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Like title says. I have a Server with PVP turned off but the players can still hurt each other by throwing stones.
Hello everyone. This is my 1st post on this forum hence I would like to thank Tyrone and all the ones who are involved in the development of the game. Keep up with the excellent work! I'd like to give my little contribution by telling you about my experience with building materials. Let's start with clay: in my opinion clay is a fine material to make roofs. During a run I decided that I wanted to top my base's buildings with blue clay stairs and slabs in order to simulate a tiled roof. I cooked some clay and I realized that the process yelds one block of clay instead a single brick. Who wants to make a block of brick has to use 4 units of clay for a single brick. To me this is a nonsense: why a single brick should be 4 times more expensive than a block made of the same material? It would be more logic if 1 or 2 pieces of clay made a brick and 9 made a raw block. Another 2 ideas about bricks: 1. Bricks forming. Instead putting the clay on the crafting table it would be nice to craft a wooden frame then put the frame(s) on the ground and fill it with softened clay (clay + water, in a similar fashion of bread dough). After a certain amount of time the sunlight would dry the bricks and make them ready for being cooked. 2. Bricks cooking. It would be nice if it was possible to build a multi block structure (like the charcoal making one) where raw bricks can be cooked in large batches. In order to make stones collection more efficient my suggestion is to use both hands: the left hand would hold the chisel and the right one the hammer. Hitting a rock block a certain amount of times would drop the whole block. I suppose that this thing could pave the way for other 2 hands mechanics like: quiver and bow or tongs and hammer for metal forging. Right now clay is used as binding agent to make brick blocks. I think that it could be interesting to use lime instead. Burning animal bones or certain types of stone on a campfire would yeld dye which mixed with water would make lime. The mixing could be made in an empty bucket placed on the ground instead using the crafting table.
So stone bricks appear in underground dungeons now. E.g. I saw granite ones. They look great and can be a good end-game material, an improvement of cobblestone. But getting them via exploration is not very reliable, they become too time-expensive, especially on multiplayer servers. Why not allow players to craft them, with some expensive enough recipe? E.g. Can be done from raw stone block only => checkerboard quarry in needed. Made from raw stone similar as firewood from logs - crafting in grid with pickaxe and hammer. This may create an additional use for mold-made bronze tools in end-game. I suggest at lest 2 bricks are made from one raw stone block. 1 might be too expensive imho. To create brick blocks u use similar recipe as for blue/fire bricks - with clay. This will make them reasonably expensive: quarrying+tool durability+clay+need quite a lot of bricks to make enough brick blocks. And dungeon-looted bricks will be very desirable, to save on all those resources and crafting time. And this addition can be very cheap development-wise: most brick textures/blocks seems to exist (maybe except stairs/slabs). Stairs/slabs can be copy-pasted from existing blocks. Recipes don't use any unique mechanics, and can be copy-pasted from firewood and from blue brick blocks crafting. Profit!