you have used the mod with. Each world will have its own configs. Other Notes: There is a cooldown setting for spawn and homes but that isn't actually implemented yet so the settings do nothing for now. Don't remove them tho or you will run into troubles. /home without any name still requires you to use a Temporal gear. This is intentional since /home is so fast it should require at least some effort for the speed of going home quickly. /home with a name however doesn't require a Temporal gear. Mod Version: 1.2.2 Game Version: 1.15.X+ Planned Features: A tips system that will show tips every so often(if you have tips to add feel free to private message me). Sleeping will sleep through the entire night. Random teleport(just need to figure out how to place the player at terrain level) A friends list. Might be used to allow friends to use your home teleports and maybe other things? More as I think of some. Next Update Features(1.?.?): If you have any suggestions feel free to let me know. I'm still new to modding this game but i'm getting better every day. How to install: https://wiki.vintagestory.at/index.php?title=Adding_mods Download 1.16.X and Higher: Pols Server Utilities 1.2.4.zip Download 1.15.X: Pols Server Utilities 1.2.3.zip Download 1.14.X and lower:Pols Server Utilities 1.2.0.zip
  18. Version 2.2.0 The mod creates a default Item-Packages based on available player-classes and stores in JSON file. As Server-Admin (also in Singleplayer) you can edit this json file by adding the items / blocks with its code. Editing the Item-Package-Json file requires a restart of the Server/Singleplayer. Only the ItemCodes are supported! All Players will be recorded by its uuid, which is created by VintageStory-AccountManagement, and garantues that no one will get the items twice. path: \VintagestoryData\ModConfig\starterpackmod\<world-id>\starterpack.playersreceivedpackage.json You can edit both files, but be sure you know what you are doing with it. HINT for Admins of existing worlds: For your existing players you must allow users to re-select their playerclass to get the package delivered. There is a no API to get that information that a player has already closed that dialog. The mod is regulary thought for multiplayer. Singleplayer is supported also. Known issues: Backpacks / Baskets etc causing client crashes, so blacklisted them by mod-coding - sorry. Download in ModDB [if you like my mods, with a donation you can support me and my work]
  19. Mod DB Post Fences won't be enough anymore. - My take on trying to rebalance temporal storms a bit. Adding a few change to drifters - During temporal storms, drifters will being to teleport erratically - Removed the ability for drifters to spawn too close to you* TeleportExample.mp4 and as an added bonus, drifters won't teleport into solid blocks. The mod has some freedom to configure it as you see fit The variables that can be changed in the patch .json - Mod is only required on the server. See the Mod DB Post for downloads. Change Log
  20. Hi, our servers crashes on startup: Version: v1.15.2 (Stable)07/26/2021 14:50:30: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object at Vintagestory.GameContent.BlockBehaviorHorizontalOrientable.GetRotatedBlockCode (System.Int32 angle, Vintagestory.API.Common.EnumHandling& handled) [0x0001e] in <944cf861bab84410b501b863ad6ca3f8>:0 at Vintagestory.API.Common.Block.GetRotatedBlockCode (System.Int32 angle) [0x00014] in <dc68a6a2d3ff4933a3b8a8580c55beee>:0 at Vintagestory.API.Common.BlockSchematic.TransformWhilePacked (Vintagestory.API.Common.IWorldAccessor worldForResolve, Vintagestory.API.Common.EnumOrigin aroundOrigin, System.Int32 angle, System.Nullable`1[T] flipAxis) [0x00191] in <dc68a6a2d3ff4933a3b8a8580c55beee>:0 at Vintagestory.ServerMods.WorldGenStructure.Init (Vintagestory.API.Server.ICoreServerAPI api, Vintagestory.ServerMods.BlockLayerConfig config, Vintagestory.API.Common.RockStrataConfig rockstrata, Vintagestory.API.MathTools.LCGRandom rand) [0x00121] in <944cf861bab84410b501b863ad6ca3f8>:0 at Vintagestory.ServerMods.WorldGenStructuresConfig.Init (Vintagestory.API.Server.ICoreServerAPI api) [0x00062] in <944cf861bab84410b501b863ad6ca3f8>:0 at Vintagestory.ServerMods.GenStructures.initWorldGen () [0x000ab] in <944cf861bab84410b501b863ad6ca3f8>:0 at Vintagestory.Server.ServerSystemSupplyChunks.LoadWorldgenHandlerAndSpawnChunks () [0x00073] in <84eb5776107e4da288321767863ec0f5>:0 at Vintagestory.Server.ServerSystemLoadAndSaveGame.OnBeginWorldReady () [0x00000] in <84eb5776107e4da288321767863ec0f5>:0 at Vintagestory.Server.ServerMain.EnterRunPhase (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x000a2] in <84eb5776107e4da288321767863ec0f5>:0 at Vintagestory.Server.ServerMain.Launch () [0x0028b] in <84eb5776107e4da288321767863ec0f5>:0 at ?????????????????????????????????????????.????????????????????????????????????????? () [0x000c8] in <d8aa917dc8554da7a7b4cb6ec5d60e43>:0 at _gCIDaxCwdS0mkZub2rV5ATdV3hOA._kVFD8SxIojOmGrxNtThdBHagQeh (System.Threading.ThreadStart ) [0x00007] in <84eb5776107e4da288321767863ec0f5>:0 -------------------------------
  21. Langoliers Salvage Crew IP:176.57.135.45:28000 All crew members are held to a high standard of conduct, allowing us to create an enjoyable group experience. We promote a relaxed but focused playstyle. Divisive topics such as Politics, Religion, News and Current Affairs are not publicly welcome here. We are a sanctuary away from such things and value community growth through positive interaction and having fun! Discord membership required: https://discord.gg/9Aq32Hs
  22. Introduction: "In a Single Day" "In a fleeting moment, they accepted their fate. With wide eyes, the residence of Minton watched as the city they once knew was destroyed by an endless barrage of meteors. Now, the old buildings sit still, rotting away as the life they once had was vigorously ripped from their structures. The whistling of the wind, the creaks of decaying wood, and an eerie silence fills each building. In a single day, Minton was no more." Trailer (Premiering June 9th, 6:00PM CST): Features Vanilla Plus The server focuses on keeping gameplay close to the way it was designed, meaning all mods will feel more like expansions to the game, rather than cluttering it with new content. World Size The world will be shrunk down to 50K x 50K, that way there's plenty of space to spread out, though players can still easily cooperate (establishing trade, proper roads, building a town). Longer Days, 30 Day Months The length of days will be set to 60 minutes, meaning each month is 30 hours of gameplay. While this seems like a lot, it still goes by quickly with multiple active members on the server. We do this to keep members from logging out during summer and logging back in when it's winter. Story For added immersion, the server members are free to suggest where the story goes next. Continuing from our original idea for the server, our members can work together to shape the world's lore. If you love immersion and story, you'll love our server. Discord The server has a Discord that's tied into Volphox's channels, that way members can communicate and keep up with new videos and streams which take place on the server. Not only that, but if members have channels of their own and they make content on the server, they're free to share it to a community of 60+ members. The server serves as a central place for all members to chat freely. Our Community Mintphonix: Resurgence is the continuation of the Mintphonix server, which follows a loose story created by its members. The server focuses on working together as a community and continuing to add lore to the world. The story will be told throughout a series of videos made on the server, much like the one above. As we transition to the newest update, certain mods will not be available right away. This time around, we're keeping the total amount of mods lower. We're hoping to give the server a "Vanilla Plus" experience. History Mintphonix was started by Volphox as a place for him and his friends to play together on stream. However, the server quickly picked up as more viewers wanted to become members on the server. This led to Mintphonix opening up more as new members wanted to join. In the end, the server was up to 20 active community members. This time around, we're keeping the server size a bit smaller and focusing on having more active members. Join Us! If you'd like to be a part of our amazing, growing community, consider applying for the server by joining the Discord. Discord: https://discord.gg/9MYHGjfvZ3 Currently, the server is still under construction as we wait for the new 1.15 update for Vintage Story to be released. Applying now will get you added to the waitlist. If you are a content creator, I welcome you to apply.
  23. Hi guys, I'm trying to implement following logic: User puts item into active slot. Right clicks on specific block Pop-up asking for text entry is shown When pop-up content is saved (and only if) - save entered text into item, and block coordinates I've implemented it in the following way: if (!(byEntity.World is IClientWorldAccessor)) { return; } string prevName = _name == null ? "" : _name; BlockPos prevPos = _pos; GuiDialogBlockEntityTextInput dlg = new GuiDialogBlockEntityTextInput("Enter your text", bec.Pos, prevName, bec.Api as ICoreClientAPI, 500); dlg.OnTextChanged = (text) => { _pos = bec.Pos; _name = text; }; dlg.OnCloseCancel = () => { _name = prevName == "" ? null : _name; _pos = _prevPos; }; dlg.TryOpen(); But, this _name property is set only on Client's side, I've tried to use : slot.Itemstack.Attributes.SetString("name", _name); But they are also set only on client's side. So the question is - how can I send information from client's copy of an item to server's copy of an item?
  24. As the title says I am looking for a server host in order to start a little server with friends from generally Europe and all over US + Canada. Would be about 10 people and we would like to use mods. Anybody got some good recommendations for hosts ? In the past tried multiple hosts for games like Terraria , Minecraft and other survival games with varying results of performance with even just 5 people. And regarding mods , many had that smart statement "If the game has workshop support it will pull from the Steam Workshop and install and update automatically" ... yeah , sure... VS on steam.... If the only option is to use an FTP client that isnt an issue either then. Thanks for replies and help in advance and all have a nice day/evening
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.