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Showing results for tags 'soil'.
So I created a semi-arid world because I got annoyed by constant rain in my previous world. I got lucky and found a beautiful seed with plenty of ressources close to spawn, but the first thing I noticed was the lack of good farming soil. Almost all of the dirt blocks are low fertility. I had to gather medium fertility soil from ruins and under traders. The only world generated medium fertility soil is found in warm climate wetlands. I still haven't found a single block of terra preta and the rain forest biome with all its unique plant life seems to be completely missing from my seed. Am I just unlucky or is this by design?
High fertility soil is not visible on plains. It is very unrealistic to find it looking at block infobox while running through plains. I found it only 3 times at some hills or soil level change, because of dirt side surface color. In future iirc some fertilizer will be added. Maybe it will be accessible in mid-game so players will still be hunting high fertility soil. Also if connected grass block textures will be introduced and hills become green, high fertility soil might not be visible at all. Maybe some locator can be introduced, working similar to propick? Some special proshovel, telling you probability of high fertility soil in area?