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Showing results for tags 'shield'.
The weaponpack mods are a series of individual mods focusing on their own individual section of combat- melee, ranged, defense. The mods attempt to overhaul and/or improve existing mechanics in the game without straying too far from the vanilla style by offering modded weapons that are slightly better than their vanilla counterparts, this keeps vanilla things untouched most of the time and lets me have a lot more freedom with what I can do with the additions. Some important info: WeaponPackAlpha: WeaponPackBeta: WeaponPackGamma: Downloads: Alpha- https://mods.vintagestory.at/weaponpackalpha Beta- https://mods.vintagestory.at/weaponpackbeta Gamma- https://mods.vintagestory.at/weaponpackgamma Old versions (alpha):
I suggest adding various shield types: buckler, heater shield, kite shield and tower shield. Buckler - timed press parry causing full negation of damage (in a cone of 45 degree radius) Heater shield - constant protection by holding a button (lowers received damage by some procentage, works in 100 radius, can be used while riding on mounts [if those are added]) Kite shield - constant protection by holding a button (lowers received damage by some procentage [higher than heater shield], works in 120 radius, can be used while riding on mounts) Tower shield - constant protection by holding a button (lowers received damage by some procentage [higher than kite shield] and negates some flat damage, works in 140 radius, slows down the player significantly while in "defensive stance") Amount of damage received and slows would depend on type of materials used to create a shield. All stats are up for debate, and other types of shields suggestions are also welcome.